Baldrick the Wise
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- Joined
- Jan 13, 2025
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How long before they are known well enough to end up in Raid Objective catalogue?
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he prob won't be seriously raided until he starts buying/building factories or whatever his secret project isHow long before they are known well enough to end up in Raid Objective catalogue?
"Men," Sylvie scoffed. "I'm going to help you get this place set up. I don't know how anyone could feel welcome here."
"I've had it for a month!" I protested. "I bought a bed, a couch, a table, and a tri-vid. That's all I need unless I'm expecting someone else to move in with me. Which is unlikely to happen anytime soon.
I think he more trying to make a Budget Corsair. Kinda a fankenmech but more standardized and better thought out. Could also be closer to the Warhammer generation of mechs where things were still in Flux with parts.
Well drop ships are all but off limits if Im recalling the lore of battletech right. As for not using artillery properly...well there is only so much you can do to make mech combat viable given the settings premise and one of which is to make it an honor thing as seen with the clans, Secondly make it so that the EW kits that absolutely nobody understands in setting just work better on mechs since they recieved all the funding given the neo feudal nature of the setting... (damn starleague), that or you have to make your opposition retarted or apathetic in the case of who wins... for the peasants on planet XYZ it doesnt matter which mech warrior wins since their day to day life will be the same as ever no matter what...if the muckedy mucks want to do weird ass feudal duels to determine the ownership of a planet based on the result of a few companies of mechs operational status, thats upto them....as long as the new boss isn't worse then the old one who really gives a shit? I mean that wouldn't explain the stupidity of the Combine but sometimes you just have to turn a blind eye to fallacies in a setting to have fun with it.Why don't planetary militias go all out on tanks? It's your ground, you know the terrain and can prepare static defenses and move the tanks where you need to defend. Most smaller planets don't have a lot to defend anyway.
Also, swarms of cheap rockets to lob at drop ships coming down seems doable.
It's a 100-ton assault 'mech. Most planetary militias could not afford to field many of those.
Probably because combat vehicles are a lot slower than 'mechs, often use ICE so fuel is an issue. Also 'mechs tend to cause a lot of collateral damage, so you don't want them fighting nearby your settlements. Static defenses and combat vehicles are less useful for intercepting. Also less manpower invested for battlefield effectiveness. There's also a cultural element, since battlemechs are so iconic and intimidating. The sight of a 'mech lance has been known to make entire garrisons just surrender without a fight. Lastly 'mechs can perform well in all sorts of environments, combat vehicles are generally not amphibious or struggle in certain levels of gravity and atmosphere.
Because that would break the setting and make raids, except for huge ones by major governments impossible.Why don't planetary militias go all out on tanks? It's your ground, you know the terrain and can prepare static defenses and move the tanks where you need to defend. Most smaller planets don't have a lot to defend anyway.
Also, swarms of cheap rockets to lob at drop ships coming down seems doable.