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Questionable Questing

serapheus
serapheus
ER's character driven style, yeah. Zhang ended up overpowered as fuck, but the system itself lends well to character work.

The CK2 style from CORE is too large scope for Worm. Not without a hell of a lot of worldbuilding and a very tight pair of hands on the reins.
serapheus
serapheus
The thing about worm is that the powers that people get, are the powers they get. They can think of inventive ways of using those powers, but unlike CORE those powers don't actually develop into anything new.
Sol Mark-1
There is always adding things to the Worm quest, like magic (Worm originally was going to have magic).

The AGG quest system is very flexible.

The reason the characters ended overpowered as fuck is that the playerbase chose Hard Mode, or was it Rise only.

Zhang was powerful in the setting, but by Word of God there were enemies that could kill him.
Sol Mark-1
Also Zhang became powerful thanks to good Random rolls.

Though he is strong he has weaknesses.

The reason we didn't put much attention to SL was because we trained him to become stronger.

We never found much of his family.
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