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  1. Thomasfoolery

    The Council's Road, Not Taken (Kaguya-sama/Oregairu Spinoff)

    [X] SURPRISE TRAINING (?)
  2. Thomasfoolery

    The Council's Road, Not Taken (Kaguya-sama/Oregairu Spinoff)

    [X] Restaurant is easier.
  3. Thomasfoolery

    I think only Garlak didn't know that though

    I think only Garlak didn't know that though
  4. Thomasfoolery

    Yeah I was convinced it will work better.

    Yeah I was convinced it will work better.
  5. Thomasfoolery

    Feudal Quest

    Well we probably won't have time to attend to any of those adventure leads until winter, but it seems likely only the Zarand one will be gone by then. Heh, pretty amusing seeing the transformation of Traian, but surely he couldn't have expected a quiet life reading books when we mentioned we...
  6. Thomasfoolery

    Feudal Quest

    Just noticed this, we locate a bunch of resources we have no time to do anything with for the foreseeable future, at a cost of possibly not getting our building projects done before winter (and wasting Dragos's time on something he can't do). Sending the rangers is fine, but Jaroslaw doesn't...
  7. Thomasfoolery

    Feudal Quest

    I'd say the long term research system is definitely needed, different plan makers have different priorities so if whoever wins changes from month to month it'll be very difficult to get anything done, after a certain level people also seem pretty reluctant to spend actions to get the permanent...
  8. Thomasfoolery

    Feudal Quest

    Biggest issues I see with Ghosts list is Kat's action, but I've gone over that enough to realize you guys aren't going to change it, and Jaroslaw's action, we don't need to waste a named characters time on that type of thing, and doing so is a big waste when he could be spending that time...
  9. Thomasfoolery

    Feudal Quest

    Don't have time to go over everything so I'll just mention a few things about the latest list. Dragos has no competency to work on the cellars, and it would be extremely slow even if he did, also I'll mention it forlornly one last time, the construction boost you speak of kicks in this turn...
  10. Thomasfoolery

    Feudal Quest

    Yes it's harvest time, which is why I specifically said the garrison unit would be assigned to it. I can't recall the exact arguments, something about claiming we'd be unbeatable in winter I think. Stuff like resentment amongst the bastards for one, or that having a bunch of direct...
  11. Thomasfoolery

    Feudal Quest

    We don't need to pay people (seriously how can you know that that's a possibility and not that assigning troops to it is one as well when they're in the same post?), and we do need to get this stuff done, having it worked on mundanely is going to be incredibly slow. It keeps being claimed that...
  12. Thomasfoolery

    Feudal Quest

    Going to be honest, this is pretty irritating, if you guys didn't want to meet with Ezti why on earth did you vote to send a letter to her about it? Not going now just makes us look like a flake. Also it says straight in the update Kait is finishing her staff in the upcoming turn... and ugh...
  13. Thomasfoolery

    Feudal Quest

    That, and other helpful information, is listed on the front page.
  14. Thomasfoolery

    Feudal Quest

    Here's a list, pretty basic stuff this turn. Just generally working towards getting things done mainly. Major actions Dominic 1) Train Flesh Magic 2/9 2) Train Flesh Magic 3/9 3) Visit Ezti Dita 1) Research: Illusions/Stealth light magic 2) Train Woodscraft 3/4 Kat 1) Repair the Cellars...
  15. Thomasfoolery

    Feudal Quest

    So harvest time means we can't assign Kat to Keep construction for now? Or could we do something like assign the garrison to assist?
  16. Thomasfoolery

    Feudal Quest

    Really starting to feel more and more inclined to killing Nikolai, but meh, let's see how this plays out. Actually do we know when the rumors of the mountain sage began spreading?
  17. Thomasfoolery

    Feudal Quest

    Yeah, didn't think it would be that easy. Something else I just thought of though. When you win a portion of land in a border war or something of that nature do you automatically get regency over it, or do you somehow have to force the guy who you won it from to walk the new borders with you?
  18. Thomasfoolery

    Feudal Quest

    A few questions, based on the fact that it's a criminal organization that's selling the white lotus can we take that to mean drug use is outlawed in the kingdom, or is just that they're the only ones with a source? Also more generally, Pischia has fewer troops than expected, what's the average...
  19. Thomasfoolery

    Feudal Quest

    Really don't understand your reasoning for favoring a choice that has a higher failure chance and therefore much greater chance of closing off our options. It's not as if by moving to the farming camp first we're forever forfeiting the chance to investigate the training camp.
  20. Thomasfoolery

    Feudal Quest

    Remember the kids (assassins in training) were the ones who actually spotted Dita so i figure we might as well go for the easier target first.
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