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also Eclipse currently only knows of Lantern, so they might not be able to understand a FORGE ritual.
also also, From what I understand learning a 2-circle ritual is to learn them all (well, except the Tapestry one, as we MADE that one).
so we wouldn't JUST be sharing Redemption of the Forge...
I don't think there's much of a point in doing ONE action on SH Sacrament only. I'd rather do them both in the same turn and finish it once and for all, probably on the turn AFTER that.
Especially because there's so much stuff we need to do that would help immediately.
studying the artifacts...
for one turn, maybe.
the problem is, Velvet's scar was mostly hidden. It was not OBVIOUS.
Shining's BROKEN HORN is.
Admittedly he's using a realistic fake horn... but if we give him back his normal horn, will he be able to hold back from instinctively use telekinesis? What if he's attacked...
possible, I suppose. We'll see.
The Glory is Dark and the Forge cold today, because for once I actually like your suggestion 😂
the one problem is that... I'm not sure we'd be able to convince her to WAIT to heal Shining if we show we can do it now.
Maybe we should wait until Selene has a...
True. I expect the cost will stay, though, if at higher price.
Mareinette should still be interested in having more of our time, even if we spent some on her already. And I imagine she'll want more and better artifacts once we give her a weaker one to start with.
Still, we'll find out in 3...
eh, we can guess. The average seems to me to be 3 actions for most sacraments, with a few rare ones being cheaper but requiring other resources.
So I'd expect Axe's Sacrament to require 2 actions minimum maybe 3, assuming we don't roll atrociously bad.
SH Influence, which we'll likely try to...
if we can't fit it normally then sure.
there's also the first time we met her, when she wasn't QUITE having a breakdown BUT was feeling the weight of her burdens quite a bit and we left her those wonderful words to remember us by.
Truly, a masterful write-in. The guy who wrote it is obviously...
I forgot that too. I was kinda fixated on the idea of using that action to teach Rarity, I didn't consider we could use it to teach Selene.
as for "wasting" Name actions on lessons... honestly a lesson from them is still very valuable, but ideally only after we get a Sacrament or to reach the...
well, If you want to make me feel better about using the Sacrament with her, I'd say you're succeeding!
well, her action was "putting Velvet AND her family in danger".
I'd say we're giving an extremely well measured reaction! :V
also you know, Velvet still doesn't trust Mareinette, and...
damn. Even in a Luna-made-dream she STILL is not fine...
Then again, she DID get a brain injury...
Yeah... Ideally Velvet would be going, and that would allow her to add her all-4, basically a +20 to EVERYTHING AND REROLLS FOR EVERYTHING (except heart).
still, the names and Selene will be...
We've never had application and knowledge bonuses FOR THE SAME LORE apply to the same roll.
For the roll you quoted, it made sense. the Blank Door was a Winter Mansus Obstacle, so you use Winter Knowledge. It's also an object you're trying to understand/divine secrets from, so that means...
if it was application, than we'd be doubling a +20 to +40, NOT a +40 to +80.
That said I expect it to use Knowledge application, mostly because if you don't get to apply your full bonus lore to learning a Sacrament it would feel weird. SH one used Knowledge bonus if I remember right
which ones? if it's the "dragged by chain", that was Silky's, and if you mean the "door knocking", that seems already explained by Velvet, it was just part of her lessons and the reawakening memories.
good guess. Narratively speaking searching her dreams is an obvious way to find out about her location, resources and/or plans.
I was personally guessing some interesting interactions with the Names though. New demigoddes to old demigods.
Nyx Irae would be a somewhat ironic name. Among other things, Nyx is also, if I remember right, the name of a FILLYFIED Nightmare Moon in a few fanfics...
I imagine we'd go basically in order of
1)try to get her bindings, either forced from Copper or by making a deal with Neighnia.
2)reach a satisfactory deal with Neighnia if at all possible.
Also I'm not even sure we CAN kill Neighnia.
Winter longs are supposedly SUPER-immottal, as in...
Extremely unlikely.
Our master was serious because he was a player, and he was a player because we picked the moth cult in character creation.
What could have happened to make Neighna a player when she was not for centuries?
Right now the only way I know of to turn a Name into a master-tier...