• The site has now migrated to Xenforo 2. If you see any issues with the forum operation, please post them in the feedback thread.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
  • The rules regarding NSFW links have been updated. See here for details.

Search results for query: *

  1. Overseer: Vault 18 (Fallout)

    Voting closed! By unanimous vote, the winner is: [X] Draw your knife and fight them off (Melee Weapons) And lets see how that works out for you! This will be a 'soft roll', meaning that a failure that isn't more than double Nick's percentage will give him a partially successful result...
  2. Overseer: Vault 18 (Fallout)
    Index: Story Post 10

    Nick Hesting, The Retiree. Back when you were the head of Maintenance, you relied on your ability to get along with everyone to get by. You made a point of always being polite, and of keeping first aid supplies on hand for whenever someone inevitably cut themselves on a piece of machinery they...
  3. Overseer: Vault 18 (Fallout)
    Extras: Nick Hesting Character Sheet

    {tr} {td} Nick Hesting Level 3 (Vault Handyman) Str 6...Per 7...End 5...Cha 6...Int 8...Ag 7...Luck 8{/td} {td} {/td} {/tr} {tr} {td}Small Guns{/td} {td} 3%{/td} {/tr} {tr} {td}Big Guns{/td} {td}(4%){/td} {/tr} {tr} {td}Energy Weapons{/td} {td}(4%){/td} {/tr} {tr} {td}Unarmed{/td}...
  4. Overseer: Vault 18 (Fallout)

    Voting Closed! Final Tally: [X] Science: 2 votes [X] Sneak: 3 votes [X] Outdoorsman 2 votes [X] First Aid 1 vote [X] Gifted: 3 votes [X] Good Natured: 4 votes [X] Skilled: 1 Vote [X] Survivalist: 3 votes [X] Scout: 1 vote Dice roll to choose between Science and Outdoorsman. 1 is Science...
  5. Overseer: Vault 18 (Fallout)
    Index: Story Post 9

    The first thing you need to do, you decide, is take an inventory of the vault’s defenses. With the outer vault door left open, your home is potentially vulnerable. You have no idea what dangers lurk out there, but your small security force and their equipment is all that stands between you and...
  6. Overseer: Vault 18 (Fallout)

    The votes are in! Final vote by 4-1 majority: Winning vote: [x] Read through the backlog of reports from one department. (write in which) -[x] Security -[x] Medical [x] Have a final meeting with Nick Hesting [x] Go over the equipment Nick will be sent out with. Now the rolls: That's a...
  7. Overseer: Vault 18 (Fallout)
    Index: Story Post 8

    The first thing you do is schedule an all-department meeting. Normally there’d be some grumbling about how recently the last one was, but given the circumstances everyone was kind of expecting it. It doesn’t take long before you’ve got everyone assembled around your desk. Once they’ve all sat...
  8. Overseer: Vault 18 (Fallout)

    Voting Closed! With three votes, the winning plan is [X] Call a meeting of all department heads. (Takes 2 actions). -[X]Discuss the news and establish security protocols and logistics. [X] Call a private meeting with one of the department heads. -[X]Medical: we need to ramp radaway and rad-x...
  9. Overseer: Vault 18 (Fallout)
    Index: Story Post 7

    ...{td}17{/td} {td} 10{/td} {/tr} {tr} {td} Morale&Education{/td} {td} 29{/td} {td}22{/td} {td}5{/td} {td} 1{/td} {/tr} {tr} {td} Health*LS{/td} {td} 42{/td} {td}34{/td} {td}7{/td} {td} 1{/td} {/tr} You quickly sort out how the requisition forms work, and put in a high priority...
  10. Overseer: Vault 18 (Fallout)

    Voting Closed! The winning vote is to keep focus on your strengths: [X] Split points between three skills, spending the odd point on the lower skill (write in three) -[X]Science -[X]Barter -[X]Speech This will increase Barter and Speech by 12, and Science by 14 as I will generally put spare...
  11. Overseer: Vault 18 (Fallout)

    Last call for a tiebreaker vote. Otherwise I will flip a coin for each of the skills not agreed on.
  12. Overseer: Vault 18 (Fallout)
    Index: Welcome to Level 2!

    (Also, it's past time for this. And after review, starting Science skill is actually at 48, so the above 42 rolls both passed!) {tr} {td}You just leveled up! Welcome to Level 2 (Vault Scion) Skill points to spend: 19{/td} {td} {/td} {/tr} {tr} {td}Small Guns {/td} {td} 25%{/td}...
  13. Overseer: Vault 18 (Fallout)

    Voting closed! By unanimous vote, the winner is: [X] Plan Stockpile -[X] Call a private meeting with one of the department heads. (Security) -[X] Call a private meeting with one of the department heads. (Health and Life Support) -[X] Read through the backlog of reports from one department...
  14. Overseer: Vault 18 (Fallout)
    Index: Story Post 6

    You look at Nick standing in front of that vault door, looking back at you with resigned expectation. Waiting for you to send him out of the vault, to who knows what, and to never return. You feel deeply conflicted. This has been your vault’s way of life for over a century. The last attempt...
  15. Overseer: Vault 18 (Fallout)

    Voting closed, with one vote for [ ] run a test, asking Nick to stay close-ish to the vault and when morning comes make some noise or something to show that it's not lethal to be out there. Then send a few volunteers... as a scouting party. And five votes for [X] A mining operation for new...
  16. Overseer: Vault 18 (Fallout)
    Index: Story Post 5

    You look out at the collection of people laid out before you. All the people who run the vault in which you were, until yesterday, just a citizen. And now they were all watching you, waiting to see what your effort to lead them would look like. Taking in a deep breath, you got things rolling...
  17. Overseer: Vault 18 (Fallout)
    Index: Vote Post 2.5

    Voting Closed! Winning plan is [X]Get a real sense of significant problems in the vault [X] propose research into the water supply, find out how 50 years ago the water became infected. This next week I plan to focus on this quite a bit.
  18. Overseer: Vault 18 (Fallout)

    I'm going to point out that the Pip-boys are the most obvious culprit for tracking age. And you would assume that if circumventing that was easy, they would probably have done that fifty years ago, but literally no one from then is still in the vault so you don't really know.
  19. Overseer: Vault 18 (Fallout)
    Index: Story Post 4

    You knew retirement is just a fact of life. It happened to everyone, and so there was no one to blame for it. Everyone knew that the vault couldn’t support an aging population. Everyone knew it would be disrespectful to all the generations that had gone through the vault door before yours to...
  20. Overseer: Vault 18 (Fallout)
    Index: Vote Post 3.5

    Voting Closed! [ x] Meeting of all departments heads 2 Votes [ ] Meeting with Allison Levin 1 Vote So the meeting will succeed. I will post back soon with some choices about what you want to accomplish from it.
Back
Top