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My biggest gripe so far is the text in Dark Style is gray on more gray. The text should be brighter and/or the background darker. Really not liking the other styles, either, so it's the one I have to put up with.
A lesser, though still somewhat annoying, problem is that I wish the Watched...
… Couldn't spring for a vibranium backpack, tactical vest, or utility belt? Something secure and stylish (or at least aesthetically compatible with the armour)?
Because that fanny pack not only clashes with the rest of the outfit and looks ridiculous, it's also a security risk. It's an easily...
I also took a look at the first update of LIME Isekai, though I haven't had a chance to see more yet, so I don't have much of an opinion at the moment.
I'll try to get around to that and Paradox/Grand Lore once I finish going through my new notifications/whatever-else-comes-up until then.
I've taken a look at the first few updates (five or so) of Ethereal Royal Academy. It appears to be decent from what I've read so far.
I'm not sure if I'll be continuing, though; the Noble Background was the one I was least interested in of the three, and the premise in general seems a little...
I can't really remember. It was a while ago when I read them, and briefly at that. They just seemed to progress at about a turn per update, and from what I remember of playing card games (admittedly a long time ago), they can last a while at times.
It might warrant another look if my memories...
As for those quests, I might give them a look later (maybe in a few hours, maybe a few days--assuming I don't forget, anyway). They sound interesting, at least (though I'm not sure about a Card Game quest; the only other ones I've seen always moved really slowly, even despite frequent updates).
Maybe. Again, the main thing holding me back is that I find it hard to start things unless I'm confident I can follow through. I try not to make promises I don't know I can keep, and starting a quest feels--to me, at least--like an implied promise to the players.
Kind of irrational, I know...
Ultimately, I just end up thinking about all those quests I used to enjoy before they died, and that urge to start a quest goes away real quick.
I'd rather be disappointed at myself for not trying than disappoint other people by getting them invested in something and dropping it.
Yeah, whenever I consider starting a quest, I can never decide on how complex/simple I want the mechanics to be, what genre I want, or the kind of setting, etc. My mind is always all over the place on those things, which is why I doubt I'd be able to actually commit.
Admittedly, that same philosophy is one of the biggest factors holding me back in life by to killing my motivation to do things due to fear of failure, but it also keeps me from biting off more than I can chew, so it's not all bad.
Oof. Four? Sounds exhausting.
Well, thankfully I've managed to avoid writing any quests of my own in my two-and-a-half years on the three forums.
I doubt I'd be able to keep them up if did, and I've always been of the "if you're going to do something, do it right" philosophy.
Well, it'd probably take way too long to list everything from across SV, SB and QQ, so I'll just list some of the newer QQ quests I'm watching: Worldly Desires, Overpowered In The Wrong Setting, Summoned To An Ecchi Fantasy World, Half-Light, and finally Incremental Progress.
I think those are...