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  1. Esquestria: The House of the Sun - A pony cultist experience

    If something somehow goes wrong there we crash and burn panic and then use the Level 5 book as backup.
  2. Esquestria: The House of the Sun - A pony cultist experience

    Well, rolling a top tier influence is probably about the same difficulty (or harder!) than outright defusing the meltdown, or at least delaying the meltdown, so yes it is a bet worth making?
  3. Esquestria: The House of the Sun - A pony cultist experience

    1) Influences expire at the end of the turn, so they don't matter. 2) we already have 1 MitM, the comparative advantage is less than having 0 3) not losing is of great benefit to our plans and winning (Befriending the Forge Name is likely going to be uniquely relevant in the Mansus), so we...
  4. Esquestria: The House of the Sun - A pony cultist experience

    I didn't know the Celestia Meltdown Vote had an Objectively Correct option to pick, that's news to me :V :V :V
  5. Esquestria: The House of the Sun - A pony cultist experience

    So in preparation we now have: 1x scrying, 1x expedition of unknown difficulty which needs people to go on them, 1x aotl (yes, those are resources too), 1x action for influence, 1x book reading for up to 2 Lore Scraps, and finally we risk 1x ritual if something goes wrong. Or we could just use...
  6. Esquestria: The House of the Sun - A pony cultist experience

    Not at all, Neighnia is not with us, and if we lowroll that we would be in trouble?
  7. Esquestria: The House of the Sun - A pony cultist experience

    We spent that already, and then lost it in the Ruined Church which we went for no good reason?
  8. Esquestria: The House of the Sun - A pony cultist experience

    Dealing with Fascination or Despair would be terrible for our timetable, best not to get greedy and just stick with level 4?
  9. Esquestria: The House of the Sun - A pony cultist experience

    [X] Plan: The Princess of Love's Chosen Has to Make an Effort
  10. Esquestria: The House of the Sun - A pony cultist experience

    Well, that would mean one less Name during All-In for most realistic scenarios, no? And what I fear is Biedde combining all our enemies together into one force (get an in into Eclipse, help them out and show Velvet as a traitor through the Brand, then poke Neighnia to assist in getting rid of...
  11. Esquestria: The House of the Sun - A pony cultist experience

    QM already mentioned that Smiles is not the logical type that would use these resources like that though, when it was floated above? Regarding 8), yeah, it could work, though I'm not sure if it would risk Celestia asking questions about where all this force came from if she was looking in the...
  12. Esquestria: The House of the Sun - A pony cultist experience

    Here's our list of spinning plates: 1) Random Occultists finding Ash or other similar 'goodies' and deciding to summon them. 2) Windy and Neighnia (inactive??) 3) Sunny Doom Clock (mitigating?) 4) Eclipse getting a Brand, and then spotting us. 5) Biedde getting summoned and then attacking us...
  13. Esquestria: The House of the Sun - A pony cultist experience

    That does make sense, I suppose. I would say that they can't really communicate to teach, but that might not actually matter in practice? Regardless, it has always been my opinion that T25 should be our deadline regardless of whether delaying works (unknown unknowns and all that), so Moth...
  14. Esquestria: The House of the Sun - A pony cultist experience

    I'm not sure our son(s) are the Moth type given their origin though? Hour > Name, so it's more likely to be Edge + Winter as usual.
  15. Esquestria: The House of the Sun - A pony cultist experience

    Maybe we'll consider it if the Celestia Bomb doesn't blow up, which investigating now would actively hinder?
  16. Esquestria: The House of the Sun - A pony cultist experience

    We have absolutely no reason to do Stalking, not even Windy (and if Neighnia goes south, Stalking won't help)?
  17. Esquestria: The House of the Sun - A pony cultist experience

    While we are allowed to do that, she has 0 Moth Lore Levels?
  18. Esquestria: The House of the Sun - A pony cultist experience

    Well, as the QM have decided to remind us, does it matter when all the important setting wide rolls job? :V
  19. Esquestria: The House of the Sun - A pony cultist experience

    @OurLadyOfWires Since we had an Quest anniversary pass during the migration over here, do you mind holding one now, so we can have some final hints on stuff to note? [X] Plan: A Song of Light :V
  20. Esquestria: The House of the Sun - A pony cultist experience

    While this post was needed, it is also an extremely reassuring post?
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