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  1. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Even then we heavily debate triangle or square formations. Go with 3s which means that the commander has much stronger control and consolidated forces. Or go with squares and have a reserve that can also be used in an independent manner. Or even go *shudder* triangle-squares with a standard...
  2. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Probably because it's not a mech *shrugs*
  3. Tamarind

    XF2 transition feedback

    I'm not getting Watch notifications at all. Thought everyone had just stopped updating as of the update besides Chastity!
  4. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Give them rubrics, bitches love rubrics. But seriously though, a good rubric can make marking a paper go from 10 minutes to 3-4. Half of assessment design is designing a rubric that doesn't cause issues like 'Bucketing', where marks get 'bucketed' into different grades because the rubric can't...
  5. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    They can still see the mech with the Mk1 eyeball if phantom mech is on right? So melee would be the most consistent way of dealing with a phantom mech from what I understand, or saturation fire of their grid square with artillery
  6. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Medicine, one of the most effective war fighting tools for keeping your armies and leadership intact!
  7. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Good chapter as always. I do have a request, can you paragraph out the last chunk? It's a big wall and took me ages to get through, my eyes kept wandering and losing my place in the chapter.
  8. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    I'm just imagining him rolling in a Colonel and being defacto in charge because there's nobody else. "What do you mean a Colonel is in charge of the entire SLDF?"
  9. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Honestly IE comes across as really dodgy in MW5. "Well... we've got a job for... accelerated compliance. You go in, wreck their homes and food supplies... and they'll want to sell their stuff so they don't starve to death. Don't worry, this isn't anything ethically bad." I was like... uh...
  10. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Would Comstar have people in IE? Sarna mentions how IE is basically a giant tour group at this moment, bringing people to retrace the same tracks as the Minnesota tribe. Finding various name tags, scraps of armour, insignia etc. They were doing this for over a century iirc. Just doing the same...
  11. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Also, how will Clan Mechs regard him? A legit SLDF major as ratified by the SLDF... which is probably more than any of the Clanners have.
  12. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Yeah, every mech can get at least 1 jump jet. In comparison to MW5, it's like 90% of Mechs can't equip them.
  13. Tamarind

    Battletech: The Ghost Who Walks (Battletech Isekai)

    It helps in the HBS Battletech that everyone can get jumpjets. In MW4/5 it's a few variants which puts a big damper on it. The one time I managed a Death From Above with my Highlander was amazing, being able to do so with an Atlas would be even better.
  14. Tamarind

    Control through Compassion - MCU/Lantern Corps

    Oh wow. Did she just have everyone's maps change Terra/Midgard to Earth? Everyone going into space is going to have aliens go 'hey, you're from dirt right? We used to call you guys Midgardians but were corrected by that nice glowing girl.'
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