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Found a game that nails the aesthetic. Zet Zillions. It's even decent as a game, especially at 10 dollars. Played better, but the look and feel reminds me of Disgea.
Ug, I'm honestly unsure. I don't want it to be dead, but writing at the moment feels like a chore. I swear sometimes all I want to do is nothing, and I know it's not productive but I can't help it.
From the examples I've seen there are more sentences added here and there. I don't particularly see it as that bad, but localization can get very bad about completely changing certain scenes. So I'm being cautious more than anything else.
I have heard a few skills are completely mistranslated...
They do some gorgeously stylized games with decent to pretty good gameplay. I still love Dragon's Crown. It has the iconic sorcerous in it, and also a fairy relaxing in a goblet.
I loved the gameplayloop, but hated the story. As in it made me stop playing. I dunno how other people liked it, but I despised it.
I should see about getting a mod for that if I ever feel like playing again. I didn't want to play sandbox mode. I need progression of some sort to enjoy a game.
So, I found a really fun niche game again. This time it's a roguelike tactical game. It's surprisingly entertaining and deeper than you'd think looking at it. There's been almost no attention paid to it either. It's called Warriors of the Nyle 2, and I've already sunk several days into it. :)...
Found a fun game that brings to mind a lotta old school rpgs. The ones where you have an open world and you can wander into a lv 99 zone to get shanked by accident.
It's a wuxia and it's surprisingly entertaining while keeping the themes very well. Wandering Sword.
Ten thousand I'm not inclined to do anything with, that one had a few issues with the system. The Fantasy one is theoretically possible to resume, but I'd have to do a loooot of review.