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  1. Battletech: The Ghost Who Walks (Battletech Isekai)

    Time for reactions to Elidere and Dieron, as well as all the other battles. Waiting for the jaw drops for the number of mech kills Gene has. LOL.
  2. Battletech: The Ghost Who Walks (Battletech Isekai)

    Man, if he just took out a battalion by himself, I could see him being regarded as legendary. Dieron merely confirming Elidere and his reputation.
  3. Battletech: The Ghost Who Walks (Battletech Isekai)

    The Feddies certainly are trying to woo the Colonel, ironically harder then the Canopians. LOL.
  4. Battletech: The Second Luxen Contracts

    I am glad the simulator is repairable, but I think the spendthrift habits of the canopians is hurting them more then they realize, the lack of practice ammo, the purchasing of commissions, is signs of bad corruption, not usable corruption. (I.E. you can use ammo that is produced by local...
  5. Battletech: The Ghost Who Walks (Battletech Isekai)

    Considering how big a unit Gene is commanding, could you give us a TO&E in the Extras as a separate page? It is getting harder to keep track of what is what, now.
  6. Happy Birthday! Hope it’s a good one! -didn’t want to spam your fic thread.

    Happy Birthday! Hope it’s a good one! -didn’t want to spam your fic thread.
  7. Battletech: The Ghost Who Walks (Battletech Isekai)

    Yes, I think the same. Maybe have a DC perspective to show what it feels like on the other side? And maybe a little explanation of the Starport, the Triumph, it’s damage, what is being loaded on it, and a a salvage/ recovered machines break down to end this section. That would clear up...
  8. Battletech: The Ghost Who Walks (Battletech Isekai)

    Wow. Is this a CASPAR Core or one of the other AI projects? This reveal answers a few questions, and opens up a can of worms.
  9. Battletech: The Ghost Who Walks (Battletech Isekai)

    Wow. All that, and it isn't blueprints, computer cores, military hardware, or SLDF court martial paperwork, but the hand-brushed copy written by the first Coordinator's daughter that is stolen. It has to be the O5P or a collector from Comstar. I smell plot.
  10. Battletech: The Ghost Who Walks (Battletech Isekai)

    So, if the enlisted Mechwarriors get released from service at the end of enlistment, that should mean the MoC has a large amount of low skilled Mechwarriors in their population. That seems like a fertile ground for recruitment, low skill means low pay. And if you want to fill seats in bug mech...
  11. Battletech: The Ghost Who Walks (Battletech Isekai)

    I piked what I read. I could tell who was talking, and was really immersed. Edit: Liked, but piked works for me, too.
  12. Battletech: The Ghost Who Walks (Battletech Isekai)

    Well... Good Luck? Clearing it up would be appreciated, and getting some investment into characters and their motivations. People have quirks and interests, use those to bring depths to your characters, to make us want to know who they are. It doesn't have to be much, just enough to make them...
  13. Battletech: The Ghost Who Walks (Battletech Isekai)

    In this era, I love the Battlemaster as an allrounder, the Catapult for support, the Phoenix Hawk for trooper, and the Awesome for zombie. I might just love battlemechs, LOL. I wouldn’t have you force yourself to write something you have no interest in. If you want to flashback as a debrief...
  14. Battletech: The Ghost Who Walks (Battletech Isekai)

    A bit more detail would be appreciated. It feels like half the conversations and actions are cut off, and we are left wondering what happened. Like the Raventhir conversation, what was being targeted? What was the faced opposition? Three Dropships ( Leopard, modified Union and something else)...
  15. Battletech: The Ghost Who Walks (Battletech Isekai)

    A copy of that library core would be nice to have. Yes, you have the shiny Star League info at home base, but the Star League was big on keeping other planets dependent, and stagnating the development of others. A Taurian library would be Age of War Tech, meaning the ability to build something...
  16. Battletech: The Ghost Who Walks (Battletech Isekai)

    As long as you aren’t taken to the California Nebula, you shouldn’t have a problem. Like the song says, you can check out, but you can never leave. Sad to hear about the Covenant, though. Although, considering you are reading as a legitimate Gunslinger Major, will Star League hardware accept...
  17. Battletech: The Ghost Who Walks (Battletech Isekai)

    Cool. Things that he can start working on immediately are trustworthy people to handle paperwork, lawyering, logistics and technicians. Those will be the true base for mercenary work. Just having a shipping factor in place to buy food and ammo would be great. Set up an import/export business...
  18. Battletech: The Ghost Who Walks (Battletech Isekai)

    So what happened to the drac salvage Gene took? Between the salvage he passed over on Aquagea and the drac mechs, he could of had a nice merc company together if he had a frontman and pilots. This is Battletech, lives are cheap, mechs aren’t.
  19. War of Shadow and Light (GATE/D&D)

    Holy repeating story post, Batman! I'm seeing double! Might want to trim that down a little, stop raising our hopes for a long post.
  20. Alive and Breathing... Beyond that... Nope.

    Alive and Breathing... Beyond that... Nope.
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