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  1. carterhall

    Stargate Etheria (Stargate SG-1/She-Ra crossover)

    Oh man, an eventful chapter! All of Earth gets put on notice against genocide, magic gets restored, the first orbital strike by Etheria on Earth gets called down, and Adora performs a public mass healing. The results of that healing will have a lot of strategic implications depending on how...
  2. carterhall

    Stargate Etheria (Stargate SG-1/She-Ra crossover)

    Nice to see that kiting zombies remains a valid tactic in all universes.
  3. carterhall

    Stargate Etheria (Stargate SG-1/She-Ra crossover)

    This was lovely! The interactions between the Etherians and SG-1 are great I understand that SG-1 needs to work out how to address social and political issues with the Etherians, but that's a lot of discussion that doesn't actually do anything for the story. I feel like those sections are...
  4. carterhall

    Battletech: The Ghost Who Walks (Battletech Isekai)

    I'm enjoying the story. The CYOA set-up makes it tricky to get into it for me, with it stacking so many boons on one person (Phantom 'Mech; not just a secret Star League base, but a secret fully automated Central Intelligence Directorate Star League base; a LosTech Marauder; Gunslinger training...
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