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  1. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    I always saw the multi collar system as being a system allowing the maximum tonnage possible per the dedicated collars. Meaning: 200k max limit for the two dedicated ship's collars with 100k to the main dropship and 100k tons split among the two collars mounted on the dropship.
  2. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    From what Pax said above, the Amaris Arc has not happened yet.
  3. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Since the Jump ships that brought the pirates are part of the attack, they all should be confiscated and part of them given to the Aurigans.
  4. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    For safety reasons, anything that can lift off from ground should be allowed to reach orbit so when You have their engines shut down or shot out, then they will not crash back into the planet.
  5. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    The urgency is correct but the response is wrong. You are 8.54 days travel from Coromodir VI. If you have ships with LF batteries, a jump to the Solar Lagrange points would be quicker. With the number of moons C VI has, the Lunar jump points will be short, unstable points measured in hours to...
  6. georgiaboy1966

    Dungeon Delving is Damn HARD (Danmachi / Sharingan)

    A Familia including a HaruHume
  7. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    Yes it was confusing on the mech movement, and that was that for a Hegemony mech officer to be so casual with his speech over comms during piloting instead of using regulation standards for over a recorded comm circuit.
  8. georgiaboy1966

    Battletech: The Ghost Who Walks (Battletech Isekai)

    And the two combat vehicles covers you a MBT and Artillary, if you can get Arrow IV to production
  9. georgiaboy1966

    Throw a Stone (BT/afterSI)

    This information reviel that Robotnic had Armstrong do, I feel was not well thought out. Yes it is clever. Yes the information needed to be given to Hanse and the Davion. Yes, the reward asked for is worth the price. But, the mode, seems to be too confrontational and could have led to much bad...
  10. georgiaboy1966

    Throw a Stone (BT/afterSI)

    He boosted the Jump, just as he boosted the HPG strength for the two-way real-time messaging.
  11. georgiaboy1966

    With a lever big enough I can move the world{BattleTech CYOA]

    Margan had no orders to facilitate the future recovery of the pirate jumpships.
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