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[X] That necromantic ward keeps returning to your thoughts. You wish you had your reference books and a few uninterrupted hours, but you do recognize that you can’t become a recluse over it, either.
[X] The forest. It seems to contain secrets you did not expect. Secrets which others know but you...
[X] The best way to be sure Jill won’t talk is to bring her in. It is unlikely she has necromantic talents, but she almost certainly has her own talents and viewpoint which may be useful.
This is shaping up to be a fun group of oddballs.
EDIT: Also the robustness of her hands may mean we get...
[X] A powerful source of necromantic energy, Sophia believes. It could be some powerful artifact or buried soul, a locus of energy. And you just so happen to be in the market for more power at any cost. Break the seal and enter.
Also; reaching the point of names becoming informal might mean we...
I don't exactly know why I'm responding to this, given I already know there's no resolution to be found - call it a mix of optimism of mulish stubborness, I suppose.
Anyway, I don't disagree with stated fact, I disagree with interpretations of a less than perfectly phrased bit of word-of-QM -...
Historically, getting those lower intensity spies that just report on everything has actually been treated as fairly vital, and had not inconsiderable resources/effort pushed in its direction - so I don't know that a 'whole lot' of attempts are likely to be winnowed out, relatively speaking...
I don't think you understand the 'agree to disagree'/'don't see eye to eye' thing, if you think that it's remotely productive for either of us to try and convince the other at this juncture - we've already both made it very clear that there are a bevy of data points we each interpret in...
Ah - you're reading that prior choice as somehow meaning that we don't have to worry about a historically consistent issue with doing subterfuge stuff with servants throughout the eons just because we threw a single vote in that general direction in the past, nevermind that we've seen nothing...
Actually that's you goofing - my concern for loyalty is the other servants/maids around our chooseable maid/servant, not the maid (Ms. Turner) herself.
I'm not concerned that if picked the Maid Turner wouldn't be loyal - I'm concerned that her loyalty could be rendered irrelevant by other...
How, exactly, do you figure that?
I acknowledged that a particular choice (and implicitly by extension the other choices) did have merits, and only then went past that to highlight how it appears to me that the options with the highest total amount of possible freedom to roam about in the...
I think you're getting caught up in tropes, rather than practical results.
That is - yes, the servants are generally those that can fade into the background in narratives that deal with the ruling peeps, and they do often get ignored/brushed over by said noble-types. This does make them more...
[X] Jill Chaser, the groundskeeper’s daughter. She’s helps with the gardening and taking care of the falcon mews. She is more than a bit willful and nosy as well, but she is kind and loyal to her friends, and daring in the face of danger.
I am all about magical farming, and while Tom's good, I...
I think I'll go for this, since it'd double as a chance to peer at the world in which this quest takes place from a first-hand PoV.
[X] A day trip into town. Supplies are necessary for a good Clairvoyant.
I have a strong confidence silly and snarky nonsense will, if not directly impact the...
Do bears shit in the woods?
Does the pope doze off sometimes?
Do people on the internet enjoy trivial pursuits?
Do-what the fuck do you think, ah!?
Now give us that crack you make!
Guile, you're worried that access to the dead's souls and the memories within... will not allow you to dispense the lordly history and house interplay stuff you want?
The dead, mang: surely some of them are going to want to chat someone's ear off.
Silly Pipeman, don't you know?
The little sister is the most dangerous of all the Harem archetypes - barring outright Yandere types, no one is more likely to fuck up your harem plans or otherwise harm you.
The Prince is just being proactively genre-savvy here - another QQ quest protag norm!
Good thing that battle often produces fresh corpses, and if the enemy has mages you probably are fielding them too - seems less restrictive than it could be, which is great!
In fact that still sounds way more functional, in terms of 'absolutely loyal mage minions that fear nothing', than any...
Here's another potential huge benefit of necromancy.
Guile, if a mage's corpse is used to make an undead, are there ways to preserve their spellcasting in any way, shape of form?
Because if the answer to that isn't a unilateral 'no', Necromancy is the only option to give you unquestioningly...
[X] Necromancy [10]
[X] Clairvoyance [10]
[X] Yes [0]
[X] None [0]
[X] The palace gardens and grounds [0]
I really want to get the princess to be all scary and junk - and since the tentacle princess option is out, the Pale Princess is an excellent sub-in!
But even more than that, adding...