Spectral Waltz
Warrior of Lewd
- Joined
- May 1, 2017
- Messages
- 4,222
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So this is an idea that got into my head after a few snippets someone posted into Harry and the Shipgirls over on SV. The premise being a game of Crusader Kings II that had been modded to be about Abyssal Princesses conquering the ocean.
I thought it would make a really good premise for a Grand Strategy Play-By-Post game.
I somewhat underestimated how much work I would need to put in to make even a relatively rules-light setup for this thing work.
That said, I do have quite a bit done. Sections of it are rather unfinished, parts of it are probably in need of change, but well... That's why I'm here. To be honest, I could use a little help, and asking around SV and SB has netted me 'Sweet', 'Fuck', and 'All' in terms of anyone interested in doing a little bit of amateur game design. No one was even willing to give any opinions on it!
So that's why I'm here. Even if all you have to leave is a quick comment on balance or a handful of scattershot ideas for mechanics I'd love to hear them. I just want more input, because more than the possibility of finishing the project in some distant far-off future, interest and utility is what keeps me invested in this.
Hopefully someday soon I'll even get it into a state that makes it somewhat playable.
So yeah! Link to the Document is here.
Give me whatever you've got. Ideas, Critiques, Suggestions. Anything at all.
And hey, if the system looks interesting to you, feel free to take it and make your own stuff too!
*clasps hands, crosses fingers, and settles in to wait.*
I thought it would make a really good premise for a Grand Strategy Play-By-Post game.
I somewhat underestimated how much work I would need to put in to make even a relatively rules-light setup for this thing work.
That said, I do have quite a bit done. Sections of it are rather unfinished, parts of it are probably in need of change, but well... That's why I'm here. To be honest, I could use a little help, and asking around SV and SB has netted me 'Sweet', 'Fuck', and 'All' in terms of anyone interested in doing a little bit of amateur game design. No one was even willing to give any opinions on it!
So that's why I'm here. Even if all you have to leave is a quick comment on balance or a handful of scattershot ideas for mechanics I'd love to hear them. I just want more input, because more than the possibility of finishing the project in some distant far-off future, interest and utility is what keeps me invested in this.
Hopefully someday soon I'll even get it into a state that makes it somewhat playable.
So yeah! Link to the Document is here.
Give me whatever you've got. Ideas, Critiques, Suggestions. Anything at all.
And hey, if the system looks interesting to you, feel free to take it and make your own stuff too!
*clasps hands, crosses fingers, and settles in to wait.*