vali
I trust you know where the happy button is?
- Joined
- Jan 18, 2015
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As a question for readers, how are the fights? Are they paced well enough? Too slow? Too difficult to follow? They are a pretty big component of this story, so I would hate for them to be a slog to read.
I think that Stas has a power that's not all that well suited to writing interesting combat. He always does the same thing, reflects behind the person with his weapon plunging towards them. It's not clear to me if he appears behind people because that's what his power requires, or because that's the best combat move, but either way it makes for combat that's predictable and not very cinematic. Also it reminds me of that stupid meme.
In contrast, look at the magic fights that Brandon Sanderson does. Abilities that enhance movement are common, allowing his characters to heavily interact with the environment, enter new environments, flee and pursue and so on. Knights Radiant fly and fight through wild storms and vast chasms. Mistborn race through foggy cities, with iron being critical to their success. Teleportation accomplishes the same thing, but is simple and boring. "He teleported behind the guy" x20 is just not as compelling.
Have you read Sanderson's rules of magic? Because you should; they're quite good. That links to the first essay in the series.
If you want good combat, you need fun and interesting combat abilities.