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Random dude from Earth lands in Lungmen, selling things that may or may not be magical. The cart is normal, don't think too hard on it. It's not an SCP, trust me, bro.
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Old Memories

Omake: Unremembered Armories

Arno didn't talk about his father much, mostly because it rarely came up.

His father had run a YouTube channel when Arno was growing up. It focused on old firearms—mostly designs that had fallen out of common use. The videos weren't flashy. They were long, detailed, and often filmed at a shooting bench or worktable. Most of them involved careful explanations of how a weapon worked, why it was designed the way it was, and what made it different from modern firearms.

The channel was called Unremembered Armories.

Arno had spent a lot of time at the range as a kid. Not shooting at first—watching, listening, passing tools, and learning how to pay attention. His father was strict about safety and procedure. Arno learned early how to clear a firearm, how to identify worn parts, and how to tell when something wasn't functioning correctly just by how it felt.

By the time he was older, he could field-strip and maintain several older designs without needing instructions. It wasn't something he showed off. It was just something he knew how to do.

Those memories were why the crate inside the cart caught his attention immediately.

It was a wooden case, reinforced with metal brackets and closed with two latches. It wasn't near the food or medical supplies. It looked deliberate.

Niko noticed it too.

"Why is that box here?" she asked. "It doesn't look like supplies."

Arno crouched and opened the latches.

Inside was a Remington Model 8.

The rifle was clean and well maintained. The wood stock had been oiled recently, and the metal showed no rust. It was laid out properly in fitted padding. Beneath it were cleaning tools, spare parts, and several boxes of ammunition. There were also containers of powder, primers, brass casings, and bullet molds, along with printed instructions for ammunition reloading.

Arno stared at it for a moment.

"…That's his," he said quietly.

Niko leaned closer, ears flattened. "Why is there a gun in the cart."

"It's old," Arno said. "Early 20th century."

"That doesn't make it less scary."

He lifted the rifle carefully and checked the chamber. Empty. He set it back down just as carefully.

"My dad used to shoot this one a lot," Arno said. "He liked how it worked."

Niko folded her arms. "Do you need it?"

"Hopefully not."

"Good."

Arno closed the case and sat down on the bench beside it. He hadn't thought about those range days in years. The long explanations. The patience. The way his father trusted him to handle things properly once he was ready.

He picked up the paper that came with the box and read it.

NOTICE OF DELIVERY
G0224-SURPLUS-1.jpg
Item: Remington Model 8
Category: Firearm (Antique / Semi-Automatic)
Status: Owner-Restricted — Non-Commercial

This item has been returned to a verified handler with prior training and documented familiarity.

Included Materials:

  • Cleaning and maintenance tools
  • Replacement parts (limited, will be provided when current ones are used and/or destroyed. NEVER BEFORE.)
  • Boxed ammunition
  • Ammunition creation tools
  • Ammunition ingredients and instructions on how to make them

Usage Parameters:

  • Not for sale
  • Not for display
  • Not for public demonstration
  • Use restricted to self-defense

Safety Addendum:
These items are inaccessible to non-designated personnel.
Additional safeguards have been applied.
Instructions will only be legible to the designated personnel.
Information regarding these items will be sealed and protected frm any form of scrying, mind-reading, or any other form of hostile intelligence gathering.

Note:
Assistant has been informed that this item is not for customers and not a toy.

This arrangement is non-negotiable.


As Arno was reading and re-reading the paper, Niko watched him for a moment.

"…You're allowed to keep it?" she asked.

"Yes."

"Okay," she said. "Just don't point it at me. Mama says those are dangerous."

"Fair."

The cart didn't react to the case at all. No warnings. No changes.

Arno leaned back and exhaled.

He hadn't expected to see that rifle again. But he understood now about why it was here.

Some things didn't disappear just because you left them behind.

And this one, at least, came with instructions.

AN: Yes, this is canon. Yes, I did that name on purpose. My muse slapped me upside the head with this little nugget.
 
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The Coffee (Non-Canon)

The Coffee Debacle

For a long time, everything had worked.

There was a delicate balance in Lungmen. The LGD kept order in visible ways—patrols, checkpoints, routine presence. Lin's people watched from less obvious places, tracking movement, influence, and opportunity. Rhodes Island stayed methodical and restrained, observing more than acting, recording more than intervening. None of them liked sharing space, but they tolerated one another because the arrangement functioned.

In the middle of it all, Arno's cart opened every morning.

It sold the same small range of anomalous food it always had—bentos, bread, drinks—nothing flashy, nothing aggressive. Customers lined up, paid, left. The cart did not advertise. It did not expand. It did not respond to pressure. Over time, it became a fixed point in an otherwise shifting landscape, predictable enough that even competing factions learned how to work around it.

That balance shifted the moment Arno began accepting bulk contracts.

The change was subtle at first. Instead of multiple representatives sending people to stand in line at dawn, orders were consolidated. Pickups became scheduled. Arguments over "who got there first" disappeared. There were fewer tense standoffs between people who were technically not supposed to be talking to each other. For once, logistics smoothed over politics instead of inflaming them.

Everyone received exactly what they were promised, and not a unit more.

Rhodes Island and Lin's faction had appreciated the simplicity, while the LGD appreciated not having to break up disputes over boxed lunches. Even Kal'tsit, after reviewing the reports, summarized the situation in a single word: "Acceptable."

Everything changed when the cart started selling coffee.

It wasn't marketed as anything special. It didn't promise heightened reflexes or extended wakefulness. It was simply self-heating, sealed coffee that worked every time. It kept people alert without overstimulation, steady without the crash. It tasted good enough that no one complained, and boring enough that no one felt like it needed justification.

That was the problem. It went under everyone's radar until it was too late. Everyone found out all at once.

Within days, the effect was noticeable. Operators stopped rationing their stimulants. Patrols ran longer without flagging. Late-night shifts became easier to staff. People who had never cared about beverages began caring very much.

Demand did not rise gradually. It surged.

The first bidding war happened quietly, hidden inside revised procurement requests and "temporary reallocations." The second happened face-to-face, in the form of polite arguments over who had placed an order first. By the third week, the Lungmen branch of Rhodes Island was holding emergency logistics meetings specifically about weekly coffee distribution.

Lin's people stopped pretending it was about food and began offering favors instead.

The LGD began assigning patrol routes that, coincidentally, passed the cart multiple times per shift.

The balance did not break all at once.

It strained and everyone felt it.






Kal'tsit was mid-review when the knock came.

"Enter."

The door opened just enough for a logistics officer to slip in, a tablet held in both hands like it might start screaming if dropped.

"Dr. Kal'tsit," he said carefully, "we've confirmed it."

She did not look up. "Confirmed what."

"A second shipment has hit the market."

Her pen stopped.

Kal'tsit lifted her head slowly. "Repeat that."

"A second shipment," he said. "Same cart. Same vendor. Same self-heating cans."

She leaned back in her chair. "How many units."

"Limited," he replied. "Smaller than the first. Already partially allocated."

There was a pause. Then another.

"How is 'partially allocated' defined," Kal'tsit asked, "in this context."

"Sold out in under thirty minutes."

Kal'tsit set the pen down with exaggerated care. "Of course it was."

She stood, moving toward the display wall as the officer continued, now speaking faster. Operators across three departments had logged eight-plus hours of sustained alertness. No crash. No agitation. No stimulant markers. Several had reportedly finished paperwork early, which caused a brief ethics inquiry before being dismissed as unrelated.

"That," Kal'tsit said, pinching the bridge of her nose, "is not coffee."

"Yes, Doctor."

"That is a logistical anomaly."

Another officer cleared his throat. "Dr. Kal'tsit, multiple factions are now searching."

She turned slowly. "How many."

The officer hesitated. "…Yes."

Kal'tsit folded her hands. "Wonderful. Deploy observers only. No pursuit. No force."

A pause followed, thick with unspoken questions.

"…And prepare contingency plans," she added. "If the coffee reappears."

Everyone in the room straightened.

Someone dared to ask, "What kind of contingency plans, Doctor."

Kal'tsit didn't miss a beat. "All of them."

The main screen shifted, pulling up a live feed of the street where the cart normally stood. The space was empty. No cart. No Arno. No suspiciously calm vendor handing out drinks that solved half of Lungmen's productivity problems.

Kal'tsit stared at the empty street.

"Find it," she said. "Before someone else decides coffee is worth starting a war over."

Around her, Rhodes Island logistics quietly began preparing for exactly that possibility.






Arno knew something was wrong when the crowd started lining up early. Not chatting, not browsing. Just standing. Waiting.

Niko peeked out from behind him, eyes wide and trembling. "Arno… what is happening?" she whispered. "They're… they're all staring at us."

"Yes," he said flatly, arranging crates.

"They brought… notebooks! And clipboards! And… someone brought a chair!" Her voice was getting higher-pitched by the second. "A chair! To wait for… coffee?"

"Yes," he replied, calm as ever.

Niko's hands flew to her face. "And that LGD officer keeps… tapping his foot like it's a race! And the Rhodes Island person just scanned the cart! They're—are they spying on the coffee?!"

Arno handed the last coffee can to a man who accepted it with both hands, reverence written all over his face. "Sold out," he said evenly.

The reaction was instantaneous chaos.

"What do you mean sold out?!"

"I was here first!"

"Rhodes Island already paid!"

"The LGD has priority jurisdiction!"

Someone in the back shouted, "HOW DID HE GET MORE THIS WEEK?!"

Niko grabbed Arno's sleeve, trembling, her voice almost a squeak. "Arno! They're… they're staring at us like… like… they want the coffee! What if they fight?! What if—what if it explodes or something?!"

Arno reached under the counter and flipped the switch. The cart's doors slammed shut. "Closing early today," he said evenly.

A sharp, commanding voice cut through the noise. "Merchant."

Kal'tsit stood at the edge of the crowd, coat immaculate, expression unreadable.

"Doctor," Arno said neutrally.

"We need to talk."

"Tomorrow," he replied.

"…Now," she corrected.

Behind her, Rhodes Island operators were arriving, LGD units were forming a perimeter, and somewhere deeper in the crowd, Lin's people had stopped smiling. Niko shrieked and jumped back. "Arno! We're trapped! They're everywhere! They're going to take us!"

Arno nodded once. "Understood."

Niko practically dove into the cart, scrambling over crates, her eyes wide and wild. "Start the thing! Start the cart! NOW!"

He twisted the wheel. The cart lurched forward, tires squealing slightly as the crowd scattered and flailed. Niko clutched the edge of the seat, her little legs kicking in the air. "I think—oh no—they're still coming! Are they on motorbikes? Do they have cannons?!"

Arno shot her a glance over his shoulder. "No, Niko. They don't have cannons."

"But they might have—" she started, then yelped as the cart swerved around a street stall. Crates rattled behind them.

Boxes fell over with a loud thump. "That's… our stock!" Niko cried. She ducked as a clipboard bounced off the cart's side. "Argh! It's all their fault! Why did we sell the coffee?!"

"Because someone asked," Arno said flatly, accelerating.

Niko grabbed onto a handle, bouncing up and down. "I don't even understand how coffee can do this—how can a drink make everyone act like lunatics?! Why would anyone need that much coffee?!"

Arno kept a steady course down the street. "They didn't. But they want it anyway."

Boxes clattered in the back, a stray crate teetered on its edge, and somewhere behind them, the factions were still flailing and arguing over which side of the street to chase on. A drone buzzed overhead, probably trying to film a news report.

"I think… we're… okay… maybe?" Niko stammered, holding on for dear life, hair sticking to her sweat-soaked forehead.

Arno smirked faintly. "Probably."

"But… it's so insane!" she wailed. "I don't even know if I can—"

"—breathe," he finished for her.

Niko groaned dramatically, throwing her arms over her eyes. "Yes! Breathe. Right. Okay. What if they follow us even out of Lungmen?"

Arno glanced over his shoulder and nodded toward the distant city skyline. "They won't. We're already too far ahead."

Niko peeked one eye open. "Really?"

"Really," he said.

She exhaled in a long, shaky whoosh. "Okay… maybe I like this cart thing. But the coffee… I don't understand the coffee…"

Arno simply drove on, calm as ever, while Niko shrieked. Flailing like she was riding the most chaotic roller coaster in Lungmen.

Behind them, factions scrambled, shouting at each other, taking wrong turns, and updating their contact lists in frustration. The cart—and its mysterious coffee—was already gone.






One week without the cart, and Lungmen was losing its mind.

At the Rhodes Island branch, operators huddled over spreadsheets, pencils tapping, calculators clicking. "If the cart returns tomorrow, how many cans can we allocate before Lin's people get wind of it?" one whispered, eyes wide. Another slammed a hand down. "We can't predict—he could have doubled production!"

Across the street, LGD officers were arguing loudly, arms flailing over patrol schedules. "I assigned you to Sector 4! You were supposed to intercept the cart if it moved!" "I was there!" "No, you were at a coffee shop again!" Their radios squawked unintelligible chatter.

In dark alleys, Lin's faction prowled, peering around corners, whispering to each other. "He can't be gone for long. He always comes back." "Maybe he's hiding in the market?" "Or disguised as a delivery cart?" They paused, eyes narrowing at a passing fruit vendor. "Nope. Definitely not."

News crews had started picking up the story. 'Mystery Merchant Cart Disappears, Operators Panic' flashed across holo-screens. Interviews ran with witnesses describing "people running with clipboards" and "officers arguing over coffee." Analysts speculated wildly, some suggesting the city might collapse entirely if the cart didn't return.

At a corner café, a small crowd of office workers watched the news with disbelief. "Do you think it's really gone?" one asked. "I heard LGD is sending drones now," another said, sipping a tepid latte. "Drones. For coffee."

Rumors spread faster than any official notice. One faction claimed the cart had been kidnapped. Another swore it had been holed up in an abandoned warehouse, guarded by armed cats. Requests for information flooded every office, every communications channel. Everyone wanted the coffee. Everyone needed the coffee.

And through it all, the city continued. People walked by, oblivious, while the factions scurried, bickered, and brainstormed increasingly ridiculous ways to secure a single can of a self-heating drink.
 
A Customer's Musings New
A Customer's Musings

Living in a city can be Noisy, cramped, and smelly. Even more so in a Mobile City like Lungmen, a thriving hub of exchange and commerce. From the highest of luxuries to the smallest of oddities, anything can be found here. Especially oddities, like the strange cart parked in front of my building.

A cart that strangely looks to be made of wood, yet behaves like a normal vehicle. Strange, eccentric even. But also, unique in a way a lone tree stands in the middle of a paved highway.

But that isnt even the strangest thing about it. It's the products being sold that take that spot. Like the candies that give you a little pick-me-up, to candy cigars that have all the traits of a cigar except the bad ones, like bad-smelling smoke. Or the boxed lunches and meals that can make you feel less hungry, as strange as that sounds.

Tried those candies myself when I needed the extra energy during work. Gave me just enough to make it back home to my bed before crashing. Been a loyal customer for 2 weeks now.

And speaking of customers, I've been noticing a lot of people just standing way off. Looking busy trying to blend in, or at least trying to. I mean, they all choose to stand in the spots where they have a place to hide in, and are almost always fully covered. It doesn't take a genius to realize that they were spies. But who's? i dont know, and I'd rather not know.

Besides suspected criminals, other groups also started buying. Like the cops, a bunch of high society student types from some school? assembly? i dont know. And a branch of a medical company. Hell i even saw that one idol, Sora I think, with her co-workers at the cart.

At this rate, some big names are gonna start showing up. Which means more trouble, more opportunities for the cart, and maybe some entertainment for me as I watch from my second-floor window. No one knows.

All I know is that the carts been consistent, and will stay consistent.

Also, might ask if he's thinking of adding coffee to his list of products. Hoping to replace my unhealthy coffee addiction with his healthy coffee, hopefully.
 
Temporary Rivalry (Non-Canon) New

One Mysterious Day

One morning in Lungmen, the world felt strangely complete—too seamless, too inevitable.

Arno guided his modest cart to its accustomed corner, the same narrow stretch of pavement he had claimed for years. He allowed the vehicle to settle with its familiar soft hum, set the brake, and stepped out to begin his morning routine. Only then did he notice that the spaces immediately to either side—gaps that had always remained just wide enough for pedestrians—were no longer vacant.

To his left stood a massive, polished structure of dark wood bound with iron trim, lanterns already burning low and steady in the pale dawn. To his right, wedged precisely between the brick faces of the two neighboring buildings, crouched a crooked, weathered shack with a slanted roof and mismatched boards. A hand-painted sign hung above its doorway:
"Odds & Ends — No Refunds"

Neither structure had been present when Arno closed up the night before. Yet there they stood now, positioned so naturally that the street itself seemed to have quietly rearranged its memory to include them.

At the front of the grand cart sat a broad, rotund man, legs crossed, exuding calm authority. Before him hissed a portable grill, sending fragrant smoke curling into the cool air: fish seared until the skin snapped audibly, poultry roasted to deep, slow perfection, glazes and techniques unknown to Terra's kitchens. The scents alone could halt a passerby mid-stride and redirect their entire morning.

latest

The man met Arno's gaze and raised a hand in easy greeting.
"Good morning, neighbor," he called, voice warm and resonant. "Care to try a sample? First taste is always free—professional courtesy, nothing more. "

Niko, standing close beside Arno, drew a sharp breath.
"…Arno," she whispered, "that smells like it should be illegal."

Inside the shack, half-hidden by shadow, a hunched figure moved with meticulous precision, arranging objects that bore no resemblance to ordinary wares. Clockwork toys glided with uncanny smoothness. Charms and trinkets displayed flawless craftsmanship. Music boxes spun melodies at once alien and strangely familiar.

A young passerby lifted a small wind-up creature. It clicked once, turned its head, and offered a perfect little bow.
"This is master-made," the youth murmured in quiet awe.

From within the shack came a low, gravelly voice.

"Quality lasts," the Merchant said. "Stock does not."

Merchant_Resident_Evil_4_remake.png

By mid-morning the street had become a living current of people. Customers drifted between the three carts, weighing aromas against prices, textures against memories. Others simply stood, momentarily suspended by the sudden abundance of choice. Arno observed in silence, noting that the Duke—for the rotund man could only be the Duke—laughed freely, served generously, and yet never once obstructed Arno's line of sight or interfered with the flow of his own customers.

At one point the Duke leaned closer, voice lowered in mock conspiracy.
"Don't think too hard, my friend. We're only here for today. No intention of claiming your corner permanently."

From the shack the Merchant's voice drifted out. "Temporary arrangement."

A brief pause.
"…Most likely."

Arno exhaled slowly and turned back to his counter.
"Then we should make the most of the morning," he said.

Arno let a small, excited smile appear on his face. "Competition?"

"Friendly rivalry," the Duke declared, slapping his knee.
"Survival of the competent," the Merchant muttered.

For one extraordinary morning, Lungmen bore witness to three sellers working side by side: three distinct philosophies of craft and commerce unfolding along a single stretch of pavement. The street would never again feel entirely ordinary.

By afternoon the grand cart had vanished. The shack disappeared without disturbing so much as a single brick. Only the lingering perfume of roasted meat and the memory of astonished, contented customers remained—along with an unspoken sense that Arno's modest operation had been quietly measured, and quietly endorsed.






When the street finally quieted that evening, Arno found himself seated in a borrowed back room—too orderly to be a mere storeroom, too cluttered to be an office. A single scarred table occupied the center. The Duke sat on one side, relaxed and expansive; the Merchant perched on a crate near the wall, absently adjusting a small metallic object between gloved fingers.

In the corner of the room, Niko was conspicuously silent.

She sat cross-legged on a stool far too small for her, holding a cinnamon bun that was nearly the size of her head. Sugar dusted her fingers. A handmade fish plushie—stitched carefully, lovingly—rested against her side. She took another bite, eyes wide, shoulders finally unknotted from the tension she'd carried all day.

Arno regarded the two visitors who had upended his routine without warning or explanation.

"So," he said, folding his hands on the table, "I will ask the obvious question. How are you here?"

The Duke's laugh rolled through the room, deep and unforced.
"That question has trailed us across more worlds than I care to count, my friend."

The Merchant spoke next, voice rough but not unkind.
"We go where trade exists. Where need exists. Where something worth preserving is being built."

Arno tilted his head. "That is deliberately vague."

"Intentionally so," the Duke replied, still smiling. "Call it following the wind. One day it carries us to a castle, the next to a half-ruined hamlet, the day after to a city still deciding what it wants to become."

"You've seen many places," Arno observed.

"Many," the Duke confirmed. "Some drowning in surplus, others scraping by on almost nothing. Markets paid in coin, in favors, in memories. One memorable world accepted only gemstones carved into skulls."

"Another outlawed merchants outright," the Merchant added.

"And yet?" Arno prompted.

"They found us anyway. And let me tell you, the things we've seen would go beyond your wildest dreams…" the Duke said ominously.

The conversation unfolded naturally thereafter. They spoke of strange patrons and stranger regulations, of markets that existed for a single night, of cities whose streets rearranged themselves when unobserved. In return, Arno offered glimpses of Lungmen—its intricate rules, its rival factions, the way opportunity and peril so often arrived together.

At length the Duke glanced toward the corner and smiled.
"Your assistant has excellent instincts. It took her less than ten minutes to decide we weren't going to devour anyone."

Niko froze mid-bite, then resumed eating without comment.

"She is observant," Arno said quietly.

Eventually the atmosphere shifted—subtle, but unmistakable. The Merchant rose first. From within his coat he produced a small, solid plaque, its surface engraved with careful precision. He placed it on the table and slid it toward Arno.

The Duke cleared his throat, adopting a tone of gentle formality.
"By custom, and by consensus, we recognize you as one of us."

Arno looked down.



SHOPKEEPER'S GUILD
INTERWORLD MERCHANTS' CONCORD

NOTICE OF RECOGNITION


By authority vested in the Guild and by consensus of its standing members,
the bearer of this notice is hereby acknowledged as a
MEMBER IN GOOD STANDING.

This recognition affirms lawful participation in Guild trade,
adherence to established customs of fair exchange,
and the right to operate without interference from fellow members
across all recognized markets and territories.

Issued without expiration.
Revocation subject only to Guild deliberation.




He did not immediately reach for it.
"This does not obligate me to begin appearing in haunted villages, I trust?"

The Duke laughed again. "Only if the mood strikes you."

"Membership does not bind," the Merchant said. "It just means you are one of us now."

Arno lifted the plaque. It was heavier than its size suggested.

"Thank you," he said, and meant it.

They did not prolong the farewell. The Duke stood, already stretching as though the road were calling. The Merchant adjusted his coat, casting a final glance toward Niko—who hugged her plush toy a fraction tighter.

"The wind is turning," the Duke said cheerfully. "Take good care of your corner of the world, Arno."

"And make sure to enjoy yourself too. You have no idea how much fun it has been for us for the past few centuries." the Merchant added.

Then they were gone.

Later that night, when the borrowed room stood empty once more, Arno placed the plaque carefully inside his cart. Niko peered over the counter.

"So… you're in a guild now?"

He nodded.

She smiled, a trace of powdered sugar still clinging to her cheek, and took another bite of the cinnamon bun.

The next day, business resumed its familiar rhythm. Mostly.

The line formed the way it always did—early, quiet at first, then steadily filling with the usual mix of tired faces and practiced patience. The cart stood where it always had. The street sounded the same. If anything had changed, it was subtle enough to be missed at a glance.

Still, every so often, a customer would slow their step. Someone would look down the block, then back again, brow furrowed.

"…Wasn't there another cart here yesterday?"

Another would swear they'd smelled something different in the air that morning—spices they couldn't name, something warm and rich that didn't belong to coffee at all. A third mentioned a shack that definitely hadn't been there last week, though they couldn't quite say where it had stood.

Arno answered none of it. He poured, took payment, nodded people along.

By midday, the questions stopped. The rhythm settled. The street accepted what it could see.

But a few customers left glancing over their shoulders, as if half-expecting something large and friendly to be there when they looked back—only to find the space empty, and no proof it had ever been otherwise.



AN: The reason why I made the Duke sell food and Merchant sell toys is because they obviously cannot sell guns, ammo, and explosives in Lungmen. Otherwise, they'd instantly be sought after by EVERYONE who'd want a piece of them.

Also, just to clear it out, Duke sells food that is made on the spot, like a taco or shawarma vendor. So his food is made to be eaten there, meanwhile Arno sells pre-packaged goods so those are much easier to take home. Just decided to point it out so as to show that there's no redundancy in these roles.

Also gotta let Arno see how the REAL masters move goods.
 
A Customer's Musings-2 New
A Customer's Musings - 2

You know, I thought Arno (Finally got the name of the shopkeep), finally adding coffee, the ambrosia of the hard-working man and woman on terra would be the highlight of the week. But no, rather it was the sudden appearance of 2 new sellers. Both are just as mysterious and so very different from Arno.

One is a man completely covered, carrying a massive backpack full of quality knick-knacks, toys, and some interesting odd and ends. The Merchant, as he calls himself, is quiet, mysterious, and incredibly generous with his prices. So much so that even I, a factory worker, could afford something on my budget. Like the amazing painting of a castle in a lake that I bought, really made me feel like a fancy noble!

The other, named Duke, is the largest man I have ever seen, as I couldn't even see his feet when he sat down. The man had folds on his folds, yet his size was surpassed by his jolly attitude, wit, and cooking. Good lord, his cooking, the smell alone made the visit worth the hour-long line just to buy one of his meals. Which I did, ordered a nice steak, and it was the greatest meal I've ever had the privilege of tasting. Almost on par with my own mother's cooking!

But what really surprised everyone was the teamwork. Arno, Merchant, and Duke coordinating together was a thing of beauty to watch. And a hefty increase to their wallets' weight with the number of customers theyve got. Honestly, it looked like a mini festival with all the food, toys, and other things people have been buying. Made the plaza feel a lot more lively, which is a nice change. Too bad it only lasted a day.

They just packed up and left, and by the time people woke up the next day. They were already gone, a shame really. I really wanted to taste the Duke's full menu.

Hopefully, that little event will help keep Arno above the red. Especially with those bastards making a mess of things by scaring his customers. Too bad they haven't done anything yet, would have loved to call the LGD. See how they like being intimidated and tailed. Also started saving for a security camera, want it pointed right out my window, and hopefully see if I can catch any of those thugs doing something illegal.
 
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