• An addendum to Rule 3 regarding fan-translated works of things such as Web Novels has been made. Please see here for details.
  • We've issued a clarification on our policy on AI-generated work.
  • Our mod selection process has completed. Please welcome our new moderators.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
  • The rules regarding NSFW links have been updated. See here for details.

What's Junk? (The Mech Touch)

M034 New
They didn't just focus on Ghoul of course. They did all the mechs. It was both good practice and helpful for them all. As eager as they were, it took time to learn how others did things. Bolt especially had issues. He sympathized with Lilly a bit more now. He knew they were average students from their college. As time passed he could see their limitations compared it him. Sometimes those limits frustrated him. He made sure to identify those times and kill the building pride fast. Over time he learned to appreciate the different viewpoints, and the added eyes and hands were worth all the problems.

Of the revisions, Zombie was the hardest to do overall. Pushing him up from a one to five star was hard. Doing it incrementally was hard and expensive parts wise. The only reason they were even able to do it was the wealth Bolt had in game and the fact that older parts were really cheap. The tricky thing was that his gimmick was only really legitimate at one star due to the limited and primitive parts. Past that a one shot missile didn't matter nearly as effecively.

What they ended up doing, and it was just a bit hilarious in retrospect, was changing out the head payload for each star. Low level, it was just explosives. High level, it became a sort of mix of everything that fragmented and caused chaos. It became less a finisher and more a disruption that was best used at a critical moment. They also ended up putting most of the sensors in the shoulder and making the head completely expendable as a five star. It was a bit awkward to pilot in that regard, but it worked well enough to function. Especially because Zombie was a borderline frontline mech at all levels.

The ugly looking mech appeared to be clumsy and hard to pilot on the surface, but the truth of it was that he was actually a pretty durable and deceptively easy melee mech to use. Basically a shield-knight in zombie form. They'd specifically leaned into that and his affordability as his main real benefit. Functionally he was still pretty wasted as anything more than fodder, but just having a durable and cheap body that could take a hit and keep going was sometimes all you needed.

Ghoul had the most revisions due to it being Lilly's main choice for most tasks. They removed the acid and made the jaws viable as an attack method. Past two stars, her claws and hands had a specifically revised design that made them able to get into the armor seams on a mech and pry open the armor with a single smooth motion. It required precision and skill, but it was a distinctly different sort of attack that set her outside your standard skirmisher. They also changed her internal structure so that she could run on all fours, and pounce on things without actually damaging herself. Finally her bite was now a viable attack. She was faster and more durable at five stars, but pretty similar in function across all levels. Light Skirmishers had narrow applications and few pilots frankly. It was a useful, but extremely high skill level niche.

The Drowned Man was the least changed. Upgrading and downgrading his designs to fit various stars was fairly easy. What wasn't easy was the fact his fog generator wasn't exactly being updated anymore. Modern sensors could peer through it with relative ease. They didn't have a fix for that from the company, or the knowledge to do it themselves. The most they could do was update what they could and leave the generator for later with a small note to revise if they got a good substitute. Ando had some fun fixing the armor on it at least. The semi-stealth alloy was an interesting thing to work with and took some finesse to layer with other armors. At five stars he was mostly a swordsman with a small gimmick in his mist. Respectable but unremarkable aside from that. (Not all of them could be utterly unique.)

Undertaker was something Dai took a personal offense to in contrast. The designer ended up completely redoing the gun and the ammo in a long frustrated fit. From the outside it looked the same, but even the four star design had a good twenty percent more range and area coverage. It also sent out significantly more mist, because he'd added a sort of grapeshot mist bombs that launched with the shells. Downgrading it turned out to be the hardest task, since the jamming and communication protocols just didn't scale down tech wise. They ended up having to remove that for the two and one star models which frankly made the mech a less than useful cannoneer at those levels. The five stars was a surprisingly capable support mech for small teams though.

The Bloody Berserker was probably the most commercially viable of Bolt's creations. It was also a mech he'd rushed to create. Bolt had done some serious mistakes while making it. The armor for instance. It had been so bad that on his first pass Ando had both decreased the cost and increased the durability in one swoop. The twin generators had to be redone completely as well. Bolt's work on the power distribution had been very hasty and required some dedicated work from everyone to make it properly functional in all edge cases. Finally the boosters actually caused damage to the mech. The damage itself was small, but it did add to the repair bill at the end of the day and could be potentially catastrophic if ignored. Wu spent an entire day fixing that issue while retaining the deadly acceleration the mech needed to be a threat.

Appearance wise, Berserker looked exactly the same after the revisions. Internally there were a lot of changes. They'd chopped off about five percent of the cost, it was slightly easier to repair, and the boosters were no longer damaging. It also lacked a serious flaw that hadn't come up in the game. The Bloody Berserker's runtime was actually pretty shitty. The dual generators guzzled twice the fuel a single generator would. This sounded obvious, but generators scaled up very well. A single instead of two smaller ones was far more efficient. Heavies weren't exactly known for endurance either. Fixing that had required a mix of letting one generator idle when not in actual combat, and expanding the fuel storage. This required some creative part shuffling, but they managed it. (They also left in and actually enhanced the steam burst that happened when the armor dropped.)

Berserker also held up surprisingly well when you downgraded it. The top speed took the largest hit, but the rest was really just it's base design. A one star Bloody Berserker was still a very deadly and durable close ranged monster with very heavy and dangerous axes. It was just pretty slow and sluggish at that level. That did make it rather useless in the niche it was designed for, but one star mechs were based off old, low performance designs in the first place.

Amusingly, over time the largest arguments were over the appearance of the mechs rather than anything else. Marketability was one area that Bolt knew he was absolutely horrible at. Inside the game, the appearance was a fun novelty. Outside the game, the undead aesthetic was decidedly less acceptable. Bolt wanted to keep it anyway. If his family every built the mechs outside the game, it'd be for niche users that wanted those specific mechs. Bolt didn't anticipate there being any other buyers really. In the end there was a small compromise where they simply had different looks available. It required a few minutes adjusting the profile and outer armor for all the mechs but was ultimately just a day's worth of work for all of them.

The largest accomplishment was the conclusion of the only six star Mech Bolt planned on. Ghoul's final version had a central processor that used nanomachines and a refinery to process mech parts. Her main sensors could identify components that that processor would use, and then she could eat them. She would then use those materials to repair herself or give herself more fuel.

Visually the process was a bit gross. She'd eat something, and then seemingly 'drool' out a compound that would fix her wounds when the mech spread it over her body. It was not a pretty thing to witness. It also didn't guarantee an indefinite operational capacity or repair ability. The repairs would be the equivalent to patches, and anything that hit the skeleton or vital points wasn't possible to repair. It still doubled her theoretical deployment time.

In addition to the survivability, Ghouls claws and teeth were significantly better than even the five star version. Iterating on the claws effects had given them a good understanding of how to make it lethal to other mechs and they could use some trace exotics to further enhance the damage at six stars. Iron Spirit had a bit of trouble simulating that sort of thing, but it managed. Ghoul could rip a mech's armor off in a second, then use her bite to theoretically both take out a mech and refuel herself with one pounce. This made her a light, fast, long living mech that could live behind enemy lines for a very long time.

For giggles, Bolt named the thing Dowery and then added a little red lily-shaped adornment on her head as the finishing touch. He then sent the concluded product to Lilly in Iron Spirit to get it tested. While that was going on, he and the others did the finishing touches on a set of plans for the big contest.

They could not bring in their own designs. They would actually have outside communications blocked off while in the testing area. What they could do was memorize a few possible designs. This contest would be a series of battles in a series of prepared battlefields. It would all be live, and they'd have to repair the mech between bouts. The battlefields themselves would be chosen at random out of a series of one hundred of them around the planet. To further complicate things, there would be additional events or changes to each arena to keep things interesting for the pilots and audience.

It was not going to be easy or quick. Lilly seemed very enthusiastic though. (Also she loved Ghoul's newest form.)

Bolt in his haste did make on very, very minor mistake in his perpetrations. He'd listed Dowery as a public mech. It was a mistake he wouldn't catch for awhile.
 
Guess who's sleeping on the couch for the next year lmao
I mean lily might not like people get to play with her toy in game, but tell me she doesn't have bragging rights for days.

"Oh your hubby got you a ring with a shiny rock on it? Mine designed a mech that lets me literally eat people I don't like. Get on my level bitch."
 
Did Bolt forget about his Bloater Mech which just aims to die for the Drowned Man?
 
Did Bolt forget about his Bloater Mech which just aims to die for the Drowned Man?
There was never any mention of him making it, just that it worked in the undead legion playstyle, and since it only showed up in that one interlude I assume it's a mech someone else made based on rhe zombie and drowned man to fit the theme, rather than one of his.
 
There was never any mention of him making it, just that it worked in the undead legion playstyle, and since it only showed up in that one interlude I assume it's a mech someone else made based on rhe zombie and drowned man to fit the theme, rather than one of his.
Correct. It was just something someone added to fit the theme and fill a niche.
 
M035 New
He'd underestimated the entire thing. Bolt had known from his team that the contest was considered a big deal. He'd even acknowledged that. He had not expected crowds, cameras, and cheering upon entry though. It was more than a little overwhelming. To be fair, the others seemed equally overwhelmed. Lilly was hiding behind him, the other designers were clumped together, and for some reason he was in front of it all.

"Pilot Lilly, pilot Lilly, do you have a moment to answer a few questions?" A woman walked up to Bolt with a grin and something hovering behind her.

Bolt stared at her in absolute confusion. "Huh?"

"How does it feel to be considered the dark horse contender?" The reporter asked immediately. "You have been winning an inordinate amount of contests these past few months. Any plans for the rewards? Any comments for your growing fanbase? Is there a reason you're with your design team right at the start? Some sort of comradery?" She continued with a bounce.

Behind him Lilly began to snicker into his back. Bolt finally managed to reboot his brain at this point and answered. "You have me confused. I'm not Lilly." He muttered.

"Oh, I'm terribly sorry!" The reporter gave a bow. "This is the entry for the team, and you very much look the part. Are you a bodyguard then?" She asked. "If so I must commend your work. We've not managed to get a picture or even a description of the pilot at all! The public demands to know!"

How the hell had she managed that?! Bolt tried to turn around to ask the young woman, but she managed to keep right out of line of sight of him and the reporter. He felt his eyebrow twitch.

"Oh, is that them?" The reporter bounced around and Lilly shifted so that she was at his side instead. "Ah, you must be one the designers! I have the descriptions of our proud college graduates, so Bolt was it?"

The three college students looked absolutely entertained as the pilot grinned and held her boyfriend's arm, while also staying silent. The slight blush and wide eyes made her look either shy or scared, and the reporter stopped pressing due to the time starting to tick down and their need to get into the contest area quickly. The team managed to get into the design area before the contest officially started, but it was a bit tight.

Only once they were secured did the three graduates start laughing loudly. Bolt heaved a sigh and found a seat himself. Lilly giggled as she sat opposite him.

"How?" He asked the girl.

"Apparently they don't expect the tiny girl to be the big bad pilot." Lilly replied with a shrug. "After that first contest I mostly just went in and did the piloting stuff before leaving. I think I met a few of the pilots, but in retrospect well..." She trailed off and shrugged again.

"I'm more entertained by someone calling well him Lilly." Ando gestured emphatically at Bolt.

"Yes, he's a very delicate flower." The delicate flower in question said with a nod.

"Well, enough of that." Bolt told everyone. "Do we have information on the battles?"

That sobered the graduates up, and they began to bring up the computers and interfaces the contest area had provided. There was a lot. Bolt actually didn't know what sort of fabricator they were using, but it looked fancy. This was essentially their workplace for roughly the next week. It even had cots for them, good ones!

Speaking of that, he looked over the specs for it while his teammates worked on the rest. He didn't expect to have to maintain it, but all fabricators had a 'stupid' and 'actual' interface. They weren't named that way, but that was what his family called them. The stupid interface was very technically for easy and general jobs, and it wasn't something he ever liked to use.

"We have the details on the hundred, but that doesn't help much. What does is that we have our first match. The pilot favors lancers, and it's in a forest. We each have a tower that will fire mortars at flares as they appear on the battlefield." Dai said to the room.

"That seems a bit boring." Lilly observed.

"It's the first match of twenty person bracket. I think they want to ease people into things." Dai explained and brought up the matching brackets. "Tricky part is we have two days to make the mechs and two hours between matches to adjust and repair until the finales, where we get three. There's some additional rules, but that's what's relevant for us."

Bolt sucked in some air. "That's rough." They had six matches, and that sort of repair pattern was brutal.

"What would our plan for the mech be?" Ando asked the only really relevant question.

They had prepared some for this. The problem was they needed a generalist of sorts. What would work in this one match wouldn't necessarily work in the rest. To be doubly problematic, they had a serious worry about being countered.

"Lilly's a bit more famous than I realized. Ya'll know what videos they have of her?" Bolt asked. "We're going to leverage her versatility."

The pilot in question looked very amused as she watched the debate. Wu and Ando brought up a few videos attributed to her. After a minute or two it became very apparent what was most commonly brought up.

"They really like the acrobatics." Dai stated his observation.

"It is fun moving." Lilly confirmed. "Ain't like I can't do slow, just a lotta designers preferred that."

"Light and mediums are easiest to do." Ando said clinically as he examined the data. "Most people will think you prefer that sort of thing as well, so they'll default to that if they could. High movement, high skill."

"Bit silly there. Some slow mechs are very hard to pilot right. It's twitch reaction versus judgement." Lilly gave her opinion as to that.

"Care for a shield knight then?" Bolt asked.

"Give me something for ranged harassers and I'll shine."

Endurance, one versus one, uncertain terrain? It was meant to simulate war just a bit, but wars weren't clean and simple one on ones. They were messy things. Bolt had seen wars. This was something you could game with something you wouldn't use in reality.

This was going to be a duelist mech. Their preliminary design had been a light, but based on the circumstances they shifted it to a medium. A bit heavier, and not vulnerable to wide area attacks. Adding a shield. That was the outline.

As always, the big part was in the details. This wasn't going to be a conventional shield mech. Those frequently had body covering heavy shields that had to be practically fixed in place. They were meant to take big hits and stay stable.

"Grab one of the smaller shields from the weapons list." Bolt ordered as he made the preliminary sketches. "Ando, think you can handle that? Be sure to make it usable as a weapon."

"I can, but might I question the weapon part?" The designer asked as he brought up the appropriate specs.

"Use every part of yer mech to fight." Lilly chimed in as she kicked her legs.

Bolt nodded. "You wouldn't believe the mechs I've seen win because they just jabbed a hand into the opponent. Saw a swordsman downed because it ignored a rifleman just jabbing the severed hand into the head and then pulling the sidearm." He explained.

"What sort of contest was that?" Dai asked curiously.

"Contest?" Bolt paused in his designing and decided to explain. "No, was scavenging, a pair o' pilots were fighting over the loot and the fight ended when the riflemen shot the guy in the gut a few times. The swordman had to eject and I ended up getting a nice payout from the parts left."

"Heh, the guy actually survived?" Lilly asked over the silence of the others.

"Yep. Can't say he was happy about it. Not sure how long a walk it was back." Bolt responded.

"I only have more questions, and this isn't the time." Dai eventually answered for all of them.

Bemused Bolt continued. "Dai, get a sword going. Rapier style if you could. Wu, we're going to need short burst boosters and the legs to be working for that." He highlighted the areas.

Both mech designers nodded and began to work on the requested areas.

"Theme wise..." Bolt hummed to himself in thought.

"Why do you insist on theme if you don't mind answering?" Ando asked curiously.

"It helps get me in the mindset. Also there's something about focusing hard on a personality of sorts. Lilly can tell when there's nothing there. Really strange." Bolt gave Lilly a small smirk. "I've actually seen a bit of that elsewhere. There's another designer, a Ves Larkinson that does it better and that's what clued me into there being something more than just raw misplaced feeling. I haven't seen it in other mechs, so it's some strange technique of sorts. You sorta focus and align the mech to the ideal and you get a sort of presence. You'll see after we build it. I think I've made strides in refining the style and it's actually something you can feel." He had a few suspicions that this would confirm.

"Can say he's tellin' the truth there." Lilly chimed it.

"We are willing to take your word for it." The armor designer said with a hint of skepticism. "Do you need us doing it too?"

"Don't think so. I just need to do the overall design and fix it into my head." Bolt muttered. "Now theme. Honorable duelist?"

"We do need another weapon before that I think." Dai said. "Ranged harassers with this would not be fun." He tapped on the sword blueprint for emphasis.

Bolt fully understood that. He did the preliminary sketches anyway. A duelist, with a long red ribbon coming out of the helmet that trailed behind him. Sword and shield. Not particularly mobile, but agile. Deadly, with a lethal thrust when needed.

No need to be complicated here. This wasn't the time. Missiles weren't typically hard counters, but they'd mess up most other mechs that wanted to play keep away. They'd have to reload after every round, which could be a bit time consuming, but he could manage that.

This was going to be a guy with flourishes. A bit flashy, but good at his job. A valiant fighter and entertainer. Also one who could recover quickly, because they did not have much time to repair this guy after each round! Hopefully the shield would help some, and there was no rule they couldn't make spare parts in the time they had.

Bolt's eyes narrowed at the design. Easy to repair was fine. Everything looked good there. The missiles though, those felt unpleasant in some way. They were there as a ranged option alone. Endurance wasn't a problem here was it thought? He switched the standard multi-missile launcher to a four missile launcher. Four large projectiles was not a lot. There was a reason most launchers shot a cluster.

"Dai, Wu. Change of plans." Bolt highlighted the back. "I'm putting four tubes here. Make large missiles for them. Area of effect, and as disrupting as possible."

"That's an interesting choice." Dai said as he looked at the part. "I can pack a lot into that amount of space, but the payload will have to be special to make it worth." He frowned at it. "This will take some time."

"It's why I'm putting you on that. I can handle the rest." Bolt paused. "I'm going to have the fabricator start printing out the parts we know we'll be using." He sent a few orders to that machine. "We don't have that much time, so let's get going!"

With great enthusiasm, the designers all got to work.
 
Hit me just about the moment I woke up, y'know despite the whole psychic imprint on machines I haven't gotten the vibe of there being 'machine spirits'.
 
So a Rapier & Buckler weapon for a historical Swashbuckler.

No bandolier of flintlock pistols as the ranged option?
 
Edward Hathaway mech Assassin mech with eagle eyes covered by a metal hood which is detachable a swashbuckler sword four reloadable flintlock guns realativly cheap with a surprise wristblade light mech main thing is deflection or redirection of hits or evading hits entirely
 

Users who are viewing this thread

Back
Top