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With This Ring (Young Justice SI) (Thread Fourteen)

How different are the Tau in this story? Like are the ethereals mind controlling their subjects, and stuff?
Basically, if you read the novel Fire Warrior, it's like that. Other tau calm down around them and are inclined to listen to what they say, but the Ethereals believe in the Greater Good just as much as the others and don't gainsay O's in their own fields.
 
29th April 2013
13:09 GMT


I keep my environmental shield under my power armour and engage my full stealth suite the instant I appear in the Reach system. Looking around with passive sensors and empathic vision shows… There's a large space station at the LaGrange point closest to the target planet.
'Lagrange'? But that's just based on a quick search.
 
Getting more and more worried an effigy is going to get killed deep in reach space, and they won't be able to recover his biological remains before retreating so the reach start reverse engineering vitrumite bullshit
 
Ah, yes. One reason most science fiction space combat takes place at knife-fight ranges. Too far and light-speed lag becomes a factor...
Interesting trivia note: Starting back around 1990, Star Trek actually started not only lampshading this, but giving what is, frankly, a very good in-universe pair of justifications for it. Starting with the TNG Technical Manual, they explained that phasers were a speed-of-light weapon and thus limited to an effective range of one light-second (or about the distance from the Earth to the Moon), not by parallax spread of the pencil beams causing their effective power to drop off to ineffectual levels at that range, but by the fact that an enemy that's maneuvering evasively is going to be making random movements--truly random, not following a predictable pattern--at random short intervals, and if the travel time is more than about one second, even the best targeting computer with predictive algorithms won't be able to keep the beam on target, so scoring hits at ranges of more than one light second is essentially impossible. (This also explains why, ever since, phasers haven't been used while at warp speed--a lightspeed weapon is pretty useless when you're moving FTL, after all.)

Meanwhile, photon torpedoes (and, later, quantum torpedoes) are... complex, yet it still justifies knife-fight range for them. They are self-propelled, self-guided weapons that use a subspace "sustainer" engine to power and steer them; this engine isn't a full warp drive and they can't go superluminal when fired at sublight speeds, but they can maintain a slowly decaying superluminal speed when fired at warp speed. More importantly, this engine requires matter and antimatter to power it... which is drawn from the torpedo's warhead. The further the torpedo has to go (and the more it has to maneuver) to reach its target, the smaller the burst will be when the warhead is triggered, so they have a limit on their maximum effective range, too. (Sadly, it's not a consistant limit--even in-universe, it varies with the speed you're going when you fire it and the direction of travel. After all, if you're fleeing someone at Warp 9 and they're pursuing at Warp 9.2, and you fire a torpedo aft at them, all the torpedo really needs to do is drop out of warp and then make relatively small maneuvers to let the other guy plow into it at a few thousand times the speed of light, with minimal propellant usage, so the range would be drawn as an ellipsoid around the firing ship with the radius at each theta angle varying with the speed of the ship at firing, the speed of the target, and the amount of maneuvering the torpedo has to make to reach that point.) So firing them at close range not only makes hitting easier, it makes them hit harder, too.

As a trivia note, the maximum theoretical yield of a TNG-era photon torpedo warhead, based on the TNG Tech Manual's quoted reactant mass of deuterium and antideuterium, works out to about 70 megatons if the magnetic containment fields are set for the optimum mix and thus complete annihilation of the reactant mass... which is a setting that the manual notes is actually prohibited for operational use by a number of interstellar strategic arms limitations treaties. Compare this to the 57 megaton yield that the largest nuclear weapon ever fired (the Tsar Bomba) had, the 100 megaton yield it was designed for (it was fired at reduced power for a "clean" test with minimized fallout, for both environmental and propaganda purposes), and the 1,000 megaton yield of the largest nuke ever devised, the Gigaton Bomb that US designers had roughly sketched out (though they didn't complete the design to a buildable state) as a next step in "one-upping" the Soviets in the Cold War. (The Gigaton Bomb was not going to be a deliverable weapon; the mass of fission and fusion fuel required meant that it would have basically just been a one-off dick enlarger, constructed in situ for the test. Even the Tsar Bomba was only barely deliverable as a weapon, and too large to be economically viable against any target that wasn't New York City, Chicago, or Los Angeles. The only plausible use case for a Gigaton Bomb would be in a doomsday machine of the sort described in Dr. Strangelove, with all the same negatives that the movie pointed out. This, combined with the ongoing Limited Test Ban Treaty negotiations that were going to result in a treaty that would make it impossible to actually conduct a Gigaton Bomb test and thus making it pointless to actually construct, resulted in its cancellation well before the design progressed far beyond the "back of a napkin" feasibility study phase.)
 
Equitisation (part 7) New
29th April 2013
13:14 GMT

Now, those ships will be transmitting. There's a definite advantage in pulling out in an effort to keep them ignorant. Throwing a few qwa-bolts at any of the remaining ships might have also been an idea, if it was possible to bring them here. But perhaps some other weapon to imply qwardian involvement? Goodness knows that with the civil strife they're going through, plenty of Weaponers will be reaching out, either to trade or grab.

Given what happened to Varnathon, probably grab.

I doubt that the Reach would question either how qwardians got here or why they attacked. They know who they are, and they… Must know about the internal strife, if only because their qwa matter suppliers aren't answering the space-phone-.

Oh, the Effigies are moving. Looks like they've decided to destroy the main space station as well. Should be within their abilities, and their route takes them through the heavier ships.

Reinforcements…

There's a certain added alertness beginning to spread. The Reach are reasonably free with access to combat data, but it isn't all that practical to share what they're deploying against in real time with everyone. So I suspect that the commanding admiral-equivalent is watching what's happening right now while their subordinates get everything organised. The individual members of crew won't know exactly what they're jumping into…

A-hh… The interdiction fields around the edge of the system have switched. That's… Going to boost Reach faster than light drives, interesting. You'd have to surround… Which they do, this far inside their space… Bit of a risk, though I suppose they assume that if the enemy is already attacking and the interdiction fields closer to the border are still functioning then it shouldn't really be a problem

The station isn't bothering to send out manned fighters, but it is dumping drones. Optical scans show… Some are weapon drones, but a majority are sensor drones. They think that the most important thing they can do is gather data. I could step closer and destroy the drones, but… Other than my presence there isn't anything to link them to N.E.M.O., but…

I don't know exactly how Jevek has been recruiting, but there's no such thing as an absolute secret in this war. Both sides have good data sharing and analytics. It might be nice to stop them getting good images, but if they were capable of understanding Controller-level bioengineering they'd be doing a lot better in the war than they are.

Though… Is Scarab phasing combatable with the modifications? What would they need in the way of tissue samples to clone or adapt the bio-modifications? As far as I know they can't make rings…

No, I should leave Mr. Wyck to it. Nothing critical is going to be lost, and my relationship with him and his improvement as a squad leader are more important. I think. If an Effigy-Scarab turns up in a few months boy is there going to be egg on my face.

The drones evaporate as they get closer, Effigies weaving around to get the largest number possible with their matter disruption abilities. Drones are dying, the ones that are shooting doing no damage that I can see. And not just no significant damage, none at all. Gun drones aren't exactly the Reach's most powerful weapon, but they're taking a lot of fire.

So I guess that red stuff isn't clothing. Martian clothing isn't anything like that resilient. It's… Their altered skin. Which means that either they've got some specific shapeshifting, or they've given up sexual function. And I'm not sure if they can eat, because I'm not seeing any way for them to excrete. Maybe their molecular disruption ability deals with that? Bloody tough, though. My power armour would be getting abraded by now if I were there. And they're not really doing the sort of frenetic auto-viffing that a Lantern can do.

No Scarabs yet.

The drone swarm is being whittled down, and-.

I wince as one of the Effigies takes a direct hit from one of the larger warship's main guns. For a moment I can't see-. There they are, checking themselves for wounds… And realising that they're fine, sighting the ship and-.

And that's one ship down. No subtlety at all, just accelerating far faster than the others are and flying through the ship. Shields and armour either not engaged or far too weak.

I mentally revise my estimations of their abilities upwards.

Kryptonian level? Can't be sure. The only kryptonian I've seen go all-out with brute strength was Nam-Ek, and he wasn't really focused. Or attacking hardened targets. Kind of… Interesting how the ship's sagging in the middle. I think he disrupted its insides, and the continued uneven acceleration is causing it to push itself apart. So their strength doesn't need them to focus their telekinesis.

The other ships react, moving away from each other. Against Lanterns they'd combine their smaller weapons to create zones in which Lanterns couldn't fly without getting hit by something, and where constructs would be destroyed almost immediately. But with Effigies that doesn't work. The smaller guns do nothing, but their flight paths are easier to predict. So they're saving their time and aiming their big guns, because even if it isn't enough it's still their best chance. Man-sized targets with low emissions aren't the easiest target to hit with slow-traverse guns, so my respect goes to their gunnery as well their commander.

But even as the last of the attack drones overload their drives and make suicide attacks in an attempt to hem the Effigies in, most of their shots still miss. The ones that hit don't really do anything. Even a direct hit to the face barely disorientates them, and that's probably something they can train themselves out of.

Nothing exotic from the Reach. Which makes sense. This is a military facility, but it's not vital, on a front line or a weapons development facility-.

Mr. van Wyck is pointing and the Effigy squad splits up to destroy the ships. They're doing that rather than push on to the station, which… Is an interesting choice. They should know that the ships can't hurt them, and that's something that I should feed back to him about. And… Yeah. The ships don't have any other tricks. Once an Effigy gets their hands on them, it's only-.

One ship erupts in a colossal explosion, detonating its entire fuel store in an attempt to kill the Effigy killing it. That's not something that's easy to make happen. Ships are laid out not to explode, but if they started the moment that they detected the intruders… I don't think we have to worry about the others doing the same thing, though if it actually does anything-.

No, the Effigy is stunned but otherwise uninjured, and Mr. van Wyck darts in to check on them as the rest of the ships come apart. Still the station to...

Several members of the squad turn away and vanish.

Go. Okay? A couple hang around to finish off the ships that still have some power and crew, and then they… Head for the border as well at maximum speed. Mr. van Wyck is helping… Ah, they're waking up. They-.

"Okay, we're pulling out. Do you need anything else?"

Use their faster than light travel to fly back to me.

"No, thank you, that's perfectly fine. Good work." He doesn't look completely sure on that score. "You hit your targets. We can do a full feedback session on our side of the border."

"Right. You coming with?"

"I want to stay here and see how long it takes their backup to arrive. I'll follow you afterwards."

"Alright. Baez, you need any help?"

The other Effigy pushes his squad leader off, and I can't see any injuries on him. "No, sir, I'm fine. Just a bit of a shock. Let's get going."

Mr. van Wyck nods, but waits until Baez accelerates away before following him himself.

With them gone I switch to active scans, taking in every detail of the wrecked ships and slips. The station dispatching recovery vessels towards the wrecks, and the ships from the outer parts of the system making it in-system and clearly not really being sure what to do. After a short delay they head for where the slips used to be, presumably to get a closer look at the damage.

It's another eight minutes until the reinforcement fleet arrives, and then it's time to

go.
 
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I assume their costumes are whatever material Viltrumites use for their clothing. If Omniman's costume could survive that laser satellite strike, I'm sure it could handle Reach gun drones.
 

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