EnderofWorlds
Versed in the lewd.
- Joined
- Feb 19, 2013
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[X] Have Lancer and Kiritsugu take them down with you and Bazett serving as support.
[X] Check what you have on you, there might be a Mystic Code or some such that can assist you here
You signal to Bazett give Kiritsugu the command; immediately both Lancer and Kiritsugu attack, while Bazett and you stand back and act as support. You immediately go though your mind thinking of everything you have on you to end this with the least amount of effort and attention, and find a solution. It was completely out of left field, but it could actually help you out here.
You activate your Repository of the Hoarder array and bring out that ball that Bazett threw at you weeks ago, with the Word of Madness inscribed on it. You reinforce it as much as you can; focusing on enhancing it's bounciness and channel prana into the array on it. The runes on the ball glow as the array is triggered. This wouldn't be as viable if these homunculi weren't as combat focused as they are; but since they are...
"Follow the bouncing ball, children..." You throw the ball into the fray, watching it bounce between all the homunculi and hit them all. It even smacks the Einzbern magus on the back of his head. The only ones it didn't hit were Lancer and Kiritsugu, both barely dodging out of it's way, not that it would affect them. Or the magus for that matter.
Speaking of, "Ha! Was that all? A pathetic attempt to distract me? Heh, and I was expecting mo-" He's cut off by a halberd to his head, as the effects of the array take hold; putting the homunculi into a state of feral madness. Lancer and Kiritsugu jump out of the fray and you all watch.
They went at each other like piranhas, trying to cut each other down with whatever weapons they had on hand. And when the weapons broke, they resorted to trying to tear each other apart with their bare hands. They even resorted to using their teeth if they were close enough. It was a gristly sight.
But it serves its intended purpose; they're too busy tearing at each other to notice you, Bazett, and Lancer just jumping over the fray; both Bazett and yourself reinforcing your legs to make the jump. And you all continue on to the Archives, thankfully no other obstacles impede your way; most likely busy dealing with Gilgamesh. Once you reach the doors to the Archives, you think on how to proceed; there are likely defenses to ensure nothing gets stolen, but time is of the essence.
What will you do?
[X] Have Lancer go in first; he'll be able to take just about any traps
[X] Summon several spirits to gather everything and check for traps
[X] Scry the Archives, scan for the best method to accomplish your goal
[X] Write-in
[X] Check what you have on you, there might be a Mystic Code or some such that can assist you here
You signal to Bazett give Kiritsugu the command; immediately both Lancer and Kiritsugu attack, while Bazett and you stand back and act as support. You immediately go though your mind thinking of everything you have on you to end this with the least amount of effort and attention, and find a solution. It was completely out of left field, but it could actually help you out here.
You activate your Repository of the Hoarder array and bring out that ball that Bazett threw at you weeks ago, with the Word of Madness inscribed on it. You reinforce it as much as you can; focusing on enhancing it's bounciness and channel prana into the array on it. The runes on the ball glow as the array is triggered. This wouldn't be as viable if these homunculi weren't as combat focused as they are; but since they are...
"Follow the bouncing ball, children..." You throw the ball into the fray, watching it bounce between all the homunculi and hit them all. It even smacks the Einzbern magus on the back of his head. The only ones it didn't hit were Lancer and Kiritsugu, both barely dodging out of it's way, not that it would affect them. Or the magus for that matter.
Speaking of, "Ha! Was that all? A pathetic attempt to distract me? Heh, and I was expecting mo-" He's cut off by a halberd to his head, as the effects of the array take hold; putting the homunculi into a state of feral madness. Lancer and Kiritsugu jump out of the fray and you all watch.
They went at each other like piranhas, trying to cut each other down with whatever weapons they had on hand. And when the weapons broke, they resorted to trying to tear each other apart with their bare hands. They even resorted to using their teeth if they were close enough. It was a gristly sight.
But it serves its intended purpose; they're too busy tearing at each other to notice you, Bazett, and Lancer just jumping over the fray; both Bazett and yourself reinforcing your legs to make the jump. And you all continue on to the Archives, thankfully no other obstacles impede your way; most likely busy dealing with Gilgamesh. Once you reach the doors to the Archives, you think on how to proceed; there are likely defenses to ensure nothing gets stolen, but time is of the essence.
What will you do?
[X] Have Lancer go in first; he'll be able to take just about any traps
[X] Summon several spirits to gather everything and check for traps
[X] Scry the Archives, scan for the best method to accomplish your goal
[X] Write-in