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Dead

[X] Take over the Merchants. That way you can make sure they don't get into any trouble.
-[X] while you work on a cure by yourself.
 
[X] Take over the Merchants. That way you can make sure they don't get into any trouble.
-[X] while you work on a cure by yourself.
 
Told you. Releasing the freak fucked us over majorly. *Claps hands* Now a few hundred people are going to suffer from withdrawal and most likely die on the street, starving to death, or go about thieving and murdering people to get enough funds to buy drugs.

[X] Work on a cure by yourself.
 
[X] Take over the Merchants. That way you can make sure they don't get into any trouble.
-[X] Make The Transporter a figurehead leader of the Merchants while you work behind the scenes.
--[X] While you work on a cure by yourself.
---[X] See if there are other Organisations or other parahumans like the Nature Bender who can help .
 
[X] You will show them who is boss through force

~ Let's be honest, we're not going to be inspiring any addicts without glamours any time soon. They want them druuuuugs n' not much else.
 
[X] You will inspire them to strive forward to greatness

Personally, I just want to see how far we can push bullshit charisma.
 
[X] You will remind them of what they have lost.
This will go hillari-bad.
 
[X] You will show them who is boss through force

EDIT: Vote changed later on.
 
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[X] You will show them who is boss through force

no better motivation than the old beatdown
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
 
[X] You will inspire them to strive forward to greatness
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
--[X] If that fails, force is always an acceptable means of convincing reluctant guild members.

I'm going with this because it fits the character. To Necros the Merchants used to literally be a Merchants Guild and they were taken over and corrupted by the Despoiler. She will fix what he broke, despite having never been the case before now.

Also, an overwhelming success on this venture is going to confuse the shit out of absolutely everybody. The fact that we were originally just trying to destroy them so we have less distractions for the E88/ABB war and that we have forgotten that fact within the last few hours is also completely within character.
 
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[] You will show them who is boss through force. These are druggies, appealing to their logic or feelings wont do jack, beat them down and rule with an iron fist.
 
Adjusted my vote to include force as a fallback option. Not sure if it's needed though, that seems to be the general go-to method we have and most votes seem to be 'what do we try before resorting to violence to resolve the current situation?'
 
[X] You will inspire them to strive forward to greatness
-[X] By reminding them of what they have lost.
--[X] Together we can return the Merchants Guild to its former economic glory
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
--[X] If that fails, force is always an acceptable means of convincing reluctant guild members.
 
I'm going with this because it fits the character. To Necros the Merchants used to literally be a Merchants Guild and they were taken over and corrupted by the Despoiler. She will fix what he broke, despite having never been the case before now.

Also, an overwhelming success on this venture is going to confuse the shit out of absolutely everybody. The fact that we were originally just trying to destroy them so we have less distractions for the E88/ABB war and that we have forgotten that fact within the last few hours is also completely within character.
Alright, I'll bite.

[X] doomlord9
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
--[X] If that fails, force is always an acceptable means of convincing reluctant guild members.
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
--[X] If that fails, force is always an acceptable means of convincing reluctant guild members.
 
[X] You will remind them of what they have lost.
-[X] We can return the Merchants Guild to its former economic glory!
--[X] If that fails, force is always an acceptable means of convincing reluctant guild members.

We need to get the merchants guild back to b ing proper merchants.
 
[X] Lisa
Ooooooh time for tattletale to tattle some tales.
 
[X] PHO: lets see how the rest of the world is handling this, should be funny.
 

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