cliffc999
Connoisseur.
- Joined
- Feb 16, 2017
- Messages
- 14,880
- Likes received
- 282,762
The odds of a good-aligned church surviving in Ravenloft for any length of time without exterior support are asymptotic zero so, again, your players are hardly being unreasonable in entirely blocking out the mental possibility that you created a good-aligned church for them to find. Because offhand, I cannot recall any of them actually existing in Ravenloft. Cripes, I remember back when the official sourcebook support for playing a PC paladin in Ravenloft boiled down 'You don't want to take this class, you radiate goodness everywhere and that's just a beacon for all the supernatural gribblies here to immediately run at you and kill you'. Their advice for good-aligned clerics wasn't much better.
So again, you are being very unfair to your players in not bothering to search for something that they already know can't viably exist in Ravenloft... because, again, if you are houseruling shit, you have to tell them.
Seriously, I recommended you just have a gorram divine omen or something else that's 100% unambiguous as a sign from their gods show up, because that is literally what it would take to get me to even start believing that I had found a good-aligned ally church in Ravenloft.
... and honestly, even then I'd roll to save versus illusion first.
tldr; Your first mistake was in DM'ing a Ravenloft game. Anybody who knows that setting is going to RP the most mistrusting, fatalistic motherfucker they possibly can, because doing anything else is an open invitation to get slaughtered like a baby bunny in a velociraptor cage before you make level 5.
(add) This is from my experience with 1e and 2e Ravenloft. 3e didn't really exist, and I'm not familiar with 4e and 5e. If 5e lightened things up, that's fine... but if they did, people only familiar with the earlier editions would not only not know that, they'd still be running on their original survival scripts.
Last edited: