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Governor's Gambit - Star Wars SI into Imperial Governor

Mainly because droid rebellions are a thing, but also because it is impracticable for maintenance.
The automated turret defense system is going to rise up and kill the crew?... Actually that sounds like cool concept for sci-fi story and probably a real fear within the SW universe, good point.
 
The automated turret defense system is going to rise up and kill the crew?

There's that, and the fact that sufficiently skilled or equipped slicers can turn a ship against its crew. Like how R2-D2 killed entire ship crews by hacking, then opening all the doors and hatches to vacuum or triggering the internal defenses
 
OFFICIAL SECTOR ADVISORY | MSD-ASSET-REPORT New

OFFICIAL SECTOR ADVISORY | MSD-ASSET-REPORT

SUBJECT Technical Specifications and Operational Overview of the Arbiter-Class Heavy Cruiser-Carrier

DISTRIBUTION Myto Sector Command / Naval Logistics Office / Sector Patrol Division

AUTHORIZATION Office of the Moff, Myto Sector CLASSIFICATION Restricted Asset Overview






I. DEVELOPMENTAL BACKGROUND

The Arbiter-Class was developed by Sector Command to combat a surge in piracy following the collapse of the Zann Consortium. Splinter groups, utilizing high-yield assets like Aggressor-Class Destroyers and Vengeance-Class Frigates, have significantly increased their striking power. These elements rely on logistical tails and shadow ports located outside the Myto Sector, utilizing mobile raiding bases to strike within our borders. The Arbiter-Class is specifically designed for heavy sector patrol and the interception of these mobile pirate hubs. To ensure cost-efficiency, the vessel utilizes a streamlined Victory-Class hull and a recessed, pre-fabricated Victory bridge module.






II. NAVAL ARMAMENT

The Arbiter-Class is a hybrid design, balancing the carrier capacity of the Gladiator with the structural durability of the Victory.

Primary Battery

  • Heavy Dual Turbolaser Turrets (08): 4 Port / 4 Starboard.
  • Medium Turbolaser Batteries (16): 4 Fore / 6 Port / 6 Starboard.
Ordnance and Point Defense

  • Assault Concussion Missile Launchers (20): 10 Fore / 5 Port / 5 Starboard.
  • Quad Laser Cannons (25): Distributed for 360-degree anti-starfighter coverage.
  • Heavy Tractor Beam Projectors (06): 4 Fore / 1 Port / 1 Starboard.





III. STARFIGHTER COMPLEMENT

The hangar is the primary offensive tool of the Arbiter-Class, housing 96 craft to provide the versatility needed to hunt mobile pirate bases.

Standard Wing Manifest

  • 04 Squadrons (48) TIE-M: The primary shielded, missile-equipped mainline fighter.
  • 01 Squadron (12) TIE/IN-M: Myto-pattern Interceptors for high-speed engagement.
  • 01 Squadron (12) TIE-R Ranger: Hyperdrive-equipped scouts for tracking pirate raiding parties.
  • 01 Squadron (12) TIE-B: Shielded bombers for neutralizing pirate capital ship escorts.
  • 03 Units TIE-P Patroller: 60-meter heavy gunships used as sector-patrol anchors.
  • 01 Squadron (09) Sentinel-Class Landing Craft: Logistical support for ground and boarding operations.





IV. GROUND FORCES AND DEPLOYMENT

Ground forces are organized into a Line Battalion designed for boarding actions and surface-level interdiction.

Troop Strength

  • 01 Line Battalion (828 Personnel):
    • 03 Line Companies: Standard infantry for ship security and boarding operations.
    • 01 Assault Company: An armored company providing heavy support for the line elements.
Vehicle Support

  • Light Expeditionary Combat Armor (LECA): Small walkers that act as heavy infantry support for the line companies.
  • K79-S80 Troop Transports: Repulsorlift units for rapid movement of battalion elements.
  • Hovertank Patterns: Primary armored assets assigned to the Assault Company for heavy engagement.





V. LOGISTICAL SUMMARY

  • Vessel Length: 800 Meters.
  • Crew Requirement: 3500 Assorted Personnel.
  • Operational Role: Heavy Sector Patrol / Anti-Piracy Command.
The Arbiter-Class serves as the primary deterrent against Consortium splinter groups, providing the Sector Patrol Division with the endurance and fighter throughput required to secure Myto trade routes.
 
My wolf packs are atomic up in here.

Governor's Gambit x UAF crossover??
aidil-azri-shamsuddin-aergia-enragedpixel.jpg
 
OFFICIAL SECTOR ADVISORY | MSD-PATROL-STRATEGY New

OFFICIAL SECTOR ADVISORY | MSD-PATROL-STRATEGY

SUBJECT Operational Doctrine and Composition of Sector Patrol Groups

DISTRIBUTION Myto Sector Command / Naval Logistics Office / Sector Patrol Division

AUTHORIZATION Office of the Moff, Myto Sector

CLASSIFICATION Restricted Tactical Overview






I. MISSION OBJECTIVE

Sector Patrol Groups (SPGs) are deployed to maintain Imperial sovereignty and suppress the proliferation of Zann Consortium splinter elements. Primary objectives include the disruption of pirate supply lines, the protection of trade corridors, and the neutralization of mobile raiding bases. While standard customs duties remain active, tactical priority is shifted toward anti-piracy engagements.






II. GROUP COMPOSITION

Each Sector Patrol Group is structured around the carrier-first doctrine of the Arbiter-Class. Assets are allocated based on the anticipated threat level of the designated patrol zone.

Command and Carrier Core

  • 01 Arbiter-Class Heavy Cruiser-Carrier: Functions as the mobile command hub and primary strike platform. It remains in a rear-guard position to coordinate starfighter deployment and provide long-range fire support.
Flanking and Aggressor Elements

  • 02 Arquitens-Class Light Cruisers or 04 Raider-Class Corvettes: Assigned as the primary aggressors. These units utilize superior speed to pin enemy vessels or destroy light pirate craft, preventing hyperspace escapes while TIE wings maneuver for the kill.
Specialized Escorts

  • 01 Lancer-Class Frigate: Provides dedicated anti-fighter screening. Its reduced speed is considered an acceptable trade-off for the absolute protection of the Arbiter's hangar bays.
  • 02 Carrack-Class Light Cruisers: Assigned on an ad-hoc basis for heavy anti-capital duties. These are deployed specifically when intelligence suggests the presence of heavy splinter assets such as Aggressor-Class Destroyers or Keldabe-Class Battleships.
Logistics and Reconnaissance

  • 02 Gozanti-Class Cruisers: The IGV-55 variants are utilized as sensor boats to expand the group's detection radius. While not intended for direct combat, they provide essential ground operation support and can ferry additional TIE units if required.





III. ENGAGEMENT STRATEGY

Tactical operations emphasize a carrier-centric approach to minimize risk to heavy hulls while maximizing sector coverage.

Defensive Posture

The Arbiter-Class typically occupies a standoff position, utilizing its 96-craft wing to dictate the flow of battle. The Lancer-Class maintains a tight tether to the carrier core to neutralize incoming ordnance and bomber threads and make up for the Arbiters more spread out point defense coverage.

Offensive Execution

Arquitens or Raider elements push forward to engage the enemy's flanks. Their role is to fix the target in place, allowing TIE-B bombers and TIE-M fighters to deliver precision strikes. If a target presents significant anti-fighter capabilities, the Arbiter-Class will transition to a forward-leaning stance to draw fire and utilize itsturbolaser batteries for judicial suppression.






IV. OPERATIONAL SUMMARY

The Sector Patrol Group architecture provides a scalable response to the rising criminality in the Myto Sector. By prioritizing starfighter throughput and specialized escorts, these groups can effectively dismantle pirate logistics without the need for additional heavy-hull reinforcement from the Imperial Navy.
 
OFFICIAL NAVAL PROCUREMENT EVALUATION | IN-ORD-7742-L New

OFFICIAL NAVAL PROCUREMENT EVALUATION | IN-ORD-7742-L

SUBJECT Technical Assessment of the Arbiter-Class Heavy Cruiser-Carrier (Myto Sector Construction)

DISTRIBUTION Imperial Naval High Command / Core World Logistics Oversight / Naval Tactical Review Board

AUTHORIZATION Office of the Grand Admiral, Naval Procurement Division

CLASSIFICATION Restricted Internal Review






I. PRODUCTION AND ARCHITECTURAL INTEGRITY

The Arbiter-Class is a localized construction originating from the Myto Sector. While the sector possesses a non-standard level of industrial maturity for a peripheral territory, the vessel is a derivative assembly based upon the Victory-class chassis. Architectural efficiency is compromised by the integration of a pre-fabricated command bridge module partially recessed into the primary superstructure. This modification, intended to reduce the command profile, introduces unnecessary structural complexities that fail to align with standardized Core World engineering protocols.






II. NAVAL ORDNANCE AND DOCTRINAL INCOMPATIBILITY

The armament manifest of the Arbiter-Class represents a significant departure from established Imperial engagement philosophy. The platform prioritizes high-volume starfighter throughput at the direct expense of heavy battery density.

Comparative Battery Deficiency

  • Energy Projection: The dual and medium turbolaser configuration (24 units total) offers insufficient energy output for high-intensity theater operations. It lacks the requisite alpha-strike capability provided by standard Imperial-class octuple barbettes.
  • Ordnance Loadout: The 20-tube concussion missile array is inadequate for planetary blockade or saturation fire.
  • Tactical Deviation: The vessel compromises factors crucial to Imperial psychological doctrine in favor of a carrier-first strategy. This approach is fundamentally incompatible with standard Naval procedure, which emphasizes direct capital ship dominance over decentralized fighter reliance.





III. STARFIGHTER LOGISTICS AND FISCAL REDUNDANCY

Sector Command has implemented several non-standard modifications to the TIE/ln and TIE/IN platforms. These "M-Pattern" variants incorporate shielding, life support, and missile hardpoints.

  • Fiscal Analysis: These upgrades result in an approximate 15% increase in unit cost. Given the Imperial Navy's reliance on attrition-based mass deployment, the allocation of additional credits toward individual pilot survivability is a redundant expenditure.
  • Operational Drift: The inclusion of hyperdrive-equipped scouts and heavy gunship variants, such as the TIE-R and TIE-P, suggests a move toward independent, multi-role small-craft that bypasses the logistical simplicity of the standard Imperial fleet wing.





IV. PROCUREMENT DETERMINATION

The Arbiter-Class is a specialized solution to a localized problem. While effective for suppressing low-intensity piracy within the Myto Sector, it lacks the structural density of the Victory-class and the strategic weight of the Imperial-class.

Recommendation: REJECTED

Naval Procurement Division finds no utility in the adoption of this hull for broader fleet integration. It is an over-specialized platform that cedes primary offensive agency to expensive, shielded starfighters. It remains a regional asset, suited only for peripheral duties where the presence of a true Star Destroyer is deemed an excessive allocation of resources.






V. FINAL SUMMARY

The Arbiter-Class remains a localized curiosity. No further shipyard allocations or Core World contracts are authorized for this design. It functions as a sufficient instrument for regional pacification, but it does not meet the rigorous standards required for the fist of the Empire.



Can you tell the one writing this report is a snide core worlder? I tried to get that across while keeping things professional. And yes, there are more of these reports incoming pretty soon, I've been working on them for a while now to just have a bunch ready for when certain aspects get brought up again.

The next one will cover the many LECA variants and the roles they cover, armaments, etc... I've also got one in the works for the Myto-Pattern Stormtrooper armor featured last chapter.
 
The Fact the Arbiter requires a fraction less of Crew Requirements makes the class more viable later down the line when the Empire doesn't have bottomless numbers and fully crewing a single ISD becomes heavily impractical, of course this only occurs after Endor and the subsequent fracturing of the Empire. Just imagine being an Imperial Admiral and having to suffer through manpower shortages or even having to rely on skeleton crews to operate your fleet, whereas the Mytoan Arbiter's are still operating a full strength and can be fielded in larger numbers.
 
Yeah this is only a problem with the Disney canon as if you go by legends the Imperial Warlords control at the very least several systems at the worst and sectors with one even having oversector-outer to command. Disney canon functions by making the Imperials way more stupid and incompetent than legends and the people on various worlds way less Imperial loyalist than legends... didn't really make much sense even if i where to factor in Operation: Cinder.
 
Of course the Imperial snobs would have no idea what the Arbiter really represents. They're so distracted by its lack of brute force turbolasers that they completely ignore that THIS is the kind of ship that the Rebel Alliance would absolutely HATE to go up against. With a simple escort it would basically be an unbeatable boss monster against the Rebel Alliance, completely countering their entire battle doctrine focusing on the heavy use of starfighters and hit-n-run tactics. But they're only interested in a ship having ONE quality.

"Yes, yes, I'm sure it would be VERY effective against a flight of starfighters, but where are the turbolasers to destroying capital Ships?....... What do you MEAN that's not what it's made for!?"
 
Yeah this is only a problem with the Disney canon as if you go by legends the Imperial Warlords control at the very least several systems at the worst and sectors with one even having oversector-outer to command. Disney canon functions by making the Imperials way more stupid and incompetent than legends and the people on various worlds way less Imperial loyalist than legends... didn't really make much sense even if i where to factor in Operation: Cinder.
IDK man, as seen in the original trilogy and the prequels, core world engineers are ruled by idiotic higher ups with idiotic notions. Plus Palpatine nade everything suck on purpose and the idiots in charge were more than happy to follow through.
 
Both Canons had their issues, issues that could have been solved had all the intelligent and competent personnel not been killed or defected to the Rebellion.

When all else fails, Blame Palpatine.
I'm sure we would all LOVE to just out the blame on Palpatine, and he IS responsible for a lot. But saying he is somehow single-handedly responsible for ALL of the problems in the Empire is ridiculous. A lot of the Empire failing came down to the fact that guardrails against corruption and nepotism and a lot of other things failed and were torn apart. The Empire failed because people were people, Palpatine just made it easier for them.
 
They will be changing their tune very quickly once Endor hits, and they have problems fielding the ISD's that they have, considering that the size of the ISD you can make probably 2-6 times of the Arbiter's to patrol your territory while you have the ISD's be a Fleet in Being (Potential to be anywhere to punch the shit out of anything attacking you that needs BIG GUNS YESTERDAY), add in escort vessels (fewer than a ISD would need to be effective at anything), and that becomes a insurgency's worst nightmare, along with pirates and other undesirables.

I'm betting allot of our dear governor's stuff would be snide comments and ridiculous bullshit...at least until they are faced with the facts that an outer rim sector is steadily becoming a middle rim sector in prosperity...and may result in a new core world status being granted one day with how it's going with its projections. The number of faces being twisted as if eating something both bitter and sour would be hilarious!
 
Hilarious

Even now, Las' decisions come head to head with the remnants of the Tarkin Doctrine.

Singular overwhelming firepower, with the combat style of a juggernaut hosing the room with a minigun. A symbol of onesided might, to cultivate fear at the sight of it. That is what the Star Destroyer was supposed to represent.

Every line of the report was written by someone both indoctrinated into the SD's hype for the doctrine, and who is aligned with whoever has a personal stake in the SD's production and business in supplying it.

The sector's "low intensity" pirate problem. When in reality it's being flooded by newcomers.

The carrier doctrine is too "Republic" ie currently the Rebel Alliance style. The new hotness is shoving ALL THE GUNS on a ship.

Dissing the new TIE variants cause the Tarkin Doctrine also specified expendability and crowd pressure to get what it wants out its troops and crushing the spirit of rebellion and individuality through being an odd one surrounded by everyone supposedly being a fanatic. So get in that TIE and die please.
 
Would a Gozanti sensor boat be able to detect a cloaked Vengeance class frigate?

01 Lancer-Class Frigate: Provides dedicated anti-fighter screening. Its reduced speed is considered an acceptable trade-off for the absolute protection of the Arbiter's hangar bays.
Were they really that slow? I remember Thrawn's faction using them a lot to raid New republic outposts and bases and disappear before their reinforcements could arrive.

Ordnance Loadout: The 20-tube concussion missile array is inadequate for planetary blockade or saturation fire.
What's the empires current doctrine on using missiles?
Why would you need ship missiles for a planetary blockade?

Sector Command has implemented several non-standard modifications to the TIE/ln and TIE/IN platforms.
Did you write the TIE/LN in lower case just to screw with us? 🤣

The Arbiter-Class is a specialized solution to a localized problem. While effective for suppressing low-intensity piracy within the Myto Sector, it lacks the structural density of the Victory-class and the strategic weight of the Imperial-class.

Recommendation: REJECTED
I kinda wanna see the what the Arbiter will look like down the line after a few refits or rebuilds. Will they be able to keep up with more modern ships as time goes on?
 
An all-turbolaser no ion-gun loadout on the main Arbiter superstructure really limits the capacity to disable rather than destroy, especially against heavily shielded targets (i.e. the eventual Rebel Alliance/New Republic Mon Cal series of MC80s, MC80bs, and MC90s).
 
OFFICIAL SECTOR ADVISORY | MSD-ARMY-ASSET-REPORT New

OFFICIAL SECTOR ADVISORY | MSD-ARMY-ASSET-REPORT

SUBJECT Technical Specifications and Operational Overview of LECA platform and assorted variants

DISTRIBUTION Myto Sector Command / Naval Logistics Office / Sector Patrol Division

AUTHORIZATION Office of the Moff, Myto Sector

CLASSIFICATION Restricted Asset Overview






I. DEVELOPMENTAL BACKGROUND

The Light Expeditionary Combat Armor (LECA) was developed by Sector Command as a heavy infantry support walker meant to provide support to ground troops. Despite initial setbacks regarding R&D, the design was finalized and put into limited production. Now, it is commonly utilized across Sector Army forces as a light alternative to heavier platforms. Its primary purpose is to allow smaller infantry formations to bring heavier firepower to bear without reliance on platforms such as the ATST, ATPT and others. The LECA has since then been developed into multiple variants for both combat and civilian roles.

Common Chassis

  • LECA units are designed with a common core chassis and modular hardpoint system, creating a modular and streamlined production pipeline. While variants make various modifications of varying complexity, the core chassis and hardpoints allow for simplified unit design and construction alongside lessened logistical strain.
  • All LECA units come equipped with 1 small forward facing shield generator, intended to extend operational durability and protect from powerful munitions.





II. COMBAT VARIANTS

  1. LECA-A1 "Grunt" General Infantry Support Configuration
    1. The first produced and most commonly used military LECA, the A1 is built to be a versatile multi-purpose heavy infantry platform.
    2. Equipment:
      1. Primary Armament: 1 tri-barreled heavy repeating blaster cannon.
      2. Secondary Armament: 1 shoulder mounted light E-WEB blaster turret.
      3. Utility: Multi-Spectral Smoke Launcher array, allowing for smoke cover over a large area.
      4. Utility: Supply pack that carries extra rations, blaster cartridges and bacta patches for infantry.
  2. LECA-A2 "Tank Hunter" Anti Armor Configuration
    1. A variant meant for use in situations where enemy armor is present, the A2 is built to deter or destroy armored targets assaulting allied infantry positions.
    2. Equipment:
      1. Primary Armament: L-s7.2 scaled-down TIE laser cannon featuring high penetration but a low rate of fire due to ammo and cooling concerns.
      2. Secondary: 1 shoulder mounted light repeating blaster for anti-infantry and point defense.
      3. Tertiary: 1 shoulder mounted dual tube dumb fire disposable rocket launcher that allows for high power strikes against armor.
      4. Utility: 1 Rangefinder and designator package, allowing farther ranged hits on armor.
  3. LECA-A3 "Skirmisher" High Mobility Configuration
    1. Featuring far higher speeds and mobility than its counterparts, the A3 is built to flank enemy positions faster and with more survivability than standard infantry units. However, less armor has been attached to allow for this speed, increasing the danger of heavy blaster and explosive weapons.
    2. Equipment:
      1. Primary: 2 arm attached TL-50 repeating blasters. The model was modified through simple means to attack to hardpoints on the arms, allowing for suppressing fire while reducing weight.
      2. Secondary: 1 shoulder mounted semi-automatic grenade launcher. This weapon allows for a variety of grenade types, however unlike the multi-spectral smoke launcher it cannot fire in multiple directions at once. Is commonly equipped with impact grenades, though some units prefer thermal imploders.
        1. CAUTION: Thermal detonators can be fired from this launcher, however the extreme explosive yield is incredibly dangerous. Recommended use by expert pilots only.
      3. Utility: 4 leg mounted jump jets. These can be used both to vastly increase jump distance and greatly increase running speed through micro boosts.
      4. Utility: 1 mapping uplink, allowing A3 units to send terrain and tactical data to allies and commanding officers for fire support coordination and other strategic concerns.
  4. LECA-A4 "Skybane" Anti Aircraft Configuration
    1. The A4 is purpose built to support infantry and other elements by posing a danger to enemy aircraft. While not as powerful or long ranged as a dedicated AA platform, the A4 presents a more mobile package that is less easily targeted and can stay closer to infantry units. However, its sensor package is a weight that necessitates the reduction of armor in order to maintain acceptable levels of mobility.
    2. Equipment:
      1. Primary: 1 extended tri-barreled heavy repeating laser cannon with higher projectile velocity to allow for a tighter leading of targets.
      2. Secondary: 1 shoulder mounted light repeating blaster for anti-infantry and point defense.
      3. Utility: 1 targeting sensor package.
      4. Utility: Cooling vents that allow for a higher volume of AA fire.
  5. LECA-A5 "Mortarman" Indirect Fire Support Configuration
    1. The A5 is a support platform that allows for closer and more accurate indirect fire support for infantry. While it lacks the power of dedicated artillery, its more mobile nature functions well in urban warfare situations.
    2. Equipment:
      1. Primary: 1 arm attacked TL-50 repeating blaster for anti-infantry.
      2. Secondary: 2 shoulder mounted mortar launch systems. Ammunition is modular, allowing for HE, fragmentation, thermal imploders and other standardized explosives.
        1. WARNING: Same warning from the A3 applies. Thermal detonators are only to be utilized by experienced pilots.
      3. Utility: Retractable stabilizer struts can be extended from the chassis to ensure stability when firing.
      4. Utility: ID10 Seeker Droid integration for spotting targets and feeding sensory data to onboard targeting computers.
  6. LECA-A6 "Guardian" Medical Evacuation Configuration
    1. The A6 is a model that sees use only in harsher conflict zones. It focuses on evacing injured troopers while under fire, and retreating to safe zones where further medical treatment can be found.
    2. Equipment:
      1. Primary: 1 tri-barreled heavy repeating blaster cannon.
      2. Secondary: Multi-spectral smoke launcher.
      3. Utility: 1 back mounted enclosed armor pod made to fit 4 soldiers in stable positions for medical treatment.
      4. Utility: 2 shoulder mounted manipulator arms controlled by the pilot with assistance from an attached droid brain. These arms are used to perform emergency medical field dressings, bacta sprays, and for loading wounded into armored back pods.
  7. LECA-A7 "Shield-Bearer" Bulwark Configuration
    1. The A7 is built solely for the purpose of carrying a shield generator and allowing infantry and armor to advance with extra protection. Larger than the normal LECA by nearly a meter, it is the most expensive standardized LECA variant by far and the least produced. However, its defensive capabilities provide a tangible battlefield advantage when deployed.
    2. Equipment:
      1. Primary: 1 arm mounted TL-50 repeating blaster
      2. Utility: 1 back mounted heavy shield generator and cooling fans. The shield bubble at maximum range can extend to cover an area of 50x50 meters.
      3. Utility: 2 forward facing shield projectors, allowing the shield to be projected solely forward as a wall. This is stronger than the bubble shield due to the concentrated energy, but lacks the size or coverage.
      4. Utility: 2 shoulder mounted deployable mantlets. These are durasteel sheets that, in the case of shield failure, can be deployed to the A7's hands in order to continue protecting infantry units and itself.





III. CIVILIAN UTILITY VARIANTS (LCUW)
The Light Civilian Utility Walker (LCUW) refers to the decentralized production of the LECA chassis for non-combat applications. Unlike the military A series, these units are manufactured by independent corporations under license. These models retain the modular hardpoint system, allowing for rapid conversion between industrial roles.

  1. LCUW-DS7 "Stevedore" Heavy Cargo Configuration
    1. Manufacturer: Pathline Inc. The DS7 is the primary logistical workhorse for orbital docks and surface-level warehouses. It is optimized for high-volume cargo throughput in environments where repulsorlift sleds are impractical.
    2. Equipment:
      1. Primary Utility: 3 independent tractor beam projectors (02 shoulder, 01 chest). These allow for the simultaneous manipulation of multiple standardized crates or the stabilization of oversized loads.
      2. Secondary Utility: High-torque manipulator hands with magnetic-grip palms for physical contact and fine-motor adjustments.
      3. Safety: Magnetic locking soles. These ensure the chassis remains anchored to freighter hulls or wet-dock surfaces during high-wind or zero-G operations.
  2. LCUW-AQ4 "Hydronaut" Deep-Sea Salvage Configuration
    1. Manufacturer: Abyssal Industries Designed within underwater facilities for ship-breaking and reef-mining, the AQ4 features a reinforced pressure-hull. It is commonly used to strip wrecked vessels following pirate raids.
    2. Equipment:
      1. Primary Utility: 02 arm-mounted heavy-duty plasma torches. These are capable of cutting through starship-grade hull plating in sub-aquatic or vacuum conditions.
      2. Secondary Utility: 01 shoulder-mounted high-capacity magnetic winch with a 50-meter durasteel cable.
      3. Utility: Integrated maneuvering thrusters and an internal high-pressure oxygen reserve for extended extra-vehicular operations.
  3. LCUW-FR9 "Firefighter" Emergency Response Configuration
    1. Manufacturer: Belladoon Walker Works The FR9 is a specialized disaster-relief platform capable of navigating collapsed structures or toxic environments that would neutralize standard droids or unarmored personnel.
    2. Equipment:
      1. Primary Utility: 02 arm-mounted high-pressure cryo-foam cannons. These can suppress chemical or electrical fires at a distance of 30 meters.
      2. Utility: Multi-spectral thermal imaging sensor array. This allows the pilot to identify life signs and structural weak points through thick smoke or debris.
      3. Utility: External rebreather link. This allows the LECA to act as a mobile oxygen hub for trapped civilians or infantry.
4. LCUW-KM1 "Rock-Cracker" Mining and Excavation Configuration

  1. Manufacturer: Khagan Motors A ruggedized, "Frankenstein" style build that utilizes reinforced, off-the-shelf industrial parts. It is prized for its reliability in asteroid mining and high-gravity excavation.
  2. Equipment:
    1. Primary Utility: 01 high-impact vibration-drill arm. Designed to fracture heavy ore veins or reinforced ferrocrete.
    2. Secondary Utility: 01 shoulder-mounted heavy excavator bucket for material clearing.
    3. Utility: Acoustic resonators. These sensors detect gas pockets or structural instabilities within mine shafts, providing an early warning for potential cave-ins.
    4. Utility: Retractable stabilizer struts. These are identical to the A5 "Mortarman" configuration, ensuring a firm base for drilling operations.





IV. LOGISTICAL SUMMARY

The LCUW line demonstrates the extreme versatility of the common LECA chassis. By licensing the design to independent firms, Sector Command has ensured a steady supply of spare parts and skilled technicians throughout the Myto Sector. While these units lack the primary armament of military variants, the Common Tool Interface software of the LECA is compatible with LCUW chassis, allowing them to be up-armored and weaponized within two standard hours given the proper technicians are on standby.


V. REPORT CONCLUSION

The LECA and LCUM frames are highly versatile and logistically sound units that complement the growing industrial and military framework of the sector. It is this body's recommendation that LECA production be increased to match future projected military and industrial expansions, and that research continue into both the LECA platform and the overall standardization program.



Told yall, huh?

LECA's are something that I threw in out of nowhere, and they actually ended up being pretty neat. They've been absent for a while, a background detail at best. I hope to feature them more heavily in upcoming chapters and interludes.
 
Personally I admit I am just waiting to hear about the Rebellion getting hands on and making use of LECA's. Not only are they literally perfect for Rebel activities, but they are also perfectly easy to disguise as civilian model designs for transportation. Simply down arm them into the cargo hauler variant and stash the weaponry in a smuggler's compartment and you could see about arming up multiple cells with there own LECA's.
 
"Well, Admiral? What are your thoughts?" Mon Mothma asked.

Gial Ackbar had a lot of thoughts, but he rather suspected the woman wasn't interested in his political takes on her reactionary ways. The report on the other wave, written by a Kuati no doubt, was a frustrating miracle.

"We are, once again, saved by Imperial idiocy," he began. "The Arbiter class, and even more so its fleet deployment, may have been aimed at pirates but it would most certainly spell the end of our current gains. Indeed it would likely set us back more than a decade, save for our new supporters."

Moronic core worlders, finding out that they were just as likely to be oppressed as the rest of the galaxy once Palpatine was able.

He continued on, "That is not to say it will not be a threat if someone in the enemy camp manages to grow a strategic brain. The designers clearly put a great deal of thought into ease of adoption and manufacture. If the Empire's most capable ship yards were to start building them…we could see them used against in less than three standard months."

The ground pounder Syndulla protested, "But they've been experiencing fairly high casualties for Imp ships."

Obviously. Thankfully Raddus was here to prevent Gial from enlightening the fool.

"With undertrained sailors, yes. With properly trained crew? Catastrophic losses for us. The entire reason we need star fighters with hyperdrives is because we lack proper carrier capacity. It's hard on the pilots, hard on the fighters, and limits our strategic options by no small measure. Our boys are the best but going into that kind of fight, facing well rested enemy fighters, with shields, and a Lancer? We're not looking at victory, we're looking to survive."

Dodonna actually had something of a brain for strategy when he cared to exercise it, "It sounds like these ships could be an enormous boon to our own tactics."

Completely true. For a brief moment Gial imagined having just two of the carriers. Running three shifts and hot bunking they could support far more fighter craft than most could imagine. Uncomfortable, yes, but enormously effective. The amount of reach for their preferred hit and run tactics would at least tripple.

Unfortunately for his dreams the spook, Draven, was already shaking his head. "Myto sector may as well be impossible for large acquisitions. Even the info we get is little better than civvy accessible. And that's unlikely to change with how well the sector is doing. It's hard to find malcontents when the economy is roaring and the Moff is firmly in the anti-corruption camp."

"Well," Mon Mothma began, "We're just going to have to keep relying on Imperial Idiocy."

Like they hadn't been doing that for two standard decades.

———
Ackbar had more opinions than I thought he did. Typed up on my tablets' touch screen, so it's probably a bit rough.
 
I. MISSION OBJECTIVE

Sector Patrol Groups (SPGs) are deployed to maintain Imperial sovereignty and suppress the proliferation of Zann Consortium splinter elements. Primary objectives include the disruption of pirate supply lines, the protection of trade corridors, and the neutralization of mobile raiding bases. While standard customs duties remain active, tactical priority is shifted toward anti-piracy engagements.
Why do I get the feeling SPGs are going to be used for more than just Consortium hunting? The mission profile "maintain Imperial Sovereignty" can be interpreted many ways, especially in a post-Endor world.
01 Arbiter-Class Heavy Cruiser-Carrier: Functions as the mobile command hub and primary strike platform. It remains in a rear-guard position to coordinate starfighter deployment and provide long-range fire support.
Good, keep the vessel with a majority of the fleet's crew far, far away from suicide ships with enhanced self destruct mechanisms.
The Sector Patrol Group architecture provides a scalable response to the rising criminality in the Myto Sector.
The key word here is scalable. The Empire has always struggled with a little things called proportional response.
By prioritizing starfighter throughput and specialized escorts, these groups can effectively dismantle pirate logistics without the need for additional heavy-hull reinforcement from the Imperial Navy.
Translation: "Just keep ignoring us wider Imperial Military. Nothing to see here.
Ordnance Loadout: The 20-tube concussion missile array is inadequate for planetary blockade or saturation fire.
Love the implied planetary saturation fire.
Despite initial setbacks regarding R&D, the design was finalized and put into limited production.
Looks at all the variants listed below. I don't think production is limited anymore.
Utility: Supply pack that carries extra rations, blaster cartridges and bacta patches for infantry.
The Grunt even has a snack dispenser? Quick order one for every platoon.
Primary Armament: L-s7.2 scaled-down TIE laser cannon featuring high penetration but a low rate of fire due to ammo and cooling concerns.
"How do you we get the LECA to deal with armor?"

"Put a ship cannon on it!"
LECA-A3 "Skirmisher" High Mobility Configuration
Flanking with explosive ordinance!
LECA-A4 "Skybane" Anti Aircraft Configuration
U-wing be-gone!
LECA-A5 "Mortarman" Indirect Fire Support Configuration
When the city streets are not big enough for AT-ATs and you actually care about collateral damage like a weirdo.
LECA-A7 "Shield-Bearer" Bulwark Configuration
"Did you just shoot my stormtrooper? How dare you!"
LCUW-DS7 "Stevedore" Heavy Cargo Configuration
Good to know Pathline has a secure income stream.
LCUW-AQ4 "Hydronaut" Deep-Sea Salvage Configuration
All we need is some harpoon cannons and we got a aquatic combat variant.
LCUW-FR9 "Firefighter" Emergency Response Configuration
Also beneficial to have when you don't want survivors.
LCUW-KM1 "Rock-Cracker" Mining and Excavation Configuration
I can see this one being the base for a space combat variant.
 
I can only imagine that the LECA platform will be accepted, but the manufacturers of the AT-STs and AT-ATs will "adopt" it to butcher for their own specs.

The "Gorilla" walker will appear earlier than accursed Ep.8

The good old chicken walker will get beefed up to the newer one with a crotch arm from Ep.9

*Edit

I forgot, are we following the EU timeline or Disney's. I know Las thinks it's the Yuuzhan Vong one, but what is the author choosing really?
 
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Both Canons had their issues, issues that could have been solved had all the intelligent and competent personnel not been killed or defected to the Rebellion.

When all else fails, Blame Palpatine.

I think the biggest difference between the two Canons is the fact that Disney's portrays most if not all Imperial Officers, Governors and Moffs as the moustache twirling incompetent evil bastards that where all too corrupt to instil any loyalty in their holdings whether that be in the Deep-core, Core, Middle-rim or Outer-rim, and that there where no true Imperial loyalists among the wealthy and corporate elite and thus after Operation: Cinder which pretty much all Imperial Officers seemed to comply with ended up falling to the Rebellion and scattering into small almost insignificant Warlords as seen in the Mandalorian.

While in Legends not all Imperials complied with Operation: Cinder and instead they consolidated their holdings and thus started the Imperial Warlords era and became rivals with each other, until Admiral Natasi Daala basically gathered most of them for a meeting and assassinated most them except for Gilad Pallaeon which she made the leader of the new consolidated Imperial forces and then attacked the New Republic with said forces, but her offensive failed which ended up weakening the consolidated Imperials thus over time forced the them to secede a lot of territory to to the New Republic ultimately ending up with only a few of sectors left that becomes the Imperial Remnant.

They will be changing their tune very quickly once Endor hits, and they have problems fielding the ISD's that they have, considering that the size of the ISD you can make probably 2-6 times of the Arbiter's to patrol your territory while you have the ISD's be a Fleet in Being (Potential to be anywhere to punch the shit out of anything attacking you that needs BIG GUNS YESTERDAY), add in escort vessels (fewer than a ISD would need to be effective at anything), and that becomes a insurgency's worst nightmare, along with pirates and other undesirables.

I'm betting allot of our dear governor's stuff would be snide comments and ridiculous bullshit...at least until they are faced with the facts that an outer rim sector is steadily becoming a middle rim sector in prosperity...and may result in a new core world status being granted one day with how it's going with its projections. The number of faces being twisted as if eating something both bitter and sour would be hilarious!

Yeah true but this will largely also depend on what kind of Imperial leadership we will be looking at post Endor, cuz if we are looking at Legends levels of competent Warlords they had the infrastructure and men to field ISD's while not to the level of pre-Endor but enough to hold their territory and war with each other and the New Republic. This would largely be because the NR weren't able to launch all out attacks on any one Warlord territory without being attacked by another Warlord or two thanks to a lack of serious capital grade assets needed to launch serious offensives... unless the Imperials go the way of Disney and actually fucking themselves over with complying to Operation: Cinders in full.

Personally I admit I am just waiting to hear about the Rebellion getting hands on and making use of LECA's. Not only are they literally perfect for Rebel activities, but they are also perfectly easy to disguise as civilian model designs for transportation. Simply down arm them into the cargo hauler variant and stash the weaponry in a smuggler's compartment and you could see about arming up multiple cells with there own LECA's.

High chance of the rebels having gotten hold of the Civilian line of LECA's already as the pirate problem in Oversector Outer has given them the perfect excuse to use for acquiring them, they can buy some through official channels by using rebel sympathising companies that then "lose" containers of them during transit to "Pirate" attacks, then transport the "lost" LECA's to Rebel Alliance bases for military refits while the Rebel companies recoup their loses through insurance claims... yes the Rebels can in this case actually get financed by the Imperials through insurance frauds thanks to the pirates.

I can only imagine that the LECA platform will be accepted, but the manufacturers of the AT-STs and AT-ATs will "adopt" it to butcher for their own specs.

The "Gorilla" walker will appear earlier than accursed Ep.8

The good old chicken walker will get beefed up to the newer one with a crotch arm from Ep.9

*Edit

I forgot, are we following the EU timeline or Disney's. I know Las thinks it's the Yuuzhan Vong one, but what is the author choosing really?

Also the "Gorilla" walker kind of made some sense at least since it did give the damn legs more armouring and made it more difficult for the tactic of using wires to trip the walkers to be viable.

I do think we are following Disney canon mostly with a mix of Legends put here if we go by characters and ship types introduced so far into the story so far. I personally hope that we go the way of following Legends more post-Endor as frankly as far as i can see it would make more sense as i really don't buy the sheer level of incompetence Disney wanted to portray the Imperial side as with how quickly it fell.
 

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