noblej7
Making the rounds.
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- May 25, 2024
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While i love venators, they are a lot more expensive and way out of his budget. Maintenance of active venators would be very expensive because of both ship and fleet maintenance requirements . I doubt he will get enough means to buy and maintain venators or imperial Star destroyers sadly. He lacks the mid rim or core world infrastructure and wealth to upkeep those bigger ships. This was a massive issue in both legends and disney regarding maintenance and repairs of the kilometer long ships being unsustainable without the megashipyards. I do like the plan. But unless he gets promoted with a much bigger budget and a system that has shipyards to maintain those big chonkers I'd avoid them because of post empire fracture logistics breakdowns.In regards to politics I've always thought that a basic democracy of breaking the planet up into grid squares. You could then have each square vote for their representative with those squares then grouped into surrounding squares of 4 which then vote for a representative for another group of 4 squares and so on and so on. It ends with say a council of 12 Squares for the entire planet advising the Governor. This I feel would help by keeping all the paperwork for running areas down the chain and by making the grid areas now and not letting them be changed you wouldn't have weird snaking voting districts like in some countries. And you wouldn't have to worry about the cities being only representatives since the planet is so sparsely populated right now and even then a city dominated square would still have to work with other squares to vote in a representative to the above square and not just be able to ignore their worries.
As for expansion I'd say you could just keep expanding and building up the system for the entirety of the story. Until the civil war reaches the area in full no reason not to just keeping building up and making better the system we own now.
Fleet comp is fun since he doesn't dismiss fighters and other such ships. A Venator is a great trade ship and convoy escort in one. Having a Convoy escort fleet of one Venator, 2-4 Nebulon Bs, and say 3 smaller escorts like Assasin for each Nebulon you could take on most pirate fleets in the galaxy and even form them into raiding groups during the civil war or small patrol flotillas.
For system defense Venators once again are great patrol ships able to carry fighters, gunships, small patrol ships like CR-90S, etc. and shuttle around safely a ton of military and civilian equipment and goods. Have 4 Venators so you can subdivide the system into 4 with each section having 1 Venator, 2 cruiser Arquitens, 2 Neb Bs, and 16 Assasins. Then for the main force you have your heavy iron. A strike group of 1 ISD-2, 2 Victory's, 5 Venators and however many escorts you want. I'd say 2 per victory, 1 per Venator and 4 for the ISD.
This would give you the ability to patrol any section of the System at any time with a balanced fleet that can't be crushed by small gunship or pirate cruiser tier opponents and fight back against even equivalent fleets due to a strong Fighter and bomber force plus modern and tanks escorts and cruisers. And the main force could deal with any heavy fleet a pirate or rebel group could manage to put together due to a heavy CAP and all range brackets being covered by the ISDs and Victory's