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Interest Check & Idea Thread

I tried to resist the urge to create this. I really, really, tried. But nonetheless it came, like a great leviathan beast and clawed its way out of my mind with its sheer stubborn refusal to be forgotten and ignored... That I really wanted an excuse to roll a bunch of dice semi-often.



Ancient beings far beyond the limits of mere corporeal beings watch from orbit as the planet below them burns. Most of the fires are mere remnants, guttering tributes to the massive glass craters that cover over sixty percent of the planet's surface. Dust has already begun to gather in the atmosphere, kicked up be the enormous explosions, and soon the planet will be plunged into a global winter. It's few surviving natives were utterly unprepared for the changes in climate. If they somehow managed to survive, they'd still be little better than the ancestors that planted the first cultivated seeds of wild grains.

Their plan was over before it even began. Glassed in the cradle. The future of their children in this galaxy was uncertain but it would certainly be harsh and brutal for all involved.

This was how Ra ended the threat of the Tau'ri, and destroyed the last hope for the Fifth Race.

"I cannot accept this!" Janos stated.

"But what could we even do?" Oma Desala replied. "If we try anything the others will stop us."

"Not... If we're willing to descend preemptively. They can take away any examples of our technology, so we just have to give them something else. Something less that they can build into more!" Janos stated. "Think of it! We can plant the seeds for a new Fifth Race entirely!"

"I fail to see the advantages of that." Oma gave him a flat look. "The humans were our descendants. Children growing into the shoes of an adult, not lab rats being grown."

"So we use a human. Earth was hardly the only source. If they choose not to retain that humanity, who are we to say that is right or wrong?" Janos prodded.

Oma thought it over for a long moment. "I can't stall the others for long, even if, and that's a big if, we do this. Who did you even have in mind?"

---
Background. Pick 1 (Write in physical characteristics and name.)

[ ] Lo'tar: You were the favored slave of the Goa'uld Morrigan. She picked you for your fiery temperament and fierce loyalty, thankfully you managed to keep your innate curiosity well hidden. When you were selected you felt it a great honor to be so close to your goddess, but familiarity, as the saying goes, breeds contempt. Despite her words of fierce courage and honor, she is a coward and worse a liar. You have come to understand the Goa'uld are not exactly gods, at least not as they portray themselves. Perhaps they were the lesser gods, cast off by greater gods that didn't bleed or fear for being immense disappointments. When a being of real power appears and explains the situation to you, well, you don't have any trouble getting behind the plan he espouses.
Start with rough map of the galaxy and System Lord holdings. Knows the current political situation in some detail. Not much of a fighter, and a bit spoiled from the life of a kept pet. Humans and Jaffa are easier to recruit due to a shared cultural history.

[ ] Tok'ra: While some hate the Goa'uld as other, you hate them for what they specifically have done. You and your symbiote have fought them on countless occasions over the past hundred years and over time their atrocities have eroded at your objectivity. If you get sent to bow and scrape to one more inane asshole of a minor lord you may just scream and set their Ha'tak to self-destruct. You were always a person of action, and all this sneaking around is simply no longer to your taste. When one of the great ancestors appears before you and offers you not only the chance to build a true competitor to the Goa'uld, but also to turn your Symbiote into a queen so that the Tok'ra way of life may prosper you don't even hesitate to accept their offer.
Start with a detailed map of the System Lord holdings. Has a decent idea of current political situation. A pretty good fighter. Tok'ra ally early and easily, though recruiting them wholesale will not be easy.

[ ] Athosian: What's a Goa'uld? It's evil? Does it eat life force? Okay, but you're serious about there not being any Wraith in this new galaxy right? So yeah, I'm in. No I don't care about the details. I. Am. In. Now take us to this new planet you were yammering on about.
You don't know the area, nor much about technology. On the other hand you and all your people are kick ass fighters, damn good negotiators, and aren't tempted for even a second by the offers of these false gods. Compared to the hope of possibly returning home to defeat the Wraith, there is nothing these Goa'uld could say to sway you from your track. Also you actually know what a civic government is, even if you never needed one before, and can handle most of the growing pains of going from a tribe to a nation much more smoothly than the others.

[ ] Chief: It's not like all the humans on Earth are dead... yet. Your tribe and its allies are cowering in fear of the dark that fills the sky and the fog that clings to the land. You may be a simple and superstitious people but you are not fools. Clearly something terrible has happened, and only ill-times await your people. The stranger who claims not to be a god, though he wields the power of one, is difficult to understand at times but you think you get the gist of it. While the jungle you live in looks like a star to other lands far away across a black sea, so do they look like stars to you. He will carry your people across the black sea with the last of his power, and give you something that you may turn to plying that same sea. For it is such that a great many tribes led by wicked shamans who use their magicks, what this stranger calls technology, to impersonate gods rather than worship them have infested that black sea. They even tried to enslave the tribes far across the oceans to the East, but those tribes rebelled and it is through their corrupted dark magicks that disaster now befalls your people. Sounds like a good reason to kick somebody's ass if you've ever heard one.
What's technology? Can you eat it? Significant set-backs in large scale organizing and education, but a very free and fluid sort of social structure and society. Give it a generation or two and you'll be the old fuddy duddies complaining about those kids and their computators! Very independently minded and a somewhat higher chance of your subjects having the Ancient Gene.

---

"And how exactly are they going to build themselves into a fighting force capable of challenging the Goa'uld?" Oma asks.

"Well, I'll just give them a bit of a head-start on a specific technology base. Not ours, that they'll have to discover on their own. So long as I keep the starting conditions reasonable, the Others can't complain too much." Janos replied.

---

Tech Base: Pick 1

[ ] Zerg: Evolution. Start as a Queen with a hatchery and the designs for Drones and Queens. Population starts at 0 besides Commanders.
Resource Points = 1 per square mile of creep + 1 per active drone mining a vein/distance in hundred yard spans to the nearest hatchery. (rounded up to whole numbers)
Vespene Points = A special resource that fuels evolution. Amount harvested determined by source.
Evolution Points = The Zerg equivalent to tech points. Necessary to purchase more advanced bio-morphs.
Evolutions = The Zerg equivalent to technologies. Necessary to create more advanced creatures.
Drawback: Expect small groups of your soldiers to wind up cut off from the hive mind and kidnapped by advanced scientific races. Also expect to get blamed when people's ill-thought out bio-weapons experiments turn out, le gasp, a extremely deadly bio-weapon that is now beyond any hope of control.

[ ] Tau: Mechanized Warfare. Start with a crashed colony ship (3000 pop), a good library of educational materials and scientists well versed in first principles. Equipment enough to get a small population situated and started producing with Fire-Warriors for protection. No pre-existing battle-suit/vehicle or vehicle grade weapon designs.
Resource Points = 1 per hundred miners + 1 per square kilometer of mining complex. Maximum of 300 miners per km2.
Technology Points = Amount of research potential per turn. Used to reverse engineer captured equipment, explore for new technologies, or improve existing technologies.
Technologies = A library of reactions, interactions and designs that allow the creation of progressively better tools and weapons.
Drawbacks: When your soldiers kill-shot something it explodes. It doesn't matter if physics says it's all inert matter! It doesn't matter if its been specifically designed not to! It goes up in a great big ball of flames unless you specifically attack and kill the pilot and only the pilot. Sadly your own shit does the same and no amount of design work seems to be able to make the problem go away. At least all of your closest advisers are attractive large breasted women who mostly send you conflicting and competing signals while the bloody ancient keeps giggling to himself about flags. No wait that's another drawback.

[ ] Xenomorph: Murder-hobos. Who needs technology when you're death incarnate? Not an actual hive mind, just a cooperative hive social structure to prevent you all from going murder-hobo on yourselves. Needs vict-err 'Aggressively Recruited Volunteers' in order to repopulate. Those don't actually have to be sentient. Janos is less than impressed but willing to give you a while to prove you aren't irredeemably evil. Fail and it won't be just him burning you from existence. Starting population of a very small hive with only 10 drones to serve you, the Queen.
Reproduction Points = 1 per captured creature of useful biomass.
Mutation Points = Inevitably gathers over time unless actively prevented. When 10 points are reached a new strain, and pursuant Queen, is created somewhere else. This strain may be superior or inferior, and may be willing integrate into your command structure or it may not. They may also be mindless killers or cultured artists. All of this is randomly decided by the dice. May be an extreme boon… Or it may be your worst enemy.
Drawbacks: Where one of the ancient enemies goes, the other must follow...

[ ] Goa'uld: The Galactic Standard. You don't get anything a sufficiently high ranking Goa'uld wouldn't have… But you also get a few people that actually understand the principles behind it well enough to design more. Start with fully loaded Ha'tak (2000 pop) with construction and manufacturing equipment in its hold.
Naquadah Points = 1 per acquired ton of Weapons Grade Naquadah.
Trinium Points = 1 per acquired ton of Refined Trinium. Between them these two represent the only important resources in a Goa'uld tech base.
Technology Points = Amount of research potential per turn. Used to reverse engineer captured equipment, explore for new technologies, or improve existing technologies.
Technologies = A library of reactions, interactions and designs that allow the creation of progressively better tools and weapons.
Drawbacks: You're using bog standard tech and trying to create an out of context problem... Does this really need to be explained?

[ ] Modern: A quick peak in a few relatively close universes gives you a decent idea of where Earth would have developed to before they re-opened the Stargate and entered galactic affairs. Of course they won't have the install-base of billions so some things will break down pretty quick… On the other hand since they won't be starting on what was once the heart of your empire and therefore long since mined of any and all useful Naquadah deposits within twenty light-years, they'll quickly discover the galaxy's wonder drug and start making some rather significant leaps. Starts with a planned industrial city (10,000 pop) in a resource rich area and some heavy mining and industrial equipment.
Resource Points = 1 per thousand miners + 1 per ten square kilometers of mining complex. Maximum of 500 miners per km2.
Naquadah Points = 1 per acquired ton of Weapons Grade Naquadah. Necessary for the invention, construction and maintenance of high capacity computers and high energy reactions.
Trinium Points = 1 per acquired ton of Refined Trinium. Necessary for materials strong enough for long distance interstellar flight.
Technology Points = Amount of research potential per turn. Used to reverse engineer captured equipment, explore for new technologies, or improve existing technologies.
Technologies = A library of reactions, interactions and designs that allow the creation of progressively better tools and weapons.
Drawbacks: Something about your planet's Stargate is just weird. Seriously, just enter a semi-random set of valid coordinates and rather than getting one of the many, many, many Goa'uld controlled worlds, you'll instead find yourself sucked into a major political situation, or trapped on an adventure that may or may not reward you with allies, technologies etc. Good thing your exploration teams are especially plucky on average, or else you might have to bury the thing just to prevent it from accidentally dialing a black hole.

---

Advantages: 10 Resource Points to spend.

[ ] Black Market (6): You start out with access to an underground black market that exists between the many lesser Goa'uld Lords. You'll need humans of your own to deliver the goods if you aren't human, but this means Naquadah and Trinium Points can be sold for weapons, vehicles and even technological secrets. What's on offer will change every turn, so try not to miss a good deal when its presented.

[ ] +1000 Human Population (1): Can be taken multiple times. Allows you start with a larger core population or complementary humans if you normally wouldn't have them. All of them are simple untrained serfs that have been... appropriated from forgotten slave worlds. They have some culture but not much and will integrate relatively easily with whatever social structure you decide to set up. (Integrated into the hive mind for Zerg but still fundamentally human including free will. Xenomorphs will need to get clever about making themselves understood but they're at least willing to give you a chance to communicate before they revile you as monsters.)

[ ] +2 Weapons Grade Naquadah/Trinium (5): Can be taken multiple times. Even if your faction doesn't use it, these are very valuable resources. And if your tech base does use it, this is enough to build several wings of death gliders, a couple Tel'taks, arm a small army of soldiers, or significantly improve and fortify your new home base.

[ ] Valuable Garbage (6): Wherever you start you find the remains of a great battle in space floating in orbit of one of the systems outer planets and a couple of ancient crashed ships near your starting point. The participants are unfamiliar and one side has technology you can't even begin to comprehend. None of it is immediately usable but it's certainly a place to start in the reverse engineering game.

[ ] Death World (3): Your new home is full of angry, temperamental, beasts that can rend a man with a single swipe of their claw and tower over your average tank. This makes your home a rather dangerous place, but also significantly more defensible from ground assault. Besides, domesticating the beasts may provide you with a significant source of sheer brawn and battle value.

[ ] Ancient Stargate Platform (4): It doesn't do much for defense, though it does have a fancy energy shield that compared to the power source is practically free. However it's capable of dialing the legendary 8th chevron and therefor connecting to other galaxies. This immensely increases your options... But it's also run by a power supply that you can't even touch until it dies, is too advanced to be feasibly researched, and you're going to have to find a replacement only made by remnants of a lost and forgotten empire that existed millions of years ago. So yeah, good luck with that.

---

"I will descend to act as their adviser... I think I shall call myself Myrddin Emrys." Janos stated.

"Well that's nice. Now I need to go and distract the Others. Work quickly!" Oma said and disappeared.

Janos nodded and disappeared as well.

EDIT: POSTED - https://forum.questionablequesting.com/threads/the-fifth-race-quest.2430/
 
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[X] Chief
[X] Zerg
[X] Death World
[X] Ancient Stargate Platform
[X] +3000 Human Population

The choices taken are designed to work together, Chief is for the increased chance of ancient genes and increased independence, the lack of tech matters far less thanks to the Zerg having it all be biotech and instinct based, and the ancient genes could be invaluable for the Zerg for extra goodies along with increased independence likely leading to more free willed Zerg if you will, which thanks to the way they work tend to be significantly more powerful and capable of channeling psionics or whatever it was they called it, that and unlike any others except sorta the Xenomorphs the Zerg get resources from any form of terrain thanks to creep, although vespene can still be an issue the effectively free resources on huge scales still works great, an area the size of a major city should generate a few thousand resource points passively for example.

The Death World is taken because with the Zerg it's pretty much pure advantage, lots of powerful and dangerous organisms pretty much just means a more powerful and dangerous Zerg, even better at it than the Xenomorphs, although they're not too far behind. The other advantage was where things got tricky, out of the four options, Valuable Garbage was discarded because the Zerg fare fairly badly with most tech and the chance of being biotech based is very slim, Black Market was considered but the rarity of naquadah and trinium combined with the fact most tech isn't that useful for the Zerg had me put it aside, +2 Weapons Grade Naquadah/Trinium was also considered, but without some form of trade it didn't seem too useful in comparison to the last, and the last was obviously Ancient Stargate Platform. That was taken because being able to connect to distant locations is great for the Zerg, thanks to that handy dandy assimilation so the more weird species the better, and thanks to our friendly advisor Myrddin and Zerg biotech if anyone can come up with a renewable energy source for it it's us, although really that matters less than the foreign life thing, the rest of the points went on +Pop, at least one was needed but changing from essentially no starting pop to three thousand is a huge increase in initial power that should pay itself off quickly.
 
[X] Xilph.

As long as we get to design our own Zerg strains, I shall give zero fucks.
Also, Humanity Fuck Yeah. :p
 
[X] Athosian
[X] Xenomorph
[X] Death World (3)
[X] Ancient Stargate Platform (4)
[X] +1000 Human Population (1) X 3

Yes predators will be around, but that's a good thing cause even though they will end up hunting us they will also probably hunt go'uld
 
[x] Chief
[x] Modern
[x] Extra Humans x 4
[x] Valuable Garbage

Chief because it creates free thinkers and has a higher chance of generating people with Ancient gene. In a relatively safe corner of the galaxy away from the Goa'Uld we will be able to flourish. With a small starting population at a high tech level we will be able to both a population explosion AND avoid all of the mistakes we on Earth did getting here.

I chose against Xenomorph's and Zerg simply because to me they seem to be an easy option when it comes to dealing with the bad guys in Stargate until you come to the Ori. Tau are an interesting choice but I'd rather go with the humans.

Extra Pop is a given, not only does it expand our gene pool it is an added safeguard against catastrophe's and would only hasten our population boom, and provides more workers in the early day win win win all around. And the valuable garbage was selected for the other to catapult our tech forward once we are more secure on our home planet. Ancient platform is quite interesting especially if we can meet people in galaxies far far away, but once the ZPM is depleted it's completely useless to us until the end game, so I decided against it.
 
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WAIT A MINUTE!

If we choose Xenomorphs, is there a chance we could become Spermaliens? (I'd link, but not sure if viral hotbed or not.) Google Images should show you what I'm talking about.

'Cuz if so, I'd totally go for that instead.
 
[X] Chief
[X] Zerg
[X] Death World
[X] Ancient Stargate Platform
[X] +3000 Human Population

Yeah, I'll go with Xilph's combo.
 
If we choose Xenomorphs, is there a chance we could become Spermaliens? (I'd link, but not sure if viral hotbed or not.) Google Images should show you what I'm talking about.
Remember that we are in the SFW portion of the board, so unless that changes I'd have my doubts. Also, the Zerg are generally better for creating weird alien stuff than the Xenomorphs as the Xenomorphs are primarily about take what is good and just add it, the Zerg have a better ability to control mutations and create ranges of beings so any kind of mass produced alien creature that is more unusual in function is probably better with them.
 
Hmm. The Xenos best sticking point is that whatever kind of Drone comes from a successful Facehug will be approximately 10x as killy as whatever spawned it, while the Zerg are all about that adaptation and evolution. Them, combined with the Zerg, would be a true game-breaking combo.

And I totally forgot that there was a SFW part of this board. Funny, that.
 
Honestly, picking Xenomorphs is pretty much the worst option, unlike Zerg, the Xenos are purely reactive, they NEED hosts, and while they can be animals, they aren't really a threat to anyone who isn't a fucking retar- it's Stargate, so they are viable here, huh.

But yeah, Xenomorphs don't even have methods to travel the Stars on their own power, and are kinda screwed if they ever come across a race of machines or people totally willing to nuke a world or two.

So...

[X] Xilph.
 
[X] Athosian
[X] Zerg
[X] Death World (3)
[X] Ancient Stargate Platform (4)
[X] +3000 Human Population
 
[X] Athosian
[X] Zerg
[X] Death World (3)
[X] Ancient Stargate Platform (4)
[X] +3000 Human Population

as Zerg we should be able to assimilate the Ancient Gene quite easily.
 
Working on my Quest Master chops and figured a Pokemon Quest would be a good way to go about it.

Burning Heart Quest

Part 1: Registration

You enter the building feeling a twist of nervousness in your stomach. You thought that you shouldn't feel nervous, that you should feel excited instead, but that twisting feeling remained. Still you pushed forward and entered the building, looking around for a hint of where you needed to go.

It was a one floor building with very in the little way of furniture. The only thing of note was a clerk counter where someone was watching you in amusement. He was a stock look twenty something year old that looked distinctly out of place in the official building with his worn out leather coat and blue v neck shirt.

Taking his presence as a sign of where he needed to go you start to move towards him, your fingers tightening just a bit too much around the manilla folder holding all your official paperwork.

"Welcome to the Johto Registration Center!" The man behind the counter said once you stopped in front of him, "My name is Theo D. Dogwood and I'll be the one to help you through the registration process. You are here to register as a trainer aren't you?"

You give him a nod.

"Excellent! And you have the proper paperwork?"

You nod at him again and hand over the folder in your hands. He takes it from you, still smiling, and started to flip through the papers.

As he checked that you had all the necessary paperwork and had filled out everything properly he started to make small talk with you.

"So, excited to go your Journey?"

[] Yes! I've been looking forward to this since forever!
[] I'm honestly too nervous to tell right now.
[] No, it feels like I'm being forced to go.

"Well, as long as you have fun out there… Just try and remember to be careful out there."

You ask him why.

"Well… I guess the best way to explain things is that Johto has been changing over the last few years. Ever since the Rockets got their butts handed to them by the Kanto Champion people and organizations from other Regions have been showing up, causing more than a bit of trouble when they get here, but what's really causing problems are their Pokemon.

They let their pokemon mate all over the region and now we got new species and moves messing with the local ecosystem. It's probably not as bad as I'm making it but that old phrase about the Tall Grass is still very true. Bright side, more pokemon out there to catch."

You weren't sure how to feel about that but it sounded:

[] Interesting!
[] Like it wouldn't affect you too much.
[] Bad…

"And, it looks like everything checks out." He said, flipping the folder closed and pressed a series of buttons on a compute hidden from your sight, "I just have to ask you a few questions and you'll be in system, ready?"

You give another nod.

"Alright, question 1:Are you a boy or a girl"
[] Boy
[] Girl

"Okay then, question 2: What is your name?"
[] Ethan (boy only choice
[] Lyra (girl only choice)
[] Write

"Question 3: How old are you?"
[] 10
[] 13
[] 15

"Question 4: What Region were you born in?"
[] Kanto
[] Johto
[] Hoenn
[] Sinnoh
[] Unova
[] Kalos

"Question 5: Which city do you live in?"
Choose a Johto city, will effect your Starter Pokemon
[] Write in

The questions after that started to blur in your mind, the most memorable bits coming from proving your identity but that was easily handled by the documents your parents had you bring with you. Eventually, finally, you were done.

Mr Dogwood didn't seem to mind all the mindless questions, likely used to asking them over and over again. Instead he merely hummed a tune as he entered the last bits of data on the the screen. "Aaand, we are done." The man said with a final few taps in the screen, the sound of a printer filled the room as soon as soon as his fingers left the screen.

A second later he hands you out a freshly printed Trainer ID card with your picture on it.

"Good luck on your Journey and have a great day!"



Thought/Opinions/Suggestions requested
 
...I have another idea, a Marvel Quest based on this little girl to give her a happy ending:
funnygirlsickSpidermandreamsuperheroes.jpg

funnySpidermanhomelessgirlsick.jpg

funnySpidermanhomelessgirlhospital.jpg
She deserves it!

Idea:

Your name is Leah and at times it feels as if life doesn't like you that much.

Your Mother and Father died in car accident when you were little.
Your Nana died two years ago from cancer.
The foster families you were sent to live with were never nice.

And now you live on the streets where, despite the cold, you feel safer than the foster homes you've gone to before. It was still cold.

You huddled deeper into your coat and hoped your shelter made of cardboard and newspaper would keep the worst of the wind away from you.

Maybe tomorrow you could find a better place to sleep. Maybe chance staying at one of the shelters you knew to be around, if they didn't try to send you back to foster care again.

As a particularly strong breeze slams its way through the alley and sets you into a new round of shivwers you wonder if it would be so bad.

It took a while for you to drift off but when you did dreams came to you quickly.

What do you dream of?:
[] A Tiger walking down from a storm cloud
[] A Spider dancing on top a sea of colors.
[] A Fox curling by the fire

The Tiger = SHAZAM/Captain Marvel super powers. Going this path will likely entangle you with Hercules and the Captain/Ms. Marvels of... Marvel.

The Spider = A Symbiote (likely Toxin) finds you. This will have interacting more with Spiderman, whether that's good or bad will be up to debate. Interactions with other Symbiotes

The Fox = Kitsune based powers because The Little Match Girl's story is heavily influenced by fire and illusions. More free form but mystic types will be interested in you.

Thoughts?
 
torn between fox and spider

and would follow instantly add a link if you do make the quest.
 
That is adorbs. I'm always a little gunshy on quests that involve Spidey, though, because his particular brand of wisecracking is hard to get right.

I'd stay away from the Symbiote vote though. Hardcore Spiderman fan gets a Symbiote? Seems like a recipe for yandere. On the OTHER hand, if she has control of it... a symbiote acting like a super bashful shy fangirl around Spidey would be AMAZING.
 
I finished reading the Greek/Roman part of the Rick Riordan books and got a Percy Jackson Quest idea.... Its still very rough.

(Warning: Spoilers to Percy Jackson Books)​

After Gaea's defeat and peace was struck between the two factions of Demi-gods an idea was forged.
No one knows what gave birth to the idea. Maybe it was from the compliant that there were no way for all the Temples and Cabins that Jason Grace promised could fit at either Campe. Maybe it was that morbid sense of wonder of whatever happened to all the Greek Legacies, the children of Demi-gods. Or maybe it was from the longing of having another Camp out there that wasn't clear on the other side of the country.

In the end it didn't matter what train of thought started the project because in the end all the problems had the same solution.

Build a new Camp.

And so acres and miles of land were bought in Kansas to build Smallville, a bit of a joke by the Demi-god builders.

But Smallville still has a long way to go before it is done or as successful as Camp Half-blood or Jupiter.
It is your job to ensure Smallville is a success, that the Demi-god children of the minor gods and Greek Legacies make it to your camp, and that they can live happily, and safely, within Smallville's borders.

You are:
[] The Legacy: You had always wondered why your parents didn't get along, going from in love to at each others throats at what seemed like an hourly basis. You found out later why: your father was a Roman Demigod and your mother a Greek Demigod. Despite their dislike for each other each still loved you and each, unintentionally, left you behind a power gift.
(Choose one Roman God and one Greek God for two mild powers)

[] The Magician: You are the Child of Hecate and a powerful one at that. You always seemed to have more a knack for magic over your siblings in the Hecate Cabin, it coming more naturally to you as time went by... Though your melee skills never seemed to be on their level. You didn't know why until later, when your mother revealed the truth to you. Telling you that your father was an Egyptian Magician, something that apparently discomforted a number of the gods on Olympus.
(Choose an Egyptian God who has taken an interest in you)

[] The Favored- You are the child of a rather minor God/Goddess, one of the few. But your skill, keen mind and power would have you standing with any Cabin head or Centurion. Your Parent dotes on you as much as they can.
(Choose a God, can not be one of the 12 Olympians)

[] The Gilgamesh: You have power running through your veins, great power. You are both a demigod and a Legacy, giving you more power than most other mortals. Unfortunately with this great power comes a great weakness, [Insert weakness based on godly parent here]
(Choose a Godly parent and a God you descended from)

Thoughts?
 
A Gilgamesh with Mars as a parent and Athena as the ancestor would be pretty badass with a weakness as something like an inability to concede defeat while still able to fight or something. It fits the concept of those 2 pretty well.
 
A Gilgamesh with Mars as a parent and Athena as the ancestor would be pretty badass with a weakness as something like an inability to concede defeat while still able to fight or something. It fits the concept of those 2 pretty well.
I now know what I am voting for
 
So.

I haven't been on for a while and I'm feeling the temptation to do something.

I have a quest idea where I let players choose to be a character from any anime or media (with some exceptions - mainly those who can blow up universes...) and insert them into a chosen world. And I will do my damn best to get them killed (within reason and setting). And people would be able to pick other characters to throw to this world and any actions done with previous characters will leave persistent results.

That... Or I continue one of my quests in the NSFW section and give out a freebie.

What should I do?
 
Before I start I want to explain the concept that'll be running with the Quest. There will be there Quest one on SB, one on SV and one on QQ running simultaneously and effect each other based on your decisions. Below is the general plot of it.

Marvel/Sense8 Quest idea:​

Your name is X (write name in here) and today and is your 18th birthday. For the most part everything seemed normal when you work up that morning but you started to notice strange things as the day went one. Like how when you rinsed off your face you saw someone else in the mirror for a split second or how you suddenly saw drastically different landscapes as your mind began to wander or even how in the corner of your eye you could occasionally see the same two people going about their lives.

Eventually you are able to meet and talk to these two strangers, learning that they had been going through a similar experience to you and like you had no clue what was going on. It didn't help matters that you all lived hundreds of miles apart from each other.

Together you swore to watch each others back and figure out what was going on. But it seems like events in each of your lives are conspiring against you and that your new connection is attracting more attention that you would like.

(Each site would then fill out the following separately)
You are:

Name-
[] Write in OC Name
[] A Young Marvel Character (Write in)

Gender-
[] male
[] female
[] other (write in)

City you live in-
[] New York
[] Los Angeles
[] Houston
[] Chicago
[] London
[] Wakanda
[] Other

Powers (if the same power is picked by two sites the senior site wins):
[] Magic
[] Psychic
[] Chi/Ki User
[] Inventor
[] Other

Appearance:
[] write in

Personality:
[] Bookish
[] Sporty
[] Other (write in)

Auto-Fill Options:
[] Nico Minrou aka Sister Grimm
[] Victor Alvarez aka Power Man
[] Amadeus Cho

Thoughts?
 
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Now comes with auto-fill options:

Auto-Fill Options:
[] Nico Minrou aka Sister Grimm
[] Victor Alvarez aka Power Man
[] Amadeus Cho
 
So I had a weird idea which could work either as a quest or a fanfic I think, just thought I would bring it out. Just imagine, a new blog opens up somewhere on the Internet. It is titled something like "Creator of the Universe Asking for Feedback".

Basically, the owner of the blog says he is god, that he made the universe, time, space and everything etc... and he hasn't really listened to the People of earth about what they think of the world.

Obviously everyone thinks it is a joke, so they just talk about various stuff, ask questions like what he has been doing and why he hasn't contacted any church or anything like that. (He says he hasn't been to earth since dinosaurs died out, apparently he really liked them and got all depressed and left when they died out.) and so on, but then someone asks for something, a girlfriend or to heal someone who is sick or something. Maybe it was a kid who is too Young to disbelieve, or jsut someone who asked as a joke, but the site owner just goes "okay" and then there is an "Thank you!" answer shortly afterwards.
 

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