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Why not scry a monster pattern? It IS cheaper...
From the sound of it it comes with two downsides:
From the sound of it it comes with two downsides:
1) we do not get to chose what it is.
2) We might actually have to find some way to reach it so we can absorb it, meaning we can't use it right away
So, that's quite informative, but still leaves me with an important question:I think that it's appropriate to describe the difference between the "Scry" and "Invent" options for [Patterns].
Given that the Core currently believes that 'Catholic' is a type of building?So, that's quite informative, but still leaves me with an important question:
Which should we be taking for the best odds of getting the [Angry Catholic Nun] Mob?
By block. Unless I explicitly say otherwise it will be by block in this Quest.Ok that makes sense.
Out of curiosity, are you tallying by line or by block?
DYING WILL This being has made a decision which they plan to stick to even as it kills them. |
MORIBUND This being utterly believes that it will inescapably soon die. |
[ Dungeon Lure ] It can be hard for a Core to get its dungeon noticed especially when it had manifested in an obscure location. Thus the Core of an unvisited dungeon can gently influence those outside of it's domain to approach and enter. This influence is negated on any being who has entered the dungeon or which recognised the presence of a dungeon. Linked to the [ Newborn ] or [ Neglected] status effect. |
|
STATUS <UNNAMED DUNGEON CORE> LVL 1 (5 EXP) HEALTH 75 (100) MANA 25 (30) [ Newborn ], [ Undungeoned ] |
TRAITS [ Blissful Ignorance ] [ Dimensional Affinity ] [ Race : Dungeon Core ] [ Wandering Door ] |
SKILLS [ Core Restoration ] [ Dungeon Lure ] Least Scrying (LVL 2; 2 XP) |
INVENTORY [ Institutional Utility Area ] [ Row of Lockers ] [ School Bookshelves] [ Teacher's Desk ] [ Wooden School Desks ] [ Dollar Bill ] (Feeble) [ Empty Wallet ] (Feeble) [ Wallet ] (Poor) |
FLOOR ONE [ Inactive ] Furniture Maze - [ Institutional Utility Area ] |
ETSUKO ABELSON FEMALE HUMAN <CLASSLESS> - LVL 0 HEALTH 20 (24) MANA <NULL> (<NULL>) [ ??? ], [ ???], [ Dying Will ], [ Moribund ] |
She was a little injured and when you looked closely there was a little red mark on the back of her neck hidden under her hair. Odd place for an injury, and very small, but head wounds could be bad?
Oooh boy.Yet what you saw made you reach for [ Least Scrying ] and smack it against the two named status effects present on Etsuko until the explanations manifested.
Not to mention that the only indications that this is Earth-Bet in the first place are that two of the initial options were docks and a high school...oOo
DYING WILL
This being has made a decision which they plan to stick to even as it kills them.
"Just suicidal" doesn't explain the very odd wound on the back of her neck.
Dying Will would be phrased really oddly if it was about suicide qua suicide; it can be reconciled with the Bakuda theory (or something similar) on the assumption that she has determined not to follow her orders even though she will be killed horribly for that. I'm not entirely convinced of the theory, but I can't think of anything else that explains both the wound and her statuses; assuming conservation of detail applies that makes it appear the more persuasive of the hypotheses so far.The Bakuda theory doesn't really fit with Dying Will.
Not to mention that the only indications that this is Earth-Bet in the first place are that two of the initial options were docks and a high school...
The text of the condition fits better if Etsuko intends to commit suicide. So let's give her a sounding board.