Flashes of light flicker before your 'sight' as you watch ten meter tall suits of armor- no...
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User | Total |
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ReinZero | 4 |
[X][Race] Elven - The magically inclined race, encompassing a number of differing flavors with similar or overlapping aspects. These differences are fairly minor in comparison to their unifying emphasis and excellent with magic in general, a point that typically overshadows their overall edge both afar and upfront. The latter is oft forgotten as it's rather risky due their forms being a bit more fragile by just enough, thus rendering them the most fragile amongst
[X][Background] Mechanic - You're good with repairs and custom work provided you have the time and stuff.
[X][Affiliation] Independent States - One of the many lesser powers in existence. Most of these nation's prolonged existence being simply due to the balance of power between the big four. Though in turn it is also why they are the ones that seek to push limits and boundaries the most as to gain enough of an edge so that they may stand on their own without fear of being swallowed up. And not merely by the big four, but also that of their peers. [Favors more exotic and/or specialized mechs. Longer serving or well performing veterans are better equipped than usual as to help bridge numerical shortfalls via quality. However advancement opportunities are fewer and more difficult.]
[X][State] Astra Imperial State - The largest Independent State on paper, said to be founded from a splinter faction from the Holy Empire. A claim with some basis as the Astra Imperial State is almost similar with religion separate of its governance and spans well over a hundred stars whist possessing a unified military and governance. In practice much of its territory are rural, poorly developed, or poorly located thus regulating it to a second rate power. A distinction only furthered due to its military being spread too thinly as to protect its borders, leaving little left in the way of uncommitted forces. Thus instead of expanding the Astra Imperial State has sought to consolidate and shed holdings as to reduce the number of neighbors it borders. Unfortunately to shore up some fronts it's has had to commit to an offense earlier than ideal, placing it in an inconvenient position where much of its territory- parts it cannot quite afford to abandon- is likely to be caught up in the conflict to come. [Astra Imperial State forces favor Magic + Balanced ; Magic application is fairly widespread, its application used to also bolster local force quality.]
[X][Assignment] Border Defense - A necessary task, but one that ultimately shouldn't be too... busy? There's been news about suspicious behavior along the border lately, particularly something about those Frames you fought last time. In any case you'll wind up being a bit of a first responder if something comes up. [Space Ops]
[X][Location] The Hanger, help with repairs and maybe a bit more? As it stands the mechs are only battle ready on average so they're not quite at peak readiness just yet. Plus dips on short stocked equipment.
[X][Div] Wander - Nomadic tribes and groups that roam across the void and planets, neither favoring one nor the other. Instead they are well versed in dealing with others be it to bargaining or to avoid needless conflicts. To that end Wanders are also rather skilled in getting around. (+1 Charisma, +1 Mobility)
[X][Motivation] Changing Your Past - Your background wasn't the kindest to you or was simply unfulfilling. One way or another, it was one you sought to change at all costs. As for the future... that was for the future you in the distant future.* (+1 Willpower, -1 Luck)
[X][Frame] Aeris Fii (AIS-09-FII)
[X][Tweak] Solid Spell Shield - Arm the Frame with a thicker shield made plated with Spell Armor, allowing it to bear the brunt of damage without weighting down the Frame very much. In an emergency it's possible to enspell the edge of the shield to serve as an improvised cutting weapon. [Note: The normal shields issued are non-Spell Armor variants. Those are heavier and make for poor spell conductors.]
[X][Tweak] Maneuver Array - By adjusting the structure slightly, it's possible to integrate more thrusters here and there across the Frame as to allow for greater mobility and overall speed. This tends to complicate maintenance and repairs, especially if a Frame uses better than normal types of armoring and tends to reduce armor effectiveness around these tweaked sections. [Note: Requires prep time before deployment.]
[X][Past] A Ruined Future - You had a bright future, even if it was a bit prearranged in parts by your parents through their connections across many a places. It wasn't exactly clear as to what had happened, but between a broken engagement and the abrupt decline of your family, it was obvious there was something afoot. It was a freedom you didn't quite ask for, it was one whose price was too much for you to accept. Thus, you had resolved to change it for the better. [+Nobility]