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[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
+checks+
Oh, there's a vote?
Anyway, I don't see the drawback being too bad for this set of votes.
. . . Unless we are talking about rad-storms.
[X] Blue Legs
[X] Samuel's Crossing
[X]New Crossing
[X] Red Hands
[X] Yes
-[X] Whole collective
--[X] Arcadia Bay
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
[X] Blue Legs
[X] Samuel's Crossing
[X]New Crossing
[X] Red Hands
[X] Yes
-[X] Whole collective
--[X] Arcadia Bay
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.
[X] Blue Legs
[X] Samuel's Crossing
[X]New Crossing
[X] Red Hands
[X] Yes
-[X] Whole collective
--[X] Arcadia Bay
[X] The Coast – Easy to supplement farming and hunting with fishing, and perhaps one day seaborne trade or just exploration might be a thing. Little shelter from the storms though, which is a bummer.