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*looks in*
... I'll just leave it open for a bit longer since only the more slunch vocalists of one side realize the problems with it. Whereas the other seems to not realize one critical problem that a dual heir to clan results in.
For reference (since the implication seems to be missed), barring factional existence at stake, Clans with insufficient members to contribute tend to have their members on active service reduced, and ones in critical state being entirely removed from active service. In both cases, this is unless something else has been done, arranged, debt, etc., which is outside of the normal handling.
Oh and the Ito Branch Family does lack a Head and/or Heir at all entirely (one or the other, not both due to Clan state of being). So while having both be the Clan Heir (or Head) works, having one be the Clan Head and other the Clan Heir is not a valid option.
And yes, if it isn't obvious per say, you are aware, due Kenta, that his sister is often out at the front. If she wasn't, she'd have time to go over the list of candidates instead of sending them over to you to go through.
For reference (since the implication seems to be missed), barring factional existence at stake, Clans with insufficient members to contribute tend to have their members on active service reduced, and ones in critical state being entirely removed from active service. In both cases, this is unless something else has been done, arranged, debt, etc., which is outside of the normal handling.
His exact family situation being the worst as the Ito family had sustained the brunt of the losses, though their family's more immediate forces remain the most intact.
The only reason why he's actually around present is because of his elder sister- and only other remaining member of the Ito branch family- having arranged for it behind his back and over his complaints.
And yes, if it isn't obvious per say, you are aware, due Kenta, that his sister is often out at the front.
[X] Fire, Wind, and Lightning (+1 Rank to Each) (Requires Magic Theory EX)
[X] Magic Theory, with the associated Alteration and Reinforcement (+1 Rank to Magic Theory, Gain Alteration and Reinforcement at D Rank)
All of that stuff sounds like things that might actually be part of the Crest of Loyality.Robotninja said:Moonlight resonance sounds nice. We can be a moon vampire.
. . . Okay, not really. But Crest of Loyalty would need some serious benefits to make up for that drawback. SB hates enforced loyalty. Elements just seems flat and boring. This leaves Moonlight Resonance as the only interesting one.
Hmm. How about one that boosts our Charisma rating to absurd degrees? To the point where our subordinates get minor bonuses just from serving us, we get bonuses to recruit/seduce enemies away from their side and into our own, and our people are more loyal and motivated. An Iskander style Bloodline skill.
I was more referring to how the very fact that we have any Lineage of this kind at all would be rather bad for us, if it got out, or at least that's the impression I got from all the security and secrecy measures we've taken for this.Robotninja said:Even so, we can leverage things/our plans of actions around maximizing the influeunce of it better than other people. Forcing them to go out of their way to attack on non full moon is a benefit in of itself.
Robotninja said:
. . . Okay, not really. But Crest of Loyalty would need some serious benefits to make up for that drawback. SB hates enforced loyalty. Elements just seems flat and boring. This leaves Moonlight Resonance as the only interesting one.
Hmm. How about one that boosts our Charisma rating to absurd degrees? To the point where our subordinates get minor bonuses just from serving us, we get bonuses to recruit/seduce enemies away from their side and into our own, and our people are more loyal and motivated. An Iskander style Bloodline skill.
Pipeman said:All of that stuff sounds like things that might actually be part of the Crest of Loyality.
Still, with so little information on what it actually does, it just doesn't seem worth the drawbacks.
As for the Moon Resonance, the main problem I see with that is that getting superpowers or even only a significant power boost every full moon is somewhat obvious and easy to figure out the reason for.
Unless it's significantly more low key than I imagine, we'd be running a serious risk of outside observers connecting the dots whenever we use it, which would apparently have rather problematic consequences.
Robotninja said:Even so, we can leverage things/our plans of actions around maximizing the influeunce of it better than other people. Forcing them to go out of their way to attack on non full moon is a benefit in of itself.
Pipeman said:I was more referring to how the very fact that we have any Lineage of this kind at all would be rather bad for us, if it got out, or at least that's the impression I got from all the security and secrecy measures we've taken for this.
Robotninja said:It's hard to make a choice when you don't know much of anything about each of the picks.
[x] Make a Speech… to convince them to join the Clan in the new lands...
---[x] Directed at all surviving Clans still in the homeland. (Write In. Your specific intentions required.)
---[x] Backgroundnoise's speech
[x] Spend time with Shina and Hanako… practice of course. By extension, Eri and Hinako as well.
[x] Bring your trio of Primary Elements up to S Rank Proper… and focus on bringing up one of them further… (+1/3rd Rank to Fire, Wind, and Lightning)
[x] Dabble 'a bit' in Enchantment and Enhancement… (Gain Enchantment at B Rank and Enhancement at C Rank)
Lineage => Wind & Water
Water - C Rank => B Rank
Wind - S Rank => EX Rank
Moonlight Resonance (True) - [(Pure) Lineage]
---Enables the use of Moonlight as a non-standard 'element'.
---As the Primary of one's Lineage, Affinity is set to Wind & Water
---At night, when the moon is out and one is not barred from the outside, all Elements are boosted by a full Rank. Moonlight is also counted as well
---Due to Rank modification at night, aging rate is effectively halved to 1/8th.
Moonlight - N/a (Currently Effectively A+ Rank)
---You are capable of manipulating the moonlight, and creating it in broad daylight as well. It generally leans towards supportive uses, much like Lightning, until sufficient Rank is obtained, age, or other skills and/or abilities from one's Lineage.
---Its rank is derived from the average of your Water & Wind Ranks, rounded down, but instead, draws its capacity from the combined total of your Fire and Lightning magics.
---It effectively gains a 2 Rank boost when conditions are met for Moonlight Resonance.
---Direct use in presence of the Sun or magic that qualifies as 'daylight' in effect or some manner, effectiveness is reduced. In the case of the latter, it is only if Moonlight Resonance condition is not met.
---Currently cannot use Fire and Lightning magic when using Moonlight and vice versa. Your are certain it will change for the better in due time as you age and/or train towards it.
---Passively replenishes your Fire & Lightning Capacity when using Moonlight when Moonlight Resonance condition is met.
[x] A representative of the Nakata Clan arrives at your residence's doorstep. Entirely unarmed, under your escort's watch. Oh, and its a girl.
[X] Agree, with reservations.
-->[X] You'll need a plan beyond 'Save the Princess' before you'll jump in the battlefield- And for that, you'll need information. What does she know of where the boy is held? His guard?
-->[X] There is a saying- "Trust, but verify." You're going to go along with this for now, but you're also going to be keeping a close eye on the Nakata girl's comings and goings in addition to making sure her information is correct via neutral third parties before you act on anything she says.