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Video Games General

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Some absolute madlads thought they can improve the trolley problem by gamifying it.
It's a little funny to me how notorious the Trolley Problem has become because a lot of people don't understand the actual question it's asking. And it's all led to stuff like this. On some level I can't help but find it hilarious that this is where we're at.
 
It's a little funny to me how notorious the Trolley Problem has become because a lot of people don't understand the actual question it's asking. And it's all led to stuff like this. On some level I can't help but find it hilarious that this is where we're at.
Clarify for us lot of people
 
Clarify for us lot of people
Trolley Problem is generally misinterpreted as asking if it's better to harm a small number of people in order to save a larger number of people or not, but it's really asking about action vs inaction. The number of people and situation is arbitrary, what really matters is which leaves you feeling less guilty, letting people die or murdering someone to save others? If you stand by and let the disaster play out then you have no culpability for what happened and the only real consequence is you feel guilty you let people die. If you act you're choosing to murder someone so, assuming there would be no legal consequences, you have to live with the fact you actively chose to kill someone even if it was to help others. Which is the lighter weight on your shoulders? There's a little bit more to it based on how the scenario is presented, but that's the core of it as an ethical dilemma.
 

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