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Yoh Asakura Quest (Shaman King)

[X] Give Mosuke a short message, no more than five words.
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
[X] Head back the following evening so you can talk to Mosuke in depth.

I'd rather talk to Mosuke in depth than just give him a 5 word message. Seems like we can get more detail to him that way, as well as find out any problems that stop him from just going anyway. After all, you would think he would have gone to try to meet Amidamaru anyway if he could move on his own to do so.
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
Just had a funny thought, what if Later down the road Anna try's to train us with Hao's book.... Her face when we tell her we read and mastered it at the age of 11 should be priceless.
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
[X] Head back the following evening so you can talk to Mosuke in depth
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
[X] Head back the following evening so you can talk to Mosuke in depth.
 
Night of the Smith
You decide to head back home before coming back the following evening so you can tell Mosuke what you found out completely and so you can help him pass on.

After returning home you inform Anna about exactly what you were doing this night and that you might be gone the following evening as well. She took this relatively well, only slapping you once.

You return to the museum after school the next day and inform the curator that his 'Crying Sword' problem should be gone soon, you just had to spend the evening looking into some things so you could help the spirit pass on.

Once evening comes around you catch Mosuke's attention before telling him that Amidamaru still waits for him atop that hill.

Mosuke snapping out of his funk asks how do you know this, and you tell him that you are a Shaman and then describe Amidamaru in perfect detail as further proof.

You ask Mosuke if he'll be going to meet up with his old friend now that he knows his friend still waits, only for Mosuke to reply that he cannot as the blade he was going to give Amidamaru is a damaged wreck and he couldn't show his face to his friend by presenting this sword in its current state.

This represents a problem, mainly on how you're going to overcome this.

[ ] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
[ ] Just drag the idiot to Amidamaru, his friend is waiting for HIM not a sword.

Xx.xX

AN: Mosuke and Amidamaru nearly done and we're one step closer to the shaman fight.

As always; tell me of any spelling errors, ways to smoothen things, how the quest is going for you, and your votes.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Just drag the idiot to Amidamaru, his friend is waiting for HIM not a sword.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.

Could we possibly get a sword?
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.

We finally get another ranks up upon Smithing!

It's also good to be noted that Yoh can actually attempt to smith.
 
Man, we're going to steamroll this initial stage of the Shaman Fight with Yoh's greatly increased personal skills and abilities and three incredibly powerful spirits to work with :cool:
 
or all the people we fight will be stronger

[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 
[X] Use Spirit Unity with Mosuke before taking him and the sword to a nearby smithy.
 

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