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Just a note: Above post isn't threadmarked.
luckily
Rather ominously, you also spy deep gauges gouges in the floor and several massive bloodstains.
The chunk is worth so much more than, say, the cloak.There's three items and one Deucite chunk, and there are four of us.
Seems pretty easily divisible.
The shards aren't auto divided? Dang.There's three items and one Deucite chunk, and there are four of us.
Seems pretty easily divisible.
Ring is a toss-up for the three mages. I'd guess a priority of Lona > Du > Linnea (since Linnea already got a talisman last time), though it depends on exactly how Du's power works.
Cloak is fairly useful for us, given our limited magical defenses, and that this entire floor is basically undead. However it's certainly situational, and pretty hard to argue against the utility of a B weapon skill.
Sadly, can't use the greatsword, and it's not among our potential skills. None of the others are going to be using it either, so it's sales fodder. I guess someone could claim it just to get the extra shards from selling it. Possibly Linnea, since she was giving thought to buying up her job, and might want extra shards for that.
Which leaves the chunk, for raising a skill from C to B. Our job, and greatclub, are both at C. If we take greatclub to B, we're pretty much committing to that as our main weapon, and any others would be backup at best. It would add 2 dice to our offense pool.
Special math note: Going from a quality 2 weapon to a quality 3 weapon is slightly better than going from 6 offense dice to 8 offense dice. They're close enough that, if we could use the greatsword, I would not consider it a horrible deal to take that rather than the chunk.
I don't think raising the job to B is such a great deal right now. It's already going to take us 30 levels just to reach most of our current stat caps (given that it appears we're still getting just 2 stat points per level), and we still have plenty of skills to buy up before worrying about getting more.
So, we should probably only take the chunk if we're really sure we want to commit to greatclub as a weapon. Otherwise, I'd go for the cloak for the defense, or the greatsword for extra shards (I would guess we could get 15 shards for it, which is 3 new buys or E>D skillups, which isn't that bad).
Hm. B-tier Adamant Body is incredibly tempting (and easy enough to get; 15 shards + 1 chunk). I wouldn't consider Warrior's Challenge as much of a draw. Adamant Body also doesn't have any real competition with other skills, not the way the weapons compete, so it wouldn't feel like a 'waste' the way it would if we decided to swap to another weapon (such as if we acquired some legendary-quality weapon).We could also quite reasonably spend the chunk on either Adamant Body or Warrior's Challenge, once we shard them up.
Overall, I don't think it's worth using a bidding system on this, the way Sirrocco suggests (plus it's rather complicated to arrange when most characters are NPCs, and we don't want to spend all day bargaining). In abstract, all three gear items have similar potential value to those who could make best use of them. The only different consideration is the chunk.
Considering the number of shards dropped, I would probably work it as: whoever wants the chunk has to give up their share of shards (ie: pay 11 shards, so the other three get 15 each, along with their items). Everyone is aware of the value of the chunk in the long haul. With that split, each person that gets shards+items gets something vaguely approximating 30 shards' worth of loot, and the last person gets the chunk, which I could see approximating 30 shards in value.
Anyway, counter-thoughts?
I kinda agree, it is pretty huge.I think people are underestimating the value of Job Rank B unlocked skills.
the dice gods don't always give what we need. aside from that it is not terribly useful because we would have to buy and upgrade swords to even use it effectively
For this floor, anyway.
indeed, but I was referting to the fact that since all enemies here riht now are undead, if undead are cold resistant, tgere are going to be far fewer potential buyers.[x] We each own an equal "stake" in each item dropped.
-[x] Propose a bidding system for lesser items, If we can all agree an item is "lesser", aka worth shards (in our opinion everything but the chunk) then we all bid for it, in shards. Whoever bids the most for an item gets to keep it, and pays that many shards into the pool to be split equally between everyone. If no one bids, it's salebait. If there's only one person interested, or it turns out that the winning bid is less than the stores will offer for it, its value gets changed to whatever the stores will pay for it.
-[x] bid 5 shards for the cloak.
-[x] For greater items, items that are worth far more than the amount of shards likely available, we try to buy each other's stake in the item, and if more than one person ends up owning stakes they are not willing to sell then the remaining individuals roll for it, with chance of victory based on how many stakes they own
the dice gods don't always give what we need. aside from that it is not terribly useful because we would have to buy and upgrade swords to even use it effectively
the front page says we have 20 on hand
Valuable for fighting the end boss, not in general use. End boss room is supposed to have a lich and a death knight, both of whom are almost certainly going to be using necrotic magic, and a have a reasonable chance of using lightning magic.It'll be useful, yes, but two auto-successes on defense for uncommon damage types still isn't "immensely valuable".
OK, I'll tentatively side with the bidding setup. I'd have arguments about the setup, but that would be for if it were being used in a real situation; we're only putting in the basics for the purpose of a quest result. We don't need a fully functional system.As for the bidding thing, what's complicated? We state what we're willing to spend for it, and write it into our vote. Yrsillar decides if anyone else is willing to spend more. If they're not, we throw our shards in the pot and get the thing.