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iamnuff said:[X] Shelter in the 'city' with the old man. (Roll Required)
we are in the ruins of a city? or just an abandoned one?
Am i totally misunderstanding where we are? i don't see why this would require a write-in. "something enclosed enough to keep the wind/snow out" is common sense, right?
If nothing else, vendor trash like 'Wolf Pelts' suddenly became way more functional.
Vindictus said:Check your inventory for something to wrap the old man in. Vendor trash, crafting materials, crappy armor drops- It doesn't really matter, so long as it's not soaked in rapidly cooling blood and molten snow.
Take off the old man's sodden clothing and wrap him up in your impromptu 'Blankets'. Carry him to some shelter- Preferrably, an intact but relatively small house.
Is there someplace to start a fire? A stove, firepit, whatever. More importantly, do you have something available to burn- Busted furniture, intact furniture, deadfall, vendor trash? And finally, can you use your pyromancy to light a flame?
Try to avoid burning your shelter down if at all possible. You've heard that setting a man on fire will leave him warm for the rest of his life, but that's not exactly a good thing.
iamnuff said:wait, you want to strip the dude BEFORE we get out of the snowstorm?
really?
throw a cloak over him if we have one, then drag him to a mostly standing building, everything else can wait until we arrive.
Vindictus said:You want to leave a man soaked to the bone during a snowstorm?
Your assumption that we'll be able to get to shelter before he dies from exposure is not necessarily correct- And the minute or two it takes to strip someone and wrap them in something dry is better then the at least five minutes to shift him to a house that's relatively nearby, even- ESPECIALLY!- as once we get him there, we're going to have to strip the sodden, freezing clothes from what will probably be his dead body at that point anyway.
Getting him in something DRY and WARM is the first step. It's snow, not rain, so unless he randomly starts bleeding out of wounds he no longer has, the fresh cloth/furs/whatever will stay dry.
Now, if this was a rainstorm, or sleet? That'd be a whole different story. But it's not.
Except that it's not snowing, so he's not going to be wet anymore after we strip him.iamnuff said:You really think that taking his clothes off and fully exposing him to the elements is going to make him freeze to death slower than being in damp clothes?
listen, damp clothes are bad in a snowstorm, because the water freezes on you, and you end up with bits of ice touching your skin.
what do you think will happen if we strip his shirt off in the middle of the blizzard? do you think the snow will magically avoid him because of nudity powers?
don't get me wrong, being dry is great, but not having your bare torso covered in ice and snow is better.
In the end it comes down to which is more likely to kill him, ice in his shirt, or ice on his skin.
Pipeman said:Except that it's not snowing, so he's not going to be wet anymore after we strip him.
Also, the issue is not ice in your cloths or on your skin, but that water is a far more heat conductive than air.
Standing naked in the cold is better than wearing wet cloths, because you lose far more heat to the wet cloths than you do to the air.
Don't really know about how either feels, but it's fact that you are better off naked than in wet clothes.iamnuff said:really? because I've stood in the snow in wet clothes (ugh, fell in the only non-frozen puddle in 5 miles), and I'd still say its better than being shirtless. wet clothes sap your heat, but so does cold wind on your bare skin
that said, I thought we were in the middle of a snowstorm? how is it not snowing? did it stop, or was it never snowing to begin with?
if its just "snow on the ground" then this is a hell of a lot less dangerous than I assumed it was.
still think we should get to shelter before we try and convince this NPC guy to get naked though.
Pipeman said:Don't really know about how either feels, but it's fact that you are better off naked than in wet clothes.
Says so in pretty much every surival guide and matches what physics suggests.
It of course also says that the most preferable is to get people into clothes that are not wet or, if actual clothes are unavailable, at least somehow covered.
Luckily that's what we're planning to do anyways.
Regarding the weather, I don't think any update ever said it was snowing or storming, only that there was snow around.
Personally, I've taken that to mean that it is currently not snowing, since not mentioning it's snowing in a place like this is in my mind equivalent to not mentioning it's raining somewhere else and therefor only to be done when it's not actually happening.
Also, considering that we have no idea where to find shelter and that it will likely be pretty crappy, chances really are that he will die before we find anything, which means we kind of need to do something first.
Upon some consideration, we may want to consider trying to create a fire and sustaining it with pure mana while we change his clothes.
We should have at least some food in our inventory and hunting for mosnters before the guy is awakeor we have a handle on our magic seems like a bad idea.Vindictus said:[X] Give self a heat buff [We are a FIRE mage]
-->[X] Hunt down a monster
-->[X] Make monster stew
Tastes like victory.
Zasnul said:Leaving him alone might be a bad idea.
> There's some old papers written in the game's script
Maybe we should check if we can read them. That is probably just my habit, but reading whatever you can get you hands on normally is a good idea.
I am also slightly paranoid about experimenting with magic inside of that house, and experimenting in general when there is a very real possibility of something taking notice of us and deciding what that fluffy tail tastes like chicken. Just examing is fine, but nothing more - and even that should be done carefully, since we just accidentaly magic without a menu.
Some food would be a good idea, too. Oh, and we probably need to get in touch with people in our friendlist. If we have those.