Nervaqus987
Well worn.
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- Jan 18, 2014
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Why do you do this to yourself?
It seems like it causes unnecessary suffering.
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I am writing a story right now which is specifically about a conspiracy theorist Gangrel setting fire to things and comes off as completely deranged from an outside perspective.Why do you do this to yourself?
It seems like it causes unnecessary suffering.
Ha not want to roleplay sabbat you don't comprehend the sick shit we are into game maker's.I am writing a story right now which is specifically about a conspiracy theorist Gangrel setting fire to things and comes off as completely deranged from an outside perspective.
Camarilla Gangrel: I have deciphered these letters written in ancient Hebrew about a horrific abomination beyond all mortal and immortal ken waiting in the depths of the sea. It is obviously Lilith insanity, I feel like it is a hate crime, but I now need to torture a rabbi to find out the names of the collaborators. Maybe this would be less horrible if I had a Jewish vampire jump onboard?
Sabbat Tzimisce: It is completely and totally morally righteous to burn a heretic to just before the point of final death and diablerize their screaming and agony ridden form.
Camarilla Gangrel: Are they really covered by the traditions if they consider themselves Setites rather than Cainites, that they aren't kindred is in the name
Sabbat Tzimisce: Eat their souls and leave the ashes to make their congregation despair before torturing them.
Camarilla Gangrel: I feel really bad about tearing the limbs off from this...I'm not entirely sure how its works with Lilith worshipping drag queens. But I come off as really bad because of the groups that Bahari infiltrate to convert people.
Camarilla Ventrue: You come off like a stereotype, but the actual reason you target people is completely different, and still fucking insane. Like that tiny old lesbian woman you killed
Camarilla Gangrel: She was an actual Soviet plotting a revolution, my people fled them. Also, I killed plenty of white guys too. I killed a six hundred year old British guy so I could keep a haunted hotel
one of the posters in my snippets thread effectively summarized the friendship between the Gangrel (Chivalry) and Tzimisce (Honorable Accord) with an image
Also
I work in a store which does get of VTM books at times
The sabbat book is terrible
Absolutely terrible.
Writers: Seeing the creation rites, your players should immediately want to stop it.
Me: You do not understand player characters. At best, they run away due to not thinking they can win the fight, or they might try to wrangle up some of the shovelheads to use as meat shields in the future.
Writers: This book is not meant for players to roleplay sabbat
Me: You definitely do not understand players
edit
one of the few good things I have found in any of the books is a character sheet for a 80 year old geriatric caitiff Vietnam war vet who was touring the USA to visit all 50 states while adding to his coin collection before his wife died, waited to join her before being embraced as a prank, and has been thinking about finishing that trip/adding to his collection after years of existential dread and getting a fear of teenage hoodlums
Me: This man has crafting, firearms, medicine, science, and a lot of other skills to go with the ability to turn outright invisible which makes him the Party's grandpa
Coworker: The grandpa who can sew up their bullet wounds after the drive by shooting
Me: He can potentially be the driver or the shooter for that. Also repair and maintenance their guns while complaining about how they never give them a proper wipe down
Coworker: This is a beautiful old man
Me; I know, also larceny
Coworker: It makes perfect sense for a Vietnam vet to have that skill
Me: Grandpa picking locks for his grandkids and asking why nobody knows how to do this anymore.
I knowHa not want to roleplay sabbat you don't comprehend the sick shit we are into game maker's.
I expect that we will have M5 after werewolf 5 comes out
I expect that we will have M5 after werewolf 5 comes out
so
officially yea?
I recall a story where a group of players essentially shot a werewolf with a hook-gun and then drove a mad dive for the city while dragging said werewolf with them and the rest of the pack hounding them. Sabbat plays allow for stuff that would violate the masquerade so hard, the local prince'd call down the Inquisition on you.Ha not want to roleplay sabbat you don't comprehend the sick shit we are into game maker's.
My players joined the Sabbat mostly by accident and then literally nuked the Sabbat's leadership because they never learned that Mexico City was where a lot of the sect's leadership wasI recall a story where a group of players essentially shot a werewolf with a hook-gun and then drove a mad dive for the city while dragging said werewolf with them and the rest of the pack hounding them. Sabbat plays allow for stuff that would violate the masquerade so hard, the local prince'd call down the Inquisition on you.
Cheer!My players joined the Sabbat mostly by accident and then literally nuked the Sabbat's leadership because they never learned that Mexico City was where a lot of the sect's leadership was
Players: well we got rid of Satan
Me: And the Sabbat's head
Players: wait what?
They actively refused to interact with other members of the Sabbat until having concessions pried out of them (the players) like teeth because they wanted things from others in Brazil and had to negotiate with others to even know where to find other local vampires
So the reason they didn't know about their own sect was due to them actively avoiding dealing with it
still not entirely sure how most of the sect will react
Not even the cool doomerism where the Antediluvians woke up and made a world of warring vampire states.5th Edition really shows the difference between the 1990s and the mid-late 2010s & early 2020s. The 90s were angry, defiant and transgressive, and big on black humor. 5th Ed is just doomerism.
this reminds me of something from early in my game.Ha not want to roleplay sabbat you don't comprehend the sick shit we are into game maker's.
The writers for RPGs (and Whitewolf in particular) always kind of confused me.Not even the cool doomerism where the Antediluvians woke up and made a world of warring vampire states.
this reminds me of something from early in my game.
Sheriff Balthazar, the most generic villain in VTM, just cheap racist confederate villain.
I reworked him and the players loved it.
Because when a vampire cowboy drives up in a pickup truck where other vampires are either in the back seat or sitting in the flat bed with a bunch of ghoul dogs, takes a whip to the sabbat, and immediately just listens to them about all of the fucked up horrible shit they saw *Tzimisce elder getting unstaked in a failed diablerie, animated golems, FBI, zombies, Sabbat, etc* and just goes "Okay, which part do you want to eat. We can divide up who kills who" and negotiates with the players about getting favors in return for the magic books they want, the players are perfectly happy to work with the horrible guy.
Cowboy vampire with a whip is too meme worthy for them to outright hate.
Because Charisma 4 Leadership 3 Subterfuge 3 isn't the kind of social stats that point towards being a total blunder who is obvious about their bad qualities.
His stat block before v5 is just kind of odd (and v5 just kind of nerfs everything) Brujah with Dominate 5 and Fortitude 3
Just even with VTM's habit of not giving people the Empathy skill, I just kind of look at this and go. By stats, he should be fairly good at keeping a lid on the racist part when it doesn't serve him well or at least seem superficially charming.Nature: Fanatic (what he is fanatic for is never really shown anywhere)
Demeanor: Bravo
Strength 4, Dexterity 3, Stamina 3
Charisma 4, Manipulation 3, Appearance 2
Perception 3, Intelligence 3, Wits 4
Alertness 2, Brawl 4, Dodge 3, Intimidation 4, Leadership 3, Streetwise 3, Subterfuge 3
Drive 2, Etiquette 1, Firearms 3, Melee 3, Performance (Acting) 2, Stealth 2, Survival 1
Bureaucracy 2, Law 2, Linguistics 1, Occult 3, Politics 1
Auspex 1, Celerity 2, Dominate 5, Fortitude 3, Potence3, Presence 2
Herd 1 Resources 2, Retainers 5, Status 3
Humanity 3
Conscience 2, Self-Control 2, Courage 3
Willpower 6
Kind of like how Christopher in LA by Night's stat block actually makes him a great artist despite the lore saying otherwise.
Plus, occult 3 int 3 is about what I expect for somebody who is actually looking into the supernatural and how it works and is you know, good at that, which isn't what they were trying to imply with Balthazar.
Just, this sheet has always raised many questions for me.
seriously thoughThe writers for RPGs (and Whitewolf in particular) always kind of confused me.
It always seems like they ignore their own rules when making NPCs and settings don't function at all with the play styles suggested in games.
This becomes even more apparent with White Wolf once they started their live-action books. In those, whatever stats were written were irrelevent, as how charismatic and diplomatic you were was entirely dependent on your own actual skills, rather than any game stats. Cowboy vampire above wasn't undiplomatic, his player played him like a shithead and it stuck with whoever wrote the supplement.
Looking at his stats, I would have said he got his position from his charisma, presence, leadership and either his performance(acting), subterfuge or his etiquette skills. Hell, his cha, presence and acting skills alone should make it so no one realizes how much of a cunt he is until to late (unless they have powers/skills to see through it).He doesn't have investigation because his skills and disciplines make it so he should be perfectly able to talk and intimidate people into just handing things over
I remember a LONG time ago watching a comedian who was of Japanese descent, but grew up in Texas and had the whole Texas twang to an absurd degree. So yeah, this would actually be kind of funny.And the actual knowledge he has puts Occult at Masters Degree level. Southern Man with a cowboy hat standing in front of a blackboard lecturing college students about the difference between a rougarou and werewolf.
Considering that he probably comes from a time when guns weren't as dependable as they are now, that's actually one of the more realistic facets of his build.His brawl is higher than his firearms or melee so that you can justify the movie trope of throwing away your weapon for a fist fight.
As a ST, I never added potence to intimidation checks unless the target was fully aware you had it. Potence is invisible strength. As such, it's invisible to to the target of intimidation. Charisma however, gets to add presence to it no matter what. And he's got the stats to be cock sure of himself to get what D&D would call a circumstance bonus to his 10 dice of cha+intimidation.
As he is the Sheriff, I imagine him walking into a haven and just casually *apologizing* about destroying the knob as he locks the door behind him for the interrogation.Looking at his stats, I would have said he got his position from his charisma, presence, leadership and either his performance(acting), subterfuge or his etiquette skills. Hell, his cha, presence and acting skills alone should make it so no one realizes how much of a cunt he is until to late (unless they have powers/skills to see through it).
I remember a LONG time ago watching a comedian who was of Japanese descent, but grew up in Texas and had the whole Texas twang to an absurd degree. So yeah, this would actually be kind of funny.
Considering that he probably comes from a time when guns weren't as dependable as they are now, that's actually one of the more realistic facets of his build.
As a ST, I never added potence to intimidation checks unless the target was fully aware you had it. Potence is invisible strength. As such, it's invisible to to the target of intimidation. Charisma however, gets to add presence to it no matter what. And he's got the stats to be cock sure of himself to get what D&D would call a circumstance bonus to his 10 dice of cha+intimidation.
But like I said, game writers always confused me. Not as badly as the people who choose the artwork for games though.
Imagine Mad Max: Fury Road but the warboys are vampires. Or, if we go biblical, Waterworld.Not even the cool doomerism where the Antediluvians woke up and made a world of warring vampire states.
Hey, Southern Hospitality and politeness MATTERS. I'm sure he tips his hat to ladies as well. Even if (especially if) he's about to unspeakably torture them.As he is the Sheriff, I imagine him walking into a haven and just casually *apologizing* about destroying the knob as he locks the door behind him for the interrogation.
Ah, that wonderful time of transition when precision metal work was just hitting the stage of being able to dependably make cartridges that fit. Before that, it was open up the cylinder, and drop bullets into the 6 chambers, followed by paper bags filled with powder and then wadding and blasting caps before closing the cylinder. After it was just put 6 cartridges into the 6 chambers.His embrace was after the civil war so not as dependable as today, but in the time period where people were realizing "Oh fuck these things kill a massive amount of people, war isn't how it used to be" but before "Oh god mountains of dead people" WW1 era.
And it's not like vampires have traditionally been all that concerned with actually getting the guilty party instead of an easily presented scape goat, so his lack of investigation isn't really a hindrance to his position.Anyways, his other knowledges make it so he is competent at his job. Not great at the paperwork but above average (5 dice in bureaucracy and law and 4 for politics, more if you use a social skill with politics instead of int). The tracking, shaking people down, streetwise, and so on make up for that in addition to combat skills, so all around, he has a good reason to be placed in his role.
I'd say suspect instead.
I pretty much stopped buying most of their stuff after 2nd ed. Only getting the occasional world building book. I did get all of their 1st ed books except WtA (which I got 2nd ed) and KotE (which I didn't bother with).Most of the early edition stuff was...minimalist and v20 and v5 have glaring issues in that they clearly have no art direction so you can have a supplement with wildly different art styles
Unless they're used to having STs like me and they just assume everyone in a position of authority in vampire society is an extreme dick no matter what.But yeah, the stat block make me think that people really shouldn't realize how much of a dick he is until he has his hands around their throat.
My campaign already has most of the antediluvians having woken up and gone into a civil warImagine Mad Max: Fury Road but the warboys are vampires. Or, if we go biblical, Waterworld.
And the war is not just between the Antediluvians - there are also the Fera, the few remaining Mages (most fled into their horizon realms), a very few crying Changelings and what is left of the human governments. Without active maintenance by the Technocracy and the Weaver, the rules of reality are getting spongy and slowly moving towards Ork "physics". You have various cults that are starting to develop True Faith (easier now thanks to less Weaver interference) and things generally have collapsed into warring city-states. While some countries try to maintain their borders and central government, the world economy is in shambles and most need a few decades still to recover from their former interdependence. The Masquerade is in shambles and fighting them has torn the Veil, and put a big dent into the Gauntlet in places.
What would you put into that setting?
It is basically two grumpy grandpas, their rebellious grandson, the dad who thinks he needs to go along with everything he is told, and three granddaughters two of which are at each other's throats while the "oldest" looks the youngest and is the one who keeps them all together and not self destructing
To be honest, half the time I toss character sheets to trash because of how useless they are. Especially if I am running a high action and/or fast-ish progression chronicles. At least newer books just say "Suggested" half the time.seriously though
that statblock
He doesn't have investigation because his skills and disciplines make it so he should be perfectly able to talk and intimidate people into just handing things over *and dominate* so that he can drive through a wall and start shooting up the place like it is a Lethal Weapon movie. And the actual knowledge he has puts Occult at Masters Degree level. Southern Man with a cowboy hat standing in front of a blackboard lecturing college students about the difference between a rougarou and werewolf.
His brawl is higher than his firearms or melee so that you can justify the movie trope of throwing away your weapon for a fist fight.
If you go with Strength+Intimidate, he has 11 dice.
Iron Bobs have their uses - they are the best mobile cover money can buy. They can pull entire armored trains. They can throw train wagons with Feats of Strength. If they actually manage to grab someone, they can bend them into a prezel. They can hold doors against all comers by welding themselves into the frame. They make great paperweights!
has anyone watched the bruva albafusa hunter the parenting series. Its been quite fun and a good introduction to WoD lore
Bruva Lives! *stomp!* *stomp!*
I love fact that Games Workshop might own WH40k but they don't own personas that Alfa and the rest of the crew had created for the 40k characters. So now they are legally distinctive but the same in spirit. And there are some mythology gags here and there. Like Markus getting punched in the eye.
Animation and sound is delightful. Storytelling is top notch and jokes are funny.
And I never shipped anyone from TTS, but I find Markus and Kitten to be an incredibly cute couple.
I can not wait to see more.