Repentant_Dragos
Experienced.
- Joined
- May 12, 2020
- Messages
- 2,511
- Likes received
- 4,280
Garou are mone of the most dangerous CQC supernatural combatants you might have misfortune to meet. They are fast strong, heal really fast, have sharp animalistic senses and are impervious to most weapons that aren't silver or magic, just seeing them can cause delirium AND worst of all they like fighting in packs. There's always a good chance that you won't be dealing with only one werewolf at one time.
As Big D said. They are killing machines, supernatural soldiers perfect for direct combat.
Vampires are more about infiltration and ambush.
But Big D did warm Kitten how Magi who can bend reality to their will aren't pushover either. You should not kill them because of Death Hex and best chance to take one of them out is to make sure Mage is completely unaware of attack coming. But that's easier said than done. Mage with 2 or 3 dots in any sphere can use it to set up various measures to detect and prevent incoming ambush.
Indeed. Happy to meet a fellow Mage fan, by the way - It's rare to find those even in this thread, it seems...