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Governor's Gambit - Star Wars SI into Imperial Governor

The Empire's fighter doctrine might not need hyperdrives but remember the MC is in the outer rim training locals so his starfighters having hyperdrives makes sense cause he has a small fleet with little in the way of hanger space.
Plus locals defending their homes and families are rather less likely to detect too.
 
I hope the TIE factory gets off the ground.
That would be a boon for the economy and help supply the local forces nicely.
Plus, when the Empire gets to shit...
Well more in the shits than anything...
The system would have its own supply and source to defend against the vultures and general no-gooders.
 
The Empire's fighter doctrine might not need hyperdrives but remember the MC is in the outer rim training locals so his starfighters having hyperdrives makes sense cause he has a small fleet with little in the way of hanger space.
Dude, he has a Gladiator, and a pair of quasar, he has more than enough starcraft space given he only controls a single system.
 

If a true Vong fleet roles through his turf they are going to crush anything in there way. It's only after unyielding attrition grinds away at the vong can the galaxy start pushing them back.

A star destroy or three is not going to do anything to change that. Maybe he becomes a Moff and then gets the resources to build a local fleet capable of repulsing Vong Fleet, but while he is governor he is better off building his core position and planing out the future of star fighter designs.
 
If a true Vong fleet roles through his turf they are going to crush anything in there way. It's only after unyielding attrition grinds away at the vong can the galaxy start pushing them back.

A star destroy or three is not going to do anything to change that. Maybe he becomes a Moff and then gets the resources to build a local fleet capable of repulsing Vong Fleet, but while he is governor he is better off building his core position and planing out the future of star fighter designs.
I think Cthuga means that Laas wants as much defence as possible because of the very understandable fear he feels for the threats that are out their, possibly to his border that very few know about, even if those defences are unlikely to actually be able to do anything significant
 
If a true Vong fleet roles through his turf they are going to crush anything in there way. It's only after unyielding attrition grinds away at the vong can the galaxy start pushing them back.

A star destroy or three is not going to do anything to change that. Maybe he becomes a Moff and then gets the resources to build a local fleet capable of repulsing Vong Fleet, but while he is governor he is better off building his core position and planing out the future of star fighter designs.
I say better safe than sorry.
 
Best TIEs fighters for the Money I think

I like defender and hunter personally

Bomber
 
The first thing Kel noticed about the office was it's size. It's walls were covered with filing cabinets, and the floors were bereft of any carpets.
its (both times)

Before even the exosuited guards noticed their movements, a creature walked around from behind the desk. While it seemed completely nonchalant, simply hopping up on it's little recreational tree, the three siblings knew.
Pay no attention to the basilisk behind the curtain.

Speaking of intimidation, I'm confused on what went so well. I mean, even with the armor and all, they, at best, should have been discouraged from starting something. But they were stiff. As if I was holding a knife to their children's throats or something. It was odd. Very odd.
Pay no attention to the basilisk behind the curtain.

Upon capture, you will be rewarded with all three bounties, alongside an extra rewardd and the Remits.
reward

So, the plan was to start up a TIE factory for a modified TIE variant with a hyperdrive, shielding, life support, and the works. Wouldn't be as fast or cheap as a standard TIE, but it would be survivable and still affordable enough to outfit the few Gozanti crews that usually defended most near barren colonies around these parts.
He's not going to outperform the military R&D program his sister is involved with, is he?

Personally, I think it would be great to have a pilot school there, given the shortages, and a TIE factory would be great for a combat pilot school.
 
Look, right now, the protag is still merely the governor of a backwater system with a relativly low population. Doing the whole "Build up a Fleet!" is expensive and unlikely to be necessary because by the time he does need one, the ships will come to his system on their own.

Why?

Because his system would be a rallying point, a place to regroup and figure out how to proceed after the death of Palpatine. What he needs is docks and refueling stations, things that keep the navy supplied and running.
 
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Realistically he doesn't have the resources to design a crazy new fighter that can compete with Thrawns Defender and since you're already using a few ECHenry designs might I suggest the TIE Vector. Its not a quantum leap in fighter design or anything but it is a relatively simple straight upgrade to the standard TIE, with limited Hyperdrive and shields along with an integrated astromech that can perform minor repairs during battle along with a few other minor improvements. And it looks cool without trying to do anything fancy.
 
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The only thing I dislike about the TIE in general is the cockpit. There has got to be a better way to maximize pilot visibility without only having a few inches of glass to protect you from weapons fire.
Doesn't really help. The old X-Wing vs Tie-Fighter game is probably the best representation of their dynamics in a fight. Without shields they both die in moments because short of using ridiculously costly materials like beskar you are not going to be able to put enough armor on a fighter to matter. The best of the best durability wise take like 2 shots more before they blow up to bits or lose something important.

On the other hand by flight characteristics Tie-Fighter beats everything the rebels have short of A-Wing. Except you can produce 3 Ties for each A-Wing or X-Wing. Empire knew exactly what they doing when designing it. And it compares similarly to most other fighters. Installing shields and especially hyperdrive would basically destroy all of its advantages - it would be a decent variant for pirate hunting but not for more large scale conflicts that it was made for initially. As in it no longer would be able to act properly in its space superiority role.

If you want to preserve Tie-Fighter role and get more defenses I'd say install a forward only facing shield - because initial approach is the most dangerous part of combat where Tie-Fighters need to juke around like mad to avoid hits.

Lack of shields is also not the worst contributor to pilot death - it's lack of life support. Most pilots won't die when their fighter gets wrecked but without proper life support they won't survive until Star Destroyer can pick them up. Problem is designing life support in such a way that it doesn't appreciatively increase Tie-Fighter mass would be hard. Though should be possible if you make the cockpit smaller - it's really too large for what it does.
 
The only thing I dislike about the TIE in general is the cockpit. There has got to be a better way to maximize pilot visibility without only having a few inches of glass to protect you from weapons fire.

Something like a cockpit from Gundam were you sit in a linear seat and then external cameras project it all inside so you can see everything happening around you with no blindspots.
 
Chapter 20. Thoughts on this chapter. Really cool stuff. Love the art you found. Honestly, other than the paperwork. I would say yes and go further than this. Even if they make a factory and the prototype tie thing doesn't work out. He can push money retooling sections of a factory until they create a tie fighter varient that the engineers are happy to sell.

Same with vehicles and even create a shipyard that his r and d labs can fool around in. While renting extra space for locals to try there hand at making ships with there own do it yourself or even backyard family spaceship kits set up. They just rent the facilities for a low fee.

He could even do a dmv version of spaceship testing for pilots. Giving out pilot licenses. Be super strict about it. Making that the hardest part of being a ship owner.

I am curious about his cat. At the same time i am enjoying the wait to figure what it is. The few cat species i am aware of in star wars wouldn't have caused the mando to react like so.
 
Ok, so along with our Tie-Fighters, can we make an upgraded Tie-Crawler? That thing was a piece of crap that was only good for rushing in and kamikazing enemies.

Edit: Sorry not the Crawler, The Tie-Mauler, but both are still pretty crappy ground vehicles.
 
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It is pretty weird that star destroyers don't have an internal C.I.C. and I mean in Star Wars there is no electronic warfare to speak of between ships, and if your ship is hit with an E.M.P having a window makes absolutely no difference. At least now the E.M.P. can't be targeted onto the obvious weak point.
From other forums I've seen that the in universe reason is droid rebellions making it necessary to be able to see out the window to aim manually
(Have no idea where they got that from but I don't know enough to refute it)
 
From other forums I've seen that the in universe reason is droid rebellions making it necessary to be able to see out the window to aim manually
(Have no idea where they got that from but I don't know enough to refute it)
Doesn't a Droid rebellion happen in Solo? Like, Lando or whoever had a Droid who was all like "I'm a strong, independent Droid!" And so she started a Droid rebellion and got critically injured and Lando couldn't repair her for some reason, so he instead had her melded with the Millenium Falcon and that's the reason why the Falcon has a personality, or somthing?

I dunno, Idgaf about Solo.
 
Doesn't a Droid rebellion happen in Solo? Like, Lando or whoever had a Droid who was all like "I'm a strong, independent Droid!" And so she started a Droid rebellion and got critically injured and Lando couldn't repair her for some reason, so he instead had her melded with the Millenium Falcon and that's the reason why the Falcon has a personality, or somthing?

I dunno, Idgaf about Solo.
Nah, that doesn't even count close to the HK rebellions.
 
Chp-20: Intimidation?

Kel Loyu
Minda System, Ugea, Accordia, Imperial Island, Imperial Tower


She was nervous. The most nervous that she had been in a long time. An Imperial Governor was asking to see them? Bad news.

The only reason she was there was because some guards had shown up to escort them. They had taken a transport, and while she was confident that they could have fought their way out, two things stopped her.

The first was the AA guns that she could see out the window. While their design was different than she was used to, there was no doubt that an attempted escape would result in their deaths.

The second was that they had been called for a job offer. A lucrative job offer. The kind that could set you up for a long time. Kay and Kai had been amenable to it, the former more than the latter. Kay wanted a big bang of a job, while Kai, cautious as he was, knew that denying a governor would mean that the cash cow that was Minda would be forever closed to them.

Of course, they did have an escape plan. They each had hidden weapons on them at all times, enclosed in specially made internal pockets that could resist most scanners. If push came to shove, they had the power to fight back.

Now, they were standing in the waiting room, as the receptionist, a sharp eyed teal skinned Twi'lek checked their ID and appointment status. A few seconds later, they were ushered through.

The first thing Kel noticed about the office was it's size. It's walls were covered with filing cabinets, and the floors were bereft of any carpets. There were no paintings, statues, or any kind of extravagance. The closest was a small side table with what looked like a coffee machine, but the scent was far sweeter. Most likely that local chocolate drink that Kay liked so much.

Behind the desk was a tall structure covered in a carpet of sorts, like the one on the Basilisk Hound's. It looked not unlike a tree, with platforms attached at odd intervals.

The desk itself was a simple thing. White with gray accents, it held a terminal, cup of cocoa, and a small miniature replica of an Imperial Star Destroyer.

It was what was behind the desk that was important. Governor Las Mola. A man of about 5'11, pale skin, brown hair and eyes, early twenties. He did not hold himself as if he held power. The way he sat conveyed a distinct fatigue, and yet it was not his stance that conveyed his power. It was the whole ensemble.

The simple room accentuated nothing but the large window behind him, showing off not just the entire city, but the horizon peaking in the gap between the surrounding mountains. Just below was the entire Imperial Island, holding on it the Garrison, Imperial Spaceport, Milita Academy, Guild HQ, and more. Combined with the four guards flanking the sides of the room in their strange yet familiar armor, carrying large weapons, it was a subliminal statement of his power and control. That, no matter what, the Loyu family was in his territory, and there was nothing they could do about it.

So, when he spoke, she nearly flinched despite his tired yet polite tone.

"Ah, hello there. You are the…"he checks his terminal for a second, and she feels sweat break out across her face "Loyu family, yes? Mercenary tag is 'Starforged Wardens?'

They tensely nod.

He nods back. "Good name." Internal sighs of relief.

"Now, I feel like I have to broach this subject before we continue, so I'll just say it. We're offering an acknowledgement program for beskar. Do good work for us, and we don't take it, and you get a Remit that allows you to own your beskar officially. The Empire has enough already, so we can get away with leaving yours alone. In the Minda system, that is. Can't guarantee anything outside of the system."

As soon as he said beskar, the three of them started to move, their hands about to fly towards the hidden weapons in their jackets. It would be tough, but they could get out of this, though they would be worse off for sure.

But their hands never moved more than half an inch. Before even the exosuited guards noticed their movements, a creature walked around from behind the desk. While it seemed completely nonchalant, simply hopping up on it's little recreational tree, the three siblings knew.

They couldn't move. As it started at them with one eye half open, they were physically incapable of moving. No matter how much Kel's muscles screamed, she couldn't budge.

And the governor spoke on, as if nothing was happening, Kel understood. The entire setup was to make them understand that this was a deal they could not refuse. And so, she relaxed, and as her siblings followed her lead with scared and confused eyes, the creature closed it's own, and she felt the control slip.

"We'll do it" she said as soon as she could physically speak.

The governor blinked in obviously feigned confusion. "I…didn't even finish the offer. Before you jump the gun, let me explain it, please."

"Doesn't matter" she said, shaking her head "We'll do it."

"...Ok…I'm still going to explain it."

He pulled something up on his terminal while muttering, probably planning his next steps. He then turned the terminals screen towards them and gestured for them to approach.

They did so, each step feeling to Kel as if she was stepping closer and closer to the open maw of a Krayt dragon.

Pointing to the images on the screen, he continued. "These are three of the lieutenants of The Crowns, the pirate gang that's terrorizing the sector. They have the largest outstanding bounties of the entire documented gang, with all the bounties coming from outside the sector. Your job will be to capture these three alive for interrogation. Upon capture, you will be rewarded with all three bounties, alongside an extra rewardd and the Remits. Total value overall with come up to about 900,000 credits."
He then passed her a data shard, which she took with the utmost care. "This contains our networks most recent movement data for your targets. Are there any questions."

None of them dared speak, so they just shook their heads, a tense, almost robotic motion.

"Ah, great. Happy hunting, folks. Try not to die, and all that."

With that, they turned around and left, escorted by the four massive guards to the elevator, after which they were escorted by Stormtroopers until the spaceport.

Only once they were back on their ship, and flying out of the atmosphere, did the three share a sigh of relief.
—----------------------------------------------------------------------------------------------------------------------------

As the door closed behind the Mando's, I breathed a sigh of relief. I had been quite scared that entire time. Who wouldn't? Three Mandalorians, even without their armor and weapons, are a terrifying foe. I'm just glad they didn't notice the exosuit my guards were wearing are prototypes, and nowhere near ready for actual combat. They were there solely for the intimidation factor so they wouldn't gut me like a fish the second I said 'beskar'.

Speaking of intimidation, I'm confused on what went so well. I mean, even with the armor and all, they, at best, should have been discouraged from starting something. But they were stiff. As if I was holding a knife to their children's throats or something. It was odd. Very odd.

Ultimately, it was useless to think about, because I had bigger plans. The Crown's base is old. And big. Old and big enough that there's no way that they would know how to service that whole thing on their own. That meant that there had to be engineers coming in from the Consortium. And, given the whole royalty motif, I doubt the leaders of The Crowns like being at the mercy of the Consortium.

That means an opportunity for deeper infiltrators. Once our current team gets more rep with The Crowns, we can plant a second team. The first team will introduce the second as some criminal engineers looking for work. The Crowns will accept them because they want to rely less on their backers and gain more freedom. And, therefore, given some time, we gain access to The Duet's Dominion's deepest internal systems. Making it far easier to capture or destroy. Hard to run if your thrusters don't work and the hangar bay doors won't open.

But that was for the future. Right now, the infiltration team was laying low, not drawing attention inside the gang with big jobs or hauls. Waiting for the right moment that our second engineer team is trained and prepped for the job.

Looking over the list of lieutenants I sent the mercs to hunt, I can only hope that they can get the job done. I mean, their mando's so probably, but still. Make no mistake, there were better options. Or, one option. Cad Bane was spotted in the southern end of the sector for some other job, so I probably could've had my people catch up to him and make an offer. Thing is, for all that I could've offered him, I couldn't afford to get in a bidding war. And that's the thing with Bane, he doesn't keep his word as a merc. If the enemy offers more, and I can't compete, he's switching sides faster then Mugwuffin runs when I say BBQ.

She perks up from her napping spot, and I sigh. Fucking space cats.

Regardless, Bane isn't trustworthy, and kinda the worst. Boba Fett is more likely to keep his side of the agreement, but he's in Hutt space last I checked, and I want nothing to do with that. So, random Mando merc family it is. They look competent enough, at least.

Turning back to my terminal, I switch over to the newest set of plans being put into place. Even with the pirate menace hurting trade, business is still booming. As more and more Imperial Mining Facilities are set up, so did the capacity for more industry. And out here, there was a perfect industry to target that could benefit Minda and make a profit off of every other governor.

TIE fighters.

They were cheap, weak, and all but useless for most things other than swarm tactics. Except, out here, pilots aren't as easy to come by.

So, the plan was to start up a TIE factory for a modified TIE variant with a hyperdrive, shielding, life support, and the works. Wouldn't be as fast or cheap as a standard TIE, but it would be survivable and still affordable enough to outfit the few Gozanti crews that usually defended most near barren colonies around these parts.

The techs even had some designs made in mere days! Apparently, like the projectile turret that was now actually functional as an AA weapon around Accordia, many of the techs, with all their government mandated off days, had been designing TIE variants for fun and competing with them in simulated AI battles.

I actually watched some of those, it was very fun. Like playing TABS back when I was on Earth. God I miss my PC. And my thousands of dollars of unplayed Steam games.

But, the techs had made some interesting designs. Some were silly, like the TIE mech, while others were actually viable, like the Demolisher, Mangler, and Supremacy. A couple weren't even fighters or bombers, just gunships and transports like the Stingray or the Vigilante.

Now, would this factory be done anytime soon, or the dozens of other factories needed to create an entire supply chain? No. Hell no. Do I want to even start this project? Also no, the paperwork will kill me. But the fact of the matter is that more and more attention is being brought to this system than ever before, regardless of my actions, and things are going to get worse before they get better.

With the long term project of an alternate, outer rim TIE project, at least I have a deep dark hole with which to funnel money and resources into, hopefully reducing the rate of expansion to something more manageable and less attention grabbing. Hopefully.

A TIE variant factory should be enough to satisfy Momma Mola, right? I check Las's memories real quick.

Fuck me, I have a lot of work to do.
—----------------------------------------------------------------------------------------------------------------------------
Hi there folks. Honestly, spent more time surfing ArtStation's bevy of TIE variant concepts than I did writing this chapter.

Really good stuff over there.

Also, before I go, this marks the 20th chapter of this series. As the Arc really starts to kick off after this, I want to ensure more quality. On top of that, my winter semester just ended and my spring semester kicks off next week. Therefore, I won't be posting daily for a week or two, both to get used to my new classes and schedule, and also to create longer, hopefully higher quality chapters. So, don't worry for my health if I don't update in a while. Honestly, I was really only updating daily because I liked seeing my username on the weekly polls SB and SV do for stories, but I've come to realize that not that many people look at those, so It's kinda irrelevant. Also, I don't want to burn out chasing the clout of internet strangers. Not worth it.

As always, feedback is appreciated.

Thanks for reading!

-Freefaller

I have a feeling Vader will catch wind of this tie variant factory then request a Tie fighter be made for his specifications and the MC will be so nervous he'll either call him Anakin by accident and die.
 
Dude, he has a Gladiator, and a pair of quasar, he has more than enough starcraft space given he only controls a single system.
Ok so all of the Minda system fleet composition is the following
  • Gladiator-II-Class Star Destroyer (24 starfighter)
  • 4 Tartan-Class Patrol Cruisers (No starfighters)
  • 3 Arquitens-Class Light Cruisers ( 3 starfighters each for 9 in total)
  • 2 Quasar Fire-Class Cruiser-Carriers ( 48-96 starfighters each)
  • 10 Imperial Gozanti-Class Cruisers (4 starfighters each so 40 total)
  • 5 Imperial Nebulon-B Escort Frigate ( 24 starfighters each 120 total)
so how are you going to both defend the system and go on the offense against a confirmed Lucrehulk that can carry 1500 starfighters plus small craft and who knows what else. You cannot just take the entire fleet off to go fight that without leaving the Minda system undefended. Plus lets say you do that you are only bringing 385 starfighters to fight again up to 1500 starfighters plus a Lucrehulk battleship and who knows what else. So having tie fighters with Hyperdrives makes sense in the end here cause those fighters can now travel to the fight with no carrier needed and then go home.
 
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Ok so all of the Minda system fleet composition is the following
  • Gladiator-II-Class Star Destroyer (24 starfighter)
  • 4 Tartan-Class Patrol Cruisers (No starfighters)
  • 3 Arquitens-Class Light Cruisers ( 3 starfighters each for 9 in total)
  • 2 Quasar Fire-Class Cruiser-Carriers ( 48-96 starfighters each)
  • 10 Imperial Gozanti-Class Cruisers (4 starfighters each so 40 total)
  • 5 Imperial Nebulon-B Escort Frigate ( 24 starfighters each 120 total)
so how are you going to both defend the system and go on the offense against a confirmed Lucrehulk that can carry 1500 plus small craft and who knows what else. You cannot just take the entire fleet off to go fight that without leaving the Minda system undefended. Plus lets say you do that you are only bringing 385 starfighters to fight again up to 1500 starfighters plus a Lucrehulk battleship and who knows what else. So having tie fighters with Hyperdrives makes sense in the end here cause those fighters can now travel to the fight with no carrier needed and then go home.
I was the one who first pointed out the missing star fighters, and second that's simple, how do the rebels fight the numerically superior Imperials? Through spycraft, espionage, and sabotage. If the spies or Mando's can place a bomb at the right place the entire hulk could go up, or be disabled as seen in Phantom Menace and other sources.
 
I was the one who first pointed out the missing star fighters, and second that's simple, how do the rebels fight the numerically superior Imperials? Through spycraft, espionage, and sabotage. If the spies or Mando's can place a bomb at the right place the entire hulk could go up, or be disabled as seen in Phantom Menace and other sources.
Okay so funny thing the CIS Lucrehulk doesn't have that weakness that was removed because of the same reason you just gave and the rebellion won because the empire didn't have a response to the X-wing, Y-wing, and A-wing which are a shielded and hyperdrive capable starfighters thus again have the capability of going to the fight without needing a carrier to get them there and leave the fight without a carrier as well.
 
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I was the one who first pointed out the missing star fighters, and second that's simple, how do the rebels fight the numerically superior Imperials? Through spycraft, espionage, and sabotage. If the spies or Mando's can place a bomb at the right place the entire hulk could go up, or be disabled as seen in Phantom Menace and other sources.
Would detonating the engine core/reactor be one such place? I mean, if Las doesn't want to salvage and-or add the Lucrehulk to his burgeoning defensive grid.

I imagine it would draw unwanted attention to the system if he decided to add a Lucrehulk to his Systems Defense Fleet, so what could be salvaged from the Lucrehulk?

It's owned by pirates, so I'm iffy on if they actually take good care of the ship, not even mentioning the fact that Lucrehulks haven't been actively built for some 18-19 years, so there may be Lucrehulk specific parts that just aren't around anymore. I should specify, I'm more worried about the internal components and any valuable intelligence in the databanks of he ship, whether it be CIS data or Pirate data.

The armor of the ship is probably fine, if desecrated by awful taste. But, it's pirates, what would you expect?

I imagine, once you strip all the gaudy-ass gold shit off the armor, that the plating could be used for something. Whether as appliqué armor plates for other ships, or just smelted down into more manageable bits.

Actually, would that be a good idea? The appliqué plates for ships? I mean, tanks IRL have such stuff (ERA, as an example) and I know that tanks =/= spaceships, but the principle stands, I think.

it's a cheap and easy way to up-armor something, and it'd put all that armor from the Lucrehulk (assuming it's scrapped) to some use instead of just being scrapped.

Though, thinking more on it, all the time and labour that would have to be put into breaking down the ship and then mounting it onto whatever would take a while...

But its time which Las doesn't have and with labour Las also doesn't have.

Yeah, nevermind, scratch that.

I'll leave the whole babblery that I just engaged in for discussions sake and also because I put a lot of effort typing this down on my phone, and I am not having another moment where I have to erase my work!
 
He's not going to outperform the military R&D program his sister is involved with, is he?

Personally, I think it would be great to have a pilot school there, given the shortages, and a TIE factory would be great for a combat pilot school.
Eh, don't think so. What he can outperform is Sienar Systems' base design by adjusting the design to the theatre of operations that is his system and the sector around it. It might end up raising production costs, but that is probably worth it when his SDF is reliant on quality over quantity.

That, and if his people can develop aftermarket upgrade modules, he and his could make a killing on quick refitting of existing TIEs sent their way or sector forces coming in for refits and repairs.

Could imagine sector navy captains making sure to swing by Minda once they hear they can get cheap shield and life support upgrades for their TIE swarms. I imagine some might splurge on hyperdrives or a bigger/more versatile weapons loadout. Or turrets for their TIE's guns. All depending on how they use their TIEs.

And if he builds up local academies to train every flavour of personnel required, he can put them to good use too. Thrawn can keep his elite super-fighter wunderwaffen - what matters is upgrading the bread and butter TIE to solidly compete with what is out there. And developing a local variant or two of TIEs to support The Poor Bloody TIE Pilots.

Get that money and invest that money into more infrastructure, education and industry to make more money.

Just good business.

Look, right now, the protag is still merely the governor of a backwater system with a relativly low population. Doing the whole "Build up a Fleet!" is expensive and unlikely to be necessary because by the time he does need one, the ships will come to his system on their own.

Why?

Because his system would be a rallying point, a place to regroup and figure out how to proceed after the death of Palpatine. What he needs is docks and refueling stations, things that keep the navy supplied and running.
Oh yeah, absolutely. What he is doing is building up all the logistics he can afford and go for what is within his budget - and what gives the most bang for the buck.

Fighters, bombers, gunships and corvettes are within that envelope, but what he is most likely going to see the greatest results from at the moment is upgrade packages and refits to ubiquitous vessels he can requisition, buy cheaply and loot.

I can imagine that once Thrawn sticks his nose into Minda, he's going to like what he sees and offer/extend patronage to Las, then invest in Imperial Navy installations befitting a happy, loyal R&D world ready to expand operations into refits, repairs and production of smaller vessels... what is that, Las? You don't want all the attention? Too late!

The reward for good work is more work.

the rebellion won because the empire didn't have a response to the X-wing, Y-wing, and A-wing which are a shielded and hyperdrive capable starfighters thus again have the capability of going to the fight without needing a carrier to get them there and leave the fight with a carrier as well.
Yeah, just imagine if an R&D world in the Outer Rim started producing upgrade kits that made TIEs into responsive threats, new local TIE variants for various scenarios, and anti-fighter/bomber corvettes designed to outlast and obliterate even the heaviest or most numerous of fighter-scale threats - and chase them once they run.

Oh my, Minda really could end up a strategic asset and Las solidly bound to the governorship whether he likes it or not, haha.

And then he'll have to deal with plucky rebels and their force sensitive antics, thus making him the Bond (anti-)Villain with the psychic murder cat who's just trying to do right by his people, stack cash and not die.

Hilarious.
 

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