JNHRO Guide to Yamainutaira 3
darthcourt10
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Lord K
Spoiler: Part 3
Spoiler
"Up on Suigmon's Hill for the sunrise over Inunojotaira with the cousins - Hokubu Kariudoko on Instagram"
Spoiler
"A Good Haul - Photo Taken By Ifukube Chufsanma for a 2011 article in the Ayaayamaru Shinbun on muggle farming practices, adapted for magical agriculture"
Spoiler
Inunojotaira - The Breadbasket of Yamainutaira
Inunojotaira is a place steeped in it's own interesting history, despite the relative lack of population and it's shrinking size over the last century. Traditionally, Inunojotaira ws regarded as covering a much greater area to the north and south, but over time, the growth of Noukamura has lead many fields and homesteads to be regarded as part of the growing suburb, while to the south, the properties that the Yamainutaira Lumber Yard and HOWLING juice factory came to be built on were eventually considered part of Matangi-Ken no Shirin.
Speaking of the Matangi-Ken, despite the forest to the south being named after them, it is Inunojotaira that is the seat of the clan, although they are much less centralized than the Hokubu, and the majority of their families are spread out between the more rural magical farmsteads of Inunojotaira, Noukamura and Omonohata.
Once great hunters and guardians of the wilds, while many take great pride in preserving their old ways, the last two centuries have brought much change for the Matangi-Ken, who have been forced to adapt with the times. In response to increasing restrictions on areas considered ancestral hunting grounds, the gradual loss of traditional game to muggle over-hunting, the Statute of Secrecy making many previous methods or areas for hunting unavailable, and constant comparisons to and treatment similar to the Ainu people by outsiders, the Matangi-Ken were eventually forced the from their homes and livelihoods in the forest. Historic allies and trade partner with the Hokubu and Setto, they were granted land by Ezomaru the Marquis of the Northern Wolves, and eventually settled in an estate in Inunojotaira and a small neighborhood in Noukamura. Turning their natural attunement to nature towards agriculture, through decades of hard work and careful planning, the Matangi-Ken have now come to own what is easily the largest greenhouse complex in Yamainutaira.
If herbology or farmwork is the kind of job that appeals to you, then the Matangi-Ken Greenhouses are probably the place for you. While they grow a great deal of muggle produce, many of the Matangi-Ken Greenhouses are massively expanded in their interior size, and are a bountiful source of various magical crops all year around. Within their modern forest of glass and plastic bound islands of vegetation, you can find just about everything from rare, carefully cultivated fruit delicacies, to potion ingredients grown on an industrial sale. One of the primary exports of Yamainutaira and a common sight in the local magical markets, is actually Wild Rice. For those who looking for something a little more interesting than your standard agricultural experience, Matangi-Ken Greenhouses is always looking for shepherds willing keep an eye on their herds, as well as a number of other Walking Plant-type crops.
For those interested in breaking through into the future of magical agriculture, the Matangi-Ken also offers classes and courses for those who wish to establish their own farms with a basis in adapting muggle agricultural sciences for magical crops. Their courses will cover everything from hydroponics, to agroecology, to bioremediation, to theoretical production ecology.
Helpful Tip: Want cheap produce at a low price, and don't mind doing a little work to obtain it? Do you like knowing you food has directly gone from vine to table in only a few hours, under the gaze of your own eye? Or are you the kind of person that takes pride in providing their meals with their own two hands? Well, at a number of both the muggle and magical Matangi-Ken Greenhouses, you can pick your own produce and then buy it by the punnet or weight depending on the crop, at a cheaper price than any wholesaler or market price.
Important Note: If you see anything at all that looks like a small Western European Snargaluff, do not approach it! It is in fact, likely an young Madagascar Maneating Tree. Instead, please note it's position, and alert a local. If only muggles are around, please just tell them you have discovered a Ya-Te-Veo sapling. They'll know who to contact, even if they think it is a non-magical pest, which the plants are magically as well. First accidentally introduced as spores that arrived among a load of improperly transported Angolan Sauntering Tree saplings in 1896, the Yamainutaira council has been attempting to exterminate the Madagascar Maneating Trees in Inunojotaira for most of the last century. There's nothing to truly fear when you encounter one though, as long as you don't purposely aggravate it. Due to the climate, most of them are badly stunted in their growth, and lethargic year round, to the point where you practically have to force-feed yourself to them, to come to any harm.
Spoiler
"Sunrise and morning practice at Settoshugyoba Dojo - Hokubu Kariudoko on Instagram"
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Settoshugyoba - The Field, The Dojo, The Town
Now moving to the west of central Yamainutaira, one then arrives at Settoshugyoba. Like Noukamura, Settoshugyoba owes much of it's history to events and growth as a side effect of Daimaru the Builder's various projects, rather than his direct hand. Originally just a set of open fields in the hands of the Ezo Wolves of the Setto Clan, during his rein, Daimaru the Builder constructed an earthwork wall running from the hills and high ground of Okamiryosen, southwest across Okamimamotte Iriguchi, to the cliffs that dropped down into the forest of Tani-no-Su. Naturally, the break in the earthworks that would become the western entrance to Yamainutaira would need a watch post, and likely a barracks for any guards to accompany it and so that was it.
For the longest time, the area was actually just referred to as still being part of Okamimamotte Iriguchi, with the gate being colloquially referred to as the Setto Gate, due to normally being manned by Ezo wolves and human guards in service of the Setto Clan.
But then, came Sanmaru of the 100 Duels. With a glory seeking a jovially combat loving nature ever since childhood, it is said that Sanmaru of the 100 Duels frustrated his father with his determination and focus on learning how to fight rather than any of his other studies, that Daimaru the Builder forbade his warriors and the guards of Santsume and Kabeoka from entertaining the young clan heir outside of certain days, without his express permission. And so Sanmaru proceeded to sneak off, going incognito through the streets of Ichibahomen and the fields of Noukamura to find teachers elsewhere. Setto Gate was one such place.
Predominately manned by young wolves and old men either given the thin pickings for guard duty due to their youth, or a cushy posting due to their age, it was in the Setto Gate barracks and upon it's small training field that Sanmaru found what he was looking for. Young, bored hot-heads barely older than him and easily enticed into fights, and old men easily amused enough to give pointers to the youthful heir alongside the new-meat they were supposed to be training. Sanmaru came to love both the place, and consider many of the Setto who maned the gate his friends, and so even after he became Clan Head upon the death of Daimaru the Builder, Setto Gate and it's barracks remained a common haunt for the increasingly acclaimed swordswolf. Many of the duels that would eventually earn him his title, happened on the very spot where the modern Western Approach road now passes through what's left of the old embankment.
Settoshugyoba itself, owes it's modern name and existence to two factors. The first is that after their service to him in a number of the late campaigns of the Sengoku Period, and then the two campaigns of the Imjin War, Sanmaru of the 100 Duels awarded lands and titles to a number of the Setto who had fought under his command. The second, is that shortly before his death, Sanmaru of the 100 Duels constructed a training hall to accompany the old barracks and formalize the hard packed field of dirt he and his comrades once trained on. Though he would meet his hands in the Battle of Sekigahara, the legacy of Sanmaru of the 100 Duels lives on through the Settoshugyoba Dojo, which has outlasted and survived the eventual demise of the historic training camp that was eventually established around it.
Primarily known for it's school of modern muggle kendo in the original building and training field that Sanmaru of the 100 Duels formerly established, Settoshugyoba Dojo accommodates more than just kenjustsu disciples, and also teaches a variety of other martial arts as well, with other electives based in the successive buildings that replaced the original barracks. Drawing from both magical and muggle disciplines, Settoshugyoba Dojo also teaches Kyujutsu, Jujutsu, Naginatajutsu, Bojutsu. Those looking for more western based martial arts, will also find accommodation for modern boxing, Greco-Roman wrestling, Freestyle wrestling, fencing, and Western-style wizard dueling.
Settoshugyoba's reputation for sports also extends beyond that of the martial kind. In the heart of the neighborhood is also Setto Field, the local sport center that doubles as the home venues and training facilities for Yamainutaira Junior High. There you can find the track and field circuit that also doubles as the local soccer pitch, and the baseball field that is home to the our local Junior High Team. Go The Wolves!
The Setto Question
So at this point, anybody who has wandered around town a fair bit before reading this, will have noticed the prevalence of the Setto Clan. Streets and landmarks honor various members or deeds, almost every major event of the Hokubu's history since first arriving in Yamanutaira has involved them in some way, and two entire neighborhoods draw their names from the sheer influence and association the Setto Clan had with those areas. Which of course then begs the question;
Where are all the Setto?
There are two different answers to that question.
The first and overly simple one, is that they're all dead. Due to historically being the "martial" side of the power-trifecta involving the "administrative and political" Hokubu, and the "hunters and harvesters of the land" that were the Matangi-Ken, the Setto Clan were among those who lost the most during the Meiji Restoration, and then had the most to gain for promises made to them by Hokubu Royomaru in return for their services and prowess that they had traditionally always prided themselves on. The end result was that by the end of World War Two, all the male bloodlines, and even a great many of the female ones were extinguished. Few Setto under the age of 200 remained, and it's practically a part of the town mythos, that a domino effect of Broken Heart Syndrome and Widow Hood Effect eventually completed the tragedy and the extinction of the Setto Clan.
The more complicated and accurate answer, is that the Setto do actually still exist. It's just that most of them are either not in Yamainutaira, or are not called Setto anymore and are technically branch members of the Hokubu Clan after the extinction of the Setto Main Family. While the direct line of the family name has disappeared, the bloodline of the Ezo Wolves of the Setto Clan continues on through many of those in the Hokubu-Setto Branch Family, including your's truly.
Settoshugyoba - A Community of Reinvention
Of all the communities in Yamainutaira, Settoshugyoba fared the worst from 1937 through to the end of the 20th century. Setto Field actually owes it's existence to the fact that between the death toll of the war, the failure of the town economy to recover post-war, and then the decades of urbanization draining the remaining populace, Settoshugyoba was almost a ghost town for much of the late '70s, '80s, and early '90s.
Out of the ashes though, is from where the new and modern Settoshugyoba has arisen. Thanks to the Hokubu Main Family and Branch Families of Setto descent, the Yamainutaira council was able to buy out many of the properties when they were at their cheapest during the muggle Japanese Asset Price Bubble's Collapse. Since then Settoshugyoba has been an ever changing vision and test bed for Yamainutaira's recovery over the last twenty years.
The greatest cause of this turn around though, has been the Abyssal War. What was once a plan that necessitated enticing businesses to Yamainutaira that would then bring people, then turned on it's head when Yamainutaira found itself fulfilling Shoumaru the Little's vow to never turn away the unjustly displaced and in need of aid.
This is ironically the reason for Setto Field's somewhat out of place nature in the middle of a burgeoning suburb. Initial town plans called for the area to be incrementally redeveloped as a commercial center focused on the field, with plans for three small food processing and agricultural sites nearby. A juice bottling factory that later moved to the current location in Matangi-Ken no Shinrin, a pie factory that never finalized after the events of blood week, and a third location that was still in the process of securing interest from a developer. The influx of refugees and war migrants threw most of these original plans out the window.
Instead of outright tearing down the old village, the focus then turned to modernizing it.
Today, Settoshugyoba is a strange mix of the factors that make up the characteristic feels of Kabeoka and Ichibahomen. Rows of town houses and two story homes fill the area, but almost every block will have it's own homestead that was once the sole residence in that now developed field. Meanwhile, interspersed among the modern rooftops will also be the occasional wall of trees or the tingle of wards, demarcating the new borders of once empty manors and clan properties that have been subdivided from their previously sprawling lawns and driveways. It is this hurried, mix and match rebirth that now lends Settoshugyoba it's new character, one that can be surprising confusing and comforting at times for any newcomer looking for a place to stay.
It is a community where muggles and the amenities of their modern world are everywhere, but where magic and traces of the old can be found on almost every block. Where almost everyone is equally new, but where you can find friendly locals and long time faces in almost equal measure. More than anywhere else in Yamainutaira, Settoshugyoba is where the past is complemented by the future.
Spoiler
"Once the lands of a lost line, Settokanshiba is a home to numerous families once more - Hokubu Kariudoko on Twitter"
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Settokanshiba - The Neighborhood of New Beginnings
If Settoshugyoba is that reinvention and new take on something classic and fondly remembered, Settokanshiba is the thing with the new car smell and that neat plastic film you sometimes have to peel off when first taking it out of the box. Once actually part of Settoshugyoba, Settokanshiba arose as a project to succeed and rectify many of the minor issues faced by the Yamainutaira War Migrant Support Program and Yamainutaira Town Council in the nascent years of the war.
There were two primary factors that caused a lot of road blocks with the early efforts to accommodate and aid refugees, and then the later migrants. The first was that in the early years, before Yamainutaira built up it's current core of construction, redevelopment, and renovation expertise, Noukamura and Settoshugyoba were old settlements. More than that, more than a few buildings were also dilapidated, lacking for maintenance, and occasionally outright abandoned. The second problem, was the prevalence of magic structures and flora. With almost 1-in-4 properties having some form of magical history, or even enchantments that had previously gone unnoticed or unremoved since the buildings were first sold on or left empty, the restoration of many residences was even further delayed to bring them up to muggle code.
So in the end, with the amount that was already being funneled into building restoration projects, the Yamainutaira War Migrant Support Program and Yamainutaira Town Council decided to circumvent both problems entirely, by building an entirely new subdivision from the ground up.
Settokanshiba has it's beginnings in some of the original fields the Setto were allowed to exclusively work during the reigns of Shoumaru the Little and Daimaru the Builder. Later, Sanmaru of the 100 Duels outright awarded the lands to them, and for generations they remained in the hands of the Setto Main Family, until they finally fell into ownership of the Setto descended members of the Hokubu Branch Family after the death of the last Setto in 1989. For decades, the fields were simply used for agriculture, much as they always had, but now this location right next to the heart of Yamainutaira is taking on a new shape and purpose.
Spoiler
"Moving Day for two of Yamainutaira's newest residents - Yamainutaira War Migrant Support Program Website"
Build your Own Home
If you're wanting somewhere to move into and find Noukamura is too rural, Kabeoka too old fashioned and Ichibahomen too muggle, Settokanshiba is the new option to provide more readily available options along side the middle ground offered by Settoshugyoba. More than that, Settokanshiba's "per-order" nature, allows for much more personalization and options compared to Settoshugyoba, when construction often has to accommodate working around pre-existing properties and services.
Options in Settokanshiba come in two flavors. For those wanting to move in immediately, Omoi Property Developers owns a number of apartment blocks with both muggle and magical dwellings to rent. While not the most glamorous of locales, OPD is flexible and forgiving with their bonds and contracts, knowing that most people are usually there in the short term until they can find more permanent housing in Yamainutaira. And once more Omoi Property Developers comes to the rescue as well, as for those looking to buy their own land a rebuild their own homes, OPD is also outfitted and ready to serve.
For those interested, their offices can be found in the Umeko Building at 35 Shuryo-do Road, in Ichibahomen, or you can get in contact with them and inquire as to the process of building you own home via the Yamainutaira War Migrant Support Program and Yamainutaira Magical Town Council.
Important Note: Periodically, one might hear rumors among the muggles of a "ghostly wolf" or "the apparition of a soldier" that can sometimes be seen in the streets of Settoshugyoba and Settokanshiba. This is not actually somebody risking the Statute of Secrecy and exposing their true nature on purpose, but a true ghost of an unfortunate Okami. If you do come across a Ezo Wolf in the vicinity of the old Setto Clan Compound, or a young man in military uniform who alternately asks you "where Lady Setto Kana is?" or boasts of "the most beautiful girl in the world he plans to marry", please politely humor him and tell Hokubu Riichimaru that she is waiting for him at Hokubu-no-Okami Shokonsha Yashiro and give him directions to the Shrine. Unfortunately he seems unable to ever remember the changes to the streets, and periodically appears every few months in search of his fiance, likely because his bones are still somewhere in Okinawa. In spite of his pervasiveness and the inability of anyone to lay him to rest permanently, he's completely harmless and even the local muggles consider it a quirk of the town to play along with. Telling him he's dead, and that so has Setto Kana for the last 68 years, is just mean and cruel, even if he never remembers the next time he appears.
Spoiler
"Feeding time under the watchful eyes of the brothers Ninsei and Inejiro at Karafuto Estate. Inejiro was once a prefect in Mahoutokoro's fateful Class of 2005, and Inejiro was a Junior Auror retired due to injuries after Blood Week. Today they help run the family holdings, employing numerous refugees and war migrants on both their property, and in their various businesses in town - Photo Taken By Ifukube Chufsanma for a 2013 article in the Ayaayamaru Shinbun"
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Okamimamotte Iriguchi - The Call to Magical Agriculture
Okamimamotte as it is often called by the locals, is one of the last traces of unbroken clan presence and power in Yamainutaira. And that's probably because it is all actually owned by various members of the Hokubu Branch Families and the descendants of Hokubu's magical retainers.
Historically, living on the western spear tip of the plateau was a sign of trust and a respected duty given to the servants of the Hokubu Main family. While the Western Approach had some of the most fertile fields in the entirety of the plateau, being granted land there was not without it's risk. Being so far away from Santsume, and even the defensive outpost at what would later become the Setto Gate and eventually Settoshugyoba, those on the Western Approach were most at risk to surprise attack from raiders or bandits. Though their advantageous positioning allowed Santsume and Kabeoka to loom over the major natural choke point to the plateau from the east, it would be up to the wolves of the branch family to remain vigilant if they wished to have any forewarning of foes attempting to bear down on Yamaintaira via the passes and ridge lines to the west, thus eventually leading to the area's name; The Guarding Wolf Approach.
Over time though, and especially with the relative era of peace brought about by the Tokugawa Shogunate, Okamimamotte Iriguchi gradually lost it's role as a defensive outpost at the end of a long road of farms, and instead became home to numerous estates and manors granted by the Hokubu Clan to their most favored or trusted retainers and servants, in particular to human Onmyouji, as their comparatively sorter lifespan allowed for the properties to be more easily circulated as political conveniences necessitated. Many of those in the area however, lost much of their status and power with the advent of the Meiji Restoration, and today most of those living in Okamimamotte Iriguchi are descendants and heirs of those original families. Still working the lands that were left in their care for the last 150 years.
Unfortunately, due to the closely bound ties of blood and historical status that connect many of these properties to their owners, land in Okamimamotte Iriguchi essentially never comes up for sale and is continuously passed down through family lines, but on the other hand, almost every single property in lining the Western Approach is magically owned and operated. If even Kabeoka is too muggle filled and confusing for you, this is probably the place you want to find a job. Regrettably however, Okamimamotte Iriguchi is not a place swimming with openings for particularly high flying occupations or roles with any particular regularity. If you love working with or have experiance with animals though, and especially with magical livestock and creatures, but aren't quite comfortable or secure with the muggleness of Omonohata, then Okamimamotte is the place for you.
Helpful Tip: For those wanting something fun for the kids, to help acclimatize and make rural life seem more fun, Karafuto Estate has a small petting zoo for magical animals, and also offers day passes for horses to ride around the property or through the hill trails in Okamiryosen just north of the estate.
Spoiler: Part 3
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"Up on Suigmon's Hill for the sunrise over Inunojotaira with the cousins - Hokubu Kariudoko on Instagram"
Spoiler
"A Good Haul - Photo Taken By Ifukube Chufsanma for a 2011 article in the Ayaayamaru Shinbun on muggle farming practices, adapted for magical agriculture"
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Inunojotaira - The Breadbasket of Yamainutaira
Inunojotaira is a place steeped in it's own interesting history, despite the relative lack of population and it's shrinking size over the last century. Traditionally, Inunojotaira ws regarded as covering a much greater area to the north and south, but over time, the growth of Noukamura has lead many fields and homesteads to be regarded as part of the growing suburb, while to the south, the properties that the Yamainutaira Lumber Yard and HOWLING juice factory came to be built on were eventually considered part of Matangi-Ken no Shirin.
Speaking of the Matangi-Ken, despite the forest to the south being named after them, it is Inunojotaira that is the seat of the clan, although they are much less centralized than the Hokubu, and the majority of their families are spread out between the more rural magical farmsteads of Inunojotaira, Noukamura and Omonohata.
Once great hunters and guardians of the wilds, while many take great pride in preserving their old ways, the last two centuries have brought much change for the Matangi-Ken, who have been forced to adapt with the times. In response to increasing restrictions on areas considered ancestral hunting grounds, the gradual loss of traditional game to muggle over-hunting, the Statute of Secrecy making many previous methods or areas for hunting unavailable, and constant comparisons to and treatment similar to the Ainu people by outsiders, the Matangi-Ken were eventually forced the from their homes and livelihoods in the forest. Historic allies and trade partner with the Hokubu and Setto, they were granted land by Ezomaru the Marquis of the Northern Wolves, and eventually settled in an estate in Inunojotaira and a small neighborhood in Noukamura. Turning their natural attunement to nature towards agriculture, through decades of hard work and careful planning, the Matangi-Ken have now come to own what is easily the largest greenhouse complex in Yamainutaira.
If herbology or farmwork is the kind of job that appeals to you, then the Matangi-Ken Greenhouses are probably the place for you. While they grow a great deal of muggle produce, many of the Matangi-Ken Greenhouses are massively expanded in their interior size, and are a bountiful source of various magical crops all year around. Within their modern forest of glass and plastic bound islands of vegetation, you can find just about everything from rare, carefully cultivated fruit delicacies, to potion ingredients grown on an industrial sale. One of the primary exports of Yamainutaira and a common sight in the local magical markets, is actually Wild Rice. For those who looking for something a little more interesting than your standard agricultural experience, Matangi-Ken Greenhouses is always looking for shepherds willing keep an eye on their herds, as well as a number of other Walking Plant-type crops.
For those interested in breaking through into the future of magical agriculture, the Matangi-Ken also offers classes and courses for those who wish to establish their own farms with a basis in adapting muggle agricultural sciences for magical crops. Their courses will cover everything from hydroponics, to agroecology, to bioremediation, to theoretical production ecology.
Helpful Tip: Want cheap produce at a low price, and don't mind doing a little work to obtain it? Do you like knowing you food has directly gone from vine to table in only a few hours, under the gaze of your own eye? Or are you the kind of person that takes pride in providing their meals with their own two hands? Well, at a number of both the muggle and magical Matangi-Ken Greenhouses, you can pick your own produce and then buy it by the punnet or weight depending on the crop, at a cheaper price than any wholesaler or market price.
Important Note: If you see anything at all that looks like a small Western European Snargaluff, do not approach it! It is in fact, likely an young Madagascar Maneating Tree. Instead, please note it's position, and alert a local. If only muggles are around, please just tell them you have discovered a Ya-Te-Veo sapling. They'll know who to contact, even if they think it is a non-magical pest, which the plants are magically as well. First accidentally introduced as spores that arrived among a load of improperly transported Angolan Sauntering Tree saplings in 1896, the Yamainutaira council has been attempting to exterminate the Madagascar Maneating Trees in Inunojotaira for most of the last century. There's nothing to truly fear when you encounter one though, as long as you don't purposely aggravate it. Due to the climate, most of them are badly stunted in their growth, and lethargic year round, to the point where you practically have to force-feed yourself to them, to come to any harm.
Spoiler
"Sunrise and morning practice at Settoshugyoba Dojo - Hokubu Kariudoko on Instagram"
Spoiler
Settoshugyoba - The Field, The Dojo, The Town
Now moving to the west of central Yamainutaira, one then arrives at Settoshugyoba. Like Noukamura, Settoshugyoba owes much of it's history to events and growth as a side effect of Daimaru the Builder's various projects, rather than his direct hand. Originally just a set of open fields in the hands of the Ezo Wolves of the Setto Clan, during his rein, Daimaru the Builder constructed an earthwork wall running from the hills and high ground of Okamiryosen, southwest across Okamimamotte Iriguchi, to the cliffs that dropped down into the forest of Tani-no-Su. Naturally, the break in the earthworks that would become the western entrance to Yamainutaira would need a watch post, and likely a barracks for any guards to accompany it and so that was it.
For the longest time, the area was actually just referred to as still being part of Okamimamotte Iriguchi, with the gate being colloquially referred to as the Setto Gate, due to normally being manned by Ezo wolves and human guards in service of the Setto Clan.
But then, came Sanmaru of the 100 Duels. With a glory seeking a jovially combat loving nature ever since childhood, it is said that Sanmaru of the 100 Duels frustrated his father with his determination and focus on learning how to fight rather than any of his other studies, that Daimaru the Builder forbade his warriors and the guards of Santsume and Kabeoka from entertaining the young clan heir outside of certain days, without his express permission. And so Sanmaru proceeded to sneak off, going incognito through the streets of Ichibahomen and the fields of Noukamura to find teachers elsewhere. Setto Gate was one such place.
Predominately manned by young wolves and old men either given the thin pickings for guard duty due to their youth, or a cushy posting due to their age, it was in the Setto Gate barracks and upon it's small training field that Sanmaru found what he was looking for. Young, bored hot-heads barely older than him and easily enticed into fights, and old men easily amused enough to give pointers to the youthful heir alongside the new-meat they were supposed to be training. Sanmaru came to love both the place, and consider many of the Setto who maned the gate his friends, and so even after he became Clan Head upon the death of Daimaru the Builder, Setto Gate and it's barracks remained a common haunt for the increasingly acclaimed swordswolf. Many of the duels that would eventually earn him his title, happened on the very spot where the modern Western Approach road now passes through what's left of the old embankment.
Settoshugyoba itself, owes it's modern name and existence to two factors. The first is that after their service to him in a number of the late campaigns of the Sengoku Period, and then the two campaigns of the Imjin War, Sanmaru of the 100 Duels awarded lands and titles to a number of the Setto who had fought under his command. The second, is that shortly before his death, Sanmaru of the 100 Duels constructed a training hall to accompany the old barracks and formalize the hard packed field of dirt he and his comrades once trained on. Though he would meet his hands in the Battle of Sekigahara, the legacy of Sanmaru of the 100 Duels lives on through the Settoshugyoba Dojo, which has outlasted and survived the eventual demise of the historic training camp that was eventually established around it.
Primarily known for it's school of modern muggle kendo in the original building and training field that Sanmaru of the 100 Duels formerly established, Settoshugyoba Dojo accommodates more than just kenjustsu disciples, and also teaches a variety of other martial arts as well, with other electives based in the successive buildings that replaced the original barracks. Drawing from both magical and muggle disciplines, Settoshugyoba Dojo also teaches Kyujutsu, Jujutsu, Naginatajutsu, Bojutsu. Those looking for more western based martial arts, will also find accommodation for modern boxing, Greco-Roman wrestling, Freestyle wrestling, fencing, and Western-style wizard dueling.
Settoshugyoba's reputation for sports also extends beyond that of the martial kind. In the heart of the neighborhood is also Setto Field, the local sport center that doubles as the home venues and training facilities for Yamainutaira Junior High. There you can find the track and field circuit that also doubles as the local soccer pitch, and the baseball field that is home to the our local Junior High Team. Go The Wolves!
The Setto Question
So at this point, anybody who has wandered around town a fair bit before reading this, will have noticed the prevalence of the Setto Clan. Streets and landmarks honor various members or deeds, almost every major event of the Hokubu's history since first arriving in Yamanutaira has involved them in some way, and two entire neighborhoods draw their names from the sheer influence and association the Setto Clan had with those areas. Which of course then begs the question;
Where are all the Setto?
There are two different answers to that question.
The first and overly simple one, is that they're all dead. Due to historically being the "martial" side of the power-trifecta involving the "administrative and political" Hokubu, and the "hunters and harvesters of the land" that were the Matangi-Ken, the Setto Clan were among those who lost the most during the Meiji Restoration, and then had the most to gain for promises made to them by Hokubu Royomaru in return for their services and prowess that they had traditionally always prided themselves on. The end result was that by the end of World War Two, all the male bloodlines, and even a great many of the female ones were extinguished. Few Setto under the age of 200 remained, and it's practically a part of the town mythos, that a domino effect of Broken Heart Syndrome and Widow Hood Effect eventually completed the tragedy and the extinction of the Setto Clan.
The more complicated and accurate answer, is that the Setto do actually still exist. It's just that most of them are either not in Yamainutaira, or are not called Setto anymore and are technically branch members of the Hokubu Clan after the extinction of the Setto Main Family. While the direct line of the family name has disappeared, the bloodline of the Ezo Wolves of the Setto Clan continues on through many of those in the Hokubu-Setto Branch Family, including your's truly.
Settoshugyoba - A Community of Reinvention
Of all the communities in Yamainutaira, Settoshugyoba fared the worst from 1937 through to the end of the 20th century. Setto Field actually owes it's existence to the fact that between the death toll of the war, the failure of the town economy to recover post-war, and then the decades of urbanization draining the remaining populace, Settoshugyoba was almost a ghost town for much of the late '70s, '80s, and early '90s.
Out of the ashes though, is from where the new and modern Settoshugyoba has arisen. Thanks to the Hokubu Main Family and Branch Families of Setto descent, the Yamainutaira council was able to buy out many of the properties when they were at their cheapest during the muggle Japanese Asset Price Bubble's Collapse. Since then Settoshugyoba has been an ever changing vision and test bed for Yamainutaira's recovery over the last twenty years.
The greatest cause of this turn around though, has been the Abyssal War. What was once a plan that necessitated enticing businesses to Yamainutaira that would then bring people, then turned on it's head when Yamainutaira found itself fulfilling Shoumaru the Little's vow to never turn away the unjustly displaced and in need of aid.
This is ironically the reason for Setto Field's somewhat out of place nature in the middle of a burgeoning suburb. Initial town plans called for the area to be incrementally redeveloped as a commercial center focused on the field, with plans for three small food processing and agricultural sites nearby. A juice bottling factory that later moved to the current location in Matangi-Ken no Shinrin, a pie factory that never finalized after the events of blood week, and a third location that was still in the process of securing interest from a developer. The influx of refugees and war migrants threw most of these original plans out the window.
Instead of outright tearing down the old village, the focus then turned to modernizing it.
Today, Settoshugyoba is a strange mix of the factors that make up the characteristic feels of Kabeoka and Ichibahomen. Rows of town houses and two story homes fill the area, but almost every block will have it's own homestead that was once the sole residence in that now developed field. Meanwhile, interspersed among the modern rooftops will also be the occasional wall of trees or the tingle of wards, demarcating the new borders of once empty manors and clan properties that have been subdivided from their previously sprawling lawns and driveways. It is this hurried, mix and match rebirth that now lends Settoshugyoba it's new character, one that can be surprising confusing and comforting at times for any newcomer looking for a place to stay.
It is a community where muggles and the amenities of their modern world are everywhere, but where magic and traces of the old can be found on almost every block. Where almost everyone is equally new, but where you can find friendly locals and long time faces in almost equal measure. More than anywhere else in Yamainutaira, Settoshugyoba is where the past is complemented by the future.
Spoiler
"Once the lands of a lost line, Settokanshiba is a home to numerous families once more - Hokubu Kariudoko on Twitter"
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Settokanshiba - The Neighborhood of New Beginnings
If Settoshugyoba is that reinvention and new take on something classic and fondly remembered, Settokanshiba is the thing with the new car smell and that neat plastic film you sometimes have to peel off when first taking it out of the box. Once actually part of Settoshugyoba, Settokanshiba arose as a project to succeed and rectify many of the minor issues faced by the Yamainutaira War Migrant Support Program and Yamainutaira Town Council in the nascent years of the war.
There were two primary factors that caused a lot of road blocks with the early efforts to accommodate and aid refugees, and then the later migrants. The first was that in the early years, before Yamainutaira built up it's current core of construction, redevelopment, and renovation expertise, Noukamura and Settoshugyoba were old settlements. More than that, more than a few buildings were also dilapidated, lacking for maintenance, and occasionally outright abandoned. The second problem, was the prevalence of magic structures and flora. With almost 1-in-4 properties having some form of magical history, or even enchantments that had previously gone unnoticed or unremoved since the buildings were first sold on or left empty, the restoration of many residences was even further delayed to bring them up to muggle code.
So in the end, with the amount that was already being funneled into building restoration projects, the Yamainutaira War Migrant Support Program and Yamainutaira Town Council decided to circumvent both problems entirely, by building an entirely new subdivision from the ground up.
Settokanshiba has it's beginnings in some of the original fields the Setto were allowed to exclusively work during the reigns of Shoumaru the Little and Daimaru the Builder. Later, Sanmaru of the 100 Duels outright awarded the lands to them, and for generations they remained in the hands of the Setto Main Family, until they finally fell into ownership of the Setto descended members of the Hokubu Branch Family after the death of the last Setto in 1989. For decades, the fields were simply used for agriculture, much as they always had, but now this location right next to the heart of Yamainutaira is taking on a new shape and purpose.
Spoiler
"Moving Day for two of Yamainutaira's newest residents - Yamainutaira War Migrant Support Program Website"
Build your Own Home
If you're wanting somewhere to move into and find Noukamura is too rural, Kabeoka too old fashioned and Ichibahomen too muggle, Settokanshiba is the new option to provide more readily available options along side the middle ground offered by Settoshugyoba. More than that, Settokanshiba's "per-order" nature, allows for much more personalization and options compared to Settoshugyoba, when construction often has to accommodate working around pre-existing properties and services.
Options in Settokanshiba come in two flavors. For those wanting to move in immediately, Omoi Property Developers owns a number of apartment blocks with both muggle and magical dwellings to rent. While not the most glamorous of locales, OPD is flexible and forgiving with their bonds and contracts, knowing that most people are usually there in the short term until they can find more permanent housing in Yamainutaira. And once more Omoi Property Developers comes to the rescue as well, as for those looking to buy their own land a rebuild their own homes, OPD is also outfitted and ready to serve.
For those interested, their offices can be found in the Umeko Building at 35 Shuryo-do Road, in Ichibahomen, or you can get in contact with them and inquire as to the process of building you own home via the Yamainutaira War Migrant Support Program and Yamainutaira Magical Town Council.
Important Note: Periodically, one might hear rumors among the muggles of a "ghostly wolf" or "the apparition of a soldier" that can sometimes be seen in the streets of Settoshugyoba and Settokanshiba. This is not actually somebody risking the Statute of Secrecy and exposing their true nature on purpose, but a true ghost of an unfortunate Okami. If you do come across a Ezo Wolf in the vicinity of the old Setto Clan Compound, or a young man in military uniform who alternately asks you "where Lady Setto Kana is?" or boasts of "the most beautiful girl in the world he plans to marry", please politely humor him and tell Hokubu Riichimaru that she is waiting for him at Hokubu-no-Okami Shokonsha Yashiro and give him directions to the Shrine. Unfortunately he seems unable to ever remember the changes to the streets, and periodically appears every few months in search of his fiance, likely because his bones are still somewhere in Okinawa. In spite of his pervasiveness and the inability of anyone to lay him to rest permanently, he's completely harmless and even the local muggles consider it a quirk of the town to play along with. Telling him he's dead, and that so has Setto Kana for the last 68 years, is just mean and cruel, even if he never remembers the next time he appears.
Spoiler
"Feeding time under the watchful eyes of the brothers Ninsei and Inejiro at Karafuto Estate. Inejiro was once a prefect in Mahoutokoro's fateful Class of 2005, and Inejiro was a Junior Auror retired due to injuries after Blood Week. Today they help run the family holdings, employing numerous refugees and war migrants on both their property, and in their various businesses in town - Photo Taken By Ifukube Chufsanma for a 2013 article in the Ayaayamaru Shinbun"
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Okamimamotte Iriguchi - The Call to Magical Agriculture
Okamimamotte as it is often called by the locals, is one of the last traces of unbroken clan presence and power in Yamainutaira. And that's probably because it is all actually owned by various members of the Hokubu Branch Families and the descendants of Hokubu's magical retainers.
Historically, living on the western spear tip of the plateau was a sign of trust and a respected duty given to the servants of the Hokubu Main family. While the Western Approach had some of the most fertile fields in the entirety of the plateau, being granted land there was not without it's risk. Being so far away from Santsume, and even the defensive outpost at what would later become the Setto Gate and eventually Settoshugyoba, those on the Western Approach were most at risk to surprise attack from raiders or bandits. Though their advantageous positioning allowed Santsume and Kabeoka to loom over the major natural choke point to the plateau from the east, it would be up to the wolves of the branch family to remain vigilant if they wished to have any forewarning of foes attempting to bear down on Yamaintaira via the passes and ridge lines to the west, thus eventually leading to the area's name; The Guarding Wolf Approach.
Over time though, and especially with the relative era of peace brought about by the Tokugawa Shogunate, Okamimamotte Iriguchi gradually lost it's role as a defensive outpost at the end of a long road of farms, and instead became home to numerous estates and manors granted by the Hokubu Clan to their most favored or trusted retainers and servants, in particular to human Onmyouji, as their comparatively sorter lifespan allowed for the properties to be more easily circulated as political conveniences necessitated. Many of those in the area however, lost much of their status and power with the advent of the Meiji Restoration, and today most of those living in Okamimamotte Iriguchi are descendants and heirs of those original families. Still working the lands that were left in their care for the last 150 years.
Unfortunately, due to the closely bound ties of blood and historical status that connect many of these properties to their owners, land in Okamimamotte Iriguchi essentially never comes up for sale and is continuously passed down through family lines, but on the other hand, almost every single property in lining the Western Approach is magically owned and operated. If even Kabeoka is too muggle filled and confusing for you, this is probably the place you want to find a job. Regrettably however, Okamimamotte Iriguchi is not a place swimming with openings for particularly high flying occupations or roles with any particular regularity. If you love working with or have experiance with animals though, and especially with magical livestock and creatures, but aren't quite comfortable or secure with the muggleness of Omonohata, then Okamimamotte is the place for you.
Helpful Tip: For those wanting something fun for the kids, to help acclimatize and make rural life seem more fun, Karafuto Estate has a small petting zoo for magical animals, and also offers day passes for horses to ride around the property or through the hill trails in Okamiryosen just north of the estate.