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Midara: Requiem [High Fantasy Necromancer fun]

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Morning on a farm was always busy, but this morning was worse than most...
Chapter 1, Episode 0

TanaNari

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Morning on a farm was always busy, but this morning was worse than most. Yesterday's storm had come with only minutes of warning, as spring storms were wont to do, but this one had a rare ferocity that ripped shingles from the roofs and saw animals lost in weather that their tenders dared not leave to find them in.

Kalis, the patriarch of the homestead, sighed. "I've given up on the cows. If we're lucky, they'll find their own way back, but if I were a bettin' man, I'd say they went into the river. Least we kept the bull and calves, but we'll be short on milk for the rest of the season." He rubbed his ginger beard, stroking the whole length, as was his nervous habit. "It's shaping up to be a lean summer."

Othsa kept her head down, hard at work sewing together new sails for the windmill. They were well off, as far as farmers went, but between themselves, their six sons and three unmarried daughters, and the five farmhands who helped during this busy season, they could ill afford the expenses. "Don't worry, Cal, I can push the oldest along once I'm done here." Forcing cows to mature faster was taxing, but better than borderline starvation.

She grit her teeth while tapping into her limited magical potential. Soft green tendrils extended on her breath, dancing across the cobbled together patchwork of old cloth. This sort of nature magic was much better suited for living tissue, but it could work on anything soft that once came from a living thing. Hours, perhaps days, of work completed in seconds, but her body paid the price as if she'd spent all night hard at work.

She shuddered at the chill that extended through both her body and soul, sapping her strength and causing all the aches of age to flare into the forefront of her mind. She cursed her lack of strength, that even simple magic would deplete her stamina in seconds. As she caught her breath, she imagined that several more of her once lustrous green hair turn gray before her eyes.

Were she better suited to the arts, were her sylvan blood as strong as her sister's, then she could have repaired half the farm by now and have strength left over to make herself look twenty years younger. Then, if she had that sort of strength, she could have had a comfortable life as a healer in the capital or high adventure in the frontiers, rather than the humble existence of a farmer's wife.

If her husband noticed or cared about her failing youth and melancholy, he gave no indication. "I sent Nasko and Soren out to check the road, clear it if need be. We need it now more than ever."

Still exhausted from her brief use of magic, she could only nod. It was true, the farm in part survived on the Wayfarers and Reclaimers who passed through on their way to the more dangerous outlands, and those adventurous sorts were prone to cutting straight through the woods if the roads weren't clear enough for easy travel.

Annoyed with his wife's seeming lack of interest in the farm's needs beyond what her magic handled, Kalis went for the strongbox in the corner of the room. "I'm gonna walk the wall, make sure nothing nasty got through when the shield caved." Not that it matters to you, he added in his mind. Having unlocked the safe while speaking, he extracted his prized possession, a minotaur sarite.

Othsa eyed the glowing orange gem with fear and resentment; she hated the effect the thing had on her husband. He was brutish and short-tempered enough without the magic of that gem to warp both his mind and body into that of a bestial monster. That fear, more than any concern for her husband's wellbeing, pushed her to speak through her fatigue. "Are you sure it's safe to go now? Perhaps you should wait for our sons to..."

"And lose the rest of our stock to some monster from the Outside?" Kalis' tone expressed disdain for that idea. "I'll take Elruin with me. She's enough."

Othsa shuddered, a different set of concerns rising to the forefront of her mind. "Are you certain?"

It was too late to talk him out of his plan; he'd already bound the leather strap holding the Sarite to his upper arm. Orange light pulsed, then traveled through his skin as if his veins were replaced by glowing liquid flame. A moan of half-pleasure, half-rage rose from Kalis' throat as his face distended forward into a mockery of a bull's snout while half a ton of mass was added to his frame in the form of height and muscle. His hunched position was necessary, lest he break the ceiling with the vestigial horns which grew from his head.

"Say what you will about the freak, she's a good worker." Kalis seemed to miss his wife's point; were it not such a common event, she might have forgiven it as part of the transformation. "Better 'n most 'f the men."

Kalis lifted his prize hunting crossbow from the chest as well. It crossed his mind that the weapon might be more valuable than his entire farm. "If she scares the beasts half as bad as the animals, they'll go running 'for we're close. Then..." He lifted the bow to his shoulder, as if setting up a shot. "The right trophy might make up for the cattle."

Crestfallen, Othsa gave up all hope of a moment's reprieve today. "You know best." Best not to antagonize her husband further.

An animalistic snort was all she got in return. Kalis ducked to exit the house, then stood to his full height, half again as tall as any man on the farm, and twice as tall as his timid mouse of a wife. His nostrils widened as he sniffed the air for predators, but found no unusual scent. "Elruin! Git yer bony butt out here!" His monstrous voice echoed across the farm, alerting all but those tending the road of the master's presence. Those who'd worked there for some time recognized the effects of the minotaur shard, and in their wisdom warned the others to stay out of his sight for now.

Meanwhile, a black haired girl stalked the barn while the horses whinnied and backed away as she passed. Through eyes of pure ebony, she watched a world in shades of gray, with flecks of light lining most of the floor. It didn't take her long to spot her target: a creature of soft yellow light not much larger than a human hand, with a long, slender tail. It had fled into the barn during the storm, and if ignored it would reproduce and trouble the animals or steal their food.

The girl gestured, a stream of black energy lanced outward, and the glowing creature vanished. She turned her attention to another creature nearby, raised her hand, then heard her father's shout for her.

She blinked, her solid black eyes returning to their normal deep indigo state, then she hopped to her feet and ran out of the barn to learn what task was waiting. The idea of disobeying father, or that she was being called for any purpose other than a new chore, never entered her mind. Nor did the realization that she had been using magic all morning yet felt no fatigue.

As she left, the rat who came so close to meeting oblivion fled from its temporary shelter, its instincts screaming in terror.

She spotted her father walking toward her, or rather in a direction that would take him past her. She stared up at his warped and inhuman visage, over twice her height, but stood tall like she was told a good girl should. "Yes, sir?"

"Come. We're walkin' the wall." Kalis kept moving, both because he had work to do and in order to hide his face from Elruin so he could cringe without notice; the child was unnerving enough without the enhanced instincts granted by the minotaur sarite. For a moment, he wondered if Othsa was right to warn him, but it was too late to turn back now.

"Okay." Elruin dutifully took up her place right behind her father, alternating between a fast walk and brief moments of jogging to keep up with her now-giant father's long stride.

The trek through the mud would have left any ordinary person exhausted, but neither of them got tired as they followed the wall which protected the farm from the outside. Every so often, Kalis would stop in order to check the crystal shards embedded in the channeling posts while Elruin looked around for more obvious damage to the stone of the wall.

"Entek," Kalis muttered, unconcerned that the child hear his profanity.

Elruin strained to look off in the distance, until she spotted the area where the earth had slid out from under the wall, leaving a portion of it bowed and in danger of collapsing under its own weight. "Can I help?"

Kalis rubbed his beard, considering all the work that would be necessary to mend the wall. "You pick up any earth-moving spells while killing rats?"

"No," she admitted before going silent and waiting for instructions. She knew how her father hated to be interrupted when he was touching his facial hair.

Kalis approached the wall, too lost in thought to consider the girl behind him. This was well beyond Othsa's power, and while he was certain Elruin had power to spare, her magic seemed to be limited to killing small animals and putting the fear of death into every living thing that got too close to her. He'd have to either hire an earth mage, which would set him back a month's income if he got lucky with a Reclaimer, or three if he had to get a city caster to come out here.

The temporary solution, which was to rebuild the wall around the mudslide, wasn't much more appealing. It would take weeks to finish and require hiring more laborers until the work was done. Still cheaper than a city mage, but slower, and every day the breach was left open increased the odds that wolves or some even nastier beast would get under the barrier and kill more livestock.

Suggested Listening

Elruin heard, felt it, before her father saw it. The swell of mystical energy was unlike anything she had ever experienced before. Within the mud, a hand rose, then an arm. Muck dropped off the limb, revealing there was nothing there save for grime coated bone.

"Mother's Mercy." Kalis spotted the movement, then stepped back. He made no effort to pull Elruin away or shield her from the thing which rose from the landslide. He calmed himself some moments later; it was on the other side of the wall. As worthless as sarite shields were against natural creatures, they excelled at driving back the unnatural. It didn't get much less natural than this thing.

It gazed at them through empty eye sockets, a reflection in Elruin's solid black eyes. Elruin felt it, felt him, a song she'd never heard before yet recognized as if she'd written it herself. Hatred, pain, revenge, the song of a life that refused to die, that was willing to sacrifice heaven if it meant he could drag his hated enemy into hell itself. A hated enemy that stood right behind her.

Without realizing what she was doing, the little girl sang the song back to the damned soul before her. Its unheard voice echoed by her own flesh and blood vocal chords, granted strength, a foothold on the other side of the grave. The recognition grew, the connection amplified, and for the first time Elruin knew what it was like to be loved by another person. That the person was an undead abomination did not matter to her. This was the family she never knew.

"Elruin?" Kalis muttered, recovering enough of his wits to recognize something was wrong other than the skeleton climbing out from the muck.

Around them, the sarite-generated barrier shimmered, struggled against Elruin's song. It was designed to keep the unnatural out, not to prevent it from escaping. But an opened gate goes both ways, and the skeleton had an opening it could exploit. It walked toward the barricade, hesitant at first but growing in confidence with every step. She knew him, but he also knew her.

"Quiet!" Fueled by fear and forgetting his own supernaturally enhanced strength, Kalis gripped her shoulder with enough strength that it could have crushed an ordinary child's shoulder. He picked her up like that in order to carry her away from the wall.

Elruin cried out in pain, her song ended, but not the connection which had been created between her and the skeleton, nor the damage which had been done to the defensive shield in the process.

The skeleton opened its maw to screech in silent rage and indignation. He leapt at the wall with the greater ferocity than a bear trying to protect her cub, to be pushed back by the defenses that kept the farm safe from the monsters outside.

Blue flame burned layers of caked mud off the creature as it hammered itself against the shield a second, then third, then fourth time. With each collision, the song dimmed alongside the shield, a race between two unthinking forces to determine which would destroy the other first.

Her shoulder burning, gasping for breath, Elruin lashed out for the first time in her life against her father. Black lightning danced its way across her skin, up Kalis' hand. First it pushed away the orange power of the Minotaur sarite, then it numbed the limb, then it started to kill the flesh which held her trapped.

Kalis now roared in pain; a broad, bestial cry to join the enraged shrieks of the undead, crackle-burn of the barrier, and high pitched gasps of a child forced to defend herself against her father.

Elruin took two steps back toward the skeleton, the song, and the kinship she never knew that she never knew. Despite the pain, she found the strength to sing again. New strength flowed into the skeleton and damaged the barrier further.

"I said shut up!" Kalis struck Elruin with all his strength.

She went flying several yards through the air before hitting the mud on her side. In his haste, Kalis made the worst possible decision; he'd batted the girl closer to the wall. Half unconscious, running on instinct alone, Elruin kept mumbling the echoes of the song.

"Dammit, freak!" Kalis stalked forward. Before, he'd been reacting to the situation, but now his rational mind was starting to catch up. He wasn't much of a mage, but he understood magic well enough to recognize that she was empowering the monster and refused to stop. In his panicked state, the solution seemed obvious: kill the child.

He never had the chance to try.

Empowered and enraged to a point no still-living creature could experience, the skeleton broke through the last defenses of the barrier. He was above Elruin long before Kalis could bridge the distance.

Mud burnt to ash fell, revealing a deep crack across the left eye socket that left one questioning how the bone hadn't fallen off, and scaled silver armor that might once have had padding beneath but was now draped over bones like an ill-fitting tunic. He cut a poor figure as far as guardian angels went, but he would fight to well beyond the death for the little girl behind him.

Kalis hesitated for a moment. "You!" He took a step off to the side, and the skeleton responded by positioning himself directly between him and Elruin.

"Khee." How a creature without flesh could hiss such unrestrained malice was a question Kalis might have asked himself later, had upcoming events turned out differently.

"You're dead!" Kalis recognized how obvious it was the moment after it was said. "I killed you." Two more steps, again testing the creature's behavior; brilliant warrior he was not, but he knew better than to rush headlong into a fight with an unknown foe.

The skeleton matched his steps to keep Elruin behind him again. "Ehsss."

Kalis smiled, though it came out more a sneer. "I knew she wasn't mine." He hefted his crossbow, aiming not for the monster, but for the injured child.

*Crack* *Thump*

He moved fast, positioned himself in time to block the bolt, but it only clipped his bone before embedding itself into Elruin's side. Her song silenced by the metal which pierced her lung. She had just enough strength to turn her head, to stare at the man who shot her.

"Kryaaaah!!!" Her failed defender became her avenger, rushing forward on legs powered not by muscle, but by necromantic energies.

Kalis reacted better than someone so bulky should have, enough to hammer his assailant with his crossbow. Bone and teeth scattered from the blow, but the damage was more cosmetic than actual.

In return for taking his teeth, for taking his life, and most importantly for taking Elruin, the skeleton took his time. A claw raked through Kalis' stomach, spilling a pile of viscera and guts onto the muddy ground.

Blood sputtered from Kalis' mouth to join the mess at his feet. "Guhk!" He stumbled back, before his Minotaur sarite compensated for the injury. It couldn't heal him, not so soon, but it could compensate enough to allow a retaliating blow to the skull.

A blow which meant nothing. In terms of strength, perhaps, they were equal. In all other respects, Kalis was outclassed. He was still flesh and blood, wounded and losing blood fast. His foe was constructed of necromancy, hatred, and a love stronger than death itself. It could not feel pain, it could not tire, and it would never relent. Bestial rage was no match.

Kalis' arms dropped to his sides, bleeding from the deep gashes where the tendons of his muscles were severed. One more blow folded his knee backward and dropped him to the ground.

The skeleton didn't waste time to gloat over his bleeding, dying foe. Kalis would drown on his own lifeblood, and that was the best revenge available. That, and to reverse one last act of spite.

He yanked the Minotaur sarite from its pouch, then ran back to a little girl herself dying a slow death. In life, he'd done quite a lot of wandering the wilderness, and that life began and ended at the power of concentrated magic crystals like the one he now held.

Concentrated lifeforce cultivated in the flesh of a monster like a pearl in an oyster, then used to grant some semblance of power to those who knew how to harness them. In the right hands, they could allow mere mortals to go to war with beasts that rivaled the gods themselves. This shard was an impressive one, to be certain, but it was by no means the upper limit of what sarite was capable of.

With his free hand, he rolled Elruin over, then pulled the bolt through her body, rather than do even greater damage by carving through her with the barbs of the weapon. That step finished, he held the shard above her chest. In his undead state, he wasn't suited for this sort of magic, but there was one method still available to him.

He crushed the crystallized magic to powder in his clawed, bloody fist. Raw magic, transformative energies, and most importantly: regenerative properties. For a few moments, the air itself was alive with magic. In time, that energy would find its way into the grass, the trees, and the various animals of the area. Given time, the magical corruption would likely result in a new monster spawning itself from the native wildlife.

For now, it meant a little girl, his little girl, would survive.

He lamented the lack of flesh, the inability to smile, to cry. Instead he stared down at her for his last few moments in this world. He got his revenge, the hatred that allowed him to defy death itself died, and with it the necromantic flame dimmed.

The construct would remain, fragments of his essence blended with Elruin's Requiem, but its guiding Will left for whatever afterlife was afforded souls like his. From now on, his remains would forever serve as Elruin's silent angel.

=====

A/N- You have no idea how excited I am for this.
 
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Background
NOTICE: As of April 25, 2019, this story ceases to be run as a quest. It took way too much damn work to keep people actually voting, so I've given up on it. Most of Book 3 and all Book 4 is being controlled by me alone.

Welcome to Midara: Requiem, one of the two more or less complete Midara scripts. What is Midara?

Well, that's a long story, some of which I won't tell because I'm not sure I'm legally allowed to. To truncate it, I was once a writer for video games for a company that you've probably heard of. Midara was my personal inspiration, my prize, my baby that I was hoping to turn into the next Final Fantasy. Mice, men, and the plans thereof.

Fun fact, Midara are a genus of moths. This has mad symbolism for the setting.

Anyhow, Paradox (currently not writing, I shall sooner or later) and Requiem were two of the biggest of the games. Paradox is highest of high fantasy with a JRPG structure, while Requiem is... well, it's an open world gothic horror story with some fun twists. There's also Midara: Dissonance, which tells the story of the cataclysm that fucked over the setting- it's designed to be a 4x game with a playstyle not entirely dissimilar to Age of Wonders 2.

Part of Elruin's inspiration in particular came from comments a friend of mine made about how all Open World protagonists were basically autists who don't require internal organs to survive. So... I created a main character who, well, is basically an autist who doesn't require internal organs to survive. If it's going to be a game feature, may as well make it a story feature as well. Also... I have an abiding love for Tim Burton movies.

Plus a handful of others that I've only mapped in the most vague of terms. But Dissonance, Paradox and Requiem are complete scripts. More than enough to be full games... games that are probably longer than any Triple-A RPGs on the market today.

And, yeah, if you wanna play them as games... you're gonna need to make me famous and popular... or hook me up with some talented developers who like the premise and are willing to take the risk.


But if you want to enjoy the story, maybe play some semblance of the game itself... jump right on in here. Requiem as a quest will still carry all sorts of story goodness including all the following:


1- Numerous interesting companion characters. All of whom have their own motivations and stories. Some of whom are mutually incompatible with one another and can either become your allies or enemies depending on the story route you're following.

2- "Consequence Oriented" gameplay that mean your choices actually do matter. There is no 'optimal' path, each possible ending has its pros and cons. Make your friends and enemies dynamically. Or even betray everyone and turn them into undead slaves. You can play unrepentant evil if you like, the game has an ending for that.

3- Multiple endings. Real endings, completions of the story that take Elruin's adventures to completely different locations. Inspired, and I'm actually not at all ashamed to admit it, by Princess Maker 2 of all things. Actually a remarkably good game considering its age.

Possible endings include the following: Farmgirl. Azrael Ascendant. Slum Goddess. The Bleak Empress. Fourth Horsewoman. The Deathbringer. And my personal favorite, because it's hilarious, "Braver Man than I"- which is the possible but unlikely without a walkthrough marriage ending. Don't worry, the story's meant to take place over a number of chapters- by the end chapter, Elruin will be in her early 20s.

The Deathrbringer is, however, the most difficult and undeniably epic of possible endings. Also the "canon" ending of the story, but don't let that worry you.

Our adorafying little Necrololi becoming the actual elemental personification of all death in the universe. Before you ask- yes, she'd still reject Thanos.

Also- in the "game" version, there'd be a "chapter 0 walkthrough" that lets Elruin play around on the farm a bit in order to teach the player her basic mechanics- like her Apoplectic Bolt and Bleak Sight. I don't intend there to be much, no more than half an hour for a thorough playthrough and less than 5 if you're doing a speedrun. Yay skippable cutscenes.

Incidentally, the play thread is over here: https://www.digitalwildwest.org/threads/midara-requiem-aka-necrololi-quest-playthread.330/
 
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Chapter 1, Episode 1
Elruin climbed up from the muck, disheveled but unharmed. Confused, she began piecing together what just happened. First, Father was dead. Second, he shot her after saying something about her not being his. Elruin couldn't parse together what that was supposed to mean; she'd have to ask Mama about that.

Distracted from sorting out the events of the last few minutes, she looked down at the body of her now-human looking father. Not only did he shoot her, he also grabbed her and hit her. She couldn't understand what she did wrong, but maybe he could tell her. Her eyes turned inky black, as she began to hum the song she learned from her new friend.

Her eyes observed the skeleton, reading its notes and patterns; there was nothing left of the intelligent will from before, merely the strings needed to allow a puppet to dance. It was a doll, nothing more.

Elruin smiled. "I have a dolly!" Toys were a rare luxury for her.

She began in earnest, singing to the corpse of her late father. Necromantic power surged up from within her, washing over the area. Flowers whithered, plants died, and insects fled. The body in front of her twitched while undying threads were woven through the flesh and chained to the bones. Thread too frail to support the metaphysical weight of a human corpse.

Elruin gave up; perhaps some day, she'd be strong and skilled enough to create new dollies for herself, but for now all she got for her efforts was a corpse that looked like it had been sitting out in the hot sun until it turned into a raisin.

However, this was the first time she truly looked at a human with her sight. The patterns, the structures, the nature of their life and death, wasn't all that different than those of the rodents she drove from the buildings as her primary duty. As with rats, humans had concentrations of life energy, mostly in the chest and head area. Those were the vulnerable places, if she ever had to defend herself again.

She noted that the day was getting late, and Father did want the wall repaired, so she sang the details of what a wall looked like in her mind to her minion. But she also remembered when Grandma died, and was buried, so she instructed her dolly to put Father's body along the path of the fence, so she could both bury her father like she was supposed to, and build the fence as was the chore she was assigned.

Satisfied that Father was properly buried, she held her hands together and looked at the ground as she was shown. "He's dead now. He will be remembered."

With little left but allowing her dolly work, Elruin left the site of the mudslide and began the long trudge back home. By the time she got back to the farm proper, the sun was well into the process of converting a cold, wet morning into a hot, humid afternoon.

Carob saw her first. He was Elruin's favorite brother, one of the elder twins, and one of the only that would play with her sometimes. The moment he saw her, noticed she was alone, he left his pitchfork next to the piled hay in order to meet her halfway. "What happened to Father?" He looked at the hole in her dress, caked with mud and blood. "Are you okay?"

"Umm, a monster got us!" Elruin blurted the first thing that came to mind. "It was big and scary and ate Father!"

"Merat!" Carob swore under his breath. If he'd been more attentive, he may have questioned Elruin's story, but he had no reason to believe she was lying. After all, she was covered in blood, and Father hadn't returned with her. Something serious had happened, of that there was no doubt.

He raised his hand to the sky, drew on his own limited magic potential, and sent a blood red bolt into the air. The bolt struck the protective barrier and joined with it, which turned the sky deep orange; an artificial sunset that last all of four seconds. It was nothing more than a basic illusion spell, light twisted and warped by magic, but it was a cheap spell that under the right conditions could be seen for miles. Ideal for sounding alerts across a large farm.

Signal sent, Carob turned his attention back to Elruin. "You're very strong and brave, making it this far on your own." He knelt to pick up his presumed wounded little sister, carrying her bridal style across the still muddy ground. "I'll get you to Mother. She'll heal you."

"Okay." Elruin put her arms around her big brother, watched as he pushed just a little magical power into enhancing his strength and speed. It wasn't so different from the methods of necromancy which kept her new dolly moving where flesh had long ago failed, though the two types of energy could not be more different otherwise.

By the time they got to the central barn, almost everyone living on the farm had begun to gather, including Othsa.

Carob began to announce the situation to the others; stragglers would be drafted as they arrived. "According to Elruin, there was a monster attack that hurt her and wounded Father. We need to organize a response."

He set Elruin down on the ground in front of their mother. Meanwhile, he eyed her for signs of censure. With her husband missing and reported dead, she was the farm's matriarch unless he was found alive, but cultural propriety meant that the responsibility of commanding the men fell to Carob as eldest son. The role of dealing with the women, including Elruin, fell to her without question.

Othsa, shocked by the news that her husband of decades might be dead, showed little emotion beyond pain and fear. She was in no condition to make decisions, but Carob didn't need her express permission to take charge, only a lack of forbiddance.

He glanced over at Onol, his twin, next. If they argued, Mother would be forced to take sides, which she was not equipped to handle at this moment. So he selected the most important secondary task for him. "Onol, I need you to go get the weapons." Phrased as a request, not an order. "Take anyone you need to help; we want every man armed and ready to do a manhunt. Maybe Father's still alive, maybe we can save him if we move fast. Or at least avenge his death and save others."

While Carob was busy, Elruin finally got a chance to ask her question: "Mother? Why did Father say I wasn't his?"

For a moment, the whole area was silent. Onol stopped in the middle of picking a third assistant, Carob choked over his orders to gather some horses and assigning scouts.

Othsa, still in shock, said the only thing she could think of. "You must have misheard him."

There was nobody in that room, save perhaps Elruin, who believed her words for a moment. Some had harbored suspicions of infidelity for years, though others doubted that the unnatural child in their midst could be the scion of any mortal coupling. The belief that she might be a changeling or the result of some fell curse grew as she did.

Carob cleared his throat. "Darak, get the horses! Eril, I want your hawks on scouting duty! We have no time to waste, men!" That got the message across; men dealt with men's problems, and women dealt with women's problems. A rule he was never so grateful for as he was today.

=====

A/N- I love Elruin being not-quite-right in the head. It makes the weirdness of acting based upon votes a lot more explicable. Such things as leaving behind the magic crossbow, or forgetting the blood from her wound, or all the other strangeness of her actions, can be explained away. It. Is. Awesome.

Also, if this were a visual novel, Carob would be the 'incest' option. But it's not. Don't even think about it.

Side note- the profanities seen. "Entek" is a light profanity, more or less literally means "rotting garbage/refuse", and is used much as we use "shit". While "Merat" literally means "murder", and is a grave insult, reserved for situations where a man is willing to kill another man. Like if someone killed your father and wounded your sister, as an example.

The reason Kalis didn't use that flare spell Carob used? He couldn't... he didn't have the right magical affinity. That'll be explained in-universe later on, but a great deal of magic ability runs in bloodlines, mainly the female line. And genetics do all sorts of fun stuff with dominant and recessive, epigenetic, and then there's training... but as a general rule, the answer to "why don't they cast a spell that..." will be "they lack that spell", "they're out of power", or the occasional "they didn't think of it."

As far as social norms are concerned, this society has a hard divide between men and women, and it's considered highly inappropriate for men to command women, or vice-versa. Touch contact is also expressly forbidden. Exceptions are rare, and usually only apply to marital partners, direct relatives (specifically, parents or elder siblings- the society is also big on respecting elders), or as the result of disastrous emergencies. The indignity of being commanded by an opposite-sex stranger is something only slaves and criminals will likely ever endure.

In situations where one sex does need to ask something of the other (perhaps sale or purchase at a storefront that doesn't have an appropriate sex worker at the moment), the conversation will be ritualistically polite.

This, too, will be shown in more detail later on, but it could take a while to get to that point.

And last but far from least, I borked the "suggested listening" in the last chapter. The second link should have went to this song: Stormfrost Manor.
 
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Chapter 1, Episode 2
Suggested Listening

As the men went out to deal with the "monster" which Elruin made up, which would lead them straight to the other "monster" which was very much real, she remained with Mother and a couple of her elder sisters. Mother shook like she was crying, but no tears came.

"Are you hurt?" She touched the back of Mother's hand, cautiously, and looked at the smudge of dirt she left behind. "Can I help?" She didn't know how; her magic was anything but good for healing, but she felt she was responsible for Mother being hurt, and wanted to try.

"N-no, I'm okay." Even Elruin wasn't fooled by that lie. "You're a good girl, let's look at where you've been hurt." She didn't have strength enough for a blanket healing spell, so she'd have to focus on the worst damage before treating the wounds in the mundane fashion. It wasn't perfect, but they didn't have the luxury of perfection right now.

With Othsa's assistance, Elruin was stripped of her soiled, bloody blouse whilst Saria, one of the triplets a couple years older than her, went for some water from the cistern. Kasa and Inoin, the other two of that trio, gathered around to help check Elruin.

When it became clear Othsa wasn't going to ask, Kasa did. "Elruin, I can't find where you were hurt."

Were it anyone else, Kasa would suspect she'd lied about the attack, but Elruin was... unique. She'd personally seen the girl, then only five years old, get kicked in the face by a horse, and walk away without so much as a cut or bruise for the experience. Then there were the Reclaimers, one of whom she watched rip a tree twice as wide as a man out of the ground with his bare hands, and heard rumors of others who could summon a storm with a gentle sigh, so it was easy to think of Elruin as a child who might one day grow up to be like them.

Coming away unharmed, or healing, from an attack by a monster strong enough to kill Father when he had the Minotaur shard confirmed suspicions, rather than challenged them. Powerful without question, perhaps even inhuman, but not unbelievable.

"Uh, Father did something with his magic stone?" Elruin said to her, more as a question than a statement.

Now she was suspicious; Father was a hard man, and Kasa doubted he'd risk his precious magic artifact to save any of his children, let alone Elruin, who he apparently believed wasn't his. He might be right about her, too, as Elruin looked nothing like him. Then, she looked nothing like Mother, or any of her siblings, or indeed anyone whom Kasa had ever seen in her life.

"When?" Kasa asked. "If he was being attacked, when did he have time?"

"I..." Elruin knew she was caught in the lie, but she behaved as a normal twelve year olds would have for once, and doubled down. "It was the same time as he said he knew I wasn't his." Which may have been the least believable thing said by anyone that day.

"You're lying!" Othsa grabbed Elruin's shoulders, gripping her as hard as her trembling hands would allow. "Tell me what happened to my husband you freak!"

Elruin barely felt the pressure, but having Mother scream in her face upset her, as did having her lies fall apart so quickly. She went to the next default behavior of a little girl in such a scenario. "I don't know." Another child might have screamed or cried, but Elruin remained calm. Inside her head, however, she remembered when Father gripped her, and a little of how she had to defend herself crept forward.

Her eyes went from deep purple to solid black as she began to tap into her power. She saw her mother, the flaws in her health, and depleted life force. Mother had little choice but to tap into her personal life energies in order to use magic, while Elruin had a special reserve that would allow her to use her magic without hurting herself, though she saw no reason why she couldn't draw on life force to empower her magic if she needed. It wasn't all that different from what her skeleton did to destroy her father's magic stone and save her, as well.

Kasa again acted. "Look, it's been a stressful day for everyone. We should rest, wait for the men to get back. Elruin, take a bath, you're covered in filth. Mother, maybe you should lie down and try to get some rest? When they bring Father back, he might need your help." She crossed a line of propriety by giving instructions to Mother, but it was clear Mother was in no condition to make good decisions.

"You're right." Othsa relaxed her grip. She made no effort to apologize for her outburst, but a parent was not meant to apologize to a child. Besides, it was clear to everyone that Elruin was hiding something. They would just have to trust the men to discover what it was and report back before confronting the girl again to get the truth.

Elruin went to the bath house to clean herself; if she wanted to take the time, she could have perhaps heated some water, but the cold never bothered her, so she began to scrub herself of the dried mud and blood on her body, allowing the dirty water to spill on the ground. She was happy enough to be away from Mother and Father and their bizarre, irregular behaviors. It was better to follow the routine, safe and predictable as it was.

Still, she had something else to do. Going to the house, she picked out one of her nicer blouses, a hand-me-down that had been gifted to one of her eldest sisters before Elruin had even been born, and now had made its way to her. She couldn't remember that sister's face; she got married and moved away long ago. A new dress was needed as well, and so Elruin was in a fresh change of clothes when she went to the barn to play with the rats and test her new song.

Suggested Listening

The rats died as they always did, hiding in holes where they believed themselves safe until the reaper came in the form of a young girl with more power than any child should possess. The difference was that death was usually content to leave its victims alone afterward, while Elruin sang to the creatures.

Around her, the hay dried and cracked under the necrotic power she radiated. There was no scent in the decomposition; decay was a natural process brought on by mold and insects, while Elruin's power cleansed those hapless organisms as thoroughly as it did all life.

The rodents twisted, twitched, stumbled to their feet, then fell again. She could use her power to force the body into motion, but no matter how she tried she could not create a motivating force in them. Every step, every act, had to be guided by the notes of her song. Their small size didn't help matters, either, as they burned up in mere minutes of exposure to her magic.

Having given up on the rodents as worthless, she turned her attention to the one dolly she knew she could rely upon, out rebuilding the wall as a good worker should. Her song echoed throughout the barn, upset the animals outside, but she could not sing loud enough for her dolly to hear her from so far away.

She need not have worried, for her dolly came to her. She first saw it through her life sight; two people retreating back to the farm on the back of one of the horses. Not far behind them, her dolly pursued. One was healthy to her sight, though exhausted and depleted of magic, the other looked to have received a wound that would be fatal without magical aid. The horse was on its last breath, mere seconds from collapsing under the strain of running for its life.

Once she stepped out of the barn to see with her own eyes, she could see the dolly was missing an arm, what was left of the left side of its skull had been smashed in, and its leg was broken in half. It could only run thanks to the necromantic power holding it together. It was bathed in so much blood that it was hard to find a color other than red on it.

On the horse was Carob, and a farmhand Elruin had never talked to. Her brother was the one who was fine.

"It's coming!" He shouted. "Get indoors! Hide!"

Elruin knew on instinct and experience that hiding would be impossible; the undead did not see light, nor did they hear sound. Their senses were not all that different than her own, and if her sisters hid then they would be hunted down the same as the rats Elruin hunted.

She didn't want anyone else to see her sing, but it appeared that was her only choice aside from letting her dolly kill everyone.

=====

A/N- In the actual game (that may or may not ever exist), it will no doubt be changed so that Elruin's blouse is only pushed up to look at the wound rather than having a little girl running around topless and getting the censors in a tizzy... but anybody with more medical knowledge than the morons in Hollywood will tell you that you get people out of bloody, mud-soaked clothes when performing aid (most of the time, at any rate)... infections are a scary thing, especially in the era before antibiotics. Not that it makes a difference in this particular case, but still.

Inoin is pronounced In-oh-in, and does not rhyme with "coin", if you're curious.

And it was only now that I realized that "Carob" is the name of a chocobo green in Final Fantasy 7. This is an unrelated coincidence, and if I'd thought of it, I'd have used a different name for him. Oh well, it stays.

There are many farmhands Elruin never talks to. In part because the separation of the sexes made conversations inconvenient, and in part because Elruin is freaky-creepy and they try to avoid her in particular.


Also- this is a story thread, but that doesn't mean it's "story alone"- you're allowed to make comments here if you like. There's just no voting.
 
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Chapter 1, Episode 3
Elruin ignored Carob's warning; her dolly was no threat to her. Carob tried to slow his horse, to help his addled sister, but the animal ignored his efforts. Death was all but literally at its heals, and instinct alone commanded the beast.

Her dolly ignored her as if she weren't there, or was already dead. If she wanted to save her family, she had to sing.

And so she did.

Chaos erupted throughout the farm as animals fled from the song, the women hiding in the homestead shouted in fear, and the horse which carried Carob and the farmhand stumbled into the dirt and mud. That it had ran this far through the rough, muddy ground was a testament to its strength, but it was still just a horse, and it had reached its limits long ago.

The skeleton froze in its tracks, held by the power of Requiem as Elruin picked through what passed for its mind; it looked like her instructions to build the wall were still there, and in a scenario where it was left alone, it might have continued working mindlessly forever, finding stones and piling them until the wall had ceased to be a wall, and had become a mountain.

Beneath that, if it were to complete its task, it had to protect itself. If her brothers and their employees had left the dolly alone, it would have ignored them. They must have attacked it.

She was distracted from her exploration of the underpinning nature of the undead when her brother approached them, wielding a splitting maul he no doubt took from the tool shed as a weapon. Trembling, he worked his way around, to sneak up behind the monster while it seemed immobile.

She could let it happen, but she also wanted to save her dolly. She did what she'd been trying to do all day, and lied again. "Please stay back. I could lose control if you get too close." Ingrained habit and the structure of their language had her phrase it as a request, rather than a command or warning.

Carob hesitated; he wasn't a mystic or a scholar. What little knowledge he had of magic was enough to tell that Elruin was doing something with magic, but he had no idea what or how. He could see that the horror had stopped moving, which was better than he and his men had accomplished. Perhaps it was like dealing with an animal; she was keeping the thing docile somehow, but even a docile animal could be dangerous if spooked.

He did understand that right now, Elruin was outputting more magical energy than he had ever seen of anyone save the occasional Reclaimer that had come through, and that the energy unsettled him almost as much as it did the animals. He wouldn't admit it, even to himself, but right now he feared his sister more than he feared the monster. "Okay, you know what you're doing." I hope.

"Three above, four below!" Othsa gasped after having come out to see the commotion. She may not have recognized the corpse, but to her eyes the armor was unmistakable. Despite having been buried for over a decade, it still glimmered as if it had been shined and polished just yesterday. "No!" She fell to her knees. "It can't be."

Her exclamations devolved from shouts to incoherent sobbing and gibberish in a matter of seconds.

Carob wanted to go to his mother, to comfort her, or at least beg her not to make a bad situation worse by breaking down in public, but he was now the official man of the house. Kasa broke away from the cluster of eight girls; with Mother inconsolable, it now fell on her and her brother to run the household. There would be time enough later for her tears.

She looked to her brother. "How do we save the farm?" Despite wanting to be strong, she choked on her words; they were an admission that Father was dead, granting permission to Carob to take Father's role. For the purposes of social convention, he was Father, now. She stamped down the stray thought that at least Carob liked her favorite suitor better than Father had.

For his part, Carob couldn't meet her eyes; all the same fears tore through him as well, and the sight of almost half his family butchered was fresh in his mind. "We can't."

Kasa reached out to him. "No!" Breaking protocol, but now was no time for protocol. Until Mother got better, she'd be taking the role of the woman of the house and that meant she didn't have to be subservient to her brother. "There must be a way, you just have to try harder."

"All the men are gone." Not completely true, but there were only four remaining where they needed at least ten to complete just the daily chores. "And we can't..." he took a glance at the blood-soaked monster not too far from them. "Nobody will want to come here, not after today." They couldn't afford to pay them if they would, anyway.

Kasa couldn't find an argument to that. Instead, she took the other approach to fix the more immediate problem: that thing standing in the path. "Elruin, how long can you control that thing?"

"I... I don't know, but as long as I can sing it'll be fine." Elruin offered.

"Tonight, tomorrow at the latest," Kasa decided. "We have until Elruin gets tired to destroy that thing."

A clear goal helped Carob think. "We won't find a Reclaimer by then, but if we head for town, we should be able to find a priestess. They'll be able to send for an exorcist." Magical conventions weren't his strong suit, but everyone knew at least something of the religious orders and their general practices. "On the plus side, they won't charge us, not to deal with this. And if we get lucky, we may even find an Ecrosian who'll help with... everything else. On the other hand..."

He trailed off; he couldn't imagine that the priests would treat Elruin well.

Kasa took to the other concern. "Everyone will know there was an outbreak. We might have to abandon the farm, and nobody will buy anything from us, even if the priests say it's safe." She left out that 'anything' included the people. She had a hopeful fiance to consider, her sisters, too, had potential futures for themselves. A farmer's daughter wasn't worth much on the market, but it was still enough to marry a farmer's son and have a future.

If this news became public, their futures were limited to grave digging for the men, and prostitution for the women. Under no circumstance could she accept that. "Elruin, I want you to take that... thing... head north along the road, let nobody see you and especially nobody see it. You'll find a place with a wall like ours, only a hundred times bigger, with houses that are made of stone. When you get there, send that thing to at the walls. They've got real mages and knights there, it won't even get within throwing distance."

Carob held his tongue, no good came of questioning his sister's suggestion in that regard. It would take care of the monster in a way that protected the farm, at any rate. "And the dead? The wall?"

"Burn them all." Fire was a good way to cleanse just about any magical energy; except fire itself, of course. Water was another good choice, but less useful in this situation. "If asked, say it was a dragon that killed them. If they don't believe you, I'll say I saw it and describe a Chimera. They don't get much larger than a bull, but most of them do breathe fire. I've read about them in some books, and no two ever look the same, so it'll be believable enough. We'll have to watch after that, make sure no other necromantic taint pops up and do our best to get an Ecrosian priestess out here to make doubly certain when possible."

"And... the farm?" Carob knew his little sister was smart, but he hadn't realized how ruthless she could be.

"I..." she hesitated. "I don't know. If we can keep it going just a couple more years, that's enough time to get all our sisters married off. It's still a good chunk of land, and in an okay spot. Maybe someone will want to buy it? We can sell a lot of the animals, if we're desperate enough. We can't take care of all of them now anyway. Or... if we have to... we could turn it into a commune town..."

A commune wasn't an ideal choice, but there was always more people than there was land safe from monsters. Reclaimers made themselves rich driving out monsters long enough to build the defensive barriers, then selling the property that they owned by Right of Reclamation. Promising a place to build a home would bring many young men, and later young women hoping to marry a landowner.

It would mean giving up control of the property, of a legacy started by their great-great grandparents, but they could retain some control by living as what amounted to petty lords, collecting rent for a time, which would keep them going long enough for the family to find a graceful place to take shelter from the fallout.

Meanwhile, Elruin listened to their discussion and hummed to her enslaved minion; she wasn't forgotten, but she wasn't welcome in their plans, and she had her own goals to consider.


=====

A/N- In truth, every time Elruin sings, my mind goes to Ar Tonelico's "Exec_Despedia" - but to my knowledge, there's no legal and free source of that particular piece of work available on the 'net, and I'm trying to keep to either open license stuff, or giving a link to the creator of the music's page (usually a youtube channel) since they clearly want people going there to listen to their music. I imagine.

Ethical respect, one creator to another. Also I like to be not sued, thanks.

You'll have to find Exec_Despedia on your own. Then imagine a somewhat softer, more operatic and less rock/metal variant to understand my personal vision for Elruin's Requiem.
 
Chapter 1, Episode 4
Elruin obediently led her dolly through the gates to the farm, then headed straight for the nearby forest to hide the creature. The first step of her plan complete, she turned right around to head back, perhaps with a lie about how she already got rid of her dolly and plans to go around the farm collecting rodents to play with and maybe her father's crossbow that he loved so well.

Plans dashed when she saw the heavy wooden gates had been closed behind her. Unsure of what to do next, and not enthused with Kasa's plan to get her dolly destroyed, Elruin began to do what she was going to do anyway, but with squirrels. She'd often heard Father and others call them tree rats, so they couldn't be much different than normal rats save for where they lived.

As it turns out, squirrels were smarter and harder to find than her usual prey. Normal rats didn't run until she got closer, and hid in places where she could still see them. Tree rats, on the other hand, liked to hide in, well, trees. Trees were alive, and that meant she couldn't see through them the way she could see through dead wood. Also, squirrels ran whenever she got anywhere near them, so even when she saw one, she never got close enough to hit the target.

Her clothes and hair covered in brambles, she gave up on her hunt. On the plus side, she found some ripe raspberries to make up for her missed lunch. It was getting late, now, and she wasn't sure what she was supposed to do when night fell.


=====

A/N- The best laid plans of tree-mice and necrololis.

Sorry for the short chapter, but, well, there was only so much that could be done with those particular votes.
 
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Gods, Religion and Cosmology of Midara
This is probably a good thing to have up, anyway.


Spirits- Midara is an animistic world, where every living (and the vast majority of not living) things have at least some spiritual presence. Every rock, every blade of grass, every drop of water. The vast majority of these spirits are no more remarkable than the physical elements they're connected to. The spirit of a raindrop is fleeting, ephemeral, less individually meaningful than a mayfly. The spirit of a river can be vast, ancient, and powerful beyond mortal comprehension. Both, by definition, remain water spirits... but that's almost the only thing they'll share in common.


Mages and Monsters- Magic capable beings, including many nonsapient beasts, are the product of spirits "breeding" with living things. First-generation hybrids are highly mutable and difficult to anticipate; as almost spirit can breed with almost any living thing, the possible combinations are bordering upon the infinite. The only sure things is that the hybrid will in physical form resemble the corporeal parent (which is the mother in the case of most animals), but may have such traits as extra limbs, wings, or other body parts... and their Magical Affinity will be identical to the spirit parent.

The power of the spirit parent also mattes; weak spirits may not even have a notable impact of their offspring, while the strongest can sire demigods.

Things get even more messy when it turns out that most hybrids retain their spirit parents' ability to breed with just about any living thing, producing an endless array of chimera, gryphons, manticore, centaurs, and the like. Many bawdy jokes and tavern songs exist speculating upon the... mechanical difficulties... of these couplings...

Other patterns are as much imagined as real, with no real rules beyond the assumptions of the scholar writing that particular manuscript.

It is known without question that over time the magical blood dilutes into the gene pool until it reaches a fairly predictable stable, if weak, point. This often results in odd features- the most common being unusual eye, hair and skin color. Altered eye or ear shapes, unusual body hair, tails, claws, and on rare occasion wings have found their way into the bloodline as well, creating a vast array of peoples... but those people are still descendant of humans, along with some long forgotten blend of spirits.

To ensure their magical bloodlines, many of the upper class go out of their way to court spirit favors, in hopes of being gifted with a hybrid child. That this lets the powerful remain powerful is... well, there's no escaping the shackles of power and politics, regardless of the reality.

However, genetic surprises aren't unheard of, however, and sometimes long-dormant magical lines can blend together in just the right combination of alleles to produce incredibly powerful people with no direct source of magical blood. In public, they're often called champions of the people... in the private halls of the old blood, they're often derided as "mud heroes".

In any case, it's the magical monsters that the wealthy and poor alike are more concerned with. Animals and plants, and the spirits which mate with them, vastly outnumber humans... so while the rules seem little different in animals as to how bloodlines work, the sheer overwhelming numbers place humanity at a disadvantage, fighting a ceaseless war with the environment itself.

If a Mud Hero can turn back the tide, drive back even a single dragon and in doing so save thousands of lives, then the nobility can simply grant them a title and invite them to a party. Meanwhile, the scattered enclaves of human civilization remain cowering behind magically augmented walls, and even the powerful hesitate to traverse the wilds.


Lesser Gods- In Midara, most people don't place a lot of seriousness on the "Ideal" of godly beings, or that a being has to be some sort of infallible, perfect thing in order to be worshiped. That's a luxury for people who aren't in a constant state of war with the world itself. In Midara, there are only two things one must do to claim godhood. First: call yourself a god. Second: destroy everyone who disagrees with that opinion.

However, lesser gods don't tend to be given much attention when they're not in the actual room with their followers. Powerful as they are, they are given respect, and if they act in a way that is good they can earn loyalty and love, or gain fear and servitude if they inclined to the other direction. But ultimately they can only be in one place, and are often still mortal enough to die of aging sooner or later.

Few scholars even bother collecting the names of these lesser gods, save in local historical records.


Ancestral Gods- These beings are spirits, and exceedingly powerful ones at that. Nigh immortal, these beings are locked in one place, their equivalent physical form, but it's usually a vast body and they can turn their attentions anywhere within it. Ancestral gods can have tens of thousands of people living within their domains, who worship them. They are offered prayer, because they will hear. They are shown loyalty, because they will remember. Sometimes, they even are biological ancestors of many in the villages and cities that line their bodies.

They also share a symbiotic relationship with their worshipers- the magical energies generated from prayer are individually minuscule, but enough matches can burn as bright as any bonfire. In turn, the spirits (especially water and earth spirits, the most popular Ancestral gods) can drive off monsters, serve as dispensers of knowledge and magical blessings (and sometimes even demigod offspring), and ensure peace between city-states. Even if the culture wasn't so caught up on respect of elders (it's hard to get more elder than a river or mountain), it's just not a good idea to piss something off that can kill everything you've ever loved in an eyeblink. Conflict between cities that worship the same Ancestral god are handled with diplomats, lawyers, and priests. War is for outsiders.

These gods are numerous, only truly noteworthy to those in their territory and neighboring territories, and lack any real power outside that territory save what magical protections they can grant to shield their servitors in wars with foreign Ancestral territories. Still, no scholar who writes a map does so without painstakingly listing the name and core territory of every Ancestral god.


High Gods- More "concepts" than "beings", these gods are worshiped by peoples across the world and believed to be as old as magic itself. There eighteen High Gods, one for each Aspect of Magic, and these beings have absolute control over that element as well as more than a little power in neighboring fields. They can be wherever their Aspect resides- and each Aspect exists in most places.

Some debate if there are only the eighteen, or if there are entire micro-pantheons for each element, as it is rare for worshipers to describe their prayer-visions as the same as other worshipers, and most appear of differing sexes, species, objects and sensations with each worshiper. Most scholars who favor the same-being theory point out that even Ancestral gods are often above the limitations of a singular form, and the High Gods are far above any Ancestral god. Some suggest that perhaps they are above even the concept of self, and can be singular or plural as they see fit... in any case, their power to perform miracles and grant visions to their worshipers is never in question.

Every High god has some worshipers, but they are less active and less interested in mortal affairs, and thus more a concern for scholastic mages and dedicated clergy. The largest churches in question serve the following High Gods:

Ecross: God of Nature; favored by anyone who enters the wilderness. Is one of the more notable "war gods" of the setting. Ecrosian religious orders believe strongly in large families, self-reliance, and personal growth. Bravery and cultivation are core tenants.
Ifaril: God of the Forge; favored by the dwarves and and most artificers. As with Ecross, Ifaril pushes a doctrine of growth, but the growth of knowledge and society as a whole, rather than Ecrosian individualism. Responsibility and caution are core tenants.
Nemil: God of the Rains; perhaps the most universal god, Nemil represents cleansing, healing, and freedom. Would likely be the most popular of all the High Gods, but is notoriously unreliable.
Yeris: God of Ice; Not a popular 'worship' god, but one whose priesthood is well respected for their power against the monsters of the land, when not accused of being a suicide cult. Yeris preaches an embrace of the inevitable, and that part of a good life is dying on your terms, without regret or resistance.
Glage: God of Consumption; Few admit to following this nihilistic god of death and flame. A self-oriented deity that has no interest in bravery and is the opposite of slow cultivation. Teaches a life of callousness, and then going out in a blaze of glory. Favored amongst mercenaries, bandits, and gamblers.
Klero: God of Light; an that teaches order, discipline, and devotion to Truth above all other things. Their rigid doctrine earns them little love amongst the common people, but their skill, power, and efficiency attract quite a few amongst the military and scholarly castes.
Lenor: God of Sight; Sometimes also known as Goddess of Magic, this one embraces pursuit of knowledge not as part of some other goal, but as the goal in and of itself. These scholars care not if or how their knowledge is used, simply that they know it. Distrusted for their penchant toward forbidden magic, and their nasty habit of using scrying magic for blackmail purposes.

(There are plenty of others, but that's enough for now.)

The Seven: These beings are above even the High Gods, and have little or nothing to do with human life. They are only known to exist because the High Gods mention them in a manner of respect and perhaps fear. They have no known names, no interest mortal action, and if they act in the world, they do so without mortal knowledge. Can on occasion be referred to in religious texts, or used in creative profanity (Three Above, Four Below is a term for something so morally offensive that only a universe where evil rules can allow it to exist).

There are no rituals or shrines devoted to The Seven, nor do scholars have any sort of strong opinion on them. They exist, they don't care about humanity, and they don't expect humanity to care about them, and there might be seven of them (though that's questionable), this is all that is known.


=====

A/N- Because why not flesh out the universe a little more?
 
Chapter 1, Episode 5
Locked out of the normal entrance, and with nowhere to go, Elruin took the long way around to the mudslide, with the hopes of sneaking back into the farm. An hour of traveling through uneven, messy terrain made her even more a mess than she had already been, and when she got to the wall it was still drooping with an area she could climb under.

Save for the magical barrier backing up the physical. Though weakened by the circumstances of storm and the assault from Elruin's guardian, it was by no stretch of the imagination broken, and it had been designed to withstand assaults by forces far more powerful than an inexperienced preteen necromancer.

Using her unnatural sight, she could spot some amount of the magical flow dancing through the air, empowering the field, and it was beyond her strength. Perhaps if a few more of the defensive crystals were broken, but she could only reach those from the other side. Perhaps if they got another superstorm tonight, but that didn't seem likely.

While she prodded at the farm's defenses, both physical and magical, some latent memory awoke within her dolly. It knelt in the mud, then began to pry away at the muck with its one clawed hand. Elruin paid it no mind, for contrary to her lie to Carob, there was no threat from it unless someone attacked it while she wasn't nearby to hold the leash.

Then he pulled out a long, narrow dagger. Too long, perhaps, to be called a dagger, but still too short to be called a sword, and too thin and round to be either. Not being an expert in the finer distinctions between instruments of pointy death, the best she could compare it to was an oversized horseshoe nail. It was a pretty weapon which still possessed a sharp, silvery sheen despite its time in the mud.

As she approached her dolly, it extracted larger, blocky object from the depths. Larger than the dagger by far, Elruin at first thought it might be a small shield covered in much, but then the skeleton set it on his lap and began wiping the dirt away. It took time, but it was revealed to be a fiddle, of better craftsmanship than any of the instruments Elruin had seen on the farm over the years.

Having set the instrument on the ground, the creature then proceeded to drag the flat edge of the dagger across the strings of what Elruin might some day learn was known as the violin. A long, sharp, but ultimately monotonous tone was drawn from the instrument by the creature; what memories were still wedged deep in the skeleton's program stopped well short of performing the music it no doubt knew in life.

Still, it gave Elruin ideas. Her song, the notes of her Requiem, could carry through an instrument just as surely as through her voice. Better, perhaps; a good instrument would be able to carry the notes further than she could by vocal chords alone. Elruin took the dagger and instrument from her skeletal ally; it didn't seem to know what to do with them anymore, anyway.

The dagger itself surprised her when she touched it. It drained away her magic, but it didn't steal it, it stored it within the metal, inside some magical container that Elruin could not guess at how it worked. The power would remain there until... something happened. She wasn't sure what exactly that 'something' was, but it looked to her like it was waiting for something. Even so, it wouldn't be hard for her to draw her power back out if she needed to, so she could use it as a magic battery for the time being.

Now, it was getting late. The farm had not opened its gates, and she knew no way to sneak in. She began looking for a place to take shelter for the night.

Which turned out to not be all that hard to find, in the end. Furrows carved by rushing water lined the area, and created alcoves that a small child could take shelter in. With her skeleton to stand guard, she felt secure for the night.

She should not have.

Late into the night, she was awoken by deep, cruel, mocking laughter. "What do we have here?" a voice in the darkness muttered. "A child left to die," what sounded like the same voice answered back from a different location. In her tiny cave, Elruin couldn't make out much.

One huge, dark shadow passed in front of her hiding place. A glowing, red eye looked inward straight at her, through the ribs of her skeletal guardian. It stood steady, fearless and ready to protect her from any threat. Its core program compelled it to run outward, and kill the closest threat, but that conflicted with the fact that if it did so, the entrance to her hiding place would be vulnerable for another to get through.

"Oh, little child, why not come out to play?" Any attempt to sound friendly was ruined by the deep, gruff timber of its voice as well as the cackling of other noises around her.

"We're harmless puppies." "We're lonely." "So long since we've had any humans to play with." Elruin couldn't tell which of them were speaking, or from what direction. Every voice seemed identical and they all seemed to come from everywhere and nowhere. When they weren't speaking like people, there was a constant stream of soft, yipping noises which made it impossible to determine how many there were, or their positions.

"I can't come out to play!" Elruin shouted out at them. "It's my bedtime." The logic of a child is an odd one.

"Oh, but you don't have a bedtime anymore." "Your parents don't care about you." "They sent you out here to die." "So many scary monsters."

"No, they didn't!" That her parents had nothing to do with her being out here was a technical truth. "I had to take my dolly to town."

The yipping laughter began anew. "Three days from here." "Alone with all the monsters in the forest." "Such a cruel, cruel fate for a child." "Better just to end it now, than to suffer such cruelty from one's own family."

"Go away!" Elruin shouted at them. "My dolly will save me from the monsters!"

"Ah, yes, the dolly." "Such a loyal monster, obedient without question." "It makes a magnificent guard dog." "Perhaps it would even be enough." "But, such would be an even crueler fate." "To think, the horrors you would witness if you lived to reach the city." "Do you know what they do to those who play with the dead?" "It would be kinder if your parents slit your throat." "Or come out, play with us." "We promise you won't feel a thing." "Never see it coming."

Through all their talk, they didn't seem interested in attacking. They just circled, over and over again in front of her cavern.

"But, siblings, she is just one little girl." "A tiny waif of a morsel." "Hardly worth the effort to chew." "I bet all the farm work has made her tough and stringy." "Barely more nourishment than her guard." "And I bet necromancers taste terrible, anyway." "But waste not, want not." "True, true, one mustn't turn up their nose at an easy lunch, even if it's a meager one." "Yet there is another way." "Do share, dear brother."

They stopped speaking for a moment, but the yipping barks continued without pause.

"If our abandoned farm girl were to help us, we could get so much more." "Oh, I see." "You always were the smart one." "All you have to do, little girl, is help us open the farm gates." "Imagine all the food!" "So many delicious cows." "And pigs!" "And sheep!"

"Yes, all the food we can imagine." "We would be so fat!" "And happy!" "Certainly, we'd have no need to hunt little farm girls, with such a feast awaiting us." "And you owe no loyalty to them." "They abandoned you." "Left you to die." "Torn apart by monsters." "Or worse, by men." "Humans are such cruel beasts." "Nothing in this world so twisted." "Sending their children to die." "Too cowardly to do the deed themselves."

"Turn the tables on them." "Open the gates." "Send them to the fate they were sending you to." "It is only fair." "It is only just." "Teach them the law of nature."

The forest went silent, waiting for Elruin's response.


=====

A/N- At night, the dickwolves come.

Well, technically, they are giant coyotes rather than wolves. Because wolves have been done to goddamn death. Thus the voice-pitching, cackling, and seeming to be everywhere at once. It's actually quite fascinating, the little vocal tricks coyotes can and do use to coordinate with each other and disorient prey... nature's most brutal ventriloquists... but I say that from the outside looking in. Having been surrounded by the creatures on a couple occasions, I assure you it's perhaps the most unnerving experience of my life. Remind me to tell that story some day.

And those are normal coyotes, not ones that stand a meter tall at the shoulder and intelligent enough to hold conversations with you.

Also, they're dicks only in the metaphorical sense.

So, they're not dickwolves at all.
 
Chapter 1, Episode 6
Suggested Listening

Huddled in the back of her tiny shelter, Elruin can think of no way out of the mess. If she left, the scary dog monsters would no doubt kill and eat her, and if she stayed they would still kill and eat her. Even if they were telling the truth about letting her go if she opened the farm to them, she had no way to open the farm; her family locked her out here with these creatures. It wouldn't take long for the wolves to figured that out, and then she'd be killed and eaten.

Her special vision offered little insight; aside the one or two that would pass close to her cave entrance, wanting to be seen, they all hid in the greenery of the forest which blocked her sight. The forest teamed with life even, perhaps especially, at night, and there was nothing special about the wolves other than that they were larger than most creatures in the woods.

Other ideas exhausted, she turned to her newly discovered ability, and began to sing anew. Her skeletal guardian received the bulk of the benefit, but Elruin gained some advantage as all life in the area besides the wolves began to flee. Even the rabbits and mice, safe in their burrows, bolted from Requiem. Belatedly, Elruin realized that she could have used Requiem to flush the squirrels from their hiding places.

The monsters' yipping changed, gained an urgency it hadn't had before. They converged on her hiding place, intent on silencing the song. The first to arrive swept his claw through, taking her skeletal protector with him. Through her sight, Elruin saw the absolute darkness of undeath clash with the glowing orange of living, struggling muscle.

Unlike the battle between her guardian and Father, this beast was strong enough to overcome the necromantic empowerment of the skeleton. Elruin sang for it still, bolstered its power, and was rewarded by the sight of Black carving through Orange, releasing a torrent of spilled lifeforce that took not but seconds to go from orange to the dim blue of lifeless material on the ground.

The creature yelped, roared and growled, but it did not stop fighting. It slammed the skeleton into the ground in retaliation for its own injuries. Both of them were suffering damage, though with Elruin resupplying her ally, it would win the encounter. Unfortunately, they weren't alone. Two other monster wolves joined the assault on her ally, and between the three of them the skeleton was overwhelmed.

A fourth rushed into the shelter, it's massive jaws open wide with the intent of stopping the necromancer, and so ending both the song and the skeleton. Or so it believed; it couldn't know the skeleton would persist with or without Elruin's power.

Elruin acted on reflect, blasting the monster in the face with her bolt; for a moment it slowed in confusion as the necromantic energies struck its skull and dimmed the life energies coursing through its brain and all but shutting down higher reasoning for a moment. The second and third blasts sent forth by the panicked child did further damage, perhaps permanently damaging upper brain functions.

Unfortunately for Elruin, this form of magically-inflicted dementia accomplished little to against the instincts driving the monster forward on its attack; predator by nature, it didn't need to think in order to kill.

Pain shot through Elruin's leg, as the snapping jaw finally found flesh, and it clamped down hard enough to break bone in spite of the current of necromantic power draining the strength of its muscles. In this, the beast made a mistake; it should have let go, should have backed away and let the prey bleed out from a safe distance, but the tactical parts of its brain had been scoured of function by necromantic power.

Reacting on instinct of her own, the little necromancer jabbed her new dagger into the eye of the beast, which then created a torrent of death as the weapon drained its battery of magical energy into the eye socket of the monstrous wolf-creature. It collapsed into convulsions, struggled once more to raise up and bite, but then rested its head and accepted the inevitable.

Its eyes, wide and yellow, stared out at her from a skull of slackened muscle, saliva and blood dripping down its mottled gray muzzle, but it had stopped moving, and then the orange light began to cool like blood outside. It was now dead, an easily ignored blue blur in Elruin's unnatural vision.

Another dog-monster approached from behind the first to examine its now-deceased companion, not realizing that Elruin was long past the point of fear or reason. Reflex alone guided her as she dug deep into the well of power that had been depleted throughout the long, difficult day. The energy wave created, too, was stronger than any she'd ever created before.

Her target stumbled back, almost fell on its side, and then retreated for the safety of the trees. The fact that she could hit them through their dead companion blocking the path was unexpected, and not something they could easily overcome.

"You have made enemies, little farm girl." "No wonder your family abandoned you." "You're a monster." "Nasty little freak." "Not wanted here." "Not wanted anywhere." "Better off dead." "One day we shall find you." "One day we shall kill you."

They taunted her as they retreated, two of their number limping away on half-dead limbs while a third stumbled and fell into objects as if it was drunk. A fourth lay dead before her, serving as a door to her shelter.

Wounded, exhausted, and growing more certain by the moment that her family intended her to die out here, Elruin fell into a heavy but fitful sleep.

When she awoke, it was morning. Her leg throbbed in pain, obviously broken, but she knew little about how to treat the injury. Whenever a farm animal was hurt, it was her mother or sisters who tended their wounds. They kept Elruin herself far from the animals.

The monster that had wounded her remained dead before her, its saliva and her blood had dried in the night, leaving only a stale odor of wet dog. Elruin knew from experience with the animals that it wouldn't be long before the body started to truly stink and draw in the scavengers. She didn't want to be here when that began.

She began to sing again, pushing the necromatic energies through the creature's body and forcing it back one exaggerated muscle-twitch at a time until the hole had opened enough for her to crawl out on her three good limbs.

Once outside, she got a look at the carnage her attackers left behind. Paw prints almost as big as her head had been dug into the mud, most of them slathered in blood. The remains of her skeleton lay scattered about; she guessed that bone embedded in one of the trees was the skull of her dolly. The animating necromantic energies were nowhere to be found, which meant she'd lost her dolly. The only thing intact was the chain armor that had stayed on the skeleton all this time.

She stood, leaning against the corpse of the first thing she killed larger than a rat and, for the first time since she was a baby, she cried. She cried for the relief that she survived, for the pain of her broken limb, her family abandoning her to the woods, and above all else for the lost of the only true friend she'd ever known in her life.

Suggested Listening

Elruin lost track of time when a voice shouted from behind her. "Setel!" Elruin turned to the voice; a girl whose face didn't look much older than herself, dressed in leather that was much more functional than showy. "Uh, I mean I'm here to help!"

A quick burst of magic through her legs allowed the girl to leap from her position, up into a limb several yard away, and then clear the rest of the distance to Elruin in a second jump. Three long, orange braids trailed behind her, too clean for someone who was jumping through foliage. The girl hit the ground on her feet, somehow managing to not sink up to her knees in the mud.

It was fascinating, and no doubt all sorts of magic in nature.

"Oh, jeez," the girl knelt down by Elruin's wounded leg. "That... is Mork bite, no doubt." She looked at the dead wolf-monster, a Mork, apparently, then back to Elruin. "How on Midara do you still have your leg attached? These things will chew their way through plate armor if you give 'em half a chance."

She stopped for a second, not to take a breath like most people would have needed to, but to look. Elruin saw the girl's eyes turn from a natural looking soft green, to a deep green that spread in from the outsides until it covered the entire eye, so that there was no white or pupil, just a beautiful solid color. "Oh. Necromancer."

She blinked, and the green covering vanished. "Uh, not that there's anything wrong with that!" She hurried to add. "I mean, Negation is still a natural part of the cycle, every bit as necessary as Creation. Could you imagine what a world where nothing could stop existing would look like? But, uh, most people don't feel comfortable around it. Y'know, because of the whole 'death' thing. How does a girl your age end up being a necromancer strong enough to fight off a Mork, anyway? I don't even know if I could do that. But I'm fast enough they'll never catch me. Is that why you're on the road? I'm running a scouting check on the nearby farms and settlements, that storm the other day did a lot of damage, and the outskirts don't have the support you get closer to the city."

It seems not much could keep this girl from rambling. "So, uh, yeah, my name's Calenda, but you can call me Cali for short. What's your name? And, uh, do you want me to heal your leg? I know necromancers aren't all that good at healing magic, being as they're basically the exact opposite affinity. Oh, and, why don't you have any Sarite? Did you burn it all to fix your injuries?"

If Elruin didn't say something, Calenda would probably spend the rest of the day holding a conversation for both of them.

=====

A/N- if this ever gets to be a game, the giant monsters WILL have a coyote's build. Just to see if anyone gets angry and yells at everyone else that they're not wolves.

... Also, references galore. "Mork" is a reference to Gmork, giant wolf-monster from The Never Ending Story.

Calenda's name is comes directly from the scientific name for marigolds (Calendula), a bright usually orange or yellow flower long held in high esteem in herbal medicine. I don't know how much of that esteem is deserved, but they are held in high esteem. Seems like something a nature mage who had a daughter that clearly inherited the same sort of magical potential might name the kid.
 
are we allowed to comment, the lack of replies concerns me, regardless.

These are all very interesting ideas so far, thank god for not "Just another wolf.".

Also spirits acting like actual shit eating spirits is strangely Unique on this website. And well appreciated.

So is Sarite required for magic to be used. Because if so, then there is certainly something unique for the character to be casting without it.

Everyone else seems to need it. Then again, the skeleton did heal her in the first 2 chapters. So that could just be it.
 
are we allowed to comment, the lack of replies concerns me, regardless.
Absolutely. It just appears that nobody here has anything to say. Which is disappointing but, eh, whatcha gonna do about it?

These are all very interesting ideas so far, thank god for not "Just another wolf.".
Yeah, it gets tiresome after a while. Well, if my stories take off enough, maybe others will follow suit.

Also spirits acting like actual shit eating spirits is strangely Unique on this website. And well appreciated.
It seems to be unique pretty much everywhere, near as I can tell. Don't know how much shit they eat, though. I guess there's gotta be dung beetle and housefly spirits out there somewhere.

In general, you'll find that most Midara mythos borrows itself from Native American and occasionally Mesopotamian culture groups. So many other fun things to tap into, and I refuse to allow Midara to be Generic Tolkien Setting #85,492,485,909 or whatever.

So is Sarite required for magic to be used. Because if so, then there is certainly something unique for the character to be casting without it.
No, Sarite isn't required. At least, not for everyone... about 40% of people can't use magic without Sarite, and about 10% can't use magic even with Sarite, but that leaves about 50% of the population able to use magic without it. But even the strongest mages still find it useful because it allows people to have access to more magic than their biology and/or training otherwise allows, and abilities that their spellset won't cover...

Everyone else seems to need it.

It's no more *required* than a weapon is required for combat. Nobody truly needs it, but unless you're at actual God Tier power levels, you're certainly operating at a handicap without it.

Sarite is indirectly stolen from about a dozen places. The Magicite of FF6 (not as powerful as those, however), the equipable gems and runes of Diablo 2 (generally more powerful than them), and there was a game somewhere... was it one of the Castlevanias...? Can't remember, but it allowed you to literally take the souls of your enemies and use them as equipment. Then again, taking your enemies' abilities and using them as your own's a concept that's been around since at least Megaman.

Somewhere in that general concept sits Midara's sarite. Other names include 'Saul's Light', the even older 'Soul's Light'- most people don't like to use that one because it makes them uncomfortable about using the crystallized remnants of life force from slain monsters as a weapon- and for those feeling particularly fancy, 'Heartstone'.

It's basically just an excuse for players to spend hours customizing the builds and collecting procedurally generated drops because... fuck it, it's fun, that's why. Certainly won't be needed to *beat* any of the games... but there's always those gamers who don't want to beat the game, they want to break it in half... and who am I to tell them they can't?
 
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Chapter 1, Episode 7
Elruin, taken aback for a moment by Cali's abruptness and, frankly, rudeness, finally gets her opportunity to speak. "My name is Elruin." She maintained absolute politeness; she hadn't realized there was any another way to talk until now. "You can call me Ell?" She found it awkward, but not entirely unpleasant. "I'd like it if you heal me, please." She slipped back into the submissive position as the younger speaker right away.

"Sure thing." Cali dropped down so she was sitting on her heels, knees spread out to keep balance. Magical energy swelled up from within the strange girl, until it surged outward in a pattern more elegant and controlled than any Elruin had ever seen before. Not that Elruin had much to compare it to; her only experience with healing magic was Mother, who would have killed herself attempting to draw on even a fraction of this much power.

"And that'll do for ya!" Cali hopped back to her feet, confident that Elruin's injuries had been dealt with. To Elruin's surprise, she was right; it took Mother the better part of a minute to mend wounds far less severe than this one, and Cali did it in a matter of seconds.

"May I ask you to tell me if there's anything useful in Mork bodies?" Elruin paused for a moment. "Like, anything special that you can use or sell?"

Cali stopped to think for a moment. "No, not really. I mean a good tanner can make some use from the hide, but only 'cause it's so big. They'd rather have a deer or bear if they can afford to be picky. I guess they might be edible, but I've never been desperate enough to try. Besides, after being pumped full of enough necromancy to kill a giant coyote monster, I don't think anyone's hungry enough to take the chance. Or maybe the teeth could be used for cheap ivory, but it'd be some really cheap ivory."

"Ooh, I bet if you can find a taxidermist, you might get a few coin selling trophies. There are rich people with more money than hunting skills who'd pay to have a monster like this mounted on a wall. But then you'd have to drag this thing to a taxidermist and find a buyer, and I don't think they'd want this one, what with all the necromancy. Even that wouldn't be much; most wealthy collectors want the big game, like dragons, or at least a manticore or gryphon. Mork are basically the weakest thing out here that's still a threat to an adventurer. They're only dangerous 'cause they run in packs. Being honest, the only thing worth taking is the sarite, and even that's not all that good. But any sarite is worth keeping, right?"

Elruin knew nothing about sarite, and thus couldn't share an opinion. "Father had a sarite, but I've never had one."

Cali blinked for a moment. "You can't be serious. You came outside without any sarite? Like, none at all? How are you still alive?!" Elruin tried to say something about her dolly, but never got the chance before Cali interrupted her to continue ranting. "You'd have to be insane, or insanely powerful, to be out here without at least something to protect you! And I've gotten a look at you; you're pretty strong for your age, but you're nowhere near ready for the wilderness. Why are you out here? Where'd you come from?"

"I'm from the farm that way." Elruin pointed in the general direction of her home. "Brother and Sister locked me outside." Elruin used the grammatical structure to indicate her siblings were in charge of her, rather than referring to either her parents or to non-guardian elder siblings. "They made a mistake."

"Locked out? Mistake? You mean they took you outside the gates, then closed the gates, which if it's the farm I'm thinking of take three people to move, without checking to see if anyone was still outside?" Cali didn't bother to hide her disbelief in Elruin's lie. "So how long have you been out here without them opening the door for you?"

"Yesterday afternoon."

Cali brought her hands up to cradle her forehead. "Three above, four below, what is wrong with this world? Doesn't even know about sarite, and they send her out here to..." She gave herself time to take a slow, deep breath. "In that case, guess first thing's first, time for you to learn how sarite works."

Calenda pushed up the sleeve on her shirt, then extracted a more traditional looking dagger than Elruin's new toy from the sheath on her belt. "I guess you don't know that sarite has another name... well, lots of names, but the important one is heartstone. That's because it's found..." she traced the dagger along the Mork's neck, carving the hide away from the throat. "Right above and behind the heart."

the neck cavity carved open, she shoved her hand into the gullet. "Huh, drier than expected, guess that's the 'necromancy' thing at work. Now, ugh," she grunted as she forced her arm deeper. "You gotta be careful doing this... even lots of weak shards are attuned to dangerous elements; you don't want to hold a poison or fire shard unless you've got some sort of protection. And powerful sarite has a nasty habit of overwhelming weak people... it can get real ugly real fast."

"But!" She yanked her arm out, then held a dim gray crystal up to the light. "This is just a Mork. If it had sarite that powerful, we wouldn't be having this conversation. You would be dead, and I'd be running to the capital to find dragon slayers. But let's not dwell on hypotheticals." Her eyes began to glow green again, the song of her magic a discordant chaos to Elruin's ears.

"Well, I told you it wasn't going to be special, but this one's kinda disappointing even by Mork standards." Calenda twisted it around in the light, as if she might discover some hidden facet to the gem with time. "Boosted sense of smell, some nightvision, and a minor increase in the power of wind magic that doesn't do either of us much good. Oh well, it never hurts to keep a few junk shards to burn, instead of something valuable.

Calenda handed the shard over to Elruin. "Now, just focus on it for a moment, and let nature take its course. Can't believe a mage of your strength doesn't know how to do this, already."

Elruin concentrated on the crystal in her hand, and the energy it represented. The process was slow at first, but it didn't take long at all before the sarite's spirit joined into her own, creating a new spirit that was neither her, nor the sarite, but something new. Despite Cali's words, Elruin's sense of sight didn't change at all, but a thousand new sensations hit her nose. The dead Mork, the stink of the sweat, mud, blood and spittle which coated her own skin, the soft aroma of Cali who, despite how long she must have been traveling smelled like she just got out of a bath. Elruin even had a good idea where the squirrels were hiding, if she needed to find one.

The new information was confusing for a moment, but Elruin's mind and deeper essence remained untouched by the transformative nature of the sarite. Still, if more powerful sarite had a stronger effect, she understood why more powerful sarite would be dangerous.

"There you go." Cali clapped her hands together. "Some people buy armor and weapons that make direct use of sarite, but most make do with wrapping it with cloth. I hear there are even crazies who stitch it inside themselves. But there's no need for any of that; long as it's in contact with your body and isn't conflicting with incompatible magic, it'll work fine. Oh, right, and there are limits to how much sarite a person's body can tolerate at once. Depends on the strength of sarite and the user, but I think it'll be a while before you gotta worry about that."

"Thank you." Elruin clasped her hands together over her heart, as was the formal position to show gratitude.

"As I walk." Calenda's smile faded a moment after. "Now, let's go talk to your family about how careless they were to misplace a sister."

Healed of her injuries, Elruin had no difficulty keeping up with Calenda on the trail. Soon, the walls of her home came into view, a bastion of stone that she had never questioned or appreciated until the experiences of the last sixteen or so hours. How fragile life on the farm was, hiding behind the walls while there were monsters like Morks and worse crawling about outside.

"And that's one lost lamb returned to the flock." Cali stood looking at the wall. "Though the wolves bit off more than they could chew with this one. Go on, Ell, let your family know you're back after they misplaced you all night." She sniffed the air. "Smells like they were having themselves a barbecue last night, and now I'm curious what they were cooking."

Elruin stood before the gate, and pulled the rope which held the bell to alert those inside. It wasn't long before the voice of a man, one of the farmhands, shouted through the door. "Who is it!"

"Elruin!" The luckiest little necromancer shouted back. "I'm back!"

"But... Carob said..." The man seemed hesitant, whether because of the gender taboo or having expected Elruin wouldn't make it make past the night. "Please forgive me, I must go find Kasa."

"Not one of your brothers, I take it." Cali kept a position leaning against the wall, in a blind spot where she'd only be seen if someone climbed up to peak over the wall, or used some form of magic.

"No."

Several minutes later, a girl's voice, Kasa, shouted through the gate. "Elruin? You're not supposed to be back for days. I told you, you have to go to the city."

Cali rolled her eyes, but held her tongue. She caught Elruin's poor attempt at a lie, and in her opinion the girl's elder sister wasn't much better.

"But I don't have to! There were monster dogs called Morks and they were scary and bit me and broke my dolly and it's safe now! You can let me inside."

"I don't believe you!" Kasa shouted back through the gate. "Be a good girl and go to the city like you were told!"

"Okay, I've seen enough of this bullshit!" Cali stepped away from her position on the wall, into view of the small holes though the gate. "I am Casenda na Andara! In the name of both the Ecrosian Third Order and the Imperial Scouts, I command you to open this gate!"

"But I-" Kasa tried to fish for some lie, some excuse to keep the gate closed, but Cali wasn't interested in hearing it.

Calenda dipped deeper into her pool than Elruin realized she could, into perhaps the strongest upspring of power the nature mage could draw upon. A burst of disruptive earth-oriented magic carrying the weight of the most powerful spell Elruin had ever seen in her young life, slammed into the gate. Wood popped, debris fell from the stone, and a combination of orange and brown light warred against one another on the magical plane. The spell used was, in many ways, like Elruin's own Apoplectic bolt, but stronger and relying on Earth instead of Death energy. The punch which joined it was for show, nothing more.

"You left your sister out here to die! I can smell burning human flesh in there! And I am out of patience!" Calenda used magic to amplify her voice, making her sound more like a giant than a person. "If you don't open this gate right now, I will bring this entire farm down around your ears! See how you like the night without a wall to protect you!"

Elruin doubted she could accomplish her threat; the magic of the barrier still held strong, and Cali couldn't have much more than two, maybe three more attacks like that one before she has expended her reserves. On the balance, it looked like her siblings were in no danger from Calenda.

Moments later, Cali began to glow with power as she drew upon a spell which... did nothing but make her glow with power. Elruin was no expert on magic, but it didn't look like it had any real effect on the world, all it did was trick people by making the caster look scary. It was also a trick that Elruin was pretty sure she could imitate with a little practice.

"Okay!" Kasa shouted out the gate. "We'll open the gate!"

"Good choice." Cali looked back at Elruin and smirked.

They had to wait a minute while the people inside the farm removed the brace and slid the gate sideways to let them through. Kasa and Carob stood at the gate, but neither could quite meet Elruin's eyes.

"Okay, we can explain," Carob said. To Elruin's surprise, he took the same passive tone he used when talking to Mother or Father, instead of the more commanding tone she'd have expected.

"I don't think you can." Calenda walked past him, into the safety of the farm with Elruin following behind. Calenda showed no interest in following the rules of polite society with Elruin's family. "But, go ahead and try. I love listening to people try to justify sororicide and what appears to be some sort of corpse-burning ritual. Nothing I'd rather do with my time. Oh, and before you make me add injury to the insults? Truthsaying. Easy spell for a nature mage. Every time you lie to me, I break one of your fingers, in accordance with Imperial law. Now do you think you can explain?"

Elruin's elder siblings shared a glance. "It is an easy spell," Kasa admitted. "Almost anyone with Creation affinity and enough magical power can learn it."

Carob took a slow breath. "Let's start with the burning bodies. They were dead when we started."

"That's a good start." Cali looked up at the young man, but kept enough distance that he couldn't easily reach her. "Now, tell me who killed them."

"Nobody!" Carob insisted. "They were killed by a monster. It looked like a human skeleton. No matter what we tried, it just kept attacking and killing until somehow Elruin made it stop fighting. Kasa said it was undead, and we had to burn the bodies to prevent the taint from spreading."

Cali thought about it for a second. "Looks like a skeleton, mindless killing machine, easily controlled necromancers. It's either the undead or elaborate illusion magic. Burning's a bad idea, though." She looked at Kasa. "Your read it in a book, right?"

"Yes?" Kasa hesitated, but answered. "All my books say fire works."

"We need to burn books that spread that lie, along with their authors." Cali shook her head. "Burning is only guaranteed to work if the fire gets so hot that even the bones turn to ash. Worse, it does nothing to stop the taint that raised the dead in the first place, and it can spread the taint in the smoke of the fire. Don't worry, I believe you didn't know that. You strike me as someone who's a lot more clever than smart. How fortunate for you that ignorance is not a crime. And that none of the bodies were tainted."

Kasa wanted to say many things in retort, but she knew better than to question an Imperial officer. To her face, at any rate.

"Since that's settled, let's move on to sending little Ell out into the woods to die. Do you know what the punishment for child murder is?"

"She's a monster!" Kasa shouted. "She has these freaky powers, kills rats by pointing at them. She was never right in the head! And then there's that horrible song she sings, it made the monster obey her! I bet she even created it!"

Carob put his hand on Kasa's shoulder, to encourage her to settle down.

Cali blinked. "Wait... are you saying she just does these things. Like, nobody showed her how? She didn't have a teacher? You're telling me she learned to Reveal as a wild talent?"

"I don't know what a wild talent is, but I guess so," Carob said. "She's always been... off... stronger than other children, even as an infant she rarely cried and never got sick, and as she got older, she..."

"How old is she? When was she born?"

"She turned twelve three and a half months ago. The winter solstice."

"If there was ever a time for a wild talent necromancer to be born, that would be it." Calenda ran her hand over her face. "So we have a twelve year old who's learned to Reveal without any help, and your plan was to just, what, send her into the wild so that something would kill her so you wouldn't have to deal with her anymore?"

Carob kept his eyes on focused on the ground. "We couldn't think of any other way."

"Any other way? I thought of two in, like, four seconds." Cali stepped closer to Carob. "First, you could have tried being a decent human being and not murdering your family. It's amazing how often people use that one. Or, maybe, and I'm just throwing this out there... you could have sent her to any academy in the nation."

"But we can't afford-"

"Three above, Four below, and not a one of them could outwit a turnip!" Cali's shouting interrupted Kasa. "They don't charge anything to teach a mage like her. They pay you so they can have them. I'm a natural talent, two mage parents, trained since I was four years old, get called a credit to my bloodline all the damn time. I'm considered a prodigy, and I didn't learn Revelation until I was almost two years older than Ell. They'd have paid sum fit for a king to have her, yet here you are, literally treating her like dog food."

Calenda stopped, taking some slow breaths to calm herself. "Okay, now that that's out of the way, you're both under arrest. You'll be taken to Engewal, and either sold as slave labor or executed by this time next week."

Kasa gasped, and turned into her brother's arms. He stood tall, a miserable attempt to act brave and intimidate the ranting redheaded mage. "Why?"

"Official charge being the attempted murder of a child," Calenda snapped. "Enough people die of monster attacks without people like you. Unofficially, it's because I don't want people as dumb as the two of you to breed. I know, I'm contradicting myself, I'm complicated like that."

She switched back to a smile. "Hey, Ell, wanna come stay at my place for a day or two? It's not much, but there's a warm bed, it doesn't smell like cow dung and burning corpses, and nobody's going to try to feed you to wild animals."


=====

A/N- Sorry this one's so late. It's a big, complicated chapter. Over 3k words... yeesh...

"As I walk" is sometimes used to say 'thank you', but its actual origin is a shortening a common spiritual passage "As you walk, you leave a path for others," and it's considered a major spiritual lesson. The full quote carries much the same meaning as the biblical "do unto others as you would have them do unto you" or Ghandi's famous quote "be the change you want to see in the world". The shortened version could also be interpreted to mean something like "pay it forward".

This culture also uses a "seasonal" calendar, so according to their system the solstices and equinoxes are always on the same day. Not the most accurate calendar system in the world, but useful for a society at the mercy of seasonal weather phenomena.

Welcome to the game's first tutorial, I guess. Sarite's ubiquitous in the Midara games, and will be the big "dropped item" from basically every monster worth the effort of issuing the commands to make it die. It offers all sorts of fun rules about what combinations are compatible with each other, the occasional synergy bonuses, how many can be equipped at once and so forth. Most stat bonuses (especially magic stats) come from sarite.

It also serves as healing potion, mana potion, main ingredient in building custom magic items, and the primary universal currency of the setting all woven into a single mob drop. And, of course, the stronger the monster, the better its drop (for the most part... everything has its exceptions).

All built right into the narrative of the story... because nothing annoys me more than a game where the story ignores the mechanics and the mechanics ignore the story. If I do my job right, it'll be impossible to separate the two in Midara.
 
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Chapter 1, Episode 8
Suggested Listening


"Don't hurt them!" Elruin blurted out after Cali's declaration of having her siblings enslaved or executed. A moment later, she remembered her place and returned to passive language. "Please, I would prefer them not be harmed."

Shock took the smile off of Calenda's face. "What? Why!?"

"Because they're my family. I don't want you to hurt them." She wasn't educated enough in the ways of the world to know what 'slavery' or 'a judge' were, but she could guess it wasn't nice, either.

"I... but... they tried to feed you to Morks..."

"I don't care, I don't want them hurt," Elruin said again. She put on her best 'serious' face, like she saw Mother do when it was extra important. The slender twelve year old girl accomplished little more than ineffectual pouting in the process.

"But..." Cali sighed. "Fine. I'm sure if you get famous, the bards will love this act of undeserved mercy; there are holy orders who've canonized people for less. But if they're staying here, then I have to insist you come with me. You're not safe here; their idiocy might be contagious."

"Okay," Elruin said. She planned to accept Cali's offer, anyway. Cali seemed nice, other than the stuff about killing her family. Plus, she was smart and knew more about magic than anyone Elruin ever met, even Kasa and Mother. Speaking of whom. "Can I go talk to Mother, first?"

"Depends." Cali turned her attentions back to Kasa. "Tell me, did your mother have anything to do with sending Ell into the wilderness?"

"N- no," Kasa kept her eyes down. "After Father was killed... I don't think she's thought of anything other than him since yesterday."

"Okay, Ell, go ahead and say goodbye to your mother." Cali watched Elruin run off out of earshot before she spoke again. "So if I get the picture right, your father dies, your mother's insensate, and the first thing that pops into your head is to start killing off your younger siblings? Are you sure you're not related to the royal family?"

"Don't answer that question." She interrupted after Kasa started to open her mouth. "In fact, just don't talk to me again ever."

Elruin, meanwhile, entered the door to her home for what promised to be the last time in a long time, perhaps forever. Inoin was already in the house, near Mother who sat facing away from the door. Inoin looked at her younger sister for a moment, but opted not say anything to the girl who'd returned from the wilderness alive.

"Mother?" Elruin asked. She waited for a moment, but Mother said nothing so she came closer. "Mother, I have to go away soon. Can I please speak to you first?"

Othsa seemed to shake herself out of her daze, at least for a moment to look at Elruin. Her eyes were sunken and red from crying. "Did you do all your chores?"

"Yes, my chores are finished." To Elruin's knowledge there was never a time she or anyone had all their chores finished, that was the life everyone lived on the farm.

"Okay, good." Othsa looked back toward the wall again. "Where are you going?"

"On a journey to the city." Or that's where Elruin guessed Cali lived.

"Right, Kasa told me about that. I thought you left, already."

"No, but I'll be going soon," and not a lie told to Mother so far. "Can you tell me why Father said I wasn't his, now?"

Inoin gasped, and reached out to touch Mother's shoulder. "You don't have to..."

"I was younger, then. Old enough to know better, but I..." Othsa said, still looking forward instead of at the daughters positioned on either side of her. "He was in a group of four Reclaimers. He was my age, but he seemed so young, and he said... he said a bunch of lies, is what he said. He said he'd never leave, then said he'd come back for me. That's your real father, a liar and coward! Merat! I was so stupid! But Kalis forgave me, and we were happy, and now he's gone, too!"

"Oh." Elruin now had the answer to her question, for what little it was worth. Even she knew there was more to the story, but she could guess some and it didn't seem like would tell her the rest even if she knew. "Thank you, Mother."

Elruin left a still-crying Othsa behind and returned to where Cali was pacing near the gate. The other members of her family stayed back, watching but doing their best not to remind Calenda that they were still free.

"So," Cali said. "Did you get what you were looking for?"

Elruin couldn't find an answer to the question; she didn't know if there was an answer. For a moment, she thought about trying to go find Father's crossbow, but she couldn't think of a good excuse to do so. Besides, it was clear enough that the crossbow belonged to Father's real children, not her. She spent one more moment to look at the farm that could no longer be called her home. Cali was right; this place did stick of cow dung, and what she now knew was the acrid stench of burnt human flesh which made her eyes water. She would never forget either smell.

"We can go now." Not quite an answer to Cali's question, but it would have to do.

"Don't worry, once we're back on the open road, it'll all feel like a bad dream."

Not a minute after they left the farm, the gate slid closed behind her once again. This time, she knew they were abandoning her, but she had other things to think about. "Cali, may I ask you about that glowing trick you did at the gate?"

"Oh, that?" Cali kept walking as she spoke. "Nothing special about it, just a generic sort-of-illusion that almost any mage can learn to do. I can teach you it if you like, shouldn't take a Revealed mage more than a couple tries to learn. Then again, I've never met a mage who had a Revelation before learning these sorts of simple- Na entek!"

As Cali was talking, Elruin began going through the effort of emulating what she watched Cali do earlier. She sang to her power, drew it up and around here so that the energy matched the intonations of her Requiem. The power needed not go anywhere or do anything, so she was free to allow it to exist around her, building to a crescendo with her song.

"Stop!" Cali shouted.

Elruin obeyed, slowing her song and drawing the music back to herself. "Did I do it wrong?"

"Wrong?" Cali calmed her breathing. "No! You did it fine! It's just that, well, we draw out our Element when we use that ability. With me, I just have to be careful the area around me doesn't get covered in dust and humidity. Fire mages have to be careful not to accidentally start small fires. Your version seems to drain light from the area around you, and I'd bet money there's some sort of magic-enhanced fear effect. Usually shadow magic is useful for stealth, but I'm sure everything in earshot felt your power. I think it scared them off, but we should get moving just in case. Come on, we should get going.

After a few minutes of casual conversation, mostly Cali talking about her personal maid who did all the cooking in her home and the sheer pleasure of a well cooked meal after a few days of traveling the roads, Cali slowed and sighed. "Entek ne. Morons."

Elruin caught sight of it a moment later; a wagon had slid off the side of the road, while what appeared to be a woman waited nearby in a long, dirty dress. It was modest, well made, and probably worth something when clean. Far better than threadbare and patched clothes Elruin had grown accustomed to on the farm. It 'appeared' to be a woman, but Elruin's unnatural sight it was clear enough that this was a man- women had notable glow of life energy just behind the belly button than men lacked. True, that light wasn't present in children or the elderly, even if they were women, but children had a completely different sort of pattern, and the elderly were far more dim.

This was either an adult man masquerading as a woman, or some sort of weird magic Elruin knew nothing about. She also noticed that there were at least five other similar adult man lifesigns in the woods, but three of them seemed strange to her. Whatever they were was a little like a human, but also like something she'd never seen before.

"So," Cali looked at Elruin. "Does this look like the most obvious ambush in the world to you, too?"

=====

A/N- 'Na' is a feminine word that means something similar to 'of' or 'from' in English. The masculine version is 'ne', pronounced 'neh'. It's considered somewhat archaic, but in more official language it can denote someone as belonging to someone or something else. Typically either the parent of an individual, or sometimes a city/nation of origin, noble house, or potentially religious or military affiliation.

"Na (or ne) entek" literally means "from the trash" and is used in the context of "oh shit" in English. Reversing it to "Entek na (or ne)" means something closer to calling someone a piece of shit.

I find it hilarious that while everyone was talking about getting shinies from Mork parts, or that crossbow which hasn't featured since Chapter 1... they completely forgot about the magical chain armor the skeleton was wearing.

But it is so very, adorably, in-character for that to slip Elruin's mind. I have created the perfect character for a quest-oriented story.

Caught a typo in the last chapter... what should have read "come through here" was written "come through her". Never has a single 'e' been more important for the context of a sentence.

Stand up for her siblings x2 (Don't lie x1)
Try to collect crossbow again (x1)
Talk to Mother about Undad x2
Go with Cali x2
Learn smell of burning human x1
Show Cali new Black Flame ability x1

Lost shiny magic chainmail.
Gained a valuable lesson about appreciating what you already have.
 
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It must be church goers.

They're getting desperate in trying to tell people the word of the lord.

Its a problem in the west midlands,

Alternatively they could be doggers in the woods, hoping the women gets her tunnels pierced.



We simply, just, Don't know.
 
Chapter 1, Episode 9
Suggested Listening


Elruin answered Cali's question with a question of her own: "Why is that man wearing a dress?"

Cali chuckled for a moment. "It's a trap. People are less likely to suspect a woman, so some fool goes to help with the wrecked wagon, then his two buddies hiding in the trees jump them from behind. Threats made, victims robbed, killed, maybe worse stuff depending on who's caught. Simple highwaymen, nothing special." Cali dropped her voice some. "I don't get it, though. This is a terrible spot, nobody comes through here in the rainy season."

"There are five men hiding in the woods," Elruin interrupted Cali's thoughts. "Well, that's how many I see."

"Five?" Cali hesitated, looking out at the woods. "You're sure?"

"Yes, but three of them are weird." Elruin said. "There's one-"

Cali caught Elruin's hand as it started to go to up, then brought it back down. "Don't point. Don't do anything that might show them we know they're there. Just tell me where they are. The two I can spot are past the man in the dress, ducked behind that Pixie Vine, right?"

"I guess." Elruin had no idea what 'Pixie Vine' was, or how Calenda could identify it from this far away. She couldn't see any vine at all from this distance, only the soft green of generic foliage and its accompanying coloration of life. "And there's the one hiding in that big tree to the left. He's up on the big branch."

"The red oak? Are you sure... oh, oh wow, that is tricky." Calenda sounded impressed. "How did you see them from here?"

"They glow," Elruin said. "Trees and plants have a little glow, animals glow more, and people glow the most."

"Lifesight?" Cali smiled a little. "Useful. Keep that trick of yours a secret; lifesight can be beaten, but most people don't bother. It's not always laziness, either; you can only pile on so many stealth spells before you radiate magic like a miniature sun, which defeats the whole purpose of stealth magic to begin with. And there are several senses more common and threatening to prioritize first."

"Okay." The advice sounded reasonable enough to Elruin. "The other two are right behind that hill, and I think there's one under that leaf pile near the front. He's the closest." That covered all the others she saw, but after Cali talked about ways to beat magic senses, she didn't know if there might be more. "What do we do, now?"

Cali stretched her arms above her head. "Normally, I'd walk in, let them spring their little trap, then beat them to a pulp and drag them by what remained of their necks to the nearest village. The sheriffs love it when I do their job for them. But these guys are way better prepared than normal bandits if they got three people past my watersight, and I have to worry about you getting hurt."

"Probably smarter just to back away and take a different route, then contact the mercenary guilds and let them know we got a nice, juicy, bandit gang that got hold of some valuable magic or sarite," she continued after finishing her stretch. "That'll bring the adventurers running. Sometimes the only way you can tell the difference between the guilds and the bandit gangs is that the gangs stick to low risk, low reward targets... while mercs don't care about risks, only rewards."

"I can help," Elruin offered.

Cali stopped to consider it for a moment. "No, I don't think that's a good idea. True, you can take down a single Mork, but these guys are murderers; you don't find any work with bandits if you haven't killed before. They can and will slit your throat, or take you and... well... a girl your age doesn't need to hear about what they do to captured women. Wild talent only goes so far, and you don't have the training to fight in close quarters."

"I don't have to get close." After years of hunting rodents with her magic, Elruin felt confident in her abilities.

"You have ranged magic?" Cali's smile widened. "Hmm, that might even work. If I bring up a fog cloud, it won't do anything to block your Lifesight. They might be fighting blind, or close enough to it. With you sniping and me running interference, yeah, we might be able to do this." Her smile faded a moment later. "But it's still a risk, even for trained mages. If things go bad, my abilities are mostly defensive or personal, I won't be able to protect you from them if they get hold of you."

"Does that mean we should let them go?"

"Like I said, I'd take the gamble if I was alone. But that's because I can run if I have to. You don't have that option, I don't think." Cali said. "I guess it all comes down to whether you think it's worth the risk of getting hurt to stop the bad guys."


=====

A/N- More common tracking options include watersight. Tremor senses. Scrying. Whisperwind (a common favorite, especially indoors, since it detects any movement of air in the region... and most people have a real hard time existing without air). And good ol' fashioned thaumic vision (aka- 'detect magic') that basically everyone uses.
 
This is pretty darn cool, I like the world you've written up here. I especially appreciate the little lore notes you're adding, I find that sort of thing really fun. I'm really terrible at participating in quests, so I think I'll hold off from actually voting on that other site, but I'm very interested in reading more of this very soon!
 
I'm really terrible at participating in quests, so I think I'll hold off from actually voting on that other site, but I'm very interested in reading more of this very soon!
Fair enough, but you can always ask questions. It's fun to see what particular readers want to learn more about of the setting, and helps me further refine what I introduce and when.
 
Chapter 1, Episode 10
Suggested Listening


"Maybe we shouldn't," Elruin decided after taking some time to think about it. There were six of them, with weapons and magic, and she almost died to what she later learned were some of the weakest monsters in the forest. "As you said, I'm not good at fighting."

"Okay," Cali agreed. "It is the wiser decision, so we can leave them to well armed professionals."

"Can you teach me how to fight?" Elruin asked, once they set off on their path. It seemed like something she'd want to learn, to stop Morks and bandits from trying to hurt her more. "I don't want to be in danger anymore."

"I don't think there's much that I can teach you," Cali said. "Generic stuff like situational awareness, sure, but my whole combat style is built around the magic I use. It wouldn't work for you, and you're far too small to stand a chance in mundane combat without augmentation magic. Best I can do is practice with you and spot the obvious stuff. But once we get back to Engewal, there are a bunch of people who will know how to work with your magic."

"Oh, okay." Elruin took Cali's word on this matter. "What did you say before about Revealing?"

"Ah, that, well there's no great secret there," Cali said. "Or, at least, the secret is the art itself. You see, most people can learn to use some magic, maybe one or two related spells that are all part of their core nature. That 'native power', as it's called, is limited. It can still be quite powerful, someone who trains a native power enough can equal the strength of a Revealed mage."

"Like my brother can increase his strength," Elruin said. "Like you do when you jump."

"Yeah, we call that augmentation. It's perhaps the second most common native ability, right behind Elemental Blast abilities," Cali agreed. "Sounds to me like your native ability is Elemental Senses. How long have you had that ability?"

Elruin couldn't remember a time when she didn't have the ability to see life energy, though she only learned about her ability to see the opposite after meeting her dolly. She pushed that thought out of mind, so she didn't start crying in front of Cali. "I think I've always been able to do it."

"That explains a lot," Cali said. "It takes most people a lot of training to spot magic use that precise, and you also have Lifesight that doesn't seem to slow you down the way Detection spells slow most people down. But if you were born with the ability, that explains why it comes so naturally to you. Sooner you start, easier it is, like learning a second language."

"Okay." All of this was fascinating to Elruin, who until this point was given the impression that nobody else in the world had abilities like her own.

"Of course, picking up Revelation so young is... maybe it's another part of that ability," Calenda continued along her train of thought. "Most of us born with a lot of magical potential are discovered young, taken to academies where our talents are cultivated for the betterment of themselves and society. Or, at least, that's what the schools say. My parents say the whole process is a military recruitment drive. Find the strongest, instill loyalty from a young age, and by the time they've graduated, they're eager to become the next generation of generals and royal concubines. That's why I was trained at home, instead of the academy."

"Is that why Revelation is special? It makes us stronger than normal people?"

"No, and yes," Cali took a moment to stop and extend her own magical signature for a minute. "Good, doesn't look like anyone's followed us." She started walking again. "Revelation is... how to explain it to someone who can just do it instead of having to train for years to find it? You're a Music Revelation, what nobles call a Virtuoso, and what the soldiers call a Songmaster. I'm what they call a Kineticist, or a Battledancer for the soldiers. My power taps into physical movement, I can feel the flow of magic like you'd feel the flow of wind over your skin, or see a ripple created by tossing a rock in a pond."

She twirled her hand in a circle, drawing a swirl of magical light which chased her finger. "You sing magic, I touch it, but in the end both our abilities are just our brains trying to find the true patterns of magic. All Revealed mages sense fragmented glimpses of a level of reality that would break a human mind if we saw the full Truth, so our minds translate this Perfect Pattern into lesser patterns that we can look at without destroying ourselves."

She stopped moving her finger, and the magical lights vanished as well. "Or, that's what the scholars say at any rate. I don't know if they're right, but I know they've never seen proof of it. I mean, if they did, wouldn't that mean their minds would have been destroyed?"

She shrugged as she walked. "So, mystic mumbo-jumbo aside, there are real practical advantages to Revelation. First, every one of us can sense magic, at least if it's active or powerful; we can miss weak or distant magic, like you'd miss a whisper from across the room. We can also guess the general strength, element, and purpose of any spell being used in range of our abilities."

"Second, we have a lot more options than the Unrevealed. They have to learn and memorize every step of a spell to use it a single way, while we can construct ours on the fly, if we have to. We can also reshape the patterns to better suit immediate needs, waste less power on structuring spells, and can even learn new spells just by watching someone else use them. But in terms of raw power, there's not much difference between a Revealed and Unrevealed who have similar natural talent and training. In some ways, they can even be stronger. We have the ability to learn new abilities faster than they do, so they keep up by devoting themselves to training their native abilities to their limits, and many a Revealed mage has died underestimating Unrevealed enemies. But there's no doubt that we have a lot more options than they do overall."

"Does that mean you can teach me healing magic? Would you please?" Of all the magic she knew of, that seemed like the most useful; if she could use healing, then everything would have turned out better back on her farm.

Cali sighed, but didn't stop moving. "Ah, no, that's one thing Revelation won't allow. What types of magical energy you can access is inborn, and I know of nothing that can change that. You're a Negation mage, so there's no chance of you being able to use Healing magic. You could imitate the pattern of healing magic, but once you channel energy into it, well, my guess is it'll break the spell structure. Or the outcome would be a death spell. Might still be useful, but not going to heal anyone."

"Besides, I'm not a healer, either. I just have a sarite that'll let me cast a couple generic low-power spells. Which is Life-oriented, so it wouldn't play nice with your natural energy. But don't take it too hard, a good dragon slayer can save more lives than a healer, in the right circumstances."

"Oh," Elruin would have to give some thought into what being a dragon slayer might be like. It didn't sound very safe to her, that's for certain.

The conversation drifted off to less important things, such as Cali's job as a scout, and even some small details about where she lived on the outskirts of a small town not far from the Engewal, the very city that Kasa had wanted to send Elruin and her dolly. As they talked, their path to circumvent the ambush took them back around to the main road.

Cali looked up at the sky. "I was hoping to get my route finished today, but looks like we'll have to hole up at our last stop for the night."

"Okay." Elruin was surprised to see the sun had long crossed its zenith. The excitement of the day had distracted her and made her forget her appetite, but now that she was thinking about it she could use food, or at least water. Her clothes remained bloody and dirty thanks to her Mork encounter, and while the hours of walking didn't cause her the discomfort it would have for a normal girl, she was happy to hear they'd be taking a break soon.

Cali approached another farm, which had another wall not unlike the one Elruin left behind. Cali tapped on the gate, but did put enough magic in her motion to cause the defensive barricade to become visible for a moment. It was a much more peaceful display of light and sound than what she did last time.

"Who's there!" A man's voice shouted from behind the wall.

"Calenda na Andara, Ecrossian priestess," Cali stated in a clear voice, but one devoid of shouting or magical voice. "I'm doing a checkup after the storms, to see if anyone was hurt or lost."

"I must go tell Mother of your arrival." Now that he knew he was talking to a woman, the farmhand switched to the polite not-quite-submissive language of inter-gender conversation.

"I understand." Strictly speaking, Calenda's official status as an Imperial Scout gave her authority to cut through the delays of polite conversation, but she didn't like to throw her weight around, unless she was dealing with child-murdering criminals. Especially when she was about to ask for a place to stay for the night and maybe a meal. Once again, she could have demanded both with her legal authority, but she considered that a last resort. Never a good plan to insult the people who were going to make your food.

They weren't waiting long before a head poked out over the wall above the gate. "You say you're Ecrosian?"

Calenda looked up and offered her best friendly smile; farm types were difficult to deal with at times, always suspicious of outsiders. "Third Order, serving under Naliel Sar." She couldn't blame them, with the bandits and monsters and whatever other horrors crawled out in the wilderness. "I was here with her just last year, if you recall. The chicken-blight?"

"Yes, I'd recognize that red hair anywhere." She looked down. "It's okay, Sanel, she's who she says."

The gate slid open, requiring three strong men just as the one from her home farm. Behind it stood a large, barrel-shaped man like Father, but with more gray hair and lacking the beard. "Please, come in, be welcome." His eagerness belied the desperation of a man who would sell his soul for whatever he was about to ask of her. "After the storm, we were afraid-" he stopped for a moment. "Elruin? Elruin, is that you?"

"Yes, Uncle Sanel, it is I." Elruin did her best polite pose, with her hands together in front of her lap. 'Uncle' Sanel was not really her uncle, but one of his sons was married one of her sisters, Kasa might end up marrying one of his other sons, Father's brother was married to one of Uncle Sanel's sisters, and she was pretty sure Mother was a cousin to Aunt Leyli, somehow. To save the trouble of delving deeper, they were just 'Uncle' and 'Aunt' to her and her siblings.

Sanel hesitated for a moment, before his wife called down from the wall. "Don't worry, I've got her. Neda, take the priestess to Sera. Husband, go with."

It was a little impolite, a priestess dealing with anyone other than the Lady of the estate, but such was the life she'd grown accustomed to. Emergency situations called for a loosening of the social norms at times, and the woman who was assigned to escort her appeared to be the eldest daughter, along with the Lord of the estate to follow along. It was an acceptable show of respect to her station.

"Show me," Calenda said with her command voice. She paused just to look back at Elruin. "You'll be safe here, right?"

Elruin saw no reason to think she wasn't. "Yes."

"Don't worry, I'll look after her like she was my own," Aunt Leyli said as she began her slow descent down the ladder to the upper wall. Elruin waited for her, then cooperated with the poking and prodding as her Aunt checked her over. "Did you roll all the way here? You're covered in dirt and... is that blood? What happened to you?"

=====

A/N- And so the vote goes, taking Elruin down a more cautious path. Instead of killing for shinies, you get to learn that Elruin's Requiem and ability to pick up new spells and stuff aren't all that unique, save that she's far younger than most who have similar abilities.

You also get to learn that America's Third Amendment doesn't exist in this setting, either. Hardly a surprise, considering America is about four dimensions over from Purple away from Midara.

And the thing about farm communities like these... lots of people, not a lot of families. Things get... let's call it "complicated". I grew up in a small town like that... safe sex required three things. A condom. A bullet proof vest (or at least knowing which fathers and/or brothers in the area didn't own firearms). And a genealogical chart.

Elruin gains an increase to cautious reputation, and better understanding of how magic works.
Calenda trusts Elruin better, now. (Yes, there *are* affection values in this game... some of them matter... No, you cannot lewd the loli. Or have the loli lewd others.)
 
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A lot of errors in the first paragraph...

Yesterday's storm had come with only minutes of warning, as spring storms were want to do,
wont

but this one had a rare ferocity that shingles ripped from the roofs
Missing "such" or something. Also, I think non-transitive "ripped" is primarily about things like cloth ripping, and would use "were ripped" here.

and animals lost weather that their tenders dared not leave to find them in.
Huh? What? "animals were lost in"?

Kalis, the patriarch of the homestead sighed.
homestead,

I'm gonna to walk the wall,
Could be dialect

A moan of half-pleasure, half-rage rose from Kalis' throat as his face distended forward into a mockery of a bull's snout and a half ton of mass in the form of extra height and muscle added themselves to his frame.

It fled into the barn during the storm,
It had fled

As she left, the rat who came so close to meeting oblivion fled from its temporary shelter, its instincts screaming its terror.

the child was unnerving enough without the enhanced instincts the minotaur sarite.
missing word

"Elruin?" Kalis muttered, recovering enough of his wits to recognize something was wrong other than the skeleton climbing
cuts off

Elruin took two steps back toward the skeleton, the song, and the kinship she never knew that she never knew.
Is this intentional?

"You're dead!" Kalis recognized how obvious the moment after it was said.
how obvious what?

He crushed the crystallized magic to powder in is clawed, bloody fist.
 
A lot of errors in the first paragraph...
Me am shit grammar person.

Like, holy fuck did I botch some of these. Some I can at least figure out how, but others are... just... this, folks, is why editors are of critical importance.

Funny thing about this one? It's not cut off in the post over on DWW... must be some artifact of copy/pasting.

Is this intentional?
Yeah, that one is. All the others, though... *facedesk*...
 
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A moan of half-pleasure, half-rage rose from Kalis' throat as his face distended forward into a mockery of a bull's snout and added a half ton of mass in the form of height and muscle to his frame.
Now it seems to say that it was his face that weighed half a ton...
 
I disagree that it reads how you interpret it, but it is clunky so I'll give it a cleanup.

Also... could you try a color other than yellow? It is not comfortable on the eyes on this site.
 
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Chapter 1, Episode 11
Suggested Listening

Aunt Layli brushed Elruin's clothes some as they moved to the side of the gate, where they could be out of the way of the men who'd soon close it again. "By Ecross, girl, what happened to you?"

"Our farm was attacked by a monster, Father died," Elruin answered. She considered mentioning the others who were killed, but decided against it. "Now Cali's taking me to the city to teach me magic."

The older woman looked at the young men, who were now far more interested in the conversation than their jobs. No doubt, this would be all anyone was going to talk about for the rest of the day, if not for the other problems going on right now.

"That sounds like a story for later, after dinner," she said more to them than to Elruin, not that the girl realized this. "When we can get the whole story from Elruin and the priestess together. For now, it's been a rough day for all of us. Let's get you cleaned up and out of these clothes, I think I've got something that'll fit."

She ushered the child off to the baths where, if nothing else, she wasn't going to tell people more evil news on a day which had so much of it already. "One good thing about the storm, if you can say such a thing: our cistern won't be running dry any time soon. Take your time, get yourself clean while I scrounge up something for you to wear."

Elruin looked down at her dress, reduced to little more than rags, then set about cleaning herself of the caked mud, blood, and mork spittle. By the time she was done, there was a new dress waiting for her by the doorway. It was a little large for her, and worn out from long periods of use, but it was nicer than most of the clothes Elruin possessed over the years.

Once she was done with her bath, she got a look at Aunt Leyli's house, and the tree which had landed on it and caved in part of the roof near the side door closest to the bathing room. Cali was there, as well as some of the men and women of the farm, including Aunt Leyli. One of the younger children, a boy perhaps half Elruin's age, walked up to her.

"The nice lady is going to fix everything!" He was either too young to have learned the social norms, or he didn't realize Elruin was a girl.

Elruin wasn't sure what Cali would do to fix a tree, but it sounded interesting, so she stopped to watch.

First the more experienced mage tapped the tree, which created a soft, deep echo that Elruin wasn't sure anyone but her and Cali could hear. Another tap in another part of the tree, while Calenda stepped to a rhythm that made sense to nobody but herself. Elruin had never seen such controlled use of magic before, as the energies began to build up, held together by a dance.

The tree shifted, twisted, and moved as if it was the stringy branches of a willow instead of a maple. It folded away from the house, swaying to the undetectable currents created with Calenda's magic. There was nothing Elruin could compare it to; it was far beyond her abilities, but she watched and remembered in the hope that some day she could do something so beautiful.

Now that the tree had rolled itself away from the house, it stretched out and parts of it began to fall off. Long, thin strips of wood shed from the tree in the shape of wooden boards. As she worked, some of the farmhands rushed in to pick up the boards and pull them away. No doubt, they'd be put to use rebuilding the house and any number of other projects.

Knowing Cali would be a while, Elruin left the spectacle behind in order to try what she had learned. She began to sing her song, reaching out to hear her magic. She heard Calenda's power at work, and kept her own 'voice' down so she didn't disrupt the harmony that Cali had created. Elsewhere, in the farmhouse, she felt echoes of death wrapped in life in a way she had never heard before, and could not puzzle out.

Elsewhere, however, was a more familiar song; the song of a death fulfilling, a life which felt itself wronged, unable to surrender to the night and strong enough to resist the clawing power of death. It was the same will that powered her last dolly, the part of the recipe that she failed to create when playing with the rodents.

She walked in a straight line toward the source of the song, finding herself near a pit where a number of animals were dumped including a couple dogs, one cat, and a pair of sheep that had been butchered before being dumped; a mass grave for beasts lost to the storm, with a stench of offal and blood that had not quite given way to that of decay. The stink and corpses were of little consequence, save for a single dark chestnut horse who had a clean cut where its throat was slit.

She noted her brother-in-law, Laor, approaching her. "Elruin, you should go back to the farmhouse. This isn't a place for children." He had the most leeway, as far as social taboos went, in ordering Elruin around. Especially out here; the bloody work of disposing of dead animals was not meant for women.

"What happened to the horsey?" She couldn't tear her eyes away, nor could she ignore the song and echoes from it. A song of pain, of anger, and of betrayal directed toward the man speaking to her. "Why did you kill him?"

"How did you?" He stopped himself from finishing his outburst; had nothing to be ashamed of or hide, but he felt the need to justify himself. "He was my prized horse, cost almost my whole savings, but worth every penny. Then the storm hit, and his back was broken." A tear ran down the man's cheek. "A quick death was better than letting him suffer."

"Oh." One didn't grow up on a farm without learning the fragility of life. However, that did not stop the echoes of the animal before her, twisted in pain and frustration, and a hatred of his former owner. She began to sing anew, adapting her notes to the corpse before her, using the lessons she learned from Calenda's soft, omnipresent touch rather than the clumsy, brute-force method she had been using before. One note in ten changed, then one in five, then one in three. Soon, its song became her song, and her song became its song.

"What are you doing?" Her in-law sounded terrified just as Father had, but he didn't try to kill her so Elruin ignored him. In the pit, bodies began to move. Not just the horse, but the other corpses in the pit. They soon stopped, while the horse forced itself standing, the bones of its spine breaching through its skin and flesh sloughing away like that of a cicada shell. A large, wet, horrifying cicada shell that would give the other witnesses nightmares for years to come. "Seven below!"

"He doesn't want to stay here, anymore," the girl said as if that was an explanation. "He wants to come with me." Not quite true; what the creature wanted was to stomp the man beside her until his brains were spread across the farm, then do the same to everyone else, but Elruin told him that he had to be a good horsey, and that meant he wasn't allowed to murder her family.

Elruin heard Cali's magical power moments before the girl landed in front of her, putting herself between the skeletal beast and the humans, including Elruin.

"He's safe," Elruin said. With all the logic she learned in her decade or so of language skills, she presented her case. "He's mine. I'm going to call him Mister Clackybones."

"What?" Calenda didn't look away from the monster, but she could tell it wasn't attacking or moving. "You're controlling it?" Her brain filed the name away under things to address some other time. Instead, she did her best to listen to Elruin's song, and the echoes between it and what she was feeling off the horror standing before her.

"Yes," Elruin said. Now that she established her power over Mister Clackybones, she began to draw away from her magical abilities. "He's mine, now."

"Uh, we'll talk about that later." Calenda had more questions than she cared to voice about this situation, especially with superstitious farm folk listening to them and coming to whatever weird conclusions they would come to. She slipped some, and Elruin realized that Cali must have burned herself out with her work, then the power needed to make the jump over here. "Let's just go, Lady Leyli says it's almost time for dinner."

"And, the, uh," Leor glanced at the skeleton. "That? What do we do about that?"

Calenda took another hard look at Elruin. "She seems to have it under control. You do have it controlled, right?"

"As long as nobody attacks it," Elruin said. She remembered her lesson from before. "Mister Clackybones will be the most obedient horsey ever."

"Then we put it somewhere far away from people, and we'll take it with us when we leave." Cali forced herself to stand tall, despite her exhaustion. "I'm sure your parents will ask these questions when we get back."

"Right." Leor accepted that answer, not because he liked it, but because he had no idea what to do about it and it wasn't his place to make these decisions anyway. "The corner east of the gate is empty. It's fallow this season."

A handful of notes from Elruin sent Clackybones trotting toward the corner, earning terrified stares from everyone as it earned its name, but otherwise caused no problems as it stood in the corner of the farm. It paid no mind to the people of the farm, and they did their best to stay as far from it as they could.

A dinner of roast lamb and chicken that would otherwise have only been had during a celebratory feast was waiting for them at the table, though there was no sign of joy or cheer at this table. They ate in silence, as was tradition with guests who were expected to stay after dinner for conversation. Despite the circumstances, everyone ate well; farmers and soldiers alike learned to take their food when they could, regardless of other concerns.

After the meals were over, it was time for the necessary conversations, ones which would ruin meals. The young children were ushered from the main room, off to their rooms or what chores they had to do before bed.

Aunt Leyli picked her subject of choice as the young women of the house, Elruin's sister included, began clearing the table. The exception was a young, heavily pregnant woman, who Leyli chose as the first topic to discuss. "Thank you, for helping Lena." It was a safe start to a dangerous conversation.

"Yes, thank you so much," Lena said. She kept her hands over her stomach. "Will... will they be okay?"

It was Leyli's place to ask that question, but nobody rebuked her for the lapse in of protocol.

"I don't know." Perhaps the worst part of any priestess' job was delivering terrible news. "One's strong, and I did the best I could with healing, but I'm worried about the other two. I'll send a midwife the moment I get back."

"One's dead," Elruin said, breaking protocol just as Lena did, though the gasps and cry of dismay were more from the nature of her news than the method of delivery. "The other two are alive, though one's hurt." This was the strange thing she had seen before, a woman carrying a dead fetus, in addition to two living ones.

Lena began to sob, while her husband held her. Aunt Leyli decided now was time to take control back of the conversation. "And you can be certain?" The question was directed at Calenda.

"She is a death mage," Cali admitted. "On this subject, I trust her abilities more than my own, but Elruin's inexperienced and could be mistaken." She wasn't, Calenda knew she wasn't, but she also knew the value of a comforting lie. "The midwife will have the right magic and skills to help. Please, try not to focus too much on what you may have lost until then. It could put your healthy babies at risk."

Uncle Sanel reached over, squeezing Aunt Leyli's hand under the table. Now was the time for the other elephant in the room. "And this death magic, that horse-monster she created?"

"She didn't create it," Calenda said. "She doesn't have the skill, nor was there enough time for her to try. This one was natural, they sometimes happen when a lot of things die at once." Cali hesitated for a moment, then decided there was no need to tell them it required sapient death to spawn undead taint, natural or otherwise; it would upset the soon-to-be-mother carrying a dead fetus.

"You should be glad Elruin recognized it so soon," she continued. This was a truth that would help rather than harm. "Sometimes they take years before the taint allows them to move, but they fester and corrupt the land from the moment it takes hold, and exorcists can only do so much for tainted ground. She may have saved your farm, today. Maybe lives as well."

"Right, thank you," Leyli said. She didn't sound grateful, but she had a lot on her mind. "You're taking her for training?"

"Of course. She's got great potential in her." Tact demanded she leave out the utter nightmare a Wild Talent with Elruin's strength and affinity might unleash if allowed to develop without careful supervision. The little necromancer was controlling the undead at the age of twelve, while many an adult had been ripped apart by the very things they sought to command. "With the right training, she'll be able to help many people. She proved that, today."

Elruin smiled in her seat; praise was a rare treat in her life, and now she was receiving a great deal of it.

Leyli wanted to ask more, like about what happened at Othsa's farm, but they had settled on the closest thing to happy news. Once things were settled here, perhaps they'd send someone to see about their neighbors and cousins.

"We should get some rest, it's been a hard day for all of us." It was phrased as a request for the sake of the priestess, but her children would accept it as the command it was in truth. "I'm sorry we don't have anywhere for you to stay, but the tree..." Custom demanded Calenda be given a comfortable place to sleep alone as a guest, a priestess, and as someone who saved some of their lives. If a spare bed wasn't available, then some of the family would be sleeping in the same bed for a night.

"No, you need not apologize." She felt bad enough for the family after having to deliver the news that they'd lost a baby. But she wasn't about to share a bed with a stranger, either. "A sheet and a place in the hay loft is enough for me."

"Can I come with you?" Elruin said. She wasn't keen on trying to find a place to sleep in the house. As family, they'd probably stick her with her sister and Laor, and Mister Clackybones didn't like him. "I like hay, too."

"I see no reason why not," Calenda said. Nobody objected, nor did she expect them to, and it would let her talk to the little girl who seemed to think a walking supernatural plague was some sort of pet."

Later they sat down on their makeshift beds, and Calenda watched with amusement as the last rodent fled from the building. Elruin's magical aura felt like an unpleasant stickiness on her skin, but at least she wouldn't wake up with a rats or bugs on her in the morning. "About that horse."

"Mister Clackybones? He's my favorite dolly"

"It has to be destroyed."

"But... I just named him..."

This is going to be harder than I thought. "It is a walking plague," Calenda put on her command voice. "Even if you can control it, you can't control the infection it carries. It will spread, others will rise, and people will die. The church, every church, will mobilize. They'll destroy all of the dollies, and then you, if you try to keep them."

"But you said controlling him was good."

"I said it saved lives, and it did." Calenda fell back on her cot. "Lots of necromancers don't have the power to kill the undead, so they'll chain them long enough to find someone else to do the cleansing. But you have to destroy it at earliest opportunity. And there's something weird about these outbreaks.This makes the third undead creature I've heard of in the wake of this storm. Maybe it's best to take it back with us, get a royal mage or two to take it apart to see if there's anything special."

"But I'll miss him," Elruin's attempt at a whine was weak at best.

"We'll talk about it in the morning." Calenda had pushed her magic to its limit, and now a headache was creeping in. "The world is clearer after sunrise."

As it turns out, the world was not clearer after sunrise. Both were awakened by Aunt Leyli. "My apologies, priestess, but there is a man who insists he must speak to you. We haven't opened the gate, and we don't plan to, but he is making threats."

Both Aunt Leyli and Uncle Sanel were waiting for them, along with a few of the other men.

Calenda and Elruin both had no trouble seeing the person outside of the gate using their respective senses, and others hiding further back. He was exchanging shouts with a farmhand on the other side of the wall, but that was too far away for Elruin to determine what was being discussed. It didn't sound nice, whatever it was.

"I see the three of them," Cali said. "I'm going to bet there's three other weird ones I can't see."

"Yes," Elruin said after a moment. She pointed them out one after another.

"Good spots to rush the wall," Uncle Sanel said with careful-chosen neutral language. "If the gate opens, they'll be in before we can close it again."

"I take it you know them?" Aunt Leyli phrased it as a question, or perhaps as a request for Cali to share what she knew. "How dangerous will they be?"

Cali shook her head, then began to check her equipment. "We thought they were bandits at first, but now I'm not sure what to think. It seems obvious they're interested in coming after me, whatever their story. But they can't be too strong, or we wouldn't be having this conversation. They can't get through your wall, I'm sure of that much."

"What do we do?" Leyli asked.

Translation: what are you going to do. Calenda slid her knife from its sheath. "Normally, a situation like this means I should run and take shelter, then wait for the Guard to come for me. I've got that shelter. But if I do that, then I won't be able to get to town in time to alert a midwife, and we could be here a week before the Guard arrives. I doubt Lena or her babies can afford to wait that long."

Leyli and Sanel nodded; the topic would have been brought up by one of them if Cali hadn't done it first.

"Second choice? I run, hope they follow me," Cali continued. "But they might think the farm's a bigger target than I am. Or maybe they'll try for hostages thinking I'll come back."

"Or, and this is the one I'm inclined to go for," Cali added. "We take the fight to them."


=====

A/N- Meet Mister Clackybones. In the game, there will actually be several places you can pick up your first undead horse... but no matter where you find it (or whether or not it's a male horse), it will always become Mister Clackybones, Elruin's faithful steed. And if (or, let's face it, when) it gets destroyed, she'll find a new one sooner or later and call that one Mister Clackybones "the second" (or third, or so forth)... Elruin is a special child...

Also: A little more understanding of what brings the walking dead into the world.

And another 3500 word update. I need to stop doing this to myself.
 
She didn't have strength enough for a blanket healing spell, so she'd have to focus on the worst damage before
Another case of text cutting off

Kasa and Inoin, the other two of that pair, gathered around to help check Elruin.
trio

Mother, maybe you should lay down and try to get some rest?
lie

Elruin went to the bath house to clean herself; if she wanted to take the time, she could have perhaps heated some wood, but the cold never bothered her, so she began to scrub herself of the dried mud and blood on her body, allowing the dirty water to spill on the ground.
water

There was no scent in the decomposition; decay was a natural process brought on by mold and insects, while Elruin's power cleansed those hapless organisms as thoroughly as it did to all life.

One was healthy to her sight, though exhausted and depleted of magic, the other looked to have received a wound that would be fatal without magical aid..
 
The idea of 'natural' undead is a really interesting one, especially the way it can spread to other corpses in the area. So, to check I've understood this, when there's a lot of death including sophonts any spirit that was angry about its death can hoover up the latent necrotic energy in the area and rise naturally? And because it's stomping around full of fury and necrotic energy it can stir up nearby corpses passively, which would also be these 'natural' undead? Strong enough death mages can manipulate the death magic already in the natural undead, but they can also inject their own death energy in to empty corpses to make much cruder undead, more like bone or flesh golems than actual undead?
 
Chapter 1, Episode 12
Suggested Listening

"I want to fight," Elruin said after a moment. "They're bad men who want to hurt a baby."

Calenda didn't bother correcting Elruin's assumptions; bad men who didn't care whether they hurt children was close enough to count. "Okay, that's the two of us, but it's not our home." She turned her attention to Sanel and Leyli. "If you'd rather we try a different strategy, please speak up."

The two of them hesitated. One or the other might have considered the unspoken fourth option of Cali surrendering to the bandits, but neither was going to speak that out loud for a number of reasons.

"No," Leyli said. "You're better equipped to make this decision than we are. Please, do what you think is best."

"First question is what sort of weapons you have, then," Calenda said. She was the one expected to be in charge, after all. "The wall means they can't get in, but it makes it hard for us to get out as well. Going over the wall isn't an option unless we shut down your defenses, and I'm hoping to avoid that if at all possible."

"I can hit them," Elruin said.

"So-" Calenda stopped her planning. "What do you mean you can hit them?"

"Through the wall," Elruin clarified. "I can zap them through the wall. It was my special chore to get rid of rats that way. They like to hide under things."

Cali smiled at the younger mage. "After today I am never going on another mission without necromancer backup. If you were any more convenient, you'd be able to teleport us to Engewel and back."

Elruin thought about it for a second. "I don't think I can do that."

"Nobody expects you to," Cali said. The people on the planet with long-range teleportation could be counted on one hand. "Now, we have a way to hurt them through the wall, which means we can drive them away from the wall, which gives us the ability to open the gate and get out, then you can close the gate behind us."

"You're certain that will work?" Leyli asked.

"They were smart enough to set a fake ambush, then track us here. Once they know they can be targeted, they'll move." Calenda said with the authority of someone who's commanded troops in the past. "If they don't, Ell can keep zapping them until they stop moving, but I'm not that optimistic."

Which brought to mind a question Elruin had been considering for a while. "They're tracking you, right? How'd they know where to find you? Do you have enemies that want to hurt you?"

"Knowing our route's no big task. We run the outskirts several times a year, especially after a big storm, so 'where' and 'when' are easy. Too many to count would take revenge if they could get it. You don't make enemies working as an Imperial Lawkeeper, that means you're not doing your job. Families of people you bust, the occasional noble scions who forget that Imperial Law applies even to them, the list goes on."

Calenda looked over at the gate, where they were still arguing with the would-be attacker on the other side. "What I can't figure out is who'd be crazy enough to try. Either they fail and get executed, or succeed, then get hunted down and executed. There is no win scenario for these people."

"Will we have any weapons to help? Or people?"

Cali glanced at the farmers, noted them flinch back. "No, there's no point." She could hear their relief thanks to her sarite-enhanced senses. "I have a better weapon than you'd find here, your magic's strong enough to take down a mork, which means its better than any mundane equipment, and putting these farmers into a battle against people who can fight a Scout? It'd be a slaughter. Unless they've badly unerestimated the Scouts, then this will be a joke. Either way, we're in this alone."

"Mister Clackybones can help!" Elruin offered. Clackybones was a strong horse, and he liked killing people, he'd be perfect.

"I should probably turn that offer down, but I'm not about to look a gift damage soaker in the mouth. Just remember that I'd like to take at least one of them alive. Actually, know what? I'll take one of them alive. Just keep it away from me and my target, and that'll work fine. Now, for the rest of the plan..."

With a plan established, the pair of them walked with Aunt Leyli and Uncle Sanel to the wall.

"-you inbred mudpuppies! She's not your sister, so you can just give up on any chance of her letting you f-"

"Fine! I'm here! What do you want!" Calenda yelled through the wall. She'd heard enough to extrapolate how the conversation had gone up to this point.

"You to come out and surrender, right now!" The voice shouted back. "You have my word of honor that nobody else will be harmed, and that you will be given a fair trial to answer for your crimes!"

"A fictitious trial with no legal meaning, and the honor of a criminal!"

"Listen here, you..." the voice trailed off for a moment. "Oh, I see what you're trying to do! You're pushing for information! Well, how's this for information? If this gate isn't opened-"

Cali gave a quick gesture with her thumb, the signal for Elruin to act. She raised her hand, taking a moment to angle it just right.

"-in the next five seconds, we will-"

Elruin unleashed the full power of her Apoplectic Bolt, at the nasty man's mouth.

"-cook your goats!!!" With those cryptic words brought on by a necromancy-induced stroke, the rude man collapsed. He remained alive to Elruin's sight, but she wasn't sure if he'd ever recover.

Calenda covered her mouth; it would not do to giggle under the current circumstances. Later, when she was alone, she'd devote half an hour to laughing.

Meanwhile, Elruin kept silent watch as one of the other beings, this time one of the not-right ones ran forward to his downed comrade. As instructed, she waited for him to get close before she blasted him in the chest. He stumbled, but remained standing, so she hit him again. He turned to flee, she shot him in the side, then the back. After the fifth bolt he stopped moving, fell to the dirt, and his light vanished from her eyes.

"One of the weird ones came. He took five hits," Elruin said once she was sure she didn't have to continue. "All to the core, like you told me. Now the rest are going back into the woods." She smiled at Cali, awaiting praise for her job well done.

"Flawless," Cali said, then she gave the little necromancer a pat on the shoulder. "It's not the most reliable measure of power, but they can't be much tougher than normal people if he went down that fast." She looked at the farmhands at the wall, where only some of the men remained while Leyli had rushed off to take charge of the women and children as was both custom and plan.

"Based on what I saw, I think these men could survive two core hits." She left out of her estimate that most of them would be crippled, or that she would be able to take maybe a dozen of them. Neither was something they needed to know. "So I'm guessing they're low power, but with high power sarite to help them."

"Two down, four falling back." The plan to this point had been an exploratory attack to test the enemy's strength, as well as Elruin's, before committing themselves. "Open the gates, then run for cover."

Despite their misgivings, the men obeyed, seven of them instead of the usually required three. The door slid open, and Calenda stepped out first. She began her movements, the position of her hands and steps of her feet did look like a dance. Elruin's vision became nothing but gray when a single stomp on the ground brought up a fog bank so thick that it was too dark to be white.

This has no impact on her Bleak Sight, however. The four remaining opponents decided caution was the better part of valor, so they remained at the edge of the tree line. Two crossbow bolts rushed toward them, both focused on Calenda. The girl ducked under both of them, relying on her own unnatural sight- though in her case it was more like she could feel through the fog, using it as a means to extend her sense of touch.

Then a stream of lighting shot out, between the enemy and the metal bolts now behind Cali. She screamed when the electricity pathed its way through her body, then dropped to her knees. Now the remaining four rushed forward to attack; it seemed they weren't blinded at all by Cali's fog magic. Laying on the ground, Calenda forced enough control into her muscles to trace her hands on the ground, crafting her power as best she could.

Vines lashed out of the ground, catching the attackers as they rushed forward. It was a good tactic, but it wasn't fast enough to trip them, nor was it strong enough to hold back the swings of their swords. It would slow them down, a delay tactic and nothing more. Calenda forced herself back to her hands and knees, her still-trembling hand gripping her dagger. A pulse of energies hardened the metal past any natural state, and the force of water empowered its speed.

The blade shot through the fog fast enough to leave a visible swirl in its wake, then one of the two remaining human enemies flickered and vanished from Elruin's vision. She began a slower spell, now, one to draw up a barrier of stone around them. There was no possibility that it would be completed in time.

And so, Elruin sang. She sang to the fog, she sang to Mister Clackybones, and she sang to her internal pool of magic. Her black flames washed out, joined the fog, and cast a shadow that denied the existence of light as a concept.

Mister Clackybones rushed through the impossible darkness with not a care in the world, until his fleshless jaws caught hold of the face of one of the unnatural men. The hapless victim put up a valiant fight, shoving his curved sickle into the open ribcage where a heart should have been. Clackybones did not, could not, feel the attempted counterattack. He just clenched the necromantic energies that served as his jaw muscles, and crushed a man's skull in his teeth.

These six, now reduced to two, were prepared for the speed, durability, and battlefield control magics that made Calenda such a good advance scout. Their weapons, their tactics, everything was planned to bring down a Plant Mage like Calenda.

What they were not prepared for was a little girl and her undead war horse. The sickle was a perfect weapon against someone like Calenda; its thin point would help pierce her armor, while the curvature would flense, leaving nasty wounds that caused uncontrolled bleeding and made healing difficult.

None of this mattered to a thing which had no flesh, blood, or armor to bypass. The weapons best suited against the undead were heavy, bludgeoning tools that could break apart the bone and overtax the necromantic energies holding it together. Lashing out with both hind legs, Clackybones demonstrated that bone breaking worked well against living opponents as well, and smashed the chest of the last unnatural opponent inward. That one survived, but the struggling flicker of lifeforce indicated it wouldn't be for long.

Elruin remembered Calenda's desire to take a prisoner, so she altered the tune of her song, drew back the blanket of darkness she unleashed, and granted new instructions to her new favorite dolly. Now the horse bit the last remaining victim in the face, just like he had his first, but he held back from chomping down.

Trapped in the blood-and-brain slathered jaws of the monster, the remaining attacker could do nothing but some minor, futile, struggling.

Meanwhile, Calenda seemed to catch her breath, and began the patterns to dissipate her fog cloud. Now they could look upon their enemies with their eyes for the first time. Three, the normal men to Elruin's special sight, were nothing special with natural sight, either. Two, including the one caught by Mister Clackybones, were uncommon shades of forest green, but she'd seen a few people with similar coloration, and weirder things by far when the caravans came through.

The strange looking ones were hideous, twisted abominations. Their faces, save the one that was crushed, were twisted, demonic, like the things called 'gargoyles' that she saw in one of Kasa's books. Their muscles were swollen, twisted and contorted as if someone had tried to make them bigger by stuffing more meat inside them as one would stuff a duck for a fancy dinner. And, like the stuffing in a duck, there was nothing alive to it. It left large, empty pockets inside the flesh of these three.

"What happened to them?" Elruin knew it could not be natural, whatever it was.

"Sarite abuse," Calenda said. "I don't know how it works, myself, but there are ways to do things with sarite that, well, even accidentally mishandling Sarite can cause mutations. When it's warped with the right magic and tools, it can provide a massive boost of power, but it'll turn you into... these things, or worse. The practice is illegal, I'm sure you can see why."

"Oh." Elruin listened deeper into the swirling magic, where the sarite joined with flesh. The magic was well beyond her skill, but there was something more than that. "I don't think I can fix it."

"No one can," Calenda said. "I'm not sure even gods can fix what this stuff does to the mind and soul. Oh, and while we're on the topic, it's fatal. The power of overtaxing the sarite burns it out, but the body needs it to survive the mutations. A week, maybe two, and the system collapses. Don't touch them or their stuff, we need an archmage to clean this mess safely."

Calenda turned her attention to the still-living enemy. She spent some time going over his equipment while he was held firm by the undead horse. She tossed a dagger to the side, pulled a vial of unidentified chemicals out and set it down, three hidden knives soon followed, and she took his boots off since they had spiked cleats. The only thing of real interest was a number of coins and two sarite shards. "They armed you to the teeth, didn't they?"

Nobody answered, save for Clackybones who did the fleshless equivalent of a snort. It sounded like a poorly blown horn.

"Okay, drop him." Calenda stepped back, and watched the man spill to the ground now that the monster no longer held him up by his face. She got a good look at all the lacerations, and could only begin to guess what sorts of nasty infections might arise from them.

"So, the Empire is so corrupt that it now consorts with the undead? Does your degeneracy know no limits?"

Calenda held her long-practiced neutral face and tone. "Says the cowards who dress up as women and give people corrupted shards."

"They were patriots! They did their duty, knowing the costs!" In spite of his defiant words, he scooted away from her.

"Oh, I'm sure." Calenda stepped forward to keep her position over the man. "I'm gonna bet you picked out the dumbest, most easily brainwashed, addle-brained people and told them they could do good. But I'm not interested in who you throw away. I want to know who gives the orders."

"I'll never talk!" His bravado, such as it was, was ended by screams when Cali stepped on his foot and pushed down with her augmented strength. His bones bent under the pressure, leaving him gasping and crying beneath her. She made certain she didn't push hard enough to break them, not yet.

"Oh, I'm sure you won't." Calenda twisted her heel, drawing more gasps and whimpers. "Not at first."

"Then I'll rip off one of your fingernails. You'll scream, but maybe you won't talk." As Calenda spoke, she continued applying pressure. "Then another, maybe you'll even make it to three. Then you'll talk. You'll lie, but I'm a Truthsayer. That'll be another fingernail, and another. Then you'll tell the truth until I ask an important question, the name of someone you love, perhaps? Another nail. I'll get maybe four or five important questions from you, less if you're as strong as you imagine you are. Then you're out of fingernails, right? Wrong. I'm a decent healer." True enough, for this conversation. "You'll get your nails back, and we'll start all over again. As many times as it takes before there is nothing left for you to tell me. Then, if you're lucky, I'll kill you. But if you waste too much of my time, I'll hand you over to the professionals. Give them five minutes and an hour with me will look like heaven itself."

She stepped back, having inflicted no more damage than perhaps a dislocated bone or two. It was rare she needed more than just the threat of torture to make someone talk. He, to her surprise, looked more enraged than terrified, though there was plenty of both.

"Mortem Tyrannis!" Last words joined with a blossom of magical power as their captive sacrificed the sum total of his life energy to fuel one, final, spell.

Elruin heard the upsurge of magical power too late to do much more than bring her hands up. Cali acted somewhat quicker, enough to fall backward and bring some earth up between her and the explosive magic.

Moments later, the energy rushed over them with enough power to... knock Elruin to the ground and ruin her new dress. It was still a powerful blow, by normal standards, perhaps enough to break an ordinary girl's ribs, but all Elruin had to do was sit up pat out a small flicker of flame on the hem of her dress.

Clackybones looked over at the girls laying on the ground, then returned to not caring noticing the layers of gore, and now baked gore, which coated much of his body.

Cali, still laying in the dirt, tilted her head back to look at Elruin. "So, umm, if anyone asks, he blew himself up before I interrogated him, okay?"


=====

A/N- "Mudpuppies" are a term for some species of salamanders, and in Midara also a less-than-endearing slang for people who work farms (what with the 'mud'... and being compared to an amphibian is generally pretty rude, unless you're a My Hero Academia fan).

Yes, there are also crude sexual insults in this setting, as you've seen in this chapter. But I'm having fun with the worldbuilding involved in the more esoteric slang, so don't expect them to show up very often.

"This is your brain" (gives tame rat a friendly petting)... "This is your brain on necromancy" (chucks CGI version of rat at wall)... You'll just have to guess what "cook your goats" was supposed to mean. Or pay me.

In the game, there will be an achievement for your first headshot. It'll be titled "In one ear..."

Nobody's prepared for little girls who have undead war horses. Better than the Spanish Inquisition. Seriously, though, horses are dangerous enough when they're not fearless, deathless machines who exist only to kill.

Cali has a mean streak to her, and the underbelly of the world reveals itself to Elruin. It has been placed on a watchlist.
 
Necromancy, Taint, and the Genius Loci
So, to check I've understood this, when there's a lot of death including sophonts any spirit that was angry about its death can hoover up the latent necrotic energy in the area and rise naturally?
Well, strictly speaking there are two processes going on simultaneously, but only tangentially connected.

1- The font of death energy.

2- The walking corpse.

Like all energy interactions, death creates spirits and *is* spirits. A raindrop is a spirit, a flicker-being snuffed out not long after birth. Death is... much the same thing, but with a lot more energy than a raindrop since it is the dissipation of a entire lifetime of experiences, released in a single burst of energy (which is why a human sacrifice is a great source of energy if you're lacking in both power and scruples).

Thing is... if you put together enough raindrops, you can create a puddle, or a pond, or a lake, or even an ocean. A genius loci spirit is born of this condition. Spirits of this nature grow to various strengths before natural limits hold them back. Eventually you reach a point where water evaporates as fast as it gathers, and power bleeds off as fast as it's generated.

Thing is, in any "conglomerate" spirit (like, say, the spirit of a forest or city), the strongest force of will in the crowd will take control over the crowd. The strong rule, while the weak add their strength to empower the strong beyond what they can achieve alone. Packs, gangs, families, mob mentality, all the way up to the highest structures of economic, military, and governmental power. The same holds true to spirit.

The "taint" is that spirit, one created of pain, death and hatred instead of falling water. A will strong enough to refuse to cease, empowered by the energy of all those who succumbed to death in spirit as well as flesh. And that's problem... hate is just about the only thing that's powerful enough to drive a spirit to defy death. And even that isn't enough, the vast majority of the time.

Undead bodies, on the other hand, are... more like side effects. A corpse once spent an entire lifetime (literally) sheltering a spirit, a life, and a will- that ability remains, damaged perhaps, but not gone. The more compatible (compatibility is a big deal in Midara's magic system) the body is with the tainted genius loci, the easier it is to animate. The former body of the animating will is by far the most compatible thing one could hope to find, save perhaps a willing live sacrifice or some really high level magic.

But, spirits grow in strength and experience, and the new, twisted, genius loci gains strength with all the death energy surrounding them in the world. Because everything, even gods, will die sooner or later. One animated body becomes many, the spirit grows, death propagates, and the spirit of an ember becomes the spirit of a conflagration.

And, like a forest fire, most animating taint is nonsapient. It exists as a thing of emotion and instinct. It kills for the same reason fire burns- that is how it fuels itself. Until eventually it burns every source of fuel, and dies out.

Usually. Things get a whole lot more terrifying when you have sapient taint spirits. But, then, a sapient forest fire ain't the most pleasant thing to fight, either.

That is how undeath works in Midara, and part of why it is so feared and hated.
 
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Chapter 1, Episode 13
Suggested Listening

The duo returned to the gate, with Clackybones left behind to keep an eye on the bodies. Calenda didn't think anyone would be coming for the group, or that they'd get back up any time soon, but it was a good excuse to keep the gore-slathered horse monster away from the farm.

"It's safe!" She shouted at the gate. "Turns out, they weren't as tough as they thought they were!" Her bravado belied the fact that had it been her alone, she would be dead right now. While they weren't strong, their weapons and tactics were built around countering her abilities. She looked down at the twitching, drooling mess of the man at the gate. Well, he's alive, I hope that's enough.

"You're certain?"

"Blue. Catfish. Diamond." Three random words agreed upon beforehand.

The gate slid open, with both Sanel and Leyli waiting for them when it was cleared. Now that the emergency was over, it fell on Aunt Leyli to represent the farm for the priestess. She couldn't help but glance at the man laying in the dirt.

"Aunt Leyli?" Elruin trotted up, stepping around the catatonic man. She held her hands over her chest in gratitude. "Thank you again for the dress. Sorry I ruined it. May I please have a new one?"

Leyli looked Elruin over. "What happened to you, child? You were only gone a matter of minutes."

Elruin ran through the events in her head. "First we beat up the bad guys, then one of the bad guys exploded, then Cali interrogated him."

Cali choked a little, but covered it by clearing her throat. "Don't worry about the dress, it'll hold up for now, and the road won't be kind to anything you put her in, anyway. I'll get her some traveler's leathers when we get to Engewal, right after getting a midwife and an escort for you."

"Does that mean this... terrible business is over?" Other concerns aside, she had Lena to worry about. The health of her daughter-in-law and grandchildren meant more to her than a mountain of strangers' corpses.

"For the most part," Calenda said. "I'll need to deputize two of you. Pay's twelve billon each. One to look after this-" she took the time to give a light side-kick to the brain damaged man still at her feet.

Leyli frowned, considering all the work they had to do on the farm. "I'm afraid our only healer is Jena, and you're far stronger than she is. If you can't help him, I can't imagine what we can do." The coin was good, more than most of them made in a week, but putting food on the table and the rest of their roof back over their heads was a greater priority than the money.

"She doesn't have to be," Cali said. "Tie him up, toss him in a barn, and make sure the rats don't chew on him too much in the night. Break his arms and legs if you're worried he'll get up. I don't care about his wellbeing, just that he's alive long enough for the Inquisitor to read his memories." If there's anything left to read. "Then they'll execute him for banditry and crimes against the empire."

One of the younger girls in the crowd stepped forward. "I can do it, Mother. I'll keep eye on the chickens, too."

"Very well, Maris." Leyli had to admit the money was too good to pass up, now that she was confident it wouldn't distract from the priority tasks. "And the other deputy?"

Cali looked over at the men for a moment. "I'll need to borrow four of your men for an hour at the most. I'd offer to deputize all of them, but my boss would skin me alive if I made them pay that kind of money. So the deputy will have to pay the other three out of his wages. All I need you to do is carry some stuff and lock it in a dry shed."

One of the men took the offer. "If it's alright with you, I can take the Belis boys with me." Even split four ways, twelve billon for an hour of work was the easiest money any of them had made in their lives.

"I better not find you slacking your other work. In fact, take something to eat with you. This is your lunch break. Everyone else? We're wasting daylight."

The matriarch had spoken, and so the women scattered for their jobs. The men waited just a moment longer, for the nod from Sanel that confirmed his wife's orders. Only the five volunteers

Cali pulled a couple diamond shaped pieces of metal from a pouch, handing one to each of the volunteers. "Thank you for your service. Congratulations, these badges represent the honor and trust being given to you by the crown. If you abuse that trust, you'll envy that guy's fate." She pointed to the comatose man that the girl would be watching. "Be sure to give those to the Inquisitor when he arrives. That's when you'll receive your pay. But first, you have to earn it."

Cali knelt by the insensate victim of Elruin's power. A quick burst of regenerative magic to ensure he'd survive until the morning unless something actively ended his life, but healing the damage inflicted on his brain went well beyond her power. She suspected nothing less than resurrection magic could undo what happened to his mind.

She used her own sensory magic, then regretted it now that she knew he had soiled himself. One of those unfortunate hazards of her career. She ignored that and pulled a pendant with a sarite shard from under his shirt. She kept the shard, set the pendant itself aside. It was soon followed by taking several throwing knives from the concealed strap along his hip. The strap came off next, and she tossed the weapons on that. Five minutes of prodding and taking items off the man followed.

"Okay, he's safe. Put him wherever you think is best. Someone else, bundle all this stuff together and store it somewhere safe. I'll need all of you to go do the same for all the other piles near the bodies out there. Be very careful not to mix anything from one pile with anything from another pile, and wherever you put them, do not let any pile touch any other pile. When you're done, there's a camp about a hundred yards that way." Cali pointed toward one corner of the woods, off the main path. "You can put all of that in a single bundle, separate from the others. Oh, and whatever you do, don't touch any of the bodies. I'm safe, but they might kill you."

The deputized man whispered to his sister, then she spoke. "If you don't mind me asking, what are you doing with all of this stuff?"

"Investigation and scrying," Cali answered. It was common procedure, though not too much of a surprise that farmers wouldn't know. "The mages can get clues off their possessions, and track down their allies and accomplices from them. Stolen goods might be returned to their rightful owners, but I doubt this group has anything that can be traced that far. When the Inquisitor's satisfied, the rest is considered abandoned. Then, it belongs to the landowner. Or first come, first serve in the wilderness."

The group took the moment to appreciate what that meant. The sickles and some of the knives could be useful on the farm, new boots and jackets did not come cheap, and the spare handfuls of coins would help just fine. It was just a question of if the shame of robbing the dead applied under these strange circumstances.

"Elruin, I'll need you to help me bury the warped bodies." Calenda moved on, with the little necromancer behind her. "We can't risk touching them or their stuff, not until an Archmage disables the corrupted shards, but only the living can connect to sarite."

"Clackybones will be happy to help!" A handful of soft notes sang to the horse instructed him to bite one of the warped bandits by the wrist and drag him along.

"Uh, right. Oh, and while we're away from prying ears, I feel like I owe you a couple of these." Calenda handed off a pair of Sarite shards to the girl. "Got a really nice lightning shard there. If I could use it, I'd be tempted to keep it. It has a lightning bolt, a major speed boost, and a prescient ability to help guide your aim. In short, a perfect counter for my abilities. The other's a generic cloak; good for hiding magic auras to some extent, which should keep others from being able to tell your a necromancer from ten feet away. The rest are basic regeneration and ability enhancers. They're good, but you're not compatible, and I've got better. Give me some time and I might be able to trade around for something you can use."

"Thank you for the gifts," Elruin said. She let herself slide into the now-familiar experience of joining with a sarite's essence. It didn't take her long to realize her problem; she wasn't skilled enough to handle all three shards at once. It was the lightning shard that was the problem. She could handle three shards of the other two's strength, but the lightning was strong enough that she could only hold one more shard alongside it.

She chose to keep connected to the lightning shard, since it was stronger than the other two combined, but now she'd have to decide whether she wanted the shadow shard's stealth, or the mork shard's boosted senses.

"You've more than earned them." Calenda kept walking into the forest, before deciding her spot. "Okay, this is good." She began her dance, tapping the ground in a few places as she spread her influence in a balanced way. Elruin watched in fascination, listening to the discordant magic of someone who operated by touch instead of sound. A whining howl signaled the earth to open before them, into a wide but shallow pit. "Dump the warped corpses here. I'll go bury the others."

Elruin, however, had other plans. Clackybones didn't need her for this, save perhaps the instruction to not kill the tree rats. She walked toward one of the dead bandits; a normal one, because she didn't want to be twisted into whatever those former people were. She began to sing in earnest, as she had during the battle.

Her power reached into the body, forced it to some semblance of wakefulness; it would speak to her, as Clackybones had when she learned of what killed him. "Why did you attack Cali?" The question was spoken in no language she knew, no language spoken by any living being. It was the language of the dead and the dead alone.

What answered back was not word, but concept unfiltered by the limitations of a living form. Hate. Traitor. Stranger. For a moment, Elruin was confused; how could one hate someone who they never met that much. She dug deeper still, until concept became images, experiences, the memories of a child screaming as a city burned. The buildings of the memory shuddered around here, cracked, split as the very Earth beneath her feet rose up as a weapon in this battle between titans.

Overwhelmed by emotions and memories not her own, Elruin lost connection to the dead spirit. She collapsed to the ground, with the last memories of the experience burned into her mind. A young woman with the same red hair as Calenda, and the word 'sorvel', which had no meaning to her.

It takes her a moment to realize that Cali knelt beside her, and was holding her shoulders. "Ell? What happened? Are you okay?"

======

A/N- In the game, most sarite which grant the same abilities won't stack. This incentivizes hunting for higher quality shards instead of farming weak monsters, and also feels more realistic to me. No, you can't break the sound barrier with Jackalope sarite. I don't care if you've got thirty of them!

Regenerative shards are really popular for reasons that should be obvious. There's a massive demand for them, nowhere near enough supply, nobody would drain one for power if they had any other option, and they tend to sell for significantly more than most shards of similar strength. And Elruin can't use them. It'll be a big annoyance of playing her in the actual game- it won't be long before all her (living) companions have auto-regen, yet she never will.

I'm probably going to put up a short side character chapter up sometime tonight or maybe tomorrow. Just for flavor and fun.
 
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