• The site has now migrated to Xenforo 2. If you see any issues with the forum operation, please post them in the feedback thread.
  • An addendum to Rule 3 regarding fan-translated works of things such as Web Novels has been made. Please see here for details.
  • The issue with logging in with email addresses has been resolved.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
  • The rules regarding NSFW links have been updated. See here for details.

Governor's Gambit - Star Wars SI into Imperial Governor

Why rebels would want to destroy shipyard, big towed across the galaxy shipyard at that? If i were rebel it would be a number one heist priority to me.

Like destroying it would be cool too, but stealing it to facilitate their own ships production? They will probably jump on it once it leaves the rothana system.
The rebs lack places to put a shipyard. The imperial navy struggles against them because it's a dreadnought navy designed to fight peer opponents, but without clear targets to hit, ISDs are either massive overkill or too easy to avoid. However, with a planet openly creating ships from a stolen shipyard, rather than creatively losing ships here and there, the imps suddenly have a target that the rebels can't hope to defend effectively.
 
Why rebels would want to destroy shipyard, big towed across the galaxy shipyard at that? If i were rebel it would be a number one heist priority to me.

Like destroying it would be cool too, but stealing it to facilitate their own ships production? They will probably jump on it once it leaves the rothana system.
Asset Denial

If ISDs anchor there for repairs, thats enemy equipment open for destruction. If they decide to destroy it, that one less asset the Empire has at it's disposal, furthermore by reducing the amount of shipyards available, it'll increase the amount of ISDs unable to join the fight due to repairs.

Even if they were to capture it, what's there to stop the Empire from sending a fleet to recover the shipyard, and later station it there for security.
 
Funnily enough for how inefficient Gedes' Tax Farming System is, at least it is a Tax System that can run independent from the Imperial Bureaucracy. One of the biggest hurdles I imagine a lot of minor Imperial Governors face is how to keep the lights on and their (relatively) high tech military garrison supplied once the central bureaucracy collapses.

Devolving Kabo into a (let's face it) Bandit Warlord Semi-Feudal Confederation is actually one of the more stable transfers of power. Without outside interference, Gedes can stay in power for quite a while as long as he feeds his quasi-vassals a diet of ideology and political power while maintaining his power base in the cities.
I read all of that. then my mind yells "KHAN!" in Kirk's voice from star trek. would be funny if their title after the empires collapse is khan.
 
I mean it also seems to have a sort of Fascist tendency in the sense of using local strong men and bigotry as a carrot/stick method of keeping the populace in line and stealing from minorities to gift to allies//plebs as kickbacks/complicity
 
The rebs lack places to put a shipyard. The imperial navy struggles against them because it's a dreadnought navy designed to fight peer opponents, but without clear targets to hit, ISDs are either massive overkill or too easy to avoid. However, with a planet openly creating ships from a stolen shipyard, rather than creatively losing ships here and there, the imps suddenly have a target that the rebels can't hope to defend effectively.
They have blown up a death star at this point and it was stated that this event caused an open rebellion galaxy wide. In the films at least, as more and more planets openly joined them. Like lothal, moncolamary and others. Sure, not death of palpatin, but about time to start thinking of creating capitals. Hit and run tactics only could get you so far.

They also could easily place shipyard somewhere in the rim and be done. Besides SW universe have problems with keeping its maps updated. Like I have read that they have cases of entire populated systems in the core disappearing (!!!!!) from the maps. So finding a safe spot like yavin or hot, or heck,even place in the deep space to place it isn't a problem.
 
They have blown up a death star at this point and it was stated that this event caused an open rebellion galaxy wide. In the films at least, as more and more planets openly joined them. Like lothal, moncolamary and others. Sure, not death of palpatin, but about time to start thinking of creating capitals. Hit and run tactics only could get you so far.
And as we know all those rebellions were squashed, because the death star was a stick and not a pillar of the empire, palpatine, he made himself the sole pillar of the empire, the only dam holding back the backstabbing bastards from starting a war on a scale never before seen, only his death would allow the rebellion to openly operate, they should be smart enough to understand that

The corvettes are easy to get through posing as legitimate buyers

The frigates less so, but most of those used were taken from ship breaking yards so there's that

The only reason they had the star cruisers was because they were refurbished trade ships that the mon cala brought along when their home was invaded and they were forced to flee

And they most certainly can only dream of (super)dreadnoughts
 
Last edited:
Asset Denial

If ISDs anchor there for repairs, thats enemy equipment open for destruction. If they decide to destroy it, that one less asset the Empire has at it's disposal, furthermore by reducing the amount of shipyards available, it'll increase the amount of ISDs unable to join the fight due to repairs.

Even if they were to capture it, what's there to stop the Empire from sending a fleet to recover the shipyard, and later station it there for security.
Ehh, I don't know about that. It's being towed to a world that's supplying the rebellion with a lot of stuff like spare parts and useful equipment so having the shipyard get set up unmolested means they can smuggle more stuff out or get harder to justify missing stuff out more easily.
Blowing it up on the other hand would just be them shooting themselves in the foot.

Edit: biggest thing RHE shipyards made were probably acclamators, would an ISD even fit?
 
Last edited:
They have blown up a death star at this point and it was stated that this event caused an open rebellion galaxy wide. In the films at least, as more and more planets openly joined them. Like lothal, moncolamary and others. Sure, not death of palpatin, but about time to start thinking of creating capitals. Hit and run tactics only could get you so far.

They also could easily place shipyard somewhere in the rim and be done. Besides SW universe have problems with keeping its maps updated. Like I have read that they have cases of entire populated systems in the core disappearing (!!!!!) from the maps. So finding a safe spot like yavin or hot, or heck,even place in the deep space to place it isn't a problem.
Yavin and hoth are exactly what I'd point at to prove myself here. Backwater planets they can hide in without drawing attention. Minimal space infrastructure so the empire has to really look to find them. As soon as the empire realizes they're there, here comes the navy, and the rebs have to leave. The empire is at the height of its power still, until endor. The rebels can't hold ground, and a shipyard is VERY hard to hide, let alone one that can produce capital ships
 
Yavin and hoth are exactly what I'd point at to prove myself here. Backwater planets they can hide in without drawing attention. Minimal space infrastructure so the empire has to really look to find them. As soon as the empire realizes they're there, here comes the navy, and the rebs have to leave. The empire is at the height of its power still, until endor. The rebels can't hold ground, and a shipyard is VERY hard to hide, let alone one that can produce capital ships
And puting it in a deep space? Besides, i doubt shipyards hard to hide. Pirates have space stations and they are fine. More than fine, as they plagued sw galaxy for millennia.

Also, galaxy is big. Very big. Even if empire will send thousands of those spy droids, they cant possibly know where to look if it is hidden. Wich sector, hell, wich region of the galaxy? Also it can be towed to new place, constantly changing its location.
 
Last edited:
And puting it in a deep space? Besides, i doubt shipyards hard to hide. Pirates have space stations and they are fine. More than fine, as they plagued sw galaxy for millennia.

Also, galaxy is big. Very big. Even if empire will send thousands of those spy droids, they cant possibly know where to look if it is hidden. Also it can be towed to new place, constantly changing its location.
Shipyards aren't difficult to hide..... covering up the shear amount of resources needed to build ships on the other hand? Thats where the problems are.

It's why 85% of rebel shipbuilding is mom and pop shops or hand built fighters. It's why they steal as many Imperial ships and why they raid ship breakers for wrecks they can refit.
 
Shipyards aren't difficult to hide..... covering up the shear amount of resources needed to build ships on the other hand? Thats where the problems are.

It's why 85% of rebel shipbuilding is mom and pop shops or hand built fighters. It's why they steal as many Imperial ships and why they raid ship breakers for wrecks they can refit.
I'm not talking about ISD amount of resources, but surely shipyard to refit and repair ships? And occasionally build big one? Not to mention the rim is filled with poor resource extraction mining worlds. Not to mention asteroid belts and cheap droids as miner workforce ( not to mention CIS! Wich was primary rim based! And its shit ton of easy repair b1 droids to send into mines. ( After reprogramming)

I doubt that getting resources, to build a big battleship (not an isd, but venator size, or some sort of carrier to help them with their current doctrines ) is hard. And i doubt empire could possibly track every cargo ship or every ignot of metal. Again, it is big. Some senator or industrialist or just random world deciding to buy materials and accidently losing them to pirates?

Maybe shields and weapons part sould be hard yes, but... Still, home manufacturing them isn't impossible, albeit hard.
 
And puting it in a deep space? Besides, i doubt shipyards hard to hide. Pirates have space stations and they are fine. More than fine, as they plagued sw galaxy for millennia.

Also, galaxy is big. Very big. Even if empire will send thousands of those spy droids, they cant possibly know where to look if it is hidden. Also it can be towed to new place, constantly changing its location.
It's not completely infeasible, but it'd be real hard. I might be remembering incorrectly but I'm operating under the impression that the rebel fleet at endor was just about everything they had at the time. This means that if the empire finds a hard target, e.g. a shipyard, a factory, or a planet in open rebellion, the rebels can't hold it against a determined action to take or destroy it.

Now about a shipyard in deep space, I'm not sure. It really depends on the rebels ability to supply it. They could automate it with droids, to cut down on food, water, and personnel that you'd need to be shipping there, but you are still moving in tons upon tons upon tons of everything that makes up a ship. If you're only making freighters, fighters, corvettes and the occasional frigate, that's a lot of investment to get things that you're already getting. If its for capital ships, the amount of needed material increases the risk of exposure, and if the empire finds it, that's a lot of investment just gone.

Or the rebels could leave the shipyard at Minda and just come collect it after Endor.
 
It occurred to me but once the new republic is formed the imperial break apart in to warlords and more specifically a large section still controlled by the muff council that eventually becomes the fel empire.

Question being is he sure his system is one that will eventually fall under the control of the new republic?
 
Question being is he sure his system is one that will eventually fall under the control of the new republic?
Around 25aby the world of dubrillion (the sector capital and the world through which the hyperspace traffic to minda mainly travels through) was under the New Republic jurisdiction meaning he'd either be cut off or he'd have an opportunity to show off his competence by getting rid of the rebels when they come knocking
 
So, I had a idea for a modified star destroyer, more specifically a Victory 1, instead of having the Concusion missiles that launch out of the side flaps, instead have the side flaps open into a huge launch bay filled with AA and just launch hundreds of fighters at once than close the flaps to protect the bays.
 
Asset Denial

If ISDs anchor there for repairs, thats enemy equipment open for destruction. If they decide to destroy it, that one less asset the Empire has at it's disposal, furthermore by reducing the amount of shipyards available, it'll increase the amount of ISDs unable to join the fight due to repairs.
0ABY is when the Rebels go on their big Imperial Infrastructure Offensive. Trying to prevent any rebuilding efforts by the Imperial military after the DS1 was destroyed. Doing stuff like the big Weapons Factory Raid on Cymoon led by newly commissioned officer Lieutenant Skywalker, bombing Kuat Shipyards, and blowing up the Supply Base on Imdaar.

Trying to blow up an Imperial Shipyard in transit would fall in line with that campaign plan. Especially if the Rebel group in question doesn't know about the deal the Rebels have with Minda. Intel sharing between Rebel groups wasn't exactly streamlined during this period.
 
Last edited:
Chapter 49
My thoughts. Well i am glad to see the shipyards coming in. On the other hand. I don't believe he will help the rebels. After all the rebels are the ones who use terrorists attack on families for political gain. I think the mc will be focused on reforms until he can get away. Yet playing the straight man for the empire.
Even if he had some inclination to the rebel alliance. The rebels themselves would kill it through some ill conceived attack. That will more like almost kill him or a bus full of school kids.
 
Chp-50: The Governor's Pitch New
Chp-50: The Governor's Pitch

Moff Aren Hiral
Myto Sector, Dubrillion system, Dubrillion


As Aren sat in his office chair, he couldn't help but sigh.

He had just returned from a meeting with Grand Moff Vanko, attended by all the other Moff's of the Bright Jewel oversector, and things were bad.

The Empire as a whole was in full alert, and the Grand Moff had insisted on upping production in every sector possible.

The old coot was surely looking to gain more political clout.

Now, how do I go about doing the same?

It was a question that had plagued him since his placement in this position. Having been raised from being a high ranking bureaucrat to a Moff was a great jump, and one he reveled in. But, being the Moff of such a backwater sector meant he was politically stumped.

It was then that he got a ring on his terminal.

"Sir, there's an incoming call from the Minda systems Governor, Las Mola, on the line. He says he has an opportunity for the Empire he'd like to speak with you about. Should I patch him through?"

Hiral considered this. Mola was a name he remembered as being part of that whole pirate gang fiasco that had raised him to his current position. A fairly successful planetary governor.

He had turned Minda from nothing into something half-way decent, so Aren had dumped Edin on him as well.

If he succeeded? More taxes. If he failed? Aren could replace him with a more personally loyal peon.

Might as well hear the man out. He did say it was an opportunity, and Aren was nothing if not adept at taking advantage of those.

"Let the call through."

"Yes sir."

A few seconds later, a hologram materialized itself above his desk. A shimmering project of Governor Las Mola.

He wore the standard Imperial uniform, a simple thing. Over the left side of his face was a scar that curled into a thin cut above his ear.

No colors could be sent through a holo, but Aren could safely assume Mola lacked any particularly bright hair colors.

"You said you had an opportunity, Governor?" He cut straight to the chase. It had been a long day, and frankly speaking he had no patience for fools or sycophants at the moment.

The Governor nodded.

"Yes sir. And opportunity for the Empire in the chaotic aftermath of that mess at Yavin."

Aren gave the barest of nods to continue.

"With the Death Star destroyed, a bevy of planets are in revolt across the galaxy, with many more rebel elements gaining traction and boldness. Attacks will increase in frequency and severity, and with them the Empires need for ships. There may be a way the Myto sector can contribute."

He had been about to rebuke the Governor for simply repeating information he already knew, before that last part.

"...Continue." He stated simply. He bored his eyes into those of the Governor, but could find no deceit. He would've done a better job had he been here in person, but alas…

"When this came to my attention, I worked to see what I and the Myto sector could do to help the greater Empire. That's when a company by the name of Rothana Heavy Engineering came to mind. A lesser known, and up until the Empires rise, hidden subsidiary of Kuat Drive Yards on Rothana."

"And the purpose of all this is too…?" Aren had an idea of where this was going, but didn't wish to give that away. What someone more eagerly reveals when they believe you are ignorant is more telling than that which they do not.

"Start production of ships for the Empire here in the Myto sector, sir. It would normally be incredibly expensive and time consuming to begin homegrown production. Even the one shipyard in orbit above Minda has laughably few berths, and even fewer that can produce anything above the size of a light freighter. Rothana, however, has a bevy of shipyards and the employee's who know how to use them are just sitting there. They haven't received any contracts of real substance in years, and by now are a drain on KDY's finances."

"...And you propose we drag those yards all the way to the other side of the galaxy? That too would incur incredible expenses, not to mention the initial cost of purchasing the structures." He countered. And he was right. The yards would have to be towed by specialized ships, likely multiple slaved together. Not to mention the security detail to protect such a convoy, and the many, many tolls that would be paid along the way.

"That is correct, sir. In contrast, it would take years if not decades to build shipyards even somewhat comparable with the resources available in the Myto Sector. Funding or other forms of assistance from the wider Empire would be scarce, as resources are rarely dedicated to Outer Rim sectors unless it is for anti-rebel military forces. The Rothanan yards may be expensive, but they could be up and running in as few as two years, and for a much smaller cost in the long run."

Aren considered this. While he didn't have the numbers, the Governor was most likely correct. Shipyards of any real import were long term projects that took a number of years and countless resources to build, not to mention staff. Still, he had to show resistance, and not allow himself to look desperate.

"What about staffing? Designs? Are there no shipyards closer?" He shot out a series of rapid fire questions, hoping to destabilize the man's argument. To be confronted with the unexpected is what most often trips people up.

Yet, the Governor responded with calmness, not a hint of stress or worry upon his brow.

"In regards to staffing, we would be looking into hiring the core staff from Rothana itself. From there, as the shipyards are towed, they would train new staff in the smaller shipyards here on Minda as preparation. In terms of designs, once the shipyards are operational it would be easy enough to secure a license to build Imperial warships. The kind would depend on resource availability in the area, but frigates and some larger ships are far from impossible. As for alternate yards, there are some closer to Myto. Just one sector over are the Galentro Heavy Works shipyards, however they are very unlikely to sell their yards as things stand. KDY, on the other hand, is soon to feel the pressure of Imperial demand, and will be unable to keep RHE functioning, much less tow the yards."

It made sense, that much he had to admit. What went unspoken, of course, was the true gain of this endeavor. Myto, operating its own shipyards, would be a boon to his career. Not the largest one, not by a long shot, but every victory counts.

And the Governor was right. The Empire was tightening its iron fist. Resource quotas were going up, and his contacts in the Core told him that demand for ships and troopers had also risen. Many companies were feeling the squeeze.

He could spin it as a patriotic endeavor. Of course, that just left the Governor himself. And the cost.

"Assuming I agree to this, how would the cost be paid? KDY is unlikely to part with their equipment for cheap, yes?"

"That is correct. However, the plan is to negotiate for a staggered payment plan. As production of ships ramps up, Myto will see an unexpected economic resurgence, allowing for more capital to pay the fees quicker. While we have yet to enter negotiations, we estimate that the price will likely start at around 300 billion credits, though we could realistically reduce that by half through negotiation. Of course, this does not consider the cost of towing the structures."

Aren hadn't even thought of that. Of course towing multiple kilometer long structures would be difficult.

"Do you have a plan for this, Governor? I assume you do, considering you've come straight to me."

The man nodded, his eyes as professional as ever. The composure was something to be admired, if nothing else.

"Yes sir. Initially, the idea was to utilize the Sector defense fleet's ISD's for tugging. However, that would leave the Myto sector with fewer defenses, which is unacceptable. Therefore we identified a ship type, a variant of the CR-90 that replaces many of its armaments with heavy tractor beams. A team of these can deploy hyperspace field boosters onto the structures to tug the berths individually through hyperspace. Current estimates assume 1 team of 3 ships sits at around a month for each round trip, totalling 20 months for all berths. The cost for the hiring of these ships and crew, along with escorts, comes up to around 3 million per trip."

That was fast, all things considered. Just under two years. However…

"It could be done faster, correct?"

"Yes sir. It was calculated that we could hire 3 teams of 3 for around 5 months to tow the berths, and then only two teams would be needed for the remaining two berths. A total cost of around 55,000,000 credits in total. Of course, the MSDF can provide the escorts as well."

"And in regards to all the many, many moving parts of a ship building industry? There is a great deal more than just the yards, correct?" At this point, Aren was mostly sold. It was a good idea. It would give him a higher reputation, and push him forward. If the Myto sector becomes important, he becomes important.

"The Minda system has a bevy of factories that can produce a number of ores needed for many of the parts required for starship manufacturing. Not to mention that there are many systems in the Myto sector that haven't been properly scanned for ore deposits. Aside from that, more complicated systems can be shipped here under a licensing agreement with the parent company of whichever ships are built. It might also be possible to receive a further discount on the yards by entering a licensing agreement with KDY."

He had truly thought of just about everything. While there was doubtlessly a bevy of details that went unmentioned, the plan was solid. And the Governor's scheme was clear. He wanted the yards to be in the Minda system. A good plan, and one that Aren was unbothered by. So long as the yards were in the Myto sector, the credit was his. He might even mention Mola here and there. Competent subordinates require rewards, no?

"You have clearly considered this plan thoroughly. I approve. I will supplement the payments for the initial purchasing cost, so you may focus on the logistical elements. This will certainly be a great boon for the Empire."

"Of course, Sir. However, I have one last thing to ask of you."

Oh? There's more?

"The upcoming resource quota will be too strenuous for Mindan workers, and will strain the resources available to complete the project. I request that the quota for Minda and Edin be reduced to avoid this. We can still increase production, but not to the levels being asked."

Aren considered this. It seemed to be the other side of the Governors scheme, though to what end he couldn't imagine. He had seen the numbers. The Minda system, even with all the resources it used to supplement Edin, was quite profitable and stayed consistently ahead of the current quota. The new quota might result in more work for the menials, but what did that matter? Just hire new workers.

Regardless, this deal was quite good. Mola seemed a competent Governor, and Aren knows full well the foolishness of alienating competent subordinates.

"Hmmm…fine. Those terms are agreeable. I approve of this endeavor." He leaned forward, resting his chin on the platform of his interlaced fingers, propped up by his elbows.

"Do not fail, Governor. Understood?"

"Of course, Sir. For the Empire."

"For the Empire."

And for himself, of course.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Hi there folks! This chapter was a doozy. Far too much research went into a dozen different ways the shipyards could be tugged. The conclusion I had originally come to was that it would take ISD sized ships to tug berths meant to construct capital ships. That's when I came across the CR-90 "Tug-Vette" fan variant. Its stat sheet can be found on The Rancor Pit. Just search up the ship's name. While I have no idea how hull sizes work with the system of measurement over there, I figure if a Hammerhead Corvette can push an ISD on its own (Rogue One), teams of specially made tug variants larger than a Hammerhead working together can for sure drag those berths, despite the size difference.

Aside from that, the cost and negotiations and all that will come in the next chapter. Oioro's going to be heading negotiations with KDY, so her full spy shtick is going to come into play. Haven't really had a chance to show her off yet, even though she's a pretty cool character to me.

As always, feedback and commentary appreciated.

Thanks for reading!

-Freefaller
 
Last edited:
The new quota might result in more work for the menials, but what did that matter? Just hire new workers.
Hire from where? OHNOES, the educated and motivated ppl flock from squeezing core to some no-name system in the rim...

"Hmmm…fine. Those terms are agreeable. I approve of this endeavor."
He didnt catch the slip. And he never will.

"Of course, Sir. For the Empire."
Too bad, the dude didnt know, the Empire was already on deathbed.

Won't it still take years for it to produce ships? Wait, how long does Kuat need to pump out Star Destroyers anyways?
Thats the fun part. If you cant produce ships of the current leading corp, just produce one from the enemy. And they do have schematics for cr90 and other, pre-Empire ships.
Are they good? So-so.
And Moff forgot, Minda has its own, in-house R&D kitchen which will produce new schematics.
 

Users who are viewing this thread

Back
Top