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Esquestria: The House of the Sun - A pony cultist experience

3 Velvet + 1 Mareinette feels enough to me, but if people vote for 5 Velvet helping Cadence actions i would understand, it is not something we can leave to chance.

There will be zero Mareinette actions unless we get paid Mareinette's befriending bonuses in advance of us actually performing her Invitation, which I really really doubt will happen. Mareinette has only 1 AP this coming turn and it needs to be spent on an Expedition.
 
3 Velvet + 1 Mareinette feels enough to me, but if people vote for 5 Velvet helping Cadence actions i would understand, it is not something we can leave to chance.
I'd accept any 4 or 5 actions (Velvet + mareinette). I MIGHT possibly be convinced to go with 3, but I'm leaning 4 or more, it's just THAT important.

If 2 is not enough then 4 won't matter.
You have literally no reason to be that confident.

I expect there's a chance for success at 1 action, and there's a better chance for each action we add.

We just don't know how much.

Maybe Cadance gets one roll per action we invest (and free times she gets), and has to reach a certain progress target.

Maybe Cadance gets a SINGLE roll targeting a fixed DC, and each action we invest gives her an extra bonus to it.

those feel like the two most likely scenarios to me, considering how rolls have worked in the quest so far.

So, either something like "1 roll per AP, target is 300" (values are just an example), or something like "DC 100, roll using Cadance bonuses + 10 per AP invested in helping her" (again, values are just examples).

So, you take a sip of your tea-
This would be really cool and maybe even possible after we got Baldomare's Sacrament... or maybe ANY sacrament, really. Narratively speaking it feels like a high level application of lores,it could fit lvl 5 or 6.

Maybe more 6 than 5, considering 6 is "Mastery".

As you watch Cadance leave, the usefulness of Baldomare's Sacrament is the only thing on your mind.

The chance to take a peek at those choices you couldn't or wouldn't make, those possibilities that are closed to you forever now that History has moved forward.


That is a tool you are glad you have access to. And you can't wait to see what your Sacrament will reveal.
yeah, hopefully we manage to get both...
 
we don't even know IF we get to use a reroll there.

and there's a difference between "one extra dice" (if that' s how it works) and "reroll the lowest".

Low roll can have worse consequences than wouldn't be made up for by an extra mediocre roll. In some cases rerolls are just better.

We don't know if we get one attempt per AP, or just one single attempt with better bonuses
 
Counting Reroll that 3 attempts. And by rolls the difference between 3 and 5 is statistically low.
We literally do not know how it works.

It could be a progress bar with multiple individual rolls. It could be a single roll with a bonus depending on committed AP. It could be a single roll with a reroll for each committed action. It could be a set number of required actions with no roll. It could be a set number of required successful rolls. It could be that 1 AP committed = 1 sanity point for Celestia.

We don't know, and neither do you. You have literally no basis to assert what you've been claiming, because we don't know how it works.

The only things we know is that if we commit an AP, we're not getting it back, and a Grail Influence will not help.
 
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The only things we know is that if we commit an AP, we're not getting it back
I hope the reason we won't get them back is that we get some reward if Cadance gets things done without using all our invested actions.

Calming Celestia more or getting a bonus to Soothe the Sun would be ideal, but I guess teaching Cadance could be good too.

Oh... Cadance meeting Celestia at All-0 could go so wrong. She can't exactly judge(well, she can just not in the usual meaning of the phrase), and maybe she will catch a glimpse of Heart and Grail and balance herself better or at least slow down the doom clock by dividing her attention(even a dice to see which lore she focuses on that turn would be nice).
 
Scheduled vote count started by OurLadyOfWires on Jan 10, 2026 at 6:33 PM, finished with 78 posts and 6 votes.
 
Vote closed New
Adhoc vote count started by Pittauro on Jan 11, 2026 at 11:00 PM, finished with 136 posts and 21 votes.


the proper Tally.

Mareinette is in. and with this, we FINALLY close that discussion for good.

Also, we're giving a read to the Hive book, meaning if/when we get more loot to study maybe we'll finish it as part of a study action. who knows.
 
Adhoc vote count started by Pittauro on Jan 11, 2026 at 11:00 PM, finished with 136 posts and 21 votes.


the proper Tally.

Mareinette is in. and with this, we FINALLY close that discussion for good.

Also, we're giving a read to the Hive book, meaning if/when we get more loot to study maybe we'll finish it as part of a study action. who knows.
Thank you for the tally. I figured it would come out weird, so I`m glad I don`t have to correct it.

I`ll assume the winning vote for Mareinette is to use the prisoner, even though some people forgot to mention it.

No guarantees an update will be posted today, but I will try.

Be well, everyone.
 
Oh... Cadance meeting Celestia at All-0 could go so wrong. She can't exactly judge(well, she can just not in the usual meaning of the phrase), and maybe she will catch a glimpse of Heart and Grail and balance herself better or at least slow down the doom clock by dividing her attention(even a dice to see which lore she focuses on that turn would be nice).

Knowing the Lores isn't verboten. Velvet being discovered is a game over because there's no way to explain it that doesn't involve "She's been a master of the lores for years and therefore was probably part of the group that attacked Luna"

Thank you for the tally. I figured it would come out weird, so I`m glad I don`t have to correct it.

I`ll assume the winning vote for Mareinette is to use the prisoner, even though some people forgot to mention it.

No guarantees an update will be posted today, but I will try.

Be well, everyone.

Clearly we want Rarity to hand over Sweetie Belle. Obviously that was our intent and the QM is now bound to follow it, no take-backs.
 
Oh, the vote ended before I could vote. It wasn't very contentious, so I don't think I lost out much.

I'm not the biggest fan of cannibalism (especially since DoA refused to specify what the prisoner was like), but we were probably locked into it by getting them in the first place.
 
Ignoring how likely it is it would be there, we can only scry things in the Wake. Otherwise we would have definitely scried the mansus expeditions to know which influences to bring on them.

I'm pretty sure the rules were that you can't scry stuff in the House of the Sun.

It can't be stuff just in the Wake because we have already proven that we can target areas outside of that with the Frangiclave.

Given how the remains are probably outside it should technically be possible.

Hold on I'll ask.

@OurLadyOfWires We can scry everything that's not the House of the Sun right? So technically stuff in Ash or the dreamlands are valid targets to scry. So could we scry for the remains of the Hour Velvet?

Woods aren't there to hide her corpse anymore and the scrying of the Frangiclave implies we're not limited to scrying the Wake.

On a different topic, I'm not quite fully decided on next turn. 4 actions on Celestia feels like an acceptable investment, and we obviously want to work on both Forge 6 and Lantern 7 expeditions, on our own or with Bureau.

For Cadance, less than 3 actions is downright stupid, and I think current consensus is 4 or maybe even 5 (counting Mareinette as equivalent to Velvet action for simplicity's sake, though it could easily be more effective, and it would be weird for it to be LESS effective. But we can't say by how much).

I count Mareinette as more effective for sure so two Mareinette and one Velvet feels safe to me.

Forge 6 reagent with Bureau with Smiles and Forge son, Level 7 book on our own via Axe.

Definitely want to spend at least one Velvet ap playing hide and seek in the Mansus outskirts to see the requirements for Moth scraps there.
 
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