drake_azathoth
Fabulously Evil
- Joined
- Feb 19, 2013
- Messages
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[X] Stone carvings on the walls and indecipherable writing, parts of them trigger poison arrow traps when touched. etc
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some monsters might be.ReinZero said:I wonder if we can't wind up forming a religion... Wherein a 'pilgramage' involves much death and more. Of course, also to keep any successful persons coming back... So we can try again~
Another idea, with layout & magic is to trap a few adventures in a series of endless mazes (in their opinion anyways) and slowly wear them down mentally.... Keeps us company, entertainment, potential minion, and emergency rations. I wonder are monsters compatiable with humans?
Silversun17 said:
BFldyq said:
Darkened said:Merits can't be bought with lives generally. Instead (redacted). I hope that clarifies everything.
Omakes?Darkened said:Merits can't be bought with lives generally. Instead (redacted). I hope that clarifies everything.
Larekko12 said:Can they Hire ad Hero Wizard?
If Yes we die.
If No we try to win.
Heaven Canceler said:Are you sure Jans plan will work? We have to give them a Chance to actually get away so we get something out of it. We could just manipulate our own Body and turn them to bloody mush, but that wouldn't get us anything. We live as much from the struggle and pain as we live of the actual blood, if not more. So making impossible to defeat traps Looks like a good way to backfire here.
Fellgar said:They have clerics and an adventurer. Even if the adventurer is the only one to get out alive he should have antidotes in his inventory. The point is to get teh adventurer to bleed, thereby empowering us.
iamnuff said: