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If you are planning to get Yuuka to solo tomorrow, yeah getting Greatclub to C or getting an armour are definitely the best choices.The thing is, we don't even have a group at the moment. We can probably solo or pickup group to level 3-4, and get taunt then.
As a solo, damage and toughness is key.
most stuff we can buy can be stolen too. and what about our health potion (and any more we get?)
Skills can't be stolen. The health potion would be a loss, but not one worth spending two shards to be a bit more sure of.most stuff we can buy can be stolen too. and what about our health potion (and any more we get?)
Worth noting that Greatclub E gives one die (because it's an applicable skill) plus one autosuccess for damage purposes (because that's its passive buff). The C rank is going to up the dice total to 4, but will also likely give a bump to the passive effect (in addition to whatever else we get for the skill).Mmmh, interesting. This does make gear incredibly strong, as it gives a flat auto-success per quality, and apparently you can be wearing gear of your level+1 for quality. Given that a auto-success is the equivallent of 2.5dices, this mean that +1 level of gear is roughly the equivalent of +6 in a Stat. That's... a lot.
This also means that while getting to C is still much better than to D, it's not as much of a leap I was thining (because the 2 autosucces are already the equivalent of 5d, so we are already rolling the equivalent of 8d, not 3d).
Yeah, it's basically a question of reliably crossing the threshold. For example, for Skeletons currently if we have no successes but they have one we either do not touch them or only the bonus damage applies (I don't know what happens on equal defense to attack). Given we roll 3d and they roll 1d this is a fairly rare event but still worth noting, especially as Skeletons are probably the lowest types of enemies. If we were to roll 6d however getting no successes will be fairly rare, so we should be fairly certain to touch enemies even against skeletons mini-bosses or some such.Worth noting that Greatclub E gives one die (because it's an applicable skill) plus one autosuccess for damage purposes (because that's its passive buff). The C rank is going to up the dice total to 4, but will also likely give a bump to the passive effect (in addition to whatever else we get for the skill).
But equipment can, and equipment is more efficient than skills up to a point. We don't even have any armor yet.
At the moment we can kill 3 enemies with 1 hit. but we are limited by our HP
But equipment can, and equipment is more efficient than skills up to a point. We don't even have any armor yet.
Begone, foul demon! Back to the abyss with you!
Mmm, depends.Mmmh. That means we probably need to upgrade our Job Rank to get new armour proficiency.
Keep in mind that we had 3 toughness. Mechanically, having 4 or 5 (one or double upgrade) is the same thing. Honestly, increasing our personal survivability comes in five ways right now: do damage more quickly so we aren't surrounded, skills like Warrior's challenge that do CC, gear, having a good partner, and finding a passive toughness skill.An additional opinion about armor and Oni Warrior's low proficiency with them, I picked double Toughness specifically for that, because it offers improved defense and durability, extending the duration before a potion is going to be needed, and letting offense be handled mostly by Skill level.