Smuthunter
Begone Thot!
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- Apr 15, 2013
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Motes that we can't use for perfect defenses. With our current mote pool we only have enough juice for five perfects before our reserves run completely dry.Fellgar said:Meh, you convinced me I'm not convincing you. I just read this and see this as wrong wrong and more wrong. Whatever. costs when we have effectively unlimited growing motes? Yeah just not going to agree with you.
Alexander said:I like you reasoning and your model Pipeman ). I think using it like that could work:
[] Pipeman's Boosted Gear
Name: Boosted Gear: The Red Dragon Emperor's Gauntlet
Artifact: N/A (rating subjected to change)
Description: Soul-bound Artifact
Form: Single Gauntlet over left forearm
Speed: 5
Accuracy: +0
Damage: +4B
Defense: +2
Rate: 2
Attune: 5m, 1w (the cost to call it out)
Tags: M
Artifact Charm: "Welsh Boost Ovedrive"
-When activated with a miscellaneous action the Boosted Gear creates an Overdrive Pool of Essence. The motes from it can only be used offensively.
-This Overdrive Motepool starts with [Current Personal + Peripheral Motes]/5 rounded down motes of Essence and doubles the amount of motes it contains every 5 ticks.
-The Overdrive Motepool can at most contain [Essence + Stamina]*10 + 10 Motes of Essence.
-Should motes from the Overdrive pool be used for any purpose, it stops doubling the amount of motes it contains.
-For 10 Overdrive motes per dot the character can as an innate ability add up to [Essence + Stamina] temporary dots to his Physical Attributes in total and up to [Essence + Stamina]/3 rounded up to any single one. These temporary dots last until the third DV refresh at which point they are lost, a fatigue penalty equal to the amount of temporary dots added is gained and the Overdrive pool is removed.
-Activating the Boosted Gear removes and replaces a still existing Overdrive pool. Temporary dots gained with the previous pool are retained as long as they otherwise would be, but still count towards the limit of simultaneous temporary dots gained with Boosted Gear.
If you like it vote for it. If you have a different suggestion propose it (the weapon part must remain unchanged).
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