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I will become God-Harem King of the World! [Highschool DxD/Exalted] (CLOSED)

Carrnage said:
except by the terms of the duel, it's not a duel to the death.
Right, and Raynare is absolutely going to abide by the terms of the duel if she loses and not stab us in the back like the conniving bitch that she is. :notfunny: If we wound her ego badly enough she'll just summon her other minions -- there's at least one other fallen angel in her company plus the mortal exorcists, all of whom will be difficult to deal with if we're injured and low on motes, which we probably will be by the time we're done. We need to kill her with fire and not give her a chance to do so.
 
Smuthunter said:
Right, and Raynare is absolutely going to abide by the terms of the duel if she loses and not stab us in the back like the conniving bitch that she is. :notfunny: If we wound her ego badly enough she'll just summon her other minions -- there's at least one other fallen angel in her company plus the mortal exorcists, who will be a problem if we have to fight them right after draining our mote pools and health levels from dealing with Raynare. We need to kill her with fire and not give her a chance to do so.
Remember when social attacking her with the terms of the duel we got so many successes she didn't have enough willpower to resist, So she is going to abide by the forfeits.
 
Carrnage said:
Remember when social attacking her with the terms of the duel we got so many successes she didn't have enough willpower to resist, So she is going to abide by the forfeits.

I concur. It's a reasonable assessment. Also consider that Asia & Gothic Lolita are watching. Alexander has already that they will always think of us as a gallant knight after this even with evidence to the contrary. Is it worth giving that up to kill Raynare?
 
Smuthunter said:
Right, and Raynare is absolutely going to abide by the terms of the duel if she loses and not stab us in the back like the conniving bitch that she is. :notfunny: If we wound her ego badly enough she'll just summon her other minions -- there's at least one other fallen angel in her company plus the mortal exorcists, all of whom will be difficult to deal with if we're injured and low on motes, which we probably will be by the time we're done. We need to kill her with fire and not give her a chance to do so.

If we're actually giving her the opportunity for a backstab, then we kind of deserve it. If she summons minions, then so can we in addition to calling in the allies we have on-site, and then we can tell everyone we meet that she broke the duel terms, which will make people distrustful of her as well as pissed. We've got a perfect defense as well as several other defensive charms, so we shouldn't get injured, unless we run out of motes, which, again, I seriously doubt will be an issue - 100 mote pool, 60 of which are rechargeable.

In terms of her getting back at us, that's what after-battle social charms and stuntwork is for, and she's already lost a lot of willpower.
We should theoretically be able to make her feel some guilt with the right charms, and that's a starting point to turn her. And if not, then we simply scare the shit out of her so she won't ever think to cross us again. We're a socially-statted Solar, for crying out loud!

Lastly, it simply wouldn't be in-character for us to straight-up go for the kill if we don't have to, both because we see ourselves as hero, and because she's a girl. It would also, as has already been said, not net us any points with Asia and Mittelt.
 
"But she would have cheated if we hadn't cheated first!"

...yeah, not what I'm going for. If she cheats, just lay down the law.
 
How about we attack the injure person who has wound penalties before she has the chance to pull out any bullshit?
We don't exactly have an excellency for this. And neither does she. And theres and overdrive pool just sitting there befgging for flames.
 
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Larekko12 said:
How about we attack the injure person who has wound penalties before she has the chance to pull out any bullshit?
We don't exactly have an excellency for this. And neither does she. And theres and overdrive pool just sitting there befgging for flames.

I agree.

Let's target her weak points & do crippling damage. Then we social fu to attack her.
 
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Actually, again in regards to the social/physical combat and the crossfire, don't stunts explicitly allow you to do things you wouldn't normally be allowed to?

Though, granted, there's propably a GM-ruling required here either way.
 
[X] Cast the Dragon Wave as a Beam attack & infuse it with 2 motes & an additional mote for holy Damage. Target her wings.

Can someone write a stunt?
 
Gnarker said:
Actually, again in regards to the social/physical combat and the crossfire, don't stunts explicitly allow you to do things you wouldn't normally be allowed to?

Though, granted, there's propably a GM-ruling required here either way.
It depends on the action proposed. What do you have in mind?
 
megrisvernin said:
[X] Invoke Enemy Castigating Solar Judgment. Summon 3 fireballs in each hand & infuse each with two motes. Target Raynar's wings. Follow up by targeting target's torso. Repeat until target is knocked unconscious.
Aren't we taking a -6 flurry penalty if we try that?

[X] shoot two max power fireballs with Enemy Castigating Solar Judgment
 
megrisvernin said:
[X] Invoke Enemy Castigating Solar Judgment. Summon 3 fireballs in each hand & infuse each with two motes. Target Raynar's wings. Follow up by targeting target's torso. Repeat until target is knocked unconscious.
dragon wave would be more useful.
 
[X] Cast the Dragon Wave as a Beam attack & infuse it with 2 motes & an additional mote for holy Damage. Target her wings.
 
Alexander said:
It depends on the action proposed. What do you have in mind?

Third post on the page. The main issues are 1. The use of a social attack, intimidation, in combat, which is honestly optional, 2. setting up a crossfire with yourself, which is less so, and 3. wether using Monkey Leap Technique for this is a waste of motes or not, wich I figured would be necessary for the jump.
 
I am not really sure about how Exalted combat mechanics works , so I won't go into any details . I just hope that Issei takes down Raynare hard and fast , without giving her a chance to retaliate or think things through , and bails out of the church with Asia (and maybe Mitelt ?) . His priority should be taking Asia to safety . And if Raynare and Dohnaseek are sufficiently cowed by our social attack earlier , they won't try to double-cross us this time at least . This will set the stage for a confrontation on a grander scale later on .

On a different note , if things don't go horribly , horribly wrong , Asia is not going to have her sacred gear extracted and thus not require resurrection via evil chess piece . Are we kind of pseudo-cockblocking Rias ?
 
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Gnarker said:
Third post on the page. The main issues are 1. The use of a social attack, intimidation, in combat, which is honestly optional, 2. setting up a crossfire with yourself, which is less so, and 3. wether using Monkey Leap Technique for this is a waste of motes or not, wich I figured would be necessary for the jump.
Jumping (-1 DV): The rules for jumping may be found on pages 127-128. In combat, a jump is a miscellaneous action with a -1 DV penalty that can be placed in a flurry as normal. However, a character can make only one jump in a flurry or on its own, so characters cannot take multiple actions to quickly leapfrog across a battlefield. Characters may move normally on a tick in which they jump, enabling such feats as running leaps or pouncing and tumbling into a short dash. Epic battles inherently involve acrobatics, so characters can take short jumps that do not vault obstacles within a standard move action, provided they do not use jumping to travel farther than a move allows. Characters need only declare an actual jump to pounce, cross chasms and the like.
You can do all that beside the Social Attack. Sorry but, unless one surrenders, Social Attacks aren't permitted into proper battle. Trash talk? Sure, but not enforcing your will on others.

Brandark said:
On a different note , if things don't go horribly , horribly wrong , Asia is not going to have her sacred gear extracted and thus not require resurrection via evil chess piece . Are we kind of pseudo-cockblocking Rias ?
Was Asia even useful in something beside being the damsel in distress? His healing is useful post battles, but during them it's useless. And she never learned offensive spells even if she's a Bishop.
 
Alexander said:
Was Asia even useful in something beside being the damsel in distress? His healing is useful post battles, but during them it's useless. And she never learned offensive spells even if she's a Bishop.
She was able to keep Rias on her feet during the fight with Raiser Phenix. Beyond that I'm not too sure.
 
IIRC , Asia could heal injuries extremely quick and from a distance by shooting waves of healing energy . It didn't get much development in canon , as Rias' group was never much for strategy and preferred head on confrontations , which is not an ideal setting for a pure white mage like Asia . Perhaps this time around it can change . It's something to keep in mind , at least .
 
Later on in the series, she gains the ability to summon Fafnir, one of the 5 Dragon Kings. Besides that, just lots of healing.
 
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And if I remember correctly, she doesn't get the range healing until close to when she gets summoning.
 
Actually, she first gains it in 5th novel, though in an area-of-effect form. She shows the ability to shoot the healing aura towards someone in volume 7, and in volume 11, she's managed to improve it by creating a bow from her aura, then firing healing arrows that don't work on enemies.

She gained the summoning ability in volume 14.

Please note that she only found out about the possibility of healing from a distance in the 5th novel. It took her a month to learn the area-of-effect(the book took place over a month), about three weeks to learn to fire the aura, and about, I think a month or two for the bow and arrow?

So 3-4 months to master the ability.
 
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Alexander said:
Issei's parried successfully!

You're outside. Large place, no obstacles.

Raynare is flying at 7 yards of height.

[] What is Issei's action?
----

You recovered 2 motes.
...what, no awesome description?

[X] Dragon Wave with Holy enhancement
 

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