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XF Move To-Do List

I'm not sure how to go about this but being able to refresh the 'New Posts' screen without having to click the 'New Posts' button would be nice. Thus far it seems to link to 'index.php?find-new/<#>/posts' with <#> being the number of times I have gone to that page as it goes up by 1 weather an hour or 2 minutes has passed since I last checked. Thus if I refresh 'index.php?find-new/38/posts' it will only show topics that were new for the 38th time I checked the new posts page rather than new posts period, including dehighlighting old topics instead of removing them.

Why it even does it this way I have no clue. It seems horribly complicated when it should be very simple to just have the page display new posts without a check on if you had visited it recently or not.

Screencaps of what I mean Spoilered below

New Posts Screen
H5TxbtR.png


Hitting F5 to refresh
5Q5ruiT.png


Clicking the New Posts link at the top of the page
GqxF8ad.png

Note the URL addresses and the numbers in them. It went from 223 from the first screencap, stayed on it for the second, and went to 225 in the third because 224 was when I hit refresh but it didn't update the URL for the new address and just dehighlighted the topic I checked.

It's not a critical failure but it is a minor annoyance I have noticed that should theoretically be easy to fix.
 
Is there any chance we can get the command back somehow? I used it in Beast Art Online a few times, and the loss has turned my characters post into a total mess.
 
Will you be placing a link to the chat somewhere (eventually)?

Edit: I see that it`s SUPPOSED to be on the top of the page... but I don`t see it?

There is a link at the bottom for the default style(Hydrogen), but that's it currently.
 
is it possible to have a simpler (and less visually tiring font) as the default posting font for a dark theme, or is it limited to the white theme (Nitrogen?) I see it everywhere but the posts, so I think it is. If its too much of a bother to implement, just ignore this.
 
is it possible to have a simpler (and less visually tiring font) as the default posting font for a dark theme, or is it limited to the white theme (Nitrogen?) I see it everywhere but the posts, so I think it is. If its too much of a bother to implement, just ignore this.

You can talk to Alethiophile or Vanathor. They're the Stylists. :)
 
Sure this isn't the right place, but I can't seem to find this IRC guide that was in the announcement. Where is it?
 
To anyone with questions or requests regarding styling, kindly direct your gazes here.
 
I have discovered the problem(s).

1. Google only checks for the presence of the robots.txt file once a day. It won't see it til tomorrow.

2. Googlebots are distributed and each keeps its own record of robots.txt.

So, today is gonna suck but tomorrow should be better.
 
Is the formatting of old posts (see, e.g., here, mostly unreadable, or here, painful, or here, hilarious) expected to be fixed anytime soon?

If not, can you please make absolutely sure you have an uncorrupted dump of the old forum's database before the plug gets pulled on it?
 
Is the formatting of old posts (see, e.g., here, mostly unreadable, or here, painful, or here, hilarious) expected to be fixed anytime soon?

If not, can you please make absolutely sure you have an uncorrupted dump of the old forum's database before the plug gets pulled on it?
It's not a matter of being corrupted. It's just due to the coding differences between smf and xenforo. But alethiophile is working on a script to systematically fix it. Nothing to be done about it until he is done, or you want to fix it manually.
 
It's not a matter of being corrupted. It's just due to the coding differences between smf and xenforo.

No, it actually is corrupted. See that last link, especially: there have been a number of spurious tag insertions, and there should be several "[hr]" tags which are not present. The conversion scripts misparsed the SMF BBCode and attempted to generate equivalent XF BBCode, but failed miserably in all nontrivial cases and many trivial ones.

This cannot be fixed solely by looking at the posts in the XenForo database. If that's what alethiophile's script is doing, it's not going to work. It can, however, be fixed by doing a proper import of those posts with a non-broken importer. (Which will probably have to be written. I realize I may be volunteering.)
 
@alethiophile is working on using the database from the SMF forum to fix links atm. The formatting thing is a different matter.

He can give a better idea of what can be done there.
 
What I'm working on at the moment is setting up redirection from old links to new ones. This is, happily, mostly trivial given the existence of the entry ID conversion table. Hopefully this will be up in some reasonable form by tomorrow.

Afterward, it becomes possible to look at the conversion issues. Some things, e.g. the constant in the middle of things, are trivially script-fixable. The broken attributed quotes can also be made reasonable pretty easily. However, the corruption likely can't be easily fixed in a wholly procedural manner. I'll look further into how things broke once I'm done with the links.
 
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Double post FOR GREAT JUSTICE.

Redirection of old thread and post links should now be up and running. Old forum and user links now should redirect to the main page. (Getting these to redirect properly is just a matter of me writing another regex. Anyone who finds any, do say so so I can write said regex properly.)

Please note here any issues with redirection or failed links.
 
Does anyone have any idea of how endemic the corruption of data is? Is it an issue effecting more then a handful of posts?

Because if not, a simple solution would be to host the old SMF board of QQ on a free hosting level, keep it shut down for new posting, but let users retrieve their old posts at their leisure if said post is corrupted.
 
Okay, a comparison of old (SMF) forum code with new (XF). Pastebin links, contents ripped directly from the database in both cases; the example I chose was the messed-up post by @Ampersandwich above.

There's no "corruption", per se. The differences are mostly: 1. SMF code stores most non-alnum characters as HTML entities, while XF code leaves them as UTF-8; 2. text size is specified in points in the SMF code, while in pixels in the XF code; 3. the XF code strips out the
BBcode tag, which doesn't exist in XF BB. The problem is just that XF's renderer fails hilariously on BBcode which SMF will happily and correctly display. To illustrate, below I've included the entire, unmodified SMF BBcodes from the old DB.

[size=13pt]O[/size]_[size=13pt]O[/size]


Okay, well. Some corrections are clearly needed; last time I was very tired and clearly approaching total incoherency; today I have had five? let&#039;s say five cans of Mountain Dew, so let&#039;s see how it goes!


*ahem*



collected facts about incense


In Eastern traditions, although it&#039;s almost universal to burn funerary incense, there is no one incense closely identified with death or funerary practice. In Western traditions, however, myrrh has been associated with death and the dead for over four millennia, dating from its use by the ancient Egyptians in mummification.

The East does have its share of incense-related traditions, however. To quote EDICT:
&#21453;&#39746;&#39321; &#12304;&#12399;&#12435;&#12372;&#12435;&#12371;&#12358;&#12305; (n) incense which supposedly allows the spirit of a departed loved one to be seen in the smoke
That&#039;s &quot;Hangon-k&#333;&quot;, usually translated into English as &quot;Spirit-Recalling-Incense&quot;, following http://www.sacred-texts.com/shi/igj/igj05.htm]Lafcadio Hearn&#039;s treatise on the subject[/url]. It&#039;s a mythical form of incense associated, somewhat appropriately, with Taoist sorcery. (There were supposedly other incenses for other magical purposes, as well.)

Myrrh was not unknown to the Chinese; in Chinese alchemical medicine, Wikipedia alleges, myrrh is considered &quot;blood-moving&quot;.



what, really?


rcnr said:
Not even going to wait for the corrections? :D (Especially with an extra +25 to work with. Again, it is an embarrassment of riches.)



^_^;;


Valette-Serafina said:
That&#039;s a +50, btw. :D
... okay then!


Valette-Serafina said:
They do not, only the highest applies.
Ah. So if we get smoke-blood (and there seems to be consensusward movement for that), there&#039;s no mechanical reason to apply further Altered Body traits; it&#039;ll remain at +50?

(Which very specifically does not rule out applying other traits for thematic reasons, aesthetic reasons, or simple convenience, of course.)


Valette-Serafina said:
... who? (Do you mean Queen Beryl? I can see it, but...)


Valette-Serafina said:
For a ten point cost increase, and it will destroy them beyond repair.
&quot;... for I am Death, &#039;gainst whom no lock may hold nor fastened portal bar.&quot;

This puts it at 30 points for the five-second version. It&#039;s also the dual of Perfect Touch, so it&#039;s looking very tempting, even without the augmentation. (If Flaw Perception no longer requires Morbid, it&#039;s mechanically superior, but less so thematically...)



before the taking of a toast, and tea


A second draft of a suggested expenditure sheet:

Credits

[tr][td]
+52[/td][td][/td][td](initial DP)[/td][/tr]
[tr][td]
+50[/td][td][/td][td]Altered Body (fragrant incense as blood; no menstrual cycle)[/td][/tr]
[tr][td]
+5[/td][td][/td][td]Blood Incense Magic (&#9780; &#9775; &#9778; &#9775; &#9777;)[/td][/tr]
[tr][td]
= 107[/td][td]_[/td][td]total DP[/td][/tr]
[tr][td]_[/td][/tr]
[tr][td][/td][td][/td][td]
Debits[/td][/tr]
[tr][td]
-20[/td][td][/td][td]K&#257;nsh&#466;u (perceive magic; precog at QM whim)[/td][/tr]
[tr][td]
-5[/td][td][/td][td]Crossing (may enter and exit dreams physically; may bring anything by touching it)[/td][/tr]
[tr][td]
-15[/td][td][/td][td]Yìrén (may shape dreams, creating wonders therein)[/td][/tr]
[tr][td]
-15[/td][td][/td][td]Mantle of Death: 2 options (a many-layered white kimono)[/td][/tr]
[tr][td][/td][td][/td][td]____ Comfort[/td][/tr]
[tr][td][/td][td][/td][td]____ Artifact (Magic Brush?)[/td][/tr]
[tr][td]
-20[/td][td][/td][td]Those who Went Before (summon spirits of ages past)[/td][/tr]
[tr][td]
-10[/td][td][/td][td]Undying (and death shall have no dominion)[/td][/tr]
[tr][td]
-3[/td][td][/td][td]Specialty die: History d2 (quasi-retcon: Fumi &quot;always&quot; had this)[/td][/tr]
[tr][td]
-3[/td][td][/td][td]Specialty die: Magic d2 (non-retcon: acquired due to event)[/td][/tr]
[tr][td]
= -91[/td][td]_[/td][td]used DP[/td][/tr]
[tr][td]_[/td][/tr]
[tr][td][/td][td][/td][td]
Special Debits[/td][/tr]
[tr][td]
&#9765;&#9765;&#9765;[/td][td][/td][td]Peaceful Touch (the laying on of hands)[/td][/tr]



That leaves us with 107-91 = 16 DP remaining, which have several possible uses:
e0. Miser: 16 DP hoarded for later use.
e1. Core: -12 DP to increase Core die size to d7. 4 DP unspent.
e2. Core + Skills: -12 DP to increase Core die size to d7. -4 DP to increase specialty die sizes in (e.g.) Perception and Willpower.
e3. Skill Splurge: -16 to increase all specialty dice except Computers and History to d3.
e4. Skill Splurge Plus: +4 DP from 1 donated Yunqi. -20 to increase all specialty dice to d3.
e5. PoE: +4 DP from 1 donated Yunqi. -20 DP to buy Palm of Endings (unaugmented version).
e6. S&#299;lìng: +4 DP from 1 donated Yunqi. -20 DP to buy S&#299;lìng.
e7. Mantle Plus: -15 DP to increase Mantle options to 4 (which?). 1 DP unspent.
... and so on.

Of the options I&#039;ve listed there I&#039;ll donate a Yùnqì for e5, but I&#039;m currently leaning towards e1. Given that S&#299;lìng cannot be acquired later, though, I could be talked into it. (Certainly, if someone else wants to spend a Yùnqì...)



a scythe is traditional but also slightly awkward at parties


The Magic Brush mentioned is ... presumably a brush with which Fumi can draw things to cause magical effects. (She&#039;s a manga-ka, after all.) It may be something as mundane as a brush-shaped staff weapon, or a focus for onmy&#333;d&#333;-style magic, or a tool that lets her draw things that then become real or come to life. (Perhaps this is even part of how TWWB works: she sketches a likeness of the person to summon?) Since the Weapon Orb is a valid artifact then it could even be both a staff-weapon (possibly even with bonus floating die attached) and a magical focus, although probably not of more than one sort.

Alternatively, perhaps, a Skeleton Key? (See above Pratchett quotation concerning locks, bars, and Death.) It could again be a staff weapon, after the fashion of Sailor Pluto, although that&#039;s perhaps getting a little too Kingdom-Hearts-ish.

My thoughts on other suggestions so far:
  • [li]the Weapon Orb is not useful enough without Physical dice;[/li][li]just getting Physical dice is mechanically solid, but goes somewhat against our character concept; and[/li][li]the Disguise Pen specializes us for an approach that may often not be viable, is less necessary without obvious physical changes, and while not actually contradictory to it still goes somewhat outside our character concept... but, for all that, is not really a bad choice.[/li]



important, yet almost forgotten


[X] Talk (Gather Info)
-[X] Blurt out: &quot;So I am supposed to be the cause of your death?&quot;
 
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There's no "corruption", per se. The differences are mostly: 1. SMF code stores most non-alnum characters as HTML entities, while XF code leaves them as UTF-8; 2. text size is specified in points in the SMF code, while in pixels in the XF code; 3. the XF code strips out the
BBcode tag, which doesn't exist in XF BB. The problem is just that XF's renderer fails hilariously on BBcode which SMF will happily and correctly display. To illustrate, below I've included the entire, unmodified SMF BBcodes from the old DB.


What can be done to fix this?
 
What can be done to fix this?
I've registered a bug report with XF. This does just represent a flaw in their software, and a fairly serious one, at least the post I cited.

Many others are just differences in render rules, e.g. link-attributed quotes. As many examples of different kinds of corruption should be posted here as possible, both for passing on to the XF people where they're real flaws, and for procedurally fixing where they aren't.
 

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