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Blacksmith quest :Take Two

[X] Check your pockets for a key, THEN walk in. If you live here, then you should have a key for your place.
-[X] Check for ID while you're at it. It should have your adress, right?


its probably a girls dorm, entering it will be super bad for us.


unless its a double bluff, and this is actually where we live.
 
[blockquote]Rolled 1d100 : 22, total 22[/blockquote]
 
Liam-don said:
I'm not really sure what to think of that ellipsis.
It's not like there was any reason to really expect it to work with a DC of 60 and, while 22 isn't particularly close, it should be well enough away from a crit-fail to not elicit that sort of response.

Did we narrowly miss some sort of cutoff and managed to fry our brains as a result?
 
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6
[X] Structure analyze the history of your possessions.

In a stunning flash of inspiration, you come to the realization that as a human being living in a first world country, the Shirou whose body you've appropriated probably has some personal items in his pockets that could tell you things about him! While you could certainly rummage through your pants like a normal person, you decide to go the extra mile. Structural Grasp, your ability to create a near perfect mental blueprint of an object through your senses is what you use as your hands slides into your pockets.

Instantly three dimensional images spring from your mind, complex and exact down to the last details. A wallet, its fake leather and metal studs, but also the bills, coins and cards it contains. Keys, mundane and magnetic. A transport pass. A large and thin smartphone in your back pocket. The grain of the paper the mix of the ink the composition of the alloys the make of each and every electronic component and circuit board the speck of dust and the traces of finger on the screen...

You grasp all these items and everything there is to them at the material level in a single, implacably clear thought.

This is far more than what you expected. Too much.

You banish the images as quickly as you've brought them up. The process was entirely painless but the surprise is enough to make you reel back and cries out, hands coming to clutch your head tightly.

You recover in a heartbeat but the girl you are with didn't miss your reaction.

"Shirou!" She gasps fearfully and backtrack to you. "What's wrong! Are you sick?"

You shake your head. "Nothing to be alarmed about. It's been a long day and I'm starting to feel it, that's all."

"You're always pushing yourself," the maid reprimands you lightly. "Absolute rest tonight, alright? You eat light and go straight to bed! I don't want to hear about how they had to drag you to the hospital."

You resist the urge to eyeroll and nod dutifully instead. "Yes, ma'am."

The girl nods once, then head inside. You've just had a very thourough look at your student id that confirmed that you, Emiya Shirou, indeed live here, so this time you follow.

In the elevator you push the button for your floor and get off before the girl.

The maid waves at you. "Bye bye, Shirou-chi! Remember, absolute rest!"

You say good bye as the doors closes. Your find your apartment easily, your name written on its door.

You let the toolkit fall on the ground and look around the place. It's all just one room, but with the bathroom and large kitchen corner, it is a fairly respectable place for a high school student.

If you want to know about the boy you've replaced, this is the place to start, you think. "So who were you, Emiya Shirou?"

There is a bed, a flat TV, a table and a bookshelf. Besides that, you find (pick two):

[] Kyudo equipment.
[] A laptop.
[] A set of keys.
[] Kendo equipment.
[] A second phone.
[] A green armband.
 
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Liam-don said:
Kyudo club member? Possibly giving boni to archery? Would we even need those?
Easy access to personal information. If we can get past the password.
Maybe we were an actual janitor?
Same as the Kyudo thing, really.
No idea.
Judgement member?

Will have to think about which to choose later.
 
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[X] A laptop.
[X] A set of keys.
 
[X] Kyudo equipment.
[X] Kendo equipment.
 
Next time, how about just looking like a normal person...

Now, items we select are going to be part of our background, which will cut down on things we need to bluff about. Kyudo set? We don't need to explain why we're suddenly good with a bow. Judgement member? Then people won't question why we're jumping into trouble and depending on circumstances, we won't be stopped at barricades either. This will also affect who we know and not.

Kendo and Kyudo equipment is clear enough. Laptop... not sure. For surveillance or information? Second phone... Are we part of a shady group? No idea for set of keys either. Or it's just for a bike or car we have in a garage.

So, with that in mind...

[X] Kyudo equipment.
[X] A green armband.

Because why not?
 
[X] A laptop.
[X] A green armband.
 
Votes so far:

[] Kyudo equipment 4
-nick012000, Megaolix, Redon, Larekko12

[] A laptop. 5
-Biigoh, Pipeman, Jiven, Selias, Kerfitd, Larekko12

[] A set of keys. 2
Jiven, Kerfitd
[] Kendo equipment. 2
Redon, Selias

[] A second phone. 0

[] A green armband. 4
-nick012000, Biigoh, Pipeman, Megaolix
 
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[X] A laptop
[X] A set of keys
 
Tally updated. We have a tie for the second place.
 
No tie breaker, so rollin'

[blockquote]Rolled 1d3 : 1, total 1[/blockquote]
 
Why a d3 when there are only two options tied?
 
Darn. I suppose that means it's too late to change my vote to break the tie, then? I'd much rather have the Judgement armband than the bow.
 
7
Pipeman said:
Why a d3 when there are only two options tied?

Third option was both.
qx1Xot5.png



[X] Kyudo equipment.
[X] A laptop




Your hands are naturally drawn to the long black bag leaning on the closet's half-opened door. A tag hanging from the ropes read Property of Emiya Shirou, Amanogawa high school kyudo club. You already know what it contains but still undo the knots to reveal the tall and slender form of a japanese bow. You free the long piece of crafted bamboo and and a coiled length of string from their protection, your practiced eyes immediately able to tell that their owner put in the time and care to keep them in premium condition.

More strings hangs in the closet besides a kyudo uniform. You can't find any arrows, but you suppose the boy has (had?) no place to fire them other than the school range, and so he left them there.

So your other self is still a high schooler and a member of an archery club. In addition to whatever gave him a reputation as a janitor, his days must have been quite full. You wonder what you'll learn next about the boy. If you manage to get anything off the second item in the room.

You put the bow back in its place and sit down before the thin electronic device on the table. A laptop, thinner even than the tablet you've encoutered in your previous life, its screen a fine, flexible film fixed to an extendable platic shaft. Unfamiliar with the design you may be, it still doesn't take you long to light on the machine, and you wait with a little trepidation as the device boot up. You've developped quite a few shady skills in your time but hacker was not one of them, the targets you'd hunted most not relying on modern devices such as these.

You are both relieved and disappointed when the exploitation system finishes loading without asking for a password. If that Shirou had not bothered with even the most basic security, how many secrets could you hope to find in the machine? But then again, what you needed right now was informations on the boy's daily life, so even the most innocuous details was invaluable to you.

Those you found in spade. The boy apparently kept track of everything school related on this machine, so you have easy acces to his daily program, but also to reports on every courses he'd followed and notes and scores of about every test he'd passed in his two years of high school. Emiya Shirou, Amanogawa high school third year, was a dedicated and methodical student.

You could appreciate that.

You also find the days of archery practice, and a few scattered notes about places and people who regularly used him as a handyman.

Even if doesn't go into details, this is quite a headstart. You're really lucky Emiya Shirou was such a neat and organized young man.

...Too neat even. For some reason, the ease you've obtained all this vital information strikes you as odd, like this was meant to be found.

You shake your head. Or maybe you're just paranoid. Emiya Shirou he may be, nothing says this boy has to be exactly the same as you. Your arrival certainly didn't seem premeditated.

Then you notice it. What could motivate Emiya Shirou to become an honour student. Side by side with the math and history lessons, there is a set of courses you've never heard of before, but its name is enough to get your entire attention.

The Power Curriculum Program.

You missed it at first because it's right in the open. Not in the middle of the night at some secret location, but right there in the midst of the ordinary courses, are lessons to develop psychic powers.

Academy city.

You are right in the middle of an army of superpowered children.

You shiver at the utterly terryfying idea, then calm down. The city isn't burning down around you, so the risk is at least not immediate.

Then you wonder, what sort of power does Emiya Shirou have?

You open several files before coming upon the information. "Ah, here it is. Level 1..."

[]Psychometer.
[]Chronokinetic.
[]Transmutation.
[]Psychological control
 
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[X]Chronokinetic.

Because it's fun!
 
[X]Psychometer.

Because it's the most likely to prevent any more screw-ups!
 
For those wondering...

Psychometry: Divination of facts concerning an object or its owner through contact with or proximity to the object
Chronokinetic: The ability to utilize time with physical combat. Enahnced combat and reflexes, precognition, time accel and decel... that kind of stuff.
 

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