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My usual solution to them banning spells is to have my mages all learn a combo, and have them use that in lieu of magecraft, interspersed with twatting people over the head with their staves, because fuckit....
I suppose if one of them bans spells, I'll either sit out of the way somewhere and read a book or use a spell to set the judge on fire.
Out of curiosity, is there anything I need to fix with my sheet?
Perhaps clarify what you can do out of battle?...
I suppose if one of them bans spells, I'll either sit out of the way somewhere and read a book or use a spell to set the judge on fire.
Out of curiosity, is there anything I need to fix with my sheet?
Actually not a bad idea.My usual solution to them banning spells is to have my mages all learn a combo, and have them use that in lieu of magecraft, interspersed with twatting people over the head with their staves, because fuckit.
Hmmm... I'm planning on fluffing the nerf as the world using a slightly different system than Patchy is used to, which makes just about everything beyond the basics of elementalism unreliable at best.Perhaps clarify what you can do out of battle?
Because from what I know of Patchy, her out of combat magic tier is: "can create Judges".
Nah, they're just dudes in funny armour and weird magic on mutant chickens.Actually not a bad idea.
Hmmm... I'm planning on fluffing the nerf as the world using a slightly different system than Patchy is used to, which makes just about everything beyond the basics of elementalism unreliable at best.
That said, out of combat she has demonstrated the ability to summon demons (see Koakuma), enchant books to cast spells (see the hundreds of them that attack you when you invade her library), create philosophers stones (see her philosophers stones...), create spells (IaMP ending, where she started work to make a spell that used soybeans as an attack, after an Oni made trouble) (also see every other spell she has), create miscellaneous other things (see the rocket, the library, etc.)... .
I'm not entirely clear what a Judge is, but given enough time to study one Patchy might at least be able to figure out how they work assuming they're some kind of magical construct... .
Ah, right. It's different in A2.Nah, they're just dudes in funny armour and weird magic on mutant chickens.
At one point you interact with the chief judge, who is human as fuck.
JP can also be used for crazy powerful abilities if you get enough of them.It means that you have to be versatile
Explanation on Law System
This is in game explanation though so it might be different in the RP
You have Forbidden and Recommended actions.
Forbidden can covers, actions, usage of weapons, inflicting status effect, dealing damage using forbidden elements.
(Say Forbidden: Color Magic means no Black, Red, Blue and White magic)
Recommended actions gives you Judge Points (JP) which can be used for combos.
(Recommended: Fire means dealing fire damage nets you a JP)
i'm typing this in hurry because match please let me know if I missed something.
You won't ever see magic banned. That only occurs on specific days in FFTA, and was removed entirely in FFTA2....
I suppose if one of them bans spells, I'll either sit out of the way somewhere and read a book or use a spell to set the judge on fire.
Out of curiosity, is there anything I need to fix with my sheet?
"Do not cast Fire Magic."You won't ever see magic banned. That only occurs on specific days in FFTA, and was removed entirely in FFTA2.
They ban spells of specific elements. It's not "Do not cast Magic", it's "Do not cast Fire Magic".
Hopefully, no ban on DARKNESS."Do not cast Fire Magic."
"Do not cast Water Magic."
"Do not cast Wood Magic."
"Do not cast Metal Magic."
"Do not cast Wood Magic."
"Do not cast Sun Magic."
"... you're just going to pull another school of magic out, aren't you?"
More seriously, that's amazing news. Thank you.
Well, Archerko is really versatile. Though if the judge bans projection magecraft I'll be kind of fucked since I won't be able to create any weapon.
This really depends by game mechanics if you use magic each time you attack then yes you will be punished.Well, Archerko is really versatile. Though if the judge bans projection magecraft I'll be kind of fucked since I won't be able to create any weapon.
Illya: "I really have to start carrying weapons next time... Stupid judges."
No, he won't. He's Tracing doesn't fall under the Law System, as the Law System doesn't have a Law called "No Tracing". Unique classes don't have class ability ban laws.This really depends by game mechanics if you use magic each time you attack then yes you will be punished.
however if you created the weapons beforehand and use em normally...
If some of the laws from 2 are ported over, then it might be caught under "no non-elemental effects" and "no target self abilities".No, he won't. He's Tracing doesn't fall under the Law System, as the Law System doesn't have a Law called "No Tracing". Unique classes don't have class ability ban laws.
Yeah, but those don't target just unique abilities. The point is that the Tracing moveset will never be completely banned in a way that Archerko can't fight at all.If some of the laws from 2 are ported over, then it might be caught under "no non-elemental effects" and "no target self abilities".
I hope so...Yeah, but those don't target just unique abilities. The point is that the Tracing moveset will never be completely banned in a way that Archerko can't fight at all.
No, it can't be. Even on three laws days, you have too many methods of attack to be denied all of them.
And once the battle is over?
I mean, if we fight someone and beat them do we take them as prisoners, or can we kill them? Please tell me that we can at least take their stuff.
Being a heroine of justice is going to be hard if you can't actually deal with evil people.
No, it can't be. Even on three laws days, you have too many methods of attack to be denied all of them.
Archerko: "But... How am I supposed to do my job like that?"
Can you elaborate how does this system actually works?Generally you will get a reward, and then if they were actually breaking the law the Judges will haul them off to jail. The kingdom doesn't have the monopoly on force to solve stuff like that on their own.
Seems to be a law of the universe. One just appears when a fight starts. Though if one was already there, for whatever reason, they just Judge.
I don't understand the question?
Yes. I actually like how A2 handled Judges more than Advance, come to think of it, but that's something else.
Same as anyone.And if there are, how does they get into the battle system with the judges?
When a criminal tries to steal something, does a judge appear?
No. They only appear when combat starts.When a criminal tries to steal something, does a judge appear?
I assume they get whatever the reward for capturing the criminal is.If the guardians of a kingdom try to capture a criminal, what will happen if they win (Metraxa said something about "reward", what is the reward, anyway? Can we choose, does the judge just hands over a reward?)
I started to answer this, then realized that's Metraxa's job.How do the kingdoms even function with this kind of system in place?
For all I know, something different happens.
How do the kingdoms even function with this kind of system in place?
How does large scale battles even work? Do different armies use the whole judgement system to their advantage? Can forces on the scale of kingdoms actually affect the judges and their interference with the battles?
My my, three Xehanorts.
And both Archer and Noi to make into Xehanorts, so a possible total of five.
Though, huh. Is it even possible to make Noi a Xehanort? It's not like she's real. I suppose if a Nobody can be a Xehanort, so can she?
...Okay, I'm not gonna meet Xemnas first. Nope, nu-uh, meeting Archer or something."I can give you purpose. Make you real. As long as you trust me."
...Okay, I'm not gonna meet Xemnas first. Nope, nu-uh, meeting Archer or something.