Roaming_Guardian
I trust you know where the happy button is?
- Joined
- Aug 14, 2018
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Gonna put my vote down for Fervent Spark.
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I guess that's true. I do wish we did take it as the vote, just to save us all the pain later down the line. It would be nice to have it settled. Though I get that, in practice, this vote doesn't necessarily mean that.Hah! Just getting Marinette to hang out with Cadance more is not going to stop people from arguing for cannibalism. As long as it's an option, people will argue for it. Like the Wolf Sacraments.
How would we have had the bits for that? Biedde performing religious duties would only have netted us another 60 bits, that's not even the cost of the Forge 4 Reagent.
And less valuable a Forge 6 reagent is not going to be the only thing in an expedition to retrieve it. We have firmly established that Expeditions pay off big time.
And less valuable a Forge 6 reagent is not going to be the only thing in an expedition to retrieve it. We have firmly established that Expeditions pay off big time.
Alright, yes, this is amazing, we must do this.
Alright, yes, this is amazing, we must do this.
And you see Rarity, I simply need you to work commissions month after month and give me all the bits you get from them, Rare Item has such expensive tastes...
We've got the study them first, in which case it'd be most efficient to go ahead and study the Moth 3 and Knock 2 artifact since those combined should get us 300 bits (Lv. 3 -> 200 bits, Lv. 2 -> 100 bits), which should be enough to cover the costs of alchemizingSince we are being allowed to sell off our artifacts I think we should agree to sell off the bundle of level 1 artifacts for bits. So we can fund everything we need done.
Since we are being allowed to sell off our artifacts I think we should agree to sell off the bundle of level 1 artifacts for bits. So we can fund everything we need done.
We get no scraps from level 1 artifacts and we certainly don't need to study them to sell them. Or did you forget we bought a number of artifacts, that did not come with a how to use guide. It been long established artifacts don't need to be studied to be sold.We've got the study them first, in which case it'd be most efficient to go ahead and study the Moth 3 and Knock 2 artifact since those combined should get us 300 bits (Lv. 3 -> 200 bits, Lv. 2 -> 100 bits), which should be enough to cover the costs of alchemizinguraniumblue gold and then some.
We get no scraps from level 1 artifacts and we certainly don't need to study them to sell them. Or did you forget we bought a number of artifacts, that did not come with a how to use guide.
Sigh.We get no scraps from level 1 artifacts and we certainly don't need to study them to sell them. Or did you forget we bought a number of artifacts, that did not come with a how to use guide. It been long established artifacts don't need to be studied to be sold.
I believe we should still be able to make the Forge 6 reagent next turn; it only requires the Name be active (has fuel) and be summoned (not destroyed), not be full-sized. But better to double check @OurLadyOfWires?I don't think we can refine the Iotic Essence next turn, because we almost certainly want him luggage sized for the Great Book Hunt. That means Turn 24 making the Iotic Essence and Blue Gold in the same turn, followed by immediate FR
I generally like your shell @Shaper47 because it works towards how I think we need to be playing.Now that we know how things have turned out it's time to start preparing for next turn.
First the practical prudent must have's:
Cover bases - Filthy Rich and Risen (1 extra Velvet AP)
Servants - search books Ponyville
Selene - Smooth Nights indulgence, get corpse for another Risen, get Silver Key
Fluttershy and Risen - 2 lantern Aotl for Velvet
Jade -Scry level 7 Book[Failed]
Mareinette - prepare Spoiled
Velvet Axe - knock lesson x 2
Rarity - focus on work
Velvet free social - Rarity teaching
Velvet free Camelot social - Caddy time
Velvet - Soft task
Velvet - Study lantern artifact
Velvet - Read Moth Book with Aotls
Velvet -birth Forge Name Daughter[Successful]
Now for the hard part.
We have Biedde, Baldomare, [insert cool name] Forge Name and one Velvet action.
Now we need a prison built but aside from that we have decide which Sacraments/befriending to focus on.
Our options are as follows
Biedde - create prison or edge influence (aiming for edge sacrament)
Baldomare - SH Sacrament or scry level 7 book
Velvet - SH Sacrament or Winter Sacrament action
Forge Name - Forge lesson or build prison
So Plan: Yay Morals!!! (While planning to mentally traumatize and eat somepony next turn)
Biedde - Edge influence
Baldomare - Scry level 7 book
Velvet - Winter Sacrament 1/3 and try for Edge Sacrament
Forge Name - build prison
Or Plan: Finally getting an SH Sacrament
Biedde - build prison
Baldomare - SH Sacrament
Velvet - SH Sacrament
Forge Name - Forge lesson
I don't expect her to keep this pace, but assuming that she can, we will otherwise meet our end on turn 24. I would personally expect that it will probably take her two turns to level from here on out, and would absolutely take at least two turns to reach Lantern 5 if not more. For that reason, we need to act as though we must be ready by turn 26 or turn 27.Selene has been keeping an eye on Princess Celestia. She has correctly informed you that Princess Celestia will have reached Lantern 2 by the beginning of Turn 22.
She... doesn't have a Searching speciality though? That's Baldomare.Velvet Axe is in a weird spot where we don't have much for her to do this turn since she shouldn't go on an expedition to save bits. I think having her search for a 3-circle site would take good advantage of her Searching bonus, and she would be better to get a risen than Selene since she has less to do this turn. More Knock lessons won't do much for us at this point.
Noted. I was conflating the two and updated accordingly.She... doesn't have a Searching speciality though? That's Baldomare.
Edit: Also, just to point out re: Shaper's plan, if you guys want to promise Spoiled Rich to Mareinette at the end of this turn, then we're going to need the Leash active on her so she counts as an available Minion unless you expect her to jump three(!!!) relationship levels with a single action.
Didn't we have an agreement with Comet?
Huh. @OurLadyOfWires I believe we once asked about follower studying low-level artefacts, and you said wait and see. Is there something we're still waiting on? Is it something you're still not sure of? Something you've thought through and deemed "leave it to Velvet"?
Hmmm. If we can fit in the Manhattan expedition book, I wonder if that could be DoA's actions. It's probably Medium or Short, and she could…. Probably? Solo it? Maybe that's a bit ambitious…
But it might be too conditional to send her expeditioning when we're reading the book in turn.
Why not have Forge Name scry for Book herself? Is it not the same bonus and saves Luna's AP?Hmm. I think I'm learning toward minaturizing the Name in Lantern Mode. It guarantees that Selene will roll a +60 on RotT Lantern regardless of whatever else happens, and if we have Rarity take a commission (either this turn or next) in addition to studying the Knock 2 + Moth 3 artifacts so we could sell them off next turn for 300 bits if we need it, we should have enough bits that we could comfortably also have her scry for something else, like a 3-circle site.
It was always a choice between accepting Mareinette's ways and fighting her on it. I think Cadance vote should be treated as bonus Harmony option similar to human Twilight vote. If people reject it we are just back to original dilemma.I guess that's true. I do wish we did take it as the vote, just to save us all the pain later down the line. It would be nice to have it settled. Though I get that, in practice, this vote doesn't necessarily mean that.
So about using Spoiled for Grail Sacrament. I don't think anyone expect Mareinette to stop eating ponies after being befriended by Velvet. If anything Velvet accepting her ways is permission to do so. But in the best case scenario Velvet's choice of the victim may inform Mareinette on who is acceptable targets. In this case criminals are definitely better.There's no such thing as deserving it. I'd rather sacrifice her for the sake of a _lot_ of benefit than try and do some psycho Hannibal Lecter act of hunting down a criminal and deciding unilaterally caput gerat lupinum.
Still better to use someone we can rationalize better.There's no such thing as deserving it. I'd rather sacrifice her for the sake of a _lot_ of benefit than try and do some psycho Hannibal Lecter act of hunting down a criminal and deciding unilaterally caput gerat lupinum.
Because I'm playing the judge part more seriously apparently, and I think she doesn't deserve that much of a punishment to proceed to the executioner role.Wait a minute-
"Tags: cultist simulator, horror, my little pony"
(The way I see it is that we're gonna play judge, jury, and executor to somebody at the end of the day. If so, why not Scrappy Rich who is right there when we're under AP hell?)
The distinction between strongly encouraged and required is exactly that. We CAN win without doing it, but it's easier if we do.I don't deny that it's fucked up and bad at all, but we need to Befriend her so we need to sacrifice someone (the distinction between strongly encouraged and required is a joke)
I was specifically trying to argue about the whole "valuing Spoiled life" argument above: that's inherently arguing that a criminals life is worthless and that we can do it guiltfree. I'm saying that vigilantism isn't a ticket to a clean conscience so we might as well not. The ap gains of not doing vigilantism aren't the value of Spoileds life, the value is befriended Name, which yes I feel is worth it.
YES.This vote is gonna leave a bitter taste in everyone's mouths someway isn't it?
Ah, "need", such an interesting word. Something that you can't live without, something that if you could not acquire your very self would waste away and rot, THAT is need... befriending Mareinette isn't a need.
It is a Desire.
No, no, don't try to deny it, you want that skeleton horse as a friend and there is nothing wrong with that. But you have no reason to deny it behind a word like "need" as if you were someone who lacks the knowledge we have been gifted with already.
The reasons don't matter, your goals don't matter, all that matters is WHAT. YOU. WANT. And again, there is absolutely nothing wrong with that, just please be honest(with yourself and us) and enjoy the Feast.
Does Velvet even know that Spoiled is a bad pony? She's never had a social action with the mare, so I just thought that all she knows is that the Riches are in a rough patch marriage-wise.
mh... our largest single DIRECT investment in something, really. Especially in raw bitsOn a rare surge of Noble-like behavior, you have contacted the merchants with a list of excentric demands, with the requisite bits to fund them, much to their delight. Screws, metal plates, and intricate pieces of bespoke clockwork have been delivered to your house, with not a single comment on how strange this was being whispered anywhere. 438 bits have been taken from your coffers.
20 bits have been taken from your coffers, and you have used your free-per-turn Reagent crafting action, to produce a Forge 2 reagent.
A Forge 2 Reagent, recently crafted, has been consumed to aid a ritual.
A Wrong Key has been consumed to aid a ritual.
...Velvet is really reliving the experience of the Forge of Days here.It was… beautiful. But only in the most clinical and intellectual of senses. It did not evoke the breathlessness of a sunset, or the joy of sunrise. But it was beauty nonetheless.
It was… a clock. A timer, counting down the endless days, tuned precisely to ring at the end of an Era. The ticking of its internal clock acting like a heartbeat of sorts. And for all that it did not resent you or its purpose, it also understood it would stop with the Glorious thrum of its trumpets.
It was… a companion. One that would keep your company, and learn from you what needed to be learned, and teach you the skills you would eventually need, and obediently pass you the tools you asked for as you labored over your next creation.
It was everything you wanted…
But it would never be what you needed.
A shame. But a lack of love does not mean a lack of happiness for the foal, at least. Not necessarily.You are Velvet Covers. And like Her before you, you are now looking down at the foal you made, but not at the foal you wish to give your husband.
That is NOT what I thought we'd use the Wrong Key for... but damn, it fits.You pick up the delicate key, that you prepared just for this occasion.
You insert its tip at the center of its heart, right between the most important cogs of its internal clock.
And then you twist it.
Well, he's no Silky or Selene or Soft, but he's also not THAT. So... SUCCESS!!!"Hello, mother," it says, with a voice of metal and copper, but that also sounds innocent and jovial like the song of a bird.
However, the only thing you could think of, during your entire conversation with it, was that…
It loves you, yes. But only because it was created to do so. The same way a lock is supposed to fasten itself and not yield, and a hammer is supposed to press whatever it strikes. It loves you, and it called you its mother.
But you… do not love it back.
It will never resent you for that, and it knows that perfectly well.
But still…
This is not the foal you wish to give your husband.
(You may not name it "Velvet [Something]". Because you do not hate him, but this is not the foal you want to give to your husband.)
-The Name of Forge operates under special rules, regarding his summoning period.
-The Name of Forge is capable of CHANNELING the highest intensity of a Forge Influence, and gifting it to you for a full month.
-The Name of Forge is considered to be a Minion, and does not mind being sacrificed for Rituals.
-The Name of Forge is only considered to be "unsummoned" if its body is completely destroyed. Either by reaching 0 health, or by being sacrificed.
Health: 5/5
General bonus: +30
Specialized bonuses: NONE
Aspects: FORGE 6, SECRET HISTORIES 3 (VARIABLE)
[NAME]: There is, or was, a hierarchy within the Mansus. He has reached high within its ranks.
[ONE WHO IS VERY GREAT]: It is willing to offer you Sacraments in the Lore of Forge, should you fulfill its requirements.
[WEIGHT OF PRESENCE]: It grants a full level up to the Secret Library for its preferred Lore.
[MINIATURIZATION]: The Name of Forge can spend one action point to be treated as an "Artifact" of the same intensity for the duration of a turn. When doing so, it will not spend fuel for the duration of said turn.
[RECALIBRATION]: The Name of Forge can, at the beginning of every turn, be ordered to change its lesser Lore aspect as a free action.
[PROUD]: Will refuse to cast any rituals that do not involve either of its Lores (Forge or its lesser Lore).
[UNIQUE]: The Name of Forge is a unique creature. It may refuse summons at will, and will refuse re-summons for three full months should it be unsummoned for any reason (including if it is killed or sacrificed).
[ENERGY CONSERVATION MODE]: The Name of Forge is currently without a viable source of energy. It has enough "fuel" for three full turns, upon summoning. If it runs out of fuel, it will "deactivate", making it unable to act and will have all its Lore attributes brought down to "nonexsistent". But it will still be considered "summoned" for all other purposes.
It can be fed fuel by consuming artifacts, under the following rules:
Spoiler: Temporary fuel options -Level 1-3 artifact: extends its summoning for 1 turn.
-Level 4-5 artifact: extends its summoning for 2 turns.
-Level 6+ artifact: extends its summoning for 3 turns.
-Forge artifacts will always extend its summoning for an additional turn, on top of its level-based period. The Name of Forge can be given a viable source of power by being gifted "An ingot of Blue Gold".
Gifting the Name of Forge "An ingot of Blue Gold" will also increase its lesser Lore to Level 4, and will be the equivalent of "befriending" it.
Spoiler: Permanent fuel solution "This body lacks the functionalities for it, but it holds the requisite knowledge to assist in this."
-"An ingot of Blue Gold" can be produced by taking a Forge 6 reagent, and spending one action from both Velvet Covers and the Name of Forge on its purification. This action will give Velvet Covers the malus "Poisoned Blood", which reduces her maximum health by 1 and can be healed by Forge's Redemption.
-A Forge 6 reagent can be either found somewhere, or created by taking a Forge 4 reagent and having Velvet Covers spend an action point on it and 110 bits purifying it. This action must be taken while the Name of Forge is summoned and activated, so it can properly instruct her.
-A Forge 4 reagent can be produced by Velvet Covers via usual means.
Searching for a Silver Key area is not a priority at this point.
As for Biedde's sacrament, it is because I genuinely believe that we will need to be combat ready when we undertake All In, and the moment is now or never because we're gonna have many other priorities going into next turn
Shaper's plan, if you guys want to promise Spoiled Rich to Mareinette at the end of this turn, then we're going to need the Leash active on her so she counts as an available Minion unless you expect her to jump three(!!!) relationship levels with a single action