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Esquestria: The House of the Sun - A pony cultist experience

I'm not sure I did this right, but I was curious as well. Looks like Plan Pittauro is in the lead, followed by variants for Detectives focusing on Changelings + that and also getting Luna's general bonus, followed by a variant with the general bonus + doing a social action with Eclipse... with everything else quite behind.

But not a huge count so still plausible things get changed up!



Results:
Vote Tally : Esquestria: The House of the Sun - A pony cultist experience [Posts: 1807-1904]
##### NetTally 5.1.0

Task: 【NONE】
— Voters: 24

[X] Plan Pittauro
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 12

[X] Plan: Pittauro, With Changeling Detectives
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
No. of Votes: 10

[X] Plan: Pittauro, With Changeling Detectives and General Bonus
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
No. of Votes: 10

[X] Plan: Bonus Eclipse
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 7

[X] Plan: Light'em up Jade
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X][JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X][MAREINETTE] Something else? (Go to Manehattan and infiltrate Copper's cult to recover our manuscripts.)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need this to be done. Send a pony on an expedition.
--[X] Beneath the Royal Castle, pt. 2
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 3

[X] Plan: The Best Defense is a Biedde
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
--[X][MAREINETTE] You need her to talk to… (FILTHY RICH)
No. of Votes: 3

[X] Plan: Key and Corpse
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "Velvet's manuscripts and other evidence against us")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2

[X] Plan: Security for the family
-[X] Summon Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] (FOLLOW UP) Your detectives need to start breaking some very tough doors before they can start asking some very tough questions. Have your constables do what needs to be done.
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X][BALDOMARE] Something else? (Scry the Key that Only Opens)
-[X][MAREINETTE] You need her to talk to… (Flithy Rich)
-[X][AXE] Something else? (Attack Copper)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2

[X] Plan: Void
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][MAREINETTE] Ask for a lesson on the Lores. (HEART)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] You need this to be done. Send a pony on an expedition. Canterlot Pt 2
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Frangiclave)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Level 6 Book)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2
[◈] Plan: Void
[X] Limabot
[X] Void_510

[X] Plan: Bakka
-[X] Summon Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] (FOLLOW UP) Your detectives need to start breaking some very tough doors before they can start asking some very tough questions. Have your constables do what needs to be done.
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][MAREINETTE] You need her to talk to… (Flithy Rich)
-[X] You need this to be done. Send a pony on an expedition. (Beneath the Royal Castle Part 2)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, A key that only opens)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 1
[◈] Plan: Bakka
[x] Bakkasama

[X] Plan: Void with guard
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][MAREINETTE] Ask for a lesson on the Lores. (HEART)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] You need this to be done. Send a pony on an expedition. Canterlot Pt 2
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Frangiclave)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Level 6 Book)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 1
[◈] Plan: Void with guard
[X] Void_510





Total No. of Voters: 24
 
Last edited:
Could someone post a tally for me? I usually follow quests on my phone.

It's been a while since I last used NetTally, but I'll try.

I had to merge 3 votes for Plan Pittauro that were counted separately for some reason.

and hey! My plan is winning :V

and the two variants of it are second and third place


Vote Tally : Esquestria: The House of the Sun - A pony cultist experience | Page 56 | Questionable Questing [Posts: 1807-1904]
##### NetTally 5.0.6

Task: 【NONE】
— Voters: 24

[X] Plan Pittauro
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 12

[X] Plan Pittauro, With Changeling Detectives
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
No. of Votes: 10

[X] Plan Pittauro, With Changeling Detectives and General Bonus
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
No. of Votes: 10

[X] Plan Bonus Eclipse
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 7

[X] Plan Light'em up Jade
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X][JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X][MAREINETTE] Something else? (Go to Manehattan and infiltrate Copper's cult to recover our manuscripts.)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need this to be done. Send a pony on an expedition.
--[X] Beneath the Royal Castle, pt. 2
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 3

[X] Plan The Best Defense is a Biedde
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
--[X][MAREINETTE] You need her to talk to… (FILTHY RICH)
No. of Votes: 3

[X] Plan Key and Corpse
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "Velvet's manuscripts and other evidence against us")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2

[X] Plan Security for the family
-[X] Summon Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] (FOLLOW UP) Your detectives need to start breaking some very tough doors before they can start asking some very tough questions. Have your constables do what needs to be done.
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X][BALDOMARE] Something else? (Scry the Key that Only Opens)
-[X][MAREINETTE] You need her to talk to… (Flithy Rich)
-[X][AXE] Something else? (Attack Copper)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2

[X] Plan Void
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][MAREINETTE] Ask for a lesson on the Lores. (HEART)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] You need this to be done. Send a pony on an expedition. Canterlot Pt 2
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Frangiclave)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Level 6 Book)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 2
[◈] Plan: Void
[X] Limabot
[X] Void_510

[X] Plan Bakka
-[X] Summon Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] (FOLLOW UP) Your detectives need to start breaking some very tough doors before they can start asking some very tough questions. Have your constables do what needs to be done.
-[X][COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X][SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X][MAREINETTE] You need her to talk to… (Flithy Rich)
-[X] You need this to be done. Send a pony on an expedition. (Beneath the Royal Castle Part 2)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, A key that only opens)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
--[X][GUARD] You would very much like to keep this safe.
No. of Votes: 1
[◈] Plan: Bakka
[x] Bakkasama

[X] Plan Void with guard
-[X] Axe, yes! (Costs one VELVET action)
-[X][DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X][CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X][COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X][RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X][MAREINETTE] Ask for a lesson on the Lores. (HEART)
-[X][SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] You need this to be done. Send a pony on an expedition. Canterlot Pt 2
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Frangiclave)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Level 6 Book)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X][GUARD] You would very much like to keep this safe. (Your home)
-[X] One extra Velvet action! (Costs 2 follower actions)
No. of Votes: 1
[◈] Plan: Void with guard
[X] Void_510





Total No. of Voters: 24
 
I'm not sure I did this right, but I was curious as well. Looks like Plan Pittauro is in the lead, followed by variants for Detectives focusing on Changelings + that and also getting Luna's general bonus, followed by a variant with the general bonus + doing a social action with Eclipse... with everything else quite behind.

But not a huge count so still plausible things get changed up!
Curses, I've been foiled!

but yeah, seems we both used it right. Maybe put it under spoilers next time though
 
oh, a question for @OurLadyOfWires , just to be 100% sure.

If we got all-4 in time, could we teach both Selene AND our family with the same action?
Yes, that was the intention.

Well I guess I can ask to be sure.@OurLadyOfWires does Velvet knows enough about Changeling Hive were cult expedition went to point detectives in its direction?For something like this I mean:

-[] [DETECTIVES] Nudge them in the… "correct" direction. Put them on the trail of one of your Opponents. (WRITE IN which Opponent: Changelings, point toward general Changeling Hive location)
No. You have no idea where the changeling hive is.



Anyhow, things seem to be progressing well. Twenty-four hours to go. See you all tomorrow!
 
Ah @OurLadyOfWires it may be too late for this to be relevant this turn, but --

What would an act sending the Detectives in the direction of Windy be like? When we have basically no idea where he went/what happened to him? Would it be starting them at the Burned-down club or is it a little better than that?
 
Yes, that was the intention.
...uh. I expected a no here.

that changes things a bit.

It means that next turn we have a strong incentive to get a heart lesson/scrap from Mareinette (unless we can get it from somewhere else by luck first), and THEN to get the other 2 from her Heart 4 influence.

Oh, and of course also get the 2 forge scraps from the books

This way we can save an action and train Selene, Stormchaser, Silky Stream and Soft Sweeps all together.
 
...uh. I expected a no here.

that changes things a bit.

It means that next turn we have a strong incentive to get a heart lesson/scrap from Mareinette (unless we can get it from somewhere else by luck first), and THEN to get the other 2 from her Heart 4 influence.

Oh, and of course also get the 2 forge scraps from the books

This way we can save an action and train Selene, Stormchaser, Silky Stream and Soft Sweeps all together.

We're having Selene train this and next turn and she will have one free action doing that. Have her free action on this turn and have Mareinette give us the Heart lesson now.
 
We're having Selene train this and next turn and she will have one free action doing that. Have her free action on this turn and have Mareinette give us the Heart lesson now.
I see no reason to make the change. We can use the free action and have Mareinette give us the heart lesson next turn instead.

and if we can get a heart scrap this turn (which is possible. Mansus "wolfed woods" could easily have us learn Heart by surviving it, for example) or early next turn we won't even have to use Mareinette for it.
 
We already saw the broken Mirror Door, remember? It's the door the Forge of Days broken on her way to the Tricuspid.

and I know Frangiclave can open that door. It can't open the OTHER doors, though. Blank/White, Branding/Stag, Tribal/Spider.

and of course, even a "normal" Tricuspid.

I did not, its been a while. Then yeah one of its major selling points has been lost. Barring some new ability like being able to defeat all mundane locks or something.
 
I did not, its been a while. Then yeah one of its major selling points has been lost. Barring some new ability like being able to defeat all mundane locks or something.
we already have that as the Knock realization 😂

KNOCK: Mundane locks no longer work against you, and Mansus actions now allow for two choices to be picked, or for the same choice to be picked twice (if -> else action plans are also acceptable) (Level 3);

That said, Frangiclave should be a fair bit stronger than that. Which is why I'm saying it's the equivalent of a keyblade (except it can't be used in actual combat, presumably, even if TECHNICALLY wounds are also something of Knock...)

so I expect that, for example, our realization would not open an enchanted lock (like the one that Celestia used to hide the elements of Harmony behind in S2E1, or the chest left behind by the Tree of Harmony Right after they returned the elements to the tree), but the Frangiclave very well might.

and who knows... wounds can be opened, just like doors... Up to Bird/Our Lady of Wires just how strong he wants to make a presumably Knock 6 Artifact.
 
and who knows... wounds can be opened, just like doors... Up to Bird/Our Lady of Wires just how strong he wants to make a presumably Knock 6 Artifact.

Keyblade.....we need it...pls 😮. It's the perfect weapon for a Cultist-Librarian

[X] Plan Pittauro, With Changeling Detectives and General Bonus
 
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It took quite awhile, and it might be confusing, but I created a comparison table of all the plans.
After making that giant table, I do now uncharacteristically have a potentially controversial opinion/hot take. I think splitting up voting is good actually, and we could potentially get away with doing it even harder. Minimizing the number of trivial differences between plans is good, because it reduces cognitive load when voting (albeit not necessarily when making the plan) a lot.

Not allocating specific followers to "general" tasks has helped. Just think about how horrible the table would look and how much you'd have to cross reference with the Velvet actions added in, plus some plans having trivial differences for who exactly does what.

Looking at the table, I think there is actually even more room for improvement. It might actually help if the Bureau-related actions (Detectives, Constable, Commissioner) were put into a separate plan vote, which could even happen simultaneously with the rest of the follower vote. They all don't take follower actions, and thus don't affect any math with how many actions we use. It also seems dependencies like "the detectives are doing X, therefore we must have a follower do Y" are pretty rare? You could then isolate your thinking when answering each question. And any (same follower, different bureau) combo plans would also be eliminated; you could just vote for which you want separately.

(I was hoping to suggest more things to break off, but there are a lot more dependencies after this. Turn plans are complicated.)
 
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[X] Plan: Pittauro, With Changeling Detectives

In the Wedding's wake is the best time to nab some Changelings.
 
Also, a bit of an unrelated thought, but while we're talking about followers, I hope we're considering who we want to reveal Luna/Selene to.
  • Nobody. Least chance of Luna's premature discovery. Maybe a bit boring/conservative if you ask me.
  • All confidantes/minions except Cadance. Makes teamwork easier, and we don't have to come up with a new cover story or explain why a filly is attending the monthly meeting. (Don't forget that Jade already knows. I forget what we told Rarity actually.)
  • All confidantes/minions and Cadance. There is more that can go wrong, but would give Cadance some extra hope. She might decide to demand that we go public or something, or accidentally leak the info. But keep in mind that after the wedding, she might pretty much be in confidante territory; she trusts our judgement a great deal already. And she is very likely to understand Celestia's erratic behavior requires discretion; she experienced it and mentioned it herself. And Luna/Cadance meeting would be a cool/poignant scene for Bird to write ;). The one big problem is how to explain how it happened. Introducing Cadance to the lores may be too ambitious.
EDIT: As for names, definitely leave Mareinette out of this since we don't trust her. Baldomare probably knows already without us telling her. It's been noted already that Axe will probably have a funny moment re-meeting Luna.
 
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I see no reason to make the change. We can use the free action and have Mareinette give us the heart lesson next turn instead.

and if we can get a heart scrap this turn (which is possible. Mansus "wolfed woods" could easily have us learn Heart by surviving it, for example) or early next turn we won't even have to use Mareinette for it.

Yeah if we weren't in such a tearing hurry I'd be cautioning learning anything from Mareinette, Name-lessons being somewhat, alarming, at times.
 
I knew that artefacts applied their Lore levels as knowledge bonus I just thought that the SH one only applied a bonus to reading.
This is actually a good point, and sure, why couldn't we?
Because even if we kept the reroll the DC will be raised so we may not meet it anyways and even if we do the first action could've gotten us a dangerous Velvet.

Personally I feel following through on the desire to get the SH sacrament done as quickly as possible is going to fuck us over. It's a dangerous action and we have no idea how it's dangerous only speculation. Please let's not do this, we can delay it a turn or two instead of bulling through and doing it in one go.

Also, taking both Sacrament actions and after messing up on one then switching to Outsider is the same wasted action some of you guys were talking about before.
 
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[X] Plan: Pittauro, With Changeling Detectives

I still want to do the Heart Lesson and the Memory of Light, but I am switching to this plan variant due to the plans with those being too unpopular.
 
Seems like going for the Sacrament and the expeditions at the same time is somewhat analogous to going for an expedition and a Hour-painting at the same time in the base game. Great if it works but oh so prone to unravel if something goes wrong or a season of suspicion gets drawn.
 
Also, a bit of an unrelated thought, but while we're talking about followers, I hope we're considering who we want to reveal Luna/Selene to.
  • Nobody. Least chance of Luna's premature discovery. Maybe a bit boring/conservative if you ask me.
  • All confidantes/minions except Cadance. Makes teamwork easier, and we don't have to come up with a new cover story or explain why a filly is attending the monthly meeting. (Don't forget that Jade already knows. I forget what we told Rarity actually.)
  • All confidantes/minions and Cadance. There is more that can go wrong, but would give Cadance some extra hope. She might decide to demand that we go public or something, or accidentally leak the info. But keep in mind that after the wedding, she might pretty much be in confidante territory; she trusts our judgement a great deal already. And she is very likely to understand Celestia's erratic behavior requires discretion; she experienced it and mentioned it herself. And Luna/Cadance meeting would be a cool/poignant scene for Bird to write ;). The one big problem is how to explain how it happened. Introducing Cadance to the lores may be too ambitious.
EDIT: As for names, definitely leave Mareinette out of this since we don't trust her. Baldomare probably knows already without us telling her. It's been noted already that Axe will probably have a funny moment re-meeting Luna.
Who already knew that Selene was Luna? Baldomare and Jade for sure. Did Rarity already know? I think so, but I can't remember.

Definitively not Candance. She had to live with Celestia since Luna first disappeared, she probably holds hope that she will go back to normal if Luna returns and explaining that there is a monster inside her... it is a bit hard to believe. Like, this is Celestia.

Not Fluttershy either, mostly because I am not sure she would keep him secret from Comet Feet.
 
Now responding to quotes I have buffered. (I'm eating my words about not spending all my time on forums…)

Combine that with the knowledge that Celestia's gift to Cadance would have been the "other people can raise the sun" tool... I am reasonably sure that Celestia's Wedding Guest option would have given her +1 mood.
Forgot to react to this, but yeah, this is a pretty key observation. That would have been a pretty precious reward, even if a hint on the Outsider is hard to beat. I think it's so cool how Bird has these background systems that are hidden from us that are still working. Very Cultist Simulator-esque!

I'm slightly against Mareinette social because... well, partly because I just don't like the idea of her doing social for us, even if she's good at it.
Same, but I'm less opposed if it's a pony we don't personally care about as much like Filthy Rich. There might be choices in his social action, but I'm hopeful they will all get us money eventually? On the other hoof, she'd be likely to cross some ethical line. Now I wish Mareinette were there to make the decision about making Twilight our minion for us 😢.

probably not extinct. It seems that they SOMEHOW kept their shapeshifting, it's just that now it's no longer a "lie to the world", and you CAN doubt a shapeshifted changeling.
I was going to wonder how we know they can still shapeshift, but now I remember the changeling that Celestia lanternified with the high level artifact was shapeshifted.

Nice. you could probably remove some of the things that are LITERALLY in common for every plan.
Thanks; I probably won't delete them entirely, for a few reasons. (1) While making the table, I have no idea if all the plans have the same thing for something until the end. I could delete the row at the end, but (2) if people look for it, they may get confused if they don't find it in the same place as the other data, and (3) if I have to update it later with a plan that breaks rank, it will be annoying to re-add that entire row. As a compromise, I tried making the ones that are all the same a different color, but the table editor doesn't let you apply text formatting to more than one cell at a time, grrr. I've now settled on adding a (100%) note in the three rows that were unanimous.

And if you feel like you don't want to curate it, let me know so I can take out the threadmark earlier.
Thanks! It seems there was only one new plan (Void with guard) introduced that I noticed in the vote tallies that I've now added, and no edits. So it wasn't too hard to keep updated.
 
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That said, Frangiclave should be a fair bit stronger than that. Which is why I'm saying it's the equivalent of a keyblade (except it can't be used in actual combat, presumably, even if TECHNICALLY wounds are also something of Knock...)
Well, keyblades can also lock things I'm pretty sure, while the Frangiclave only opens. But it's got a similar conceptual weight.

Also from what I remember it can be hidden under the tongue, which implies it's much smaller.
Who already knew that Selene was Luna? Baldomare and Jade for sure. Did Rarity already know? I think so, but I can't remember.
Rarity was there when we first acquired Selene, and I remember her being… sort of in on things? Not sure if she knew exactly what was up, but we had just made her our confidante and spilled a bunch of secrets at the time.
 
Honestly all plans look good to me pit.
I also honestly think the leading plans are all pretty good, which is why it's been hard for me to come up with my votes.

[X] Plan: Pittauro, With Changeling Detectives
[X] Plan: Pittauro, With Changeling Detectives and General Bonus

A short list of my reasoning:
  • Commisioner action on Bureau vs. Eclipse: don't have a strong opinion. We should probably do both at some point.
  • Detectives on Changelings vs. foreign threats/expedition sites: I lean towards following up on the Changelings just to hopefully get something we can point to if Celestia comes asking if we've been doing our job, but getting expedition sites isn't bad at all.
  • Constables on Changelings? Ehhh… my instinct is to give the detectives more time, but I'm not super opposed either.
  • Scrying the key and a level 6 book I strongly agree with. Name retention is quite important. I will probably support anything that shores up our roster most of the time. (I hope we get to pick Baldomare's "go have fun" option eventually though.)
 
Detectives on Changelings vs. foreign threats/expedition sites: I lean towards following up on the Changelings just to hopefully get something we can point to if Celestia comes asking if we've been doing our job, but getting expedition sites isn't bad at all.

One thing to note though, expedition sites discovered in this fashion will certainly be recorded in the Bureau's files and likewise be remembered by the investigative teams that uncover them. Expedition sites do tend to be memorable like that. Again, we hired the incorruptible investigators, not the bribable or conveniently forgetful investigators.

This in turn might jar with attempts at, "private enterprise" shall we say, if said sites are looted before the Bureau can get to them. It'd be great if we could get to a point of equipping and advancing our Bureau in the Lores X-Com style or what have you, but for our private means we probably want to avoid such an obvious paper trail.
 
Also, a bit of an unrelated thought, but while we're talking about followers, I hope we're considering who we want to reveal Luna/Selene to.
Definitively not Candance. She had to live with Celestia since Luna first disappeared, she probably holds hope that she will go back to normal if Luna returns and explaining that there is a monster inside her... it is a bit hard to believe. Like, this is Celestia

I really am interested in telling Cadance . She does know that Celestia is a very thin shell over a being of incandescent rage (re-read the chapter where Daybreaker almost hyperthermias a noble…) I think she could understand why Luna continues to hide herself.

Explaining how Luna wound up as Selene is trickier but probably at some level of abstraction ("I needed to recover, and for whatever reason that home felt safe") that's not untruthful, it works out?

Edit: I suppose we should see what Luna can get done with and for her sister, especially as she picks up skills, first.
 
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Looking at the table, I think there is actually even more room for improvement. It might actually help if the Bureau-related actions (Detectives, Constable, Commissioner) were put into a separate plan vote, which could even happen simultaneously with the rest of the follower vote. They all don't take follower actions, and thus don't affect any math with how many actions we use. It also seems dependencies like "the detectives are doing X, therefore we must have a follower do Y" are pretty rare? You could then isolate your thinking when answering each question. And any (same follower, different bureau) combo plans would also be eliminated; you could just vote for which you want separately.
They do interact a bit though? E.g. a major consideration in whether we have our constables do something besides paperwork may be whether or not we have enough follower AP available to get as many +X Velvet AP that we want. And besides, there's only three things to vote on right now. I could see it maybe getting split off later if we get more detective/constable actions as the Bureau grows though.

Who already knew that Selene was Luna? Baldomare and Jade for sure. Did Rarity already know? I think so, but I can't remember.
Rarity knows, yes. The only one of our Confidants that doesn't know is Fluttershy.

Also from what I remember it can be hidden under the tongue, which implies it's much smaller.
It's a lockpick :V

A very magical lockpick. But it is lockpick-sized nonetheless
 
E.g. a major consideration in whether we have our constables do something besides paperwork may be whether or not we have enough follower AP available to get as many +X Velvet AP that we want. And besides, there's only three things to vote on right now. I could see it maybe getting split off later if we get more detective/constable actions as the Bureau grows though.

Another thing to consider is the social cost of our private concerns and activities. This is the second major organization/enterprise we've managed to be put in charge of, and to be blunt we screwed over a lot of ponies with our blase attitude the first time around.

That poor Knock mare...

So! Let's try and think of this new bunch of ducklings as a little bit more than a free AP farm and source of revenue, yes?
 

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