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Esquestria: The House of the Sun - A pony cultist experience

Well there wouldn't be an indicator of an incoming non-ritual attack, Wires has been very clear about that.
As for sending Biedde and Axe, that costs money and we'd arguably be better served sending Biedde and Marinette to do that. She's undoubtedly got more health and her combat stats are comparable to the snake-mare's. Plus I'm sure she'd love devouring a Grail Cult.
I think the rewards from taking out Coppers cult are worth the price. We either confirm the destuction of the Manuscrips, or leave just Windy as the last postiable location for them. We get the Winter Name's Painting so we can summon her, and lock all other from getting the Winter Name. And we get loot Copper's Money, artifacts etc. At the very least their is sure to be enough spare funds to pay for the trip.
 
[X] Plan Pittauro, With Changeling Detectives
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe. (Your home)

[X] Plan Pittauro, With Changeling Detectives and General Bonus
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe. (Your home)

[X] Plan Key and Corpse
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "Velvet's manuscripts and other evidence against us")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe. (Your home)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] One extra Velvet action! (Costs 2 follower actions)
 
It took quite awhile, and it might be confusing, but I created a comparison table of all the plans. Some rows are consolidated, while others are fully separated by value. So, for example, the common miscellaneous actions are grouped on their own row, while the blank spaces can be ignored/are basically there for aesthetics/legibility. (It just annoyed me when it became impossible to line up Selene's actions, and I built it out from there.)

No promises that I will be responsive, but @ me if you update your plan and want something changed, or if I made a mistake (very possible with all this manual copying). Enjoy!

Category / Plan (abbrev.)Security familyLight'em upVoidVoid GuardPittauroBonus EclipseBieddeBakkaChangeling DetectivesChDet GeneralKey Corpse
Axe? (100%)YesYesYesYesYesYesYesYesYesYesYes
DetectivesChangelingsChangelingsChangelingsChangelingsForeign/expedForeign/expedForeign/expedChangelingsChangelingsChangelingsChangelings
ConstablesChangelingsHelp (+1a)Help (+1a)Help (+1a)Help (+1a)Help (+1a)Help (+1a)ChangelingsHelp (+1a)Help (+1a)Help (+1a)
CommissionerBureauEclipseEclipseEclipseBureauEclipseEclipseBureauBureauBureauBureau
RarityCommissionCommissionCommissionCommissionCommissionCommissionCommissionCommissionCommissionCommission
JadeMem. LightMem. Light
SeleneEdgeEdgeEdgeEdgeEdgeEdgeEdgeEdge
SeleneKnockKnockKnockKnock
Selene+5 general+5 general+5 general+5 general+5 general+5 general+5 general
MareinetteSocial FilthyHeart lessonHeart lessonSocial FilthySocial Filthy
* (100%)Scry keyScry keyScry keyScry keyScry keyScry keyScry keyScry keyScry keyScry keyScry key
*Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry manus. blackmail
*Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2
*GuardGuardGuardGuardGuardGuardGuard
*Attack CopperRecover manus.Get corpseGet corpse
Cover (-2a) (100%)+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action

@spiderhellian It seems Plan Bonus Eclipse only allocates eight follower actions, unless I'm missing something? It can allocate nine since you want to summon Axe.
 
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Furthermore, I cannot stress enough how poor of a guardian a risen would be for our household in the event of an actual attack. It's a zombie, a particularly horrifying zombie at that, and our house is full of servants by default and would quickly be filled with agents if we, the Commissioner were attacked. Axe or Biedde would be explicable, Velvet being unreasonably dangerous would almost be expected, a zombie or the corpse of one would in no way be explicable, especially if it was seen fighting on our behalf.
The point isn't to use them to guard it is to sacrifice them as reagents.

[X] Plan Pittauro, With Changeling Detectives and General Bonus
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe. (Your home)

[X] Plan Key and Corpse
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "Velvet's manuscripts and other evidence against us")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe. (Your home)
-[X] Needs must. Ask somepony to procure you a dead body from the local cemetery.
-[X] One extra Velvet action! (Costs 2 follower actions)
 
[X] Plan Pittauro
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe.

The only thoughts I have is that I want Luna's knock unlocked and that I am not that worried about changeling, while I am worried about practically every other MLP season boss
 
It took quite awhile, and it might be confusing, but I created a comparison table of all the plans.
Thank you. It is very helpful :)

I prefer using Marinetee for social since it frees Velvet social for Fluttershy or Rarity lessons, or maybe for befriending Applejack. And guard can be done by Velvet's summon be it Mares or Beddie.

[X] Plan The Best Defense is a Biedde
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
--[X] [MAREINETTE] You need her to talk to… (FILTHY RICH)
 
[X] Plan Pittauro, With Changeling Detectives

[X] Plan Pittauro, With Changeling Detectives and General Bonus

[X] Plan Pittauro

I think it's funny that Pittauro plan is not posted by Pittauro. It feels like buying from a scam company that pretends to be legitimate. :V
 
[X] Plan Pittauro, With Changeling Detectives

[X] Plan Pittauro, With Changeling Detectives and General Bonus

[X] Plan Pittauro

I think it's funny that Pittauro plan is not posted by Pittauro. It feels like buying from a scam company that pretends to be legitimate. :V
Hey, he gave his permission :V
 
[X] Plan Light'em up Jade
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] [JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X] [MAREINETTE] Something else? (Go to Manehattan and infiltrate Copper's cult to recover our manuscripts.)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need this to be done. Send a pony on an expedition.
--[X] Beneath the Royal Castle, pt. 2
-[X] One extra Velvet action! (Costs 2 follower actions)

[X] Plan Void
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Lunar Bureau is not the only recently-minted institution in Equestria. Try to contact the others.
--[X] Eclipse(?), and Midday Dew.
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [MAREINETTE] Ask for a lesson on the Lores. (HEART)
-[X] [SELENE] This body is new to her, but it is old to the world. She must learn of its abilities and privileges. (Grain +5 to her General Bonus) (TRAINING ACTION)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] You need this to be done. Send a pony on an expedition. Canterlot Pt 2
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Frangiclave)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, Level 6 Book)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] One extra Velvet action! (Costs 2 follower actions)

[X] Plan Pittauro
-[X] Axe, yes! (Costs one VELVET action)
-[X] [DETECTIVES] The dangers in the dark come from outside of Ponykind as well. Listen to the rumors. Study the myths. Look for the threats from without. (Search for Expedition Sites for your later consideration. Additionally, keep an ear on the ground for other "foreign" threats)
-[X] [CONSTABLES] It is less paperwork for you if they just help with the investigations. (NO ACTION from the Constables. GAIN one VELVET action for the next phase)
-[X] [COMMISSIONER] The Bureau is more than an institution, it is a gathering of dedicated ponies working towards a unified goal. Ingrain yourself with them. (Establish, increase, or salvage the loyalty of the Bureau towards you personally.)
-[X] [RARITY] Take a commission. (Gain at least 100 bits immediately, will "fail" her career roll)
-[X] [SELENE] Realize something about Edge. (Unlock her Edge skill) (TRAINING ACTION)
-[X] [SELENE] Realize something about Knock. (Unlock her Knock skill) (TRAINING ACTION)
-[X] One extra Velvet action! (Costs 2 follower actions)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "The Key that Only Opens" the Daughter of Axe wants)
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] You need somepony to perform this ritual… (Reflection of the Tapestry, search for "the easiest lvl 6 book we can get for Baldomare")
--[X] To be performed on the safe place Baldomare directed you to. (Will expire at the end of turn 20)
-[X] WRITE IN: Canterlot part 2 expedition
-[X] Attack your foe, or defend yourself. In war, there is no other option.
--[X] [GUARD] You would very much like to keep this safe.

Approval voting for Light Em Up for the Memory of Light, Void for the Heart Lesson, and Pittauro as a safe (and likely popular) backup.
 
Come to think of it, I'm curious what all is involved in the Winter-lore method of creating a risen. It's a free action so it can't be all that involved, one wonders if instead of having a corpse fetched Velvet could instead go to the corpses as it were. In an ideal hypothetical world Velvet just needs to be near a dead body for a little while, and then tell the new risen (still in its coffin) to sneak out in the middle of the night. If anyone asked she'd just be remembering what she's fighting for or whatever sentiment.

I don't mind sacrificing zombies as reagents see, I just mind trying to send any of our current band of misfits to try their hoof at the ghoul-trade.
 
Aye then. A lot of us study, work, or are generally busy, so no one is in any rush.

Voting is open, and I'll close it in about 48h. And then we jump into Velvet's right after.

Strangely enough, I think Velvet's will be a bit simpler than usual, also, because we will only have 4, or at most 5 actions to use.

I think I'll go write something that has no relation to any of your choices, to keep us entertained. Good day everyone.
well, Velvet also come with the AotL, the free social, the reagent choice...

so not quite ONLY 4-5 picks

Summoning a Name just calls a small sliver of their being into the Wake. The actual larger entity remains where it is in the Mansus.
which is by the way the implied reason for why a Name summon is actually apparently SIGNIFICANTLY weaker than a normal Long.

The Long in the Wake is at full power. the summoned Name has access to a fraction of their power.

...and then we have beings like the Ligeians, which resides FULLY in the Wake, and are apparently all Name Alukites. That certainly helps explain why they're so difficult to kill, if in General Name+ tier beings mostly reside in the Mansus.

you kinda need to add the [x] before that "plan" if you want people to be able to vote for your plan.

Why have we settled on Edge and Knock training? I'd quite like the +5 bonus, especially without rerolls available for Selene it makes her decently more effective.

And really I'd prefer to talk to Eclipse instead of making the Bureau personally loyal (I think having chosen a bunch of people who are morally upstanding... that's a pipe dream).

Also proposing an alternative that'll summon Biedde to guard instead (and as such does a social with Mareinette instead).

Posting on Pittauro's behalf:

[X] Plan Pittauro
thanks

[X] Plan Pittauro

[X] Plan Bonus Eclipse

I'm fine with talking to Eclipse. In some ways I actually like it more than bureau loyalty. they're near equal to me.


I'm slightly against Mareinette social because... well, partly because I just don't like the idea of her doing social for us, even if she's good at it. Partly because if we then do NOT summon Biedde in the next plan (which could happen) we're left without a guard (or only a Mare in the Light, I suppose, as long as that summon succeeds)

People seem to think there's fighting in the near future, hence wanting to get her Edge sharpened. As to the Knock, we're summoning Axe this turn which would make for a very auspicious training opportunity, either by observing the ritual, Axe herself, or some other inspirational happenstance. The proper things in the proper place at the proper time, as they say. Makes the story run smoother.
Admittedly if she's using three actions to train this turn, she's likely not actually fighting.

only way I can see Selene fighting THIS TURN is if we put her on GUARD duty, or other actions likely to include combat. We have been told after all that if we don't put someone on Guard duty they'll near certainly NOT be there to fight.

All in all I admit I'm just curious to see her realization powers. That said, I'm fine with anything in her action list except Health (which only becomes relevant if she's actually fighting for her life against peer opponents).

Now then, I'm a bit torn on the Lunar Bureau. On the one hoof, the next threat to Equestria probably isn't going to be the Changelings. On the other hoof, the fact that the Bureau has yet to catch even one Changeling is probably horrendous for Celestia's opinion on this experiment.
in our defense... we haven't actually been working on the changeling for that long? Her first assignment was NOT changelings, after all, it was the Blueblood family. and before that we actually had to recruit.

I seem to remember that Baldomare and ol' Woody did something to the Changelings using Moldywarp's stone or whatever relic they had that utterly and profoundly screwed them over as a species. Hence Chrysalis ordering the Catastrophe as an act of sheer spiteful mutual destruction.

I honestly wouldn't be surprised to learn they've gone extinct.
probably not extinct. It seems that they SOMEHOW kept their shapeshifting, it's just that now it's no longer a "lie to the world", and you CAN doubt a shapeshifted changeling.

It still makes them far less dangerous, AND with Chrysalis dead also less organized.

The sad thing is... some changelings might even have considered surrendering... if it wasn't for "burning hot" angry Celestia. Think of Thorax.

...damn, I'm having flashbacks to when we sacrificed the two changelings... I have this horrible suspicion they were Pharinx and Thorax, just because Bird can be really cruel when he wants to be 😭

You know, I really don't vibe with the whole graverobbing for a risen thing, it just seems like a bit too much risk for not quite enough reward since we don't really have anyone who is really suited to it in terms or lore and/or personality.
Technically Selene is very well suited to it, actually.

She's MOTH for stealth, WINTER to probably not be repulsed by it, Knock to get in locked places... Edge to understand the importance and necessity of conflict?

and her general bonus is really high too.

I just think it's a waste AND a bit in poor taste to have our daughter find us corpses. I don't even think she'd mind THAT much though, she is after all in large part a Luna from 1000 years ago, from a time where Combat and death were probably more common. And hey, better it be a dead body than a living one.

I'd still avoid it because I think getting a Risen is not worth delaying Luna's training. if we do triple training two turns in a row, then start of turn 21 we can get her to All-4, General +30 and Health 7. that's Huge, and makes her comparable to our Names in many things, if also more flexible.

if shit goes REALLY bad, a fully trained Selene with an Edge 4 influence could probably defeat Daybreaker, even, and possibly Mareinette (though she likely has tricks that would allow her to survive)

Why all the sudden worry about being attacked. I seen nothing to indicate we even gotten a hit of that.

And if your really worried lets just send Biddie and Ax and wipe Copper off the map.

Because turn 17 we survived an EiB from NEIGHNIA, we struck back, and then turn 18 went too quiet.

So there's a few possibilities there

1) Copper thought we died, and only realized later we survived, and so she'll do something this turn
2) Copper thought we survived, and has been preparing for a more "conventional" attack on us
3) Copper has gone mad, and is not in any condition to act against us.
4) Copper thinks current Velvet is a Changeling and will not openly act against us anymore

Fact is, there's a decent chance that Copper will attack us again. She didn't LAST TURN, but that doesn't mean she won't at all. Maybe she's just amassing more Windigos to absolutely destroy us. She likely gave up on Ritual attacks after an EiB from THE WINTER NAME failed.

[X] Plan Pittauro, With Changeling Detectives

[X] Plan Pittauro, With Changeling Detectives and General Bonus

It took quite awhile, and it might be confusing, but I created a comparison table of all the plans. Some rows are consolidated, while others are fully separated by value. So, for example, the common miscellaneous actions are grouped on their own row, while the blank spaces can be ignored/are basically there for aesthetics/legibility. (It just annoyed me when it became impossible to line up Selene's actions, and I built it out from there.)

No promises that I will be responsive, but @ me if you update your plan and want something changed, or if I made a mistake (very possible with all this manual copying). Enjoy!

Category / Plan (abbrev.)Security familyLight'em upVoidPittauroBonus EclipseBieddeBakkaChangeling DetectivesChDet GeneralKey Corpse
Axe?YesYesYesYesYesYesYesYesYesYes
DetectivesChangelingsChangelingsChangelingsForeign/expedForeign/expedForeign/expedChangelingsChangelingsChangelingsChangelings
ConstablesChangelingsHelp (+1a)Help (+1a)Help (+1a)Help (+1a)Help (+1a)ChangelingsHelp (+1a)Help (+1a)Help (+1a)
CommissionerBureauEclipseEclipseBureauEclipseEclipseBureauBureauBureauBureau
RarityCommissionCommissionCommissionCommissionCommissionCommissionCommissionCommissionCommission
JadeMem. LightMem. Light
SeleneEdgeEdgeEdgeEdgeEdgeEdgeEdge
SeleneKnockKnockKnockKnock
Selene+5 general+5 general+5 general+5 general+5 general+5 general+5 general
MareinetteSocial FilthyHeart lessonSocial FilthySocial Filthy
*Scry keyScry keyScry keyScry keyScry keyScry keyScry keyScry keyScry keyScry key
*Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry book L6Scry manus. blackmail
*Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2Canterlot 2
*GuardGuardGuardGuardGuardGuard
*Attack CopperRecover manus.Get corpseGet corpse
Cover (-2a)+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action+1 action

@spiderhellian It seems Plan Bonus Eclipse only allocates eight follower actions, unless I'm missing something? It can allocate nine since you want to summon Axe.
Nice. you could probably remove some of the things that are LITERALLY in common for every plan.

For example, I think there will be absolutely no plan that won't go for "summon Axe" and "+1 action from Cover your Bases", so those lines are mostly irrelevant.

I would have expected the same for Rarity Commission and Canterlot part 2, but apparently there IS a plan that ignores them :V

[X] Plan Pittauro, With Changeling Detectives

[X] Plan Pittauro, With Changeling Detectives and General Bonus

[X] Plan Pittauro

I think it's funny that Pittauro plan is not posted by Pittauro. It feels like buying from a scam company that pretends to be legitimate. :V

:V
I find it a bit amusing as well, but then again I explicitly said I was fine with others posting it for me as I was going to sleep a few hours before the end of the moratorium

I was considering just giving it a different name so it wouldn't be as weird, but I'm a narcissist I couldn't think of a good and catchy name, and hey, in this quest I'm my own brand! :cool:

Hey, he gave his permission :V
It's not like I have a copyright on the plan either 😂

At best I could have, what, asked that people gave it a different name? That sounds like a weird request.

[X] Plan Pittauro

Seems like the one for me, lots of progress and little chance for a random failure to create entirely new problems.
honestly my favourite thing about my plan is that... well, it doesn't really constrain us to do something specific in the next vote.

If we vote for getting a body, for example, that means we then kinda HAVE to use that Risen (to summon either Biedde or a Mare) or it's just a waste.

and if we're not putting a Name on guard duty right now, then we basically HAVE to put our next new summon on that duty (be it Biedde or Mare in the Light), which I don't really want to do until we see what their traits are.

This plan takes care of what I think are the essentials (more bits, selene trains, essential scrying), and everything else can be argued about later.
 
So there's a few possibilities there

1) Copper thought we died, and only realized later we survived, and so she'll do something this turn
2) Copper thought we survived, and has been preparing for a more "conventional" attack on us
3) Copper has gone mad, and is not in any condition to act against us.
4) Copper thinks current Velvet is a Changeling and will not openly act against us anymore
There is also the fifth option, where she refuses to believe the Winter trademarked ritual done by the Winter Name can fail and doesn't even check to see if Velvet is dead. :V
 
There is also the fifth option, where she refuses to believe the Winter trademarked ritual done by the Winter Name can fail and doesn't even check to see if Velvet is dead. :V
Wouldn't that be convenient? Maybe she'd think that Windy is the one who keeps contesting her summons :V
 
I'd still avoid it because I think getting a Risen is not worth delaying Luna's training. if we do triple training two turns in a row, then start of turn 21 we can get her to All-4, General +30 and Health 7. that's Huge, and makes her comparable to our Names in many things, if also more flexible.
Note that there are 5 trainings to do… and she does an extra one each turn. So we can use an action on something else once over the next two turns without losing the chance to get her to All-4 on T21.
 
There is also the fifth option, where she refuses to believe the Winter trademarked ritual done by the Winter Name can fail and doesn't even check to see if Velvet is dead. :V
Unless she believes that we were replaced with a changeling who saw the chance to stand in as Candance's bridesmare as too good to pass up, she knows we are alive. We weren't keeping out of the public eye.
 
Note that there are 5 trainings to do… and she does an extra one each turn. So we can use an action on something else once over the next two turns without losing the chance to get her to All-4 on T21.
Alternatively couldn't we go

turn 19: 3 training actions
turn 20: 2 training actions + 1 Velvet action

and have her maxed out mid-turn 20?

@OurLadyOfWires in that case, what would happen to her DILIGENT extra training action? Would she just come up with something new to train we don't yet know?
 
No promises that I will be responsive, but @ me if you update your plan and want something changed, or if I made a mistake (very possible with all this manual copying). Enjoy!
Thank you so much, this is really helpful! But no pressure to keep it updated. And if you feel like you don't want to curate it, let me know so I can take out the threadmark earlier.

Still, I appreciate it!

EDIT: And for the people, like me, who use a program to auto-tally the votes. Remember that the "count from the last threadmark" button will look for THIS post, so you will have to change your specifications a bit. Votes should be counted from post 1669 onwards.

turn 20: 2 training actions + 1 Velvet action

and have her maxed out mid-turn 20?

@OurLadyOfWires in that case, what would happen to her DILIGENT extra training action? Would she just come up with something new to train we don't yet know?
Nothing, I would just tell you that she only needs to use her actions to train once, because she will auto-train the other with diligent.

And since she completes her training at the end of the turn, she would be available for the level 4 upgrade on Turn 21.



Good day to us all!
 
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Nothing, I would just tell you that she only needs to use her actions to train once, because she will auto-train the other with diligent.

And since she completes her training at the end of the turn, she would be available for the level 4 upgrade on Turn 21.



Good day to us all!
In other words, Assuming we train three times this turn, on turn 20 we need to pick between

1)Train once, use the second action for whatever we want, and then let the last training be done by DILIGENT. Turn 21 Velvet can bring her to all-4

2)Train twice and do Velvet on turn 21, but we're effectively giving up one Selene action just to be done a turn earlier.

...technically speaking there's an incentive to NOT use normal actions to train, as that would mean we get more extra actions out of her Diligent trait. but it would also mean that, yeah, Luna does not get fully used to her stuff until much later, with all the narrative and mechanical consequences of the case
 
In other words, Assuming we train three times this turn, on turn 20 we need to pick between

1)Train once, use the second action for whatever we want, and then let the last training be done by DILIGENT. Turn 21 Velvet can bring her to all-4

2)Train twice and do Velvet on turn 21, but we're effectively giving up one Selene action just to be done a turn earlier.
What...?

I really think I need to word "Diligent" better.

Diligent makes her autocomplete one training action per turn for free.

So if she trains three times this turn, then next turn only "option 1" will happen. If next turn she only has two training actions left, I won't even allow you to use both of her actions to train, because she will already train one of those actions by herself.

I really don't understand what your second option would mean, because she wouldn't need to spend her two actions training period.
 

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