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Esquestria: The House of the Sun - A pony cultist experience

No thanks, I'm not going to enable the use of pony sacrifices.
I'd personally be willing to consider it in very specific situations, but... I don't expect it to be relevant, so why would we waste an action on that?

If anything, the "item storage" option might be more valuable in the short term. For all we know one or more of the artifacts we found (or will find in the near future) are cursed and have negative effects when kept close to people.

Technically it has 105 bits spent but those are all in Velvet Phase or Turn End (its a Forge 3 reagent and Biedde's refresh) :V
oh, we're already at Biedde's refresh time?

yeah, that's going to be another 60 bits per turn. It will add up fairly quickly, so better to start piling up some extra bits while we can afford it.

IF we wanted to have Biedde (or Selene) do something else, we could have them search for books though. They roll a nice +30, we might have them use the SH artifact to boost the roll too? Not sure if it applies.

Also keep in mind that in addition to the likely Big Expense of BtRC maybe next turn, there's also likely to be another Big Expense when we find the Forge Name. Because if the Forge Name isn't in the Malleary, I'll eat my (non-existent) hat. Plus however many bits the Manehattan expedition from the book would cost. Aaand however many bits the inevitable Level 7 book expedition will cost.

Point being, there's no such thing as too many bits in this game.
Also there's the 90 bits for Winter Sacrament if we end up taking it, the ? bits we could spend for Forge Sacrament, bits for more scrying rituals, for summoning, for more reagents, for more unlocked expeditions, for lucky/unlucky book finds if we do searches...

We can ALWAYS find ways to spend more bits, really. It just so happens THIS turn we're building a bit of a buffer, but if for example we ended up sending FOUR ponies instead of 3 to Canterlot Part 3 that's the whole buffer gone (at least for that turn, we'd admittedly get a good part of it back after the expedition most likely).

Our Sacrament takes a whopping 1 Additional AP for something I personally find more interesting than Baldomare's. Plus it can get us Scraps! It's not like we need to find a Level 7 Book immediately either, especially since we can have Jade do the scrying instead. She's pretty good at it.
Oh, that's a point nobody brought up actually.

That apparently each AP spent on Velvet's SH Sacrament comes with a chance of getting a scrap of lore. And the only ones we can't benefit from are SH and Edge right now.

A Max Level Forge Reagent costs more than 40 Bits. I want to say it's 80? But I don't quite remember, we've never made a Level 4 Reagent before after all. And given the penalty for failing an FR is a Wound, we really want to stack our chances to the max.
it SHOULD go 5-20-45-80.

oh, actually I wanted to ask

@OurLadyOfWires would a lantern reagent help with Jade's Memory of Light action? Most likely not, but I wanted to ask.

We'll probably only need a lvl 3 reagent for the ritual by the way.

"The Forge's Redemption"
-CD: GRAIL 60, FORGE 100

magic stat: +13
Grail: +40 (and reroll), so we have +53 and reroll on DC 60. Good enough.

Forge: +40 and reroll. +53 on DC 100...

...ok, I'm FINE with lvl 3 reagent (+83), but admittedly we might want to go all in if we have the spare bits anyway.

chance of failing the grail roll should be 0.07^2= 0.49%, acceptable.

with lvl 3 reagent, chance of failing forge roll is 2.89% (0.17^2, as we need to fail the roll twice in a row).

with lvl 4 reagent, chance of failing would be again 0.49%, like for Grail.

...so, question is, is reducing the failure chance (on the forge roll) from around 3% to around 0.5%, worth 35 bits?

...I suppose it is, actually, at least on this roll.

If we failed it's going down to 1 health (so everyone worried again), of NOT removing the scar (with potential effects on Moth Sacrament I'm hoping), and if we're not at 3 health we can't risk the Edge Sacrament at all, AND are more at risk on basically everything else...

Jade: This is what I discovered about Harmony by researching Memory of Light.
Velvet: Wow, this is very interesting! Mostly useless since I will be reaching for Glory in two months, but interesting nonetheless!

I am not saying that will necessarily be the case, since something related to Luna and Celestia might help with the whole Daybreaker thing, but I wouldn't be surprised if whatever she finds is found too late to be relevant since we are a few turns from endgame.
eh, unless Velvet's become omniscient in the epilogue it might still matter there. And that's if the quest is completely over after Tricuspid.

And, of course, as you said, we might get valuable information about Celestia's situation, or maybe a way for Selene to strengthen herself further, or something else of relevant value.

Considering that Jade CAN'T scry as she won't go in her old house, it's the best action we can ask her to do, and something Velvet just doesn't have the time to do on her own, really.

I have zero doubts the key to a Name's Prison is behind more protections than just being in another dimension. I do not want to underestimate the difficulty of securing our objective, since extra goals are supposed to be more difficult than primaries, and the Key is an extra goal we set for ourself rather than being the thing DoA is sending us over for.

If it wasn't for Celestia's Lantern I totally would be having Mareinette Sacrament us too.
not my point.

My point is that I think the only reason we failed to scry is because it's in another dimension, and that other defenses are likely not a significant factor in our scrying result.

Because what kind of defense can trump THAT?!

Given the nature of ALL IN, I really feel we should strongly consider befriending Mareinette. Having another effective combatant and a strong tank, going up against ~Discord, seems like it'll be really valuable. Her Lores will be as well, when Heart is our weakest (and likely still will be).
if we only want her as a tank, we might as well summon a couple mares/maids in the mirror instead.

and narratively speaking I don't want to bring Mareinette close to Glory.

And of course the only befriending method we know of is cannibal sacrament.

If somehow the Heart Sacrament is not as bad AND that also does the same, maybe I'd consider it. Right now though I don't trust her with Glory.

I AM willing to trust Baldomare and Axe though, as well as Selene.

Damn, I'd trust Comet over Mareinette, by far, and he's not allowed!

Grumble.
Agreed, but grumble.

I will voice my concern here for Winter Name and Wendigos, but I can also see pushing it now is not the time or helpful.

So, I grumble, but will agree with the current plan.
I get it. Right now my inclination is that the Bureau (with Velvet's help) will HOPEFULLY be able to deal with the WIndigoes (maybe prisoners will blab about it, or the bureau will find more intel about them), and Neighnia...

...well, if we want to find Neighnia our only option is basically to have Baldomare scrying. We COULD do that, but we'd have to basically give up the study plan.

I'm somewhat reconsidering the leash on Filthy though. It leaves a bad taste in my mouth...
 
And letting an alukite who has shown no indication of becoming any less of a child-eating monster if we go along with her unknown desires into our inner circle and irrevocably coloring our Grail with one of its worst possible incarnations isn't?
I'm trusting that OurLadyOfWires doesn't do trap options, i doubt that befriending Mareinette will be a Game Over or a Bad Ending.
Right now my inclination is that the Bureau (with Velvet's help) will HOPEFULLY be able to deal with the WIndigoes
Based on WoG, yeah, i don't see it, i would say they are cooked, but Windigoes are Winter, so unless Celestia comes to release stress...and even then the collateral...yeah...
 
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I'm trusting that OurLadyOfWires doesn't do trap options, i doubt that befriending Mareinette will be a Game Over or a Bad Ending.
It doesn't have to be a Game Over or a Bad Ending to still be a terrible idea I want us to have no part of.

Exhibit A: There is, mechanically, absolutely nothing stopping us from sacrificing Rarity to Mareinette's Grail Sacrament or our personal Lantern Sacrament. Would you consider that a pleasing outcome just because it's not a Game Over or a Bad Ending, then?
 
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I'm somewhat reconsidering the leash on Filthy though. It leaves a bad taste in my mouth..
And have him panic, and be more a worry when it inevitably comes out that we need Spoiled for the Moth Sacrament?

The whole thing is foul and unpleasant to the tongue. It's Moth, not Grail.
The problem is as the problem is. Someone was always going to have to know that Velvet can put on a mask. Someone was always going to realize that. No one exists alone and separate from everyone else. And those who do....
It would be preying on the vulnerable.

What was it Baldomare said when talking to Biedde...
"Would he now? He is not above harming the young, as we both know."

"And neither are you, or myself, or anypony whose name is worth knowing. But still, I don't speak about the mark itself. I'm speaking of the symbolism behind the action. Her mother would not appreciate you marking her daughter as a pawn."

"Pff, we are all pawns. All of us. What use is there in denying that?"

"You are right that there is none. And I am not condemning you. But still, I thought I would let you know that about our current summoner. Not that she will ever notice it, even, but she is still very protective of her young."
It's.... A way of things. Of these old ways.

Not condemning, but the nature of it. We are just... Ha. I quote some of her words a lot, pardon.

"I can't help but agree. The light gets ugly when it is bent like this. But still, this place has its charm, now."
We are used to a different way, with some charm to it.
 
Would you consider that a pleasing outcome just because it's not a Game Over or a Bad Ending, then?
You know that we are not going to sacrifice her and we don't need to do so, but assuming that we can't fix it as an Hour, yes, it would, the same as failing to kill Mareinette and her eating Rarity or something wouldn't be a pleasant outcome, but one would be because we decided it, and the other because we gambled and we lost, but you know what those are? Hypotheticals. We don't know what will happen, we can assume the worst but that doesn't mean that it will happen.
 
I dont think that we can do it like that.

@OurLadyOfWires ?
Assume all Sacraments attempts need preparation time, like a full-fledged ritual.

So, as you guessed, no. You can't just enter find a pony, bring them to a dark alley, and try a Sacrament that consumes them then and there. You need to bring them back with you, and have a few days for yourself as you set the stage.
Meaning that if anything, be it a sacrament or a ritual, needs a live captive, assume you need a prison.

Or just use a minion. Those are willing to walk into the fire alright.

@OurLadyOfWires Should we consider the ruling on the Knock book to also apply to reading the Moth book + doing that Sacrament next turn?
Yes.

Because, hilarious as that would be, you can always fail at reading.

@OurLadyOfWires are we potentially shooting ourselves in the foot by having a max Lantern Influence and a Midday Dew/Eclipse interaction in the same turn?
No. Influences giving you mechanical debuffs is something we abandoned a while back.

So don't worry. It'll just flavor the narrative.

Speaking of which @OurLadyOfWires Cheerilee is also at close friend level, should not we have option to Leash her too?
It wouldn't make any difference. Both have nonexistent Lore levels, both would only give you +1 follower action. So, all else being equal, Filthy Rich is the better option to leash.

Because Velvet, uh, likes Cheerilee more.

@OurLadyOfWires would a lantern reagent help with Jade's Memory of Light action? Most likely not, but I wanted to ask.
No. Memory of light is a purely theoretical research. Not the kind of thing (like your Forge personal Sacrament) that could use materials.

Exhibit A: There is, mechanically, absolutely nothing stopping us from sacrificing Rarity to Mareinette's Grail Sacrament or our personal Lantern Sacrament.
As a fun aside, there is also, mechanically, absolutely nothing stopping you from having Rarity give Sweetie Belle to Mareinette :V



Kindly let me know if I missed any pings.
 
Some of these decisions feel wild.

1. We're having Biedde cover our bases? Committing BIEDDE, NAME OF EDGE to the type of action a SERVANT does?
2. We are one step away from the Glory ending. And we're having Jade do the first step towards a Harmony one? At the price of the above?

3. I also think we're being a little cocky sending Selene to spy on Windy. The knock realization reads "[KNOCK SKILL]: Selene may once again dream-walk with confidence. She may also contact almost any character, even if she does not know her location or if they do not want to be contacted. However, she may not impersonate Velvet Covers, or anypony else, when doing so." We are sending Luna to scout the Most-Lore-Steeped-Person-Other-Than-Velvet's dreams, as herself?

4. We know Neighnia is up to something, and are ignoring that?
5. We just had the danger of being on 2 Health demonstrated vividly, and we're not going to bother with the Forge's Redemption on a turn we have a reagent available?

[] Plan We Can Be More
-[] (Detectives) Follow Up: Changelings
-[] (Constables) Follow Up: The Gardeners
-[] (Commissioner) Midday Dew
-[] (Grail-Leash) Filthy Rich
-[] (Baldomare-Gift) Edge 6 book
-[] (Baldomare) Channel a SH Influence
-[] (Mareinette) Honored Guest: Spoiled Rich + Filthy Rich
-[] (DoA) Knock lesson
-[] (Selene) Soothe the night
-[] (Selene) Search for Neighnea
-[] (Rarity) Take a commission
-[] (Biedde) Build a prison
-[] Cover your bases (-9 Follower AP, +3 Velvet AP)
-[] (Other) Lend Comet the Heart 3 artifact for the turn, if he's willing

Velvet action draft:
  • Explore the Summit (Free Mansus)
  • Teach Selene (Free Social)
  • Fleeting Opportunity: Family
  • Fleeting Opportunity: Friends
  • DoA Sacrament x 4 (Better to over-commit!)
  • Forge Redemption

and narratively speaking I don't want to bring Mareinette close to Glory.
We're not? We're bringing her close to... the Outsider? We summoned her to the Wake, she is no longer in the Mansus at all, she's not going to the Glory.
 
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I like it but why not use Leash to get one more action? I don't think Leash is very objectionable thing right now, not when people discuss eating ponies.

Because using the Leash in such a fashion is objectionable to me, and other people's cannibalistic desires do not change that.

My point is that I think the only reason we failed to scry is because it's in another dimension, and that other defenses are likely not a significant factor in our scrying result.

Because what kind of defense can trump THAT?!

Whatever is defending Discord. Alternate dimensions are also kind of SH's entire jam, it's not much of a hurdle on its own.

I'm trusting that OurLadyOfWires doesn't do trap options, i doubt that befriending Mareinette will be a Game Over or a Bad Ending.

OurLadyOfWires is fully willing to hit us with unintended consequences and tainted epilogues. Such as everything involving the Will of the Woods.
 
if we only want her as a tank, we might as well summon a couple mares/maids in the mirror instead.

and narratively speaking I don't want to bring Mareinette close to Glory.

And of course the only befriending method we know of is cannibal sacrament.

If somehow the Heart Sacrament is not as bad AND that also does the same, maybe I'd consider it. Right now though I don't trust her with Glory.

I AM willing to trust Baldomare and Axe though, as well as Selene.

Damn, I'd trust Comet over Mareinette, by far, and he's not allowed!
You need to read what the GM said ONLY Befriended Names, and Minions can come along on the trips, mare in the light are not either. This is the GLORY the ultimate enlightenment and godhood. Velvet trusts no mortal with it save people could say kill yourself and they will, or Names that have proven they given up on it, and will support Velvet instead. Mare in the light are a race we don't get repeats upon summoning so we cannot befriend them.

Again this is the Glory true godhood is up for grabs, assume all the Names we don't befriend will attack us and try and take it for themselves. The person that gets it will be able to make the rules for the next eon, nobody sane would ever allow anybody they don't trust absolutely to ever have it.
 
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As a fun aside, there is also, mechanically, absolutely nothing stopping you from having Rarity give Sweetie Belle to Mareinette :V
Right, speaking of which, we might want to find a way to get a confidant that VELVET considers a minion, so that we can take to the ALL IN expedition as artifact carrier and HP fodder.
 
You need to read what the GM said ONLY Befriended Names, and Minions can come along on the trips, mare in the light are not either. This is the GLORY the ultimate enlightenment and godhood. Velvet trusts no mortal with it save people could say kill yourself and they will, or Names that have proven they given up on it, and will support Velvet instead. Mare in the light are a race we don't get repeats upon summoning so we cannot befriend them.
Regarding this paragraph in particular. Non-Name summoned creatures can be taken with you. You are correct that I usually refer to them as "summons", so I see the confusion over the specific wording of "minions". But you may take summons to "All in." as well.

No comments on your second paragraph.

You just had to point the harsh truth didn't you?
I am a man of harsh truths and good taste :V
 
Some of these decisions feel wild.

1. We're having Biedde cover our bases? Committing BIEDDE, NAME OF EDGE to the type of action a SERVANT does?
2. We are one step away from the Glory ending. And we're having Jade do the first step towards a Harmony one? At the price of the above?

1. I would have him looking for Books in my plan, since he's be better at it than generic servants. Though we could have him put that Moth to work and get us a dead body sneakily for us to make a Risen as a Free Action to have that thing help Cover our Bases, I guess. A prison just isn't that important, really.
2. I am still curious about Harmony, and I want Jade to be in a position to poke at/converse with it once Velvet is off Houring.

As for Selene, I have no interest in sending her searching for a potentially hostile Name or a powerful cultist's dreams until her training is complete.
 
Right, speaking of which, we might want to find a way to get a confidant that VELVET considers a minion, so that we can take to the ALL IN expedition as artifact carrier and HP fodder.
That easy task Mareinette or any name with gathering pawns and minions. They will take them from the desperate the lonely, and the forgotten, that how you get pawns in CS.
 
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OurLadyOfWires is fully willing to hit us with unintended consequences and tainted epilogues. Such as everything involving the Will of the Woods.
The one time the Epilogue came up, it was with an explicit warning involved. Unintended consequences? Sure. I think there are more of those in Mareinette being able to break her bindings any time than Mareinette being our friend.
2. I am still curious about Harmony, and I want Jade to be in a position to poke at/converse with it once Velvet is off Houring.
I also think people are incredibly optimistic about what Memory of Light part one will get us, in this regards. This is the first step. Think about how much we've done for the Glory victory. Then think of how the Harmony victory would not be all that much easier!
QM said no conditionals.
Ah, true, then let's fully devote ourselves to DoA and see how it goes from there.
This plan speaks to me, the only thing missing to me is Jade.
Have her covering bases/visited as a friend.
 
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Right, speaking of which, we might want to find a way to get a confidant that VELVET considers a minion, so that we can take to the ALL IN expedition as artifact carrier and HP fodder.
That easy task Mareinette or any name with gathering pawns and minions. They will take them from the desperate the lonely, and the forgotten, that how you get pawns in CS.
You know, between these comments and all the details of how to achieve Glory, it really makes me wonder...

A small group of powerful individuals, carefully groomed and instilled with loyalty, to wield power both their own and borrowed. A horde of lesser spirits, provided by those less knowledgeable. And a Name, dedicating their full power to a singular task.

Is this what the cult, in some way, was made for?

And, considering that anyone else claiming Glory besides Velvet is a Game Over, did the conditions of the Glory ending in some way make our betrayal of the Master inevitable?
 
Again this is the Glory true godhood is up for grabs, assume all the Names we don't befriend will attack us and try and take it for themselves. The person that gets it will be able to make the rules for the next eon, nobody sane would ever allow anybody they don't trust absolutely to ever have it
Nah?

This is the Outsider. The "key" to a very complicated lock.
This is probably not Hour-hood. This is Longness, probably
Itv at well be near the end, but it itself I would doubt is the end.


...and of note, I would laugh and panic if the thing inside Canterlot Mountain is not Discord.
 
Again this is the Glory true godhood is up for grabs, assume all the Names we don't befriend will attack us and try and take it for themselves. The person that gets it will be able to make the rules for the next eon, nobody sane would ever allow anybody they don't trust absolutely to ever have it.

Again, none of the Names save Baldomare know of our Path to Glory. They won't pile on us unless we let the secret slip. And we'd know if we did, because one of our Names would be rendering us a corpse right away and trying to juice Selene.

And now I don't want Mareinette to befriend the Riches any further, because she'd easily convince them to give over Tiara and I don't think their friendship would reform her. Starting to seem more of a Sombra-type resolution here than a canon Discord one.
 
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Nah?

This is the Outsider. The "key" to a very complicated lock.
This is probably not Hour-hood. This is Longness, probably
Itv at well be near the end, but it itself I would doubt is the end.


...and of note, I would laugh and panic if the thing inside Canterlot Mountain is not Discord.
As I have pointed out repeatedly the only reason passing the last door and basking in the Glory does not make you an hour instantly is because the existing hours kick you out, actively preventing you from doing that. Hours that are dead, or otherwise busy with trying to die, meaning their nothing preventing Velvet from becoming at least as great as the Sun in Splendor was.

Again, none of the Names save Baldomare know of our Path to Glory. They won't pile on us unless we let the secret slip. And we'd know if we did, because one of our Names would be rendering us a corpse right away and trying to juice Selene.
They all are actively monitoring the way to the Glory, for just such an occasion. The Death of an outsider is going to ring their alarms from the Glory down to Nothingness.
 
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Is this what the cult, in some way, was made for?
That's an interesting point. I wonder if they generally overlap with "power and influence", but certainly a world where we're in the cult this would look wildly different
This is the Outsider. The "key" to a very complicated lock.
This is probably not Hour-hood. This is Longness, probably
Itv at well be near the end, but it itself I would doubt is the end.
There would be no Hours but us. No one with the Glory but us. It's a victory.

We're not just becoming a Long here!
They all are actively monitoring the way to the Glory, for just such an occasion. The Death of an outsider is going to ring their alarms from the Glory down to Nothingness.
They haven't even considered that the Blood of an Outsider can be used to open the Lock. The Name of Lantern didn't realize it until she traced the path of our Histories!
 
...and of note, I would laugh and panic if the thing inside Canterlot Mountain is not Discord.
I give you a worse scenario: Discord is free because of the chaos that swept through Equestria for the last year, but pretends to be stone.

What? It is not like he can just watch anything he wants in the world... oh, wait he can.
 
[] Plan Good Conscience
-[X] Do not leash anypony.
-[X] Gift Baldomare your Level 6 book.
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] (FOLLOW UP) Your detectives have given you a very long list, of ponies and places involved in the attempt against your life. Round them up and put them all in jail, before this trail goes cold.
-[X] [COMMISSIONER] [FLEETING OPPORTUNITY] Princess Cadance is in Canterlot. You are in Canterlot. Oh, and you nearly died, just a few weeks ago. Use your free time here to meet her.
-[X] [RARITY] Focus on her work. (Guarantees she will "succeed" on her career roll)
-[X] [JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X] [BALDOMARE] Channel an Influence. (Secret Histories)
-[X] [AXE] Ask for a Knock lesson.
-[X] [BIEDDE] Ask for an Edge lesson.
-[X] You would like for somepony to search for books…
--[X] In Ponyville, and its… great assortments of libraries? (HEART, FORGE)
-[X] Three extra Velvet actions! (Costs 9 follower actions)
-[X] Something else? (Be interviewed about what happened during the attack.)

I read Velvet as if she does not like lashing anypny.
The book and Detectives giving was planned.
Constabels focus on what went down last. I do not like how Celestia reacted to having an "acceptable target".
The something else is to acknowledge that the given storie was a cover up to soothe the populance.
 
They all are actively monitoring the way to the Glory, for just such an occasion.

They all are convinced that the way to the Glory is forever barred to everyone, Baldomare made that perfectly clear. They think there is no Key that can open the way, no tool that can destroy that wall. When we found Biedde, he was monitoring the Worm Museum, and let us pass without issue. When we found the Daughter of Axes, she chained up in a cave forever crafting keys that would never free her. When we found Mareinette she was eating the Ruined Church. When we found Baldomare she was quietly living in her Lodge. In short, none of the Names we came across were purposefully guarding the path to Glory. The closest one to that was just really, really thirsty.
 
[] Plan Good Conscience
-[X] Do not leash anypony.
-[X] Gift Baldomare your Level 6 book.
-[X] [DETECTIVES] (FOLLOW UP) There are still changelings out there. Hunt them. Look for them, and for the ponies who colluded with them. (One of the chief expectations of the Bureau. Avert a future Catastrophe)
-[X] [CONSTABLES] (FOLLOW UP) Your detectives have given you a very long list, of ponies and places involved in the attempt against your life. Round them up and put them all in jail, before this trail goes cold.
-[X] [COMMISSIONER] [FLEETING OPPORTUNITY] Princess Cadance is in Canterlot. You are in Canterlot. Oh, and you nearly died, just a few weeks ago. Use your free time here to meet her.
-[X] [RARITY] Focus on her work. (Guarantees she will "succeed" on her career roll)
-[X] [JADE] Research "A Memory of Light" (Current progress 0/100, uses Learning and LANTERN)
-[X] [BALDOMARE] Channel an Influence. (Secret Histories)
-[X] [AXE] Ask for a Knock lesson.
-[X] [BIEDDE] Ask for an Edge lesson.
-[X] You would like for somepony to search for books…
--[X] In Ponyville, and its… great assortments of libraries? (HEART, FORGE)
-[X] Three extra Velvet actions! (Costs 9 follower actions)
-[X] Something else? (Be interviewed about what happened during the attack.)

I read Velvet as if she does not like lashing anypny.
The book and Detectives giving was planned.
Constabels focus on what went down last. I do not like how Celestia reacted to having an "acceptable target".
The something else is to acknowledge that the given storie was a cover up to soothe the populance.
Invalid Plan, too many Actions. Also the Cadance action is superfluous if you do the FO to reassure Friends, which we will given Jade. Also, we are already at 4/4 Edge Scraps and thus you are wasting Biedde's Action.
 
They haven't even considered that the Blood of an Outsider can be used to open the Lock. The Name of Lantern didn't realize it until she traced the path of our Histories!
They all know the requirements, they lost hope because an age passed without ever finding an outsider. They even knew Discord was an outsider, just one strong enough to fight them off. Had Celestial, and Luna, arrived even just a 1000 early they would not have made to 5 years old, before being killed.

They all are convinced that the way to the Glory is forever barred to everyone, Baldomare made that perfectly clear. They think there is no Key that can open the way, no tool that can destroy that wall. When we found Biedde, he was monitoring the Worm Museum, and let us pass without issue. When we found the Daughter of Axes, she chained up in a cave forever crafting keys that would never free her. When we found Mareinette she was eating the Ruined Church. When we found Baldomare she was quietly living in her Lodge. In short, none of the Names we came across were purposefully guarding the path to Glory. The closest one to that was just really, really thirsty.
All the name's by viture of reaching such power, are competent and skilled beings, they will have left ways to monitor the way to kill an outsider keep in the manses, and the moment they are tripped they will descend upon Velvet and party. These are not beings that got to their level of power and age by happenstance, but skill and ablity.

And again this is the Glory ultimate power, and godhood, even if you don't think it possible to get to, you still monitor and safe guard the path, because the price for failing to do so is death, and you don't make it thou ages by taking such risks.
 
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